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/*
* Copyright (C) 2008-2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __ANDROID_ALLOCATION_H__
#define __ANDROID_ALLOCATION_H__
#include <pthread.h>
#include <rs.h>
#include "RenderScript.h"
#include "Type.h"
#include "Element.h"
class Allocation : public BaseObj {
protected:
const Type *mType;
uint32_t mUsage;
Allocation *mAdaptedAllocation;
bool mConstrainedLOD;
bool mConstrainedFace;
bool mConstrainedY;
bool mConstrainedZ;
bool mReadAllowed;
bool mWriteAllowed;
uint32_t mSelectedY;
uint32_t mSelectedZ;
uint32_t mSelectedLOD;
RsAllocationCubemapFace mSelectedFace;
uint32_t mCurrentDimX;
uint32_t mCurrentDimY;
uint32_t mCurrentDimZ;
uint32_t mCurrentCount;
void * getIDSafe() const;
void updateCacheInfo(const Type *t);
Allocation(void *id, RenderScript *rs, const Type *t, uint32_t usage);
void validateIsInt32();
void validateIsInt16();
void validateIsInt8();
void validateIsFloat32();
void validateIsObject();
virtual void updateFromNative();
void validate2DRange(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h);
public:
const Type * getType() {
return mType;
}
void syncAll(RsAllocationUsageType srcLocation);
void ioSendOutput();
void ioGetInput();
//void copyFrom(BaseObj[] d);
//void copyFromUnchecked(int[] d);
//void copyFromUnchecked(short[] d);
//void copyFromUnchecked(byte[] d);
//void copyFromUnchecked(float[] d);
//void copyFrom(int[] d);
//void copyFrom(short[] d);
//void copyFrom(byte[] d);
//void copyFrom(float[] d);
//void setFromFieldPacker(int xoff, FieldPacker fp);
//void setFromFieldPacker(int xoff, int component_number, FieldPacker fp);
void generateMipmaps();
void copy1DRangeFromUnchecked(uint32_t off, size_t count, const void *data, size_t dataLen);
void copy1DRangeFrom(uint32_t off, size_t count, const int32_t* d, size_t dataLen);
void copy1DRangeFrom(uint32_t off, size_t count, const int16_t* d, size_t dataLen);
void copy1DRangeFrom(uint32_t off, size_t count, const int8_t* d, size_t dataLen);
void copy1DRangeFrom(uint32_t off, size_t count, const float* d, size_t dataLen);
void copy1DRangeFrom(uint32_t off, size_t count, const Allocation *data, uint32_t dataOff);
void copy2DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h,
const int32_t *data, size_t dataLen);
void copy2DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h,
const int16_t *data, size_t dataLen);
void copy2DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h,
const int8_t *data, size_t dataLen);
void copy2DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h,
const float *data, size_t dataLen);
void copy2DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h,
const Allocation *data, size_t dataLen,
uint32_t dataXoff, uint32_t dataYoff);
//void copyTo(byte[] d);
//void copyTo(short[] d);
//void copyTo(int[] d);
//void copyTo(float[] d);
void resize(int dimX);
void resize(int dimX, int dimY);
static Allocation *createTyped(RenderScript *rs, const Type *type,
RsAllocationMipmapControl mips, uint32_t usage);
static Allocation *createTyped(RenderScript *rs, const Type *type,
RsAllocationMipmapControl mips, uint32_t usage, void * pointer);
static Allocation *createTyped(RenderScript *rs, const Type *type,
uint32_t usage = RS_ALLOCATION_USAGE_SCRIPT);
static Allocation *createSized(RenderScript *rs, const Element *e, size_t count,
uint32_t usage = RS_ALLOCATION_USAGE_SCRIPT);
//SurfaceTexture *getSurfaceTexture();
//void setSurfaceTexture(SurfaceTexture *sur);
};
#endif
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