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LOCAL_PATH:=$(call my-dir)
# Build rsg-generator ====================
include $(CLEAR_VARS)
LOCAL_MODULE := rsg-generator
# These symbols are normally defined by BUILD_XXX, but we need to define them
# here so that local-intermediates-dir works.
LOCAL_IS_HOST_MODULE := true
LOCAL_MODULE_CLASS := EXECUTABLES
intermediates := $(local-intermediates-dir)
LOCAL_SRC_FILES:= \
spec.l \
rsg_generator.c
include $(BUILD_HOST_EXECUTABLE)
# TODO: This should go into build/core/config.mk
RSG_GENERATOR:=$(LOCAL_BUILT_MODULE)
# Build render script lib ====================
include $(CLEAR_VARS)
LOCAL_MODULE := libRS
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
intermediates:= $(local-intermediates-dir)
# Generate custom headers
GEN := $(addprefix $(intermediates)/, \
rsgApiStructs.h \
rsgApiFuncDecl.h \
)
$(GEN) : PRIVATE_PATH := $(LOCAL_PATH)
$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec
$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec
$(GEN): $(intermediates)/%.h : $(LOCAL_PATH)/%.h.rsg
$(transform-generated-source)
# used in jni/Android.mk
rs_generated_source += $(GEN)
LOCAL_GENERATED_SOURCES += $(GEN)
# Generate custom source files
GEN := $(addprefix $(intermediates)/, \
rsgApi.cpp \
rsgApiReplay.cpp \
)
$(GEN) : PRIVATE_PATH := $(LOCAL_PATH)
$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec
$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec
$(GEN): $(intermediates)/%.cpp : $(LOCAL_PATH)/%.cpp.rsg
$(transform-generated-source)
# used in jni/Android.mk
rs_generated_source += $(GEN)
LOCAL_GENERATED_SOURCES += $(GEN)
# libRS needs libacc, which isn't 64-bit clean, and so can't be built
# for the simulator on gHardy, and therefore libRS needs to be excluded
# from the simulator as well.
ifneq ($(TARGET_SIMULATOR),true)
LOCAL_SRC_FILES:= \
rsAdapter.cpp \
rsAllocation.cpp \
rsComponent.cpp \
rsContext.cpp \
rsDevice.cpp \
rsElement.cpp \
rsFileA3D.cpp \
rsLight.cpp \
rsLocklessFifo.cpp \
rsObjectBase.cpp \
rsMatrix.cpp \
rsMesh.cpp \
rsNoise.cpp \
rsProgram.cpp \
rsProgramFragment.cpp \
rsProgramFragmentStore.cpp \
rsProgramRaster.cpp \
rsProgramVertex.cpp \
rsSampler.cpp \
rsScript.cpp \
rsScriptC.cpp \
rsScriptC_Lib.cpp \
rsShaderCache.cpp \
rsSimpleMesh.cpp \
rsThreadIO.cpp \
rsType.cpp \
rsVertexArray.cpp
LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libGLESv2 libui libacc
LOCAL_LDLIBS := -lpthread -ldl
LOCAL_MODULE:= libRS
LOCAL_MODULE_TAGS := optional
include $(BUILD_SHARED_LIBRARY)
endif #simulator
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