blob: ac115d34ffbd22dbefa15c80ca895c826fe3f96b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
|
ContextBindRootScript {
param RsScript sampler
}
ContextBindProgramFragmentStore {
param RsProgramFragmentStore pgm
}
ContextBindProgramFragment {
param RsProgramFragment pgm
}
ContextBindProgramVertex {
param RsProgramVertex pgm
}
ContextBindProgramRaster {
param RsProgramRaster pgm
}
ContextPause {
}
ContextResume {
}
ContextSetSurface {
param uint32_t width
param uint32_t height
param void *sur
}
ContextDump {
param int32_t bits
}
ContextSetPriority {
param int32_t priority
}
AssignName {
param void *obj
param const char *name
param size_t len
}
ObjDestroy {
param void *obj
}
ElementCreate {
param RsDataType mType
param RsDataKind mKind
param bool mNormalized
param uint32_t mVectorSize
ret RsElement
}
ElementCreate2 {
param size_t count
param const RsElement * elements
param const char ** names
param const size_t * nameLengths
ret RsElement
}
TypeBegin {
param RsElement type
}
TypeAdd {
param RsDimension dim
param size_t value
}
TypeCreate {
ret RsType
}
AllocationCreateTyped {
param RsType type
ret RsAllocation
}
AllocationCreateSized {
param RsElement e
param size_t count
ret RsAllocation
}
AllocationCreateFromBitmap {
param uint32_t width
param uint32_t height
param RsElement dstFmt
param RsElement srcFmt
param bool genMips
param const void * data
ret RsAllocation
}
AllocationCreateFromBitmapBoxed {
param uint32_t width
param uint32_t height
param RsElement dstFmt
param RsElement srcFmt
param bool genMips
param const void * data
ret RsAllocation
}
AllocationUploadToTexture {
param RsAllocation alloc
param uint32_t baseMipLevel
}
AllocationUploadToBufferObject {
param RsAllocation alloc
}
AllocationData {
param RsAllocation va
param const void * data
param uint32_t bytes
handcodeApi
togglePlay
}
Allocation1DSubData {
param RsAllocation va
param uint32_t xoff
param uint32_t count
param const void *data
param uint32_t bytes
handcodeApi
togglePlay
}
Allocation2DSubData {
param RsAllocation va
param uint32_t xoff
param uint32_t yoff
param uint32_t w
param uint32_t h
param const void *data
param uint32_t bytes
}
AllocationRead {
param RsAllocation va
param void * data
}
Adapter1DCreate {
ret RsAdapter1D
}
Adapter1DBindAllocation {
param RsAdapter1D adapt
param RsAllocation alloc
}
Adapter1DSetConstraint {
param RsAdapter1D adapter
param RsDimension dim
param uint32_t value
}
Adapter1DData {
param RsAdapter1D adapter
param const void * data
}
Adapter1DSubData {
param RsAdapter1D adapter
param uint32_t xoff
param uint32_t count
param const void *data
}
Adapter2DCreate {
ret RsAdapter2D
}
Adapter2DBindAllocation {
param RsAdapter2D adapt
param RsAllocation alloc
}
Adapter2DSetConstraint {
param RsAdapter2D adapter
param RsDimension dim
param uint32_t value
}
Adapter2DData {
param RsAdapter2D adapter
param const void *data
}
Adapter2DSubData {
param RsAdapter2D adapter
param uint32_t xoff
param uint32_t yoff
param uint32_t w
param uint32_t h
param const void *data
}
SamplerBegin {
}
SamplerSet {
param RsSamplerParam p
param RsSamplerValue value
}
SamplerCreate {
ret RsSampler
}
ScriptBindAllocation {
param RsScript vtm
param RsAllocation va
param uint32_t slot
}
ScriptCBegin {
}
ScriptSetClearColor {
param RsScript s
param float r
param float g
param float b
param float a
}
ScriptSetTimeZone {
param RsScript s
param const char * timeZone
param uint32_t length
}
ScriptSetClearDepth {
param RsScript s
param float depth
}
ScriptSetClearStencil {
param RsScript s
param uint32_t stencil
}
ScriptSetType {
param RsType type
param uint32_t slot
param bool isWritable
param const char * name
}
ScriptSetInvoke {
param const char * name
param uint32_t slot
}
ScriptInvoke {
param RsScript s
param uint32_t slot
}
ScriptSetRoot {
param bool isRoot
}
ScriptCSetScript {
param void * codePtr
}
ScriptCSetText {
param const char * text
param uint32_t length
}
ScriptCCreate {
ret RsScript
}
ScriptCSetDefineF {
param const char* name
param float value
}
ScriptCSetDefineI32 {
param const char* name
param int32_t value
}
ProgramFragmentStoreBegin {
param RsElement in
param RsElement out
}
ProgramFragmentStoreColorMask {
param bool r
param bool g
param bool b
param bool a
}
ProgramFragmentStoreBlendFunc {
param RsBlendSrcFunc srcFunc
param RsBlendDstFunc destFunc
}
ProgramFragmentStoreDepthMask {
param bool enable
}
ProgramFragmentStoreDither {
param bool enable
}
ProgramFragmentStoreDepthFunc {
param RsDepthFunc func
}
ProgramFragmentStoreCreate {
ret RsProgramFragmentStore
}
ProgramRasterCreate {
param RsElement in
param RsElement out
param bool pointSmooth
param bool lineSmooth
param bool pointSprite
ret RsProgramRaster
}
ProgramRasterSetLineWidth {
param RsProgramRaster pr
param float lw
}
ProgramRasterSetPointSize{
param RsProgramRaster pr
param float ps
}
ProgramBindConstants {
param RsProgram vp
param uint32_t slot
param RsAllocation constants
}
ProgramBindTexture {
param RsProgramFragment pf
param uint32_t slot
param RsAllocation a
}
ProgramBindSampler {
param RsProgramFragment pf
param uint32_t slot
param RsSampler s
}
ProgramFragmentCreate {
param const uint32_t * params
param uint32_t paramLength
ret RsProgramFragment
}
ProgramFragmentCreate2 {
param const char * shaderText
param uint32_t shaderLength
param const uint32_t * params
param uint32_t paramLength
ret RsProgramFragment
}
ProgramVertexCreate {
param bool texMat
ret RsProgramVertex
}
ProgramVertexCreate2 {
param const char * shaderText
param uint32_t shaderLength
param const uint32_t * params
param uint32_t paramLength
ret RsProgramVertex
}
LightBegin {
}
LightSetLocal {
param bool isLocal
}
LightSetMonochromatic {
param bool isMono
}
LightCreate {
ret RsLight light
}
LightSetPosition {
param RsLight light
param float x
param float y
param float z
}
LightSetColor {
param RsLight light
param float r
param float g
param float b
}
FileOpen {
ret RsFile
param const char *name
param size_t len
}
SimpleMeshCreate {
ret RsSimpleMesh
param RsAllocation prim
param RsAllocation index
param RsAllocation *vtx
param uint32_t vtxCount
param uint32_t primType
}
SimpleMeshBindIndex {
param RsSimpleMesh mesh
param RsAllocation idx
}
SimpleMeshBindPrimitive {
param RsSimpleMesh mesh
param RsAllocation prim
}
SimpleMeshBindVertex {
param RsSimpleMesh mesh
param RsAllocation vtx
param uint32_t slot
}
|