summaryrefslogtreecommitdiffstats
path: root/libs/ui/InputTransport.cpp
blob: 1ebd75cda17f297bd3cbfd717460ee2823df8e8f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
//
// Copyright 2010 The Android Open Source Project
//
// Provides a shared memory transport for input events.
//
#define LOG_TAG "InputTransport"

//#define LOG_NDEBUG 0

// Log debug messages about channel messages (send message, receive message)
#define DEBUG_CHANNEL_MESSAGES 0

// Log debug messages whenever InputChannel objects are created/destroyed
#define DEBUG_CHANNEL_LIFECYCLE 0

// Log debug messages about transport actions
#define DEBUG_TRANSPORT_ACTIONS 0


#include <cutils/log.h>
#include <errno.h>
#include <fcntl.h>
#include <androidfw/InputTransport.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>


namespace android {

// Socket buffer size.  The default is typically about 128KB, which is much larger than
// we really need.  So we make it smaller.  It just needs to be big enough to hold
// a few dozen large multi-finger motion events in the case where an application gets
// behind processing touches.
static const size_t SOCKET_BUFFER_SIZE = 32 * 1024;


// --- InputMessage ---

bool InputMessage::isValid(size_t actualSize) const {
    if (size() == actualSize) {
        switch (header.type) {
        case TYPE_KEY:
            return true;
        case TYPE_MOTION:
            return body.motion.pointerCount > 0
                    && body.motion.pointerCount <= MAX_POINTERS;
        case TYPE_FINISHED:
            return true;
        }
    }
    return false;
}

size_t InputMessage::size() const {
    switch (header.type) {
    case TYPE_KEY:
        return sizeof(Header) + body.key.size();
    case TYPE_MOTION:
        return sizeof(Header) + body.motion.size();
    case TYPE_FINISHED:
        return sizeof(Header) + body.finished.size();
    }
    return sizeof(Header);
}


// --- InputChannel ---

InputChannel::InputChannel(const String8& name, int fd) :
        mName(name), mFd(fd) {
#if DEBUG_CHANNEL_LIFECYCLE
    ALOGD("Input channel constructed: name='%s', fd=%d",
            mName.string(), fd);
#endif

    int result = fcntl(mFd, F_SETFL, O_NONBLOCK);
    LOG_ALWAYS_FATAL_IF(result != 0, "channel '%s' ~ Could not make socket "
            "non-blocking.  errno=%d", mName.string(), errno);
}

InputChannel::~InputChannel() {
#if DEBUG_CHANNEL_LIFECYCLE
    ALOGD("Input channel destroyed: name='%s', fd=%d",
            mName.string(), mFd);
#endif

    ::close(mFd);
}

status_t InputChannel::openInputChannelPair(const String8& name,
        sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) {
    int sockets[2];
    if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets)) {
        status_t result = -errno;
        ALOGE("channel '%s' ~ Could not create socket pair.  errno=%d",
                name.string(), errno);
        outServerChannel.clear();
        outClientChannel.clear();
        return result;
    }

    int bufferSize = SOCKET_BUFFER_SIZE;
    setsockopt(sockets[0], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
    setsockopt(sockets[0], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));
    setsockopt(sockets[1], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
    setsockopt(sockets[1], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));

    String8 serverChannelName = name;
    serverChannelName.append(" (server)");
    outServerChannel = new InputChannel(serverChannelName, sockets[0]);

    String8 clientChannelName = name;
    clientChannelName.append(" (client)");
    outClientChannel = new InputChannel(clientChannelName, sockets[1]);
    return OK;
}

status_t InputChannel::sendMessage(const InputMessage* msg) {
    size_t msgLength = msg->size();
    ssize_t nWrite;
    do {
        nWrite = ::send(mFd, msg, msgLength, MSG_DONTWAIT | MSG_NOSIGNAL);
    } while (nWrite == -1 && errno == EINTR);

    if (nWrite < 0) {
        int error = errno;
#if DEBUG_CHANNEL_MESSAGES
        ALOGD("channel '%s' ~ error sending message of type %d, errno=%d", mName.string(),
                msg->header.type, error);
#endif
        if (error == EAGAIN || error == EWOULDBLOCK) {
            return WOULD_BLOCK;
        }
        if (error == EPIPE || error == ENOTCONN) {
            return DEAD_OBJECT;
        }
        return -error;
    }

    if (size_t(nWrite) != msgLength) {
#if DEBUG_CHANNEL_MESSAGES
        ALOGD("channel '%s' ~ error sending message type %d, send was incomplete",
                mName.string(), msg->header.type);
#endif
        return DEAD_OBJECT;
    }

#if DEBUG_CHANNEL_MESSAGES
    ALOGD("channel '%s' ~ sent message of type %d", mName.string(), msg->header.type);
#endif
    return OK;
}

status_t InputChannel::receiveMessage(InputMessage* msg) {
    ssize_t nRead;
    do {
        nRead = ::recv(mFd, msg, sizeof(InputMessage), MSG_DONTWAIT);
    } while (nRead == -1 && errno == EINTR);

    if (nRead < 0) {
        int error = errno;
#if DEBUG_CHANNEL_MESSAGES
        ALOGD("channel '%s' ~ receive message failed, errno=%d", mName.string(), errno);
#endif
        if (error == EAGAIN || error == EWOULDBLOCK) {
            return WOULD_BLOCK;
        }
        if (error == EPIPE || error == ENOTCONN) {
            return DEAD_OBJECT;
        }
        return -error;
    }

    if (nRead == 0) { // check for EOF
#if DEBUG_CHANNEL_MESSAGES
        ALOGD("channel '%s' ~ receive message failed because peer was closed", mName.string());
#endif
        return DEAD_OBJECT;
    }

    if (!msg->isValid(nRead)) {
#if DEBUG_CHANNEL_MESSAGES
        ALOGD("channel '%s' ~ received invalid message", mName.string());
#endif
        return BAD_VALUE;
    }

#if DEBUG_CHANNEL_MESSAGES
    ALOGD("channel '%s' ~ received message of type %d", mName.string(), msg->header.type);
#endif
    return OK;
}


// --- InputPublisher ---

InputPublisher::InputPublisher(const sp<InputChannel>& channel) :
        mChannel(channel) {
}

InputPublisher::~InputPublisher() {
}

status_t InputPublisher::publishKeyEvent(
        uint32_t seq,
        int32_t deviceId,
        int32_t source,
        int32_t action,
        int32_t flags,
        int32_t keyCode,
        int32_t scanCode,
        int32_t metaState,
        int32_t repeatCount,
        nsecs_t downTime,
        nsecs_t eventTime) {
#if DEBUG_TRANSPORT_ACTIONS
    ALOGD("channel '%s' publisher ~ publishKeyEvent: seq=%u, deviceId=%d, source=0x%x, "
            "action=0x%x, flags=0x%x, keyCode=%d, scanCode=%d, metaState=0x%x, repeatCount=%d,"
            "downTime=%lld, eventTime=%lld",
            mChannel->getName().string(), seq,
            deviceId, source, action, flags, keyCode, scanCode, metaState, repeatCount,
            downTime, eventTime);
#endif

    if (!seq) {
        ALOGE("Attempted to publish a key event with sequence number 0.");
        return BAD_VALUE;
    }

    InputMessage msg;
    msg.header.type = InputMessage::TYPE_KEY;
    msg.body.key.seq = seq;
    msg.body.key.deviceId = deviceId;
    msg.body.key.source = source;
    msg.body.key.action = action;
    msg.body.key.flags = flags;
    msg.body.key.keyCode = keyCode;
    msg.body.key.scanCode = scanCode;
    msg.body.key.metaState = metaState;
    msg.body.key.repeatCount = repeatCount;
    msg.body.key.downTime = downTime;
    msg.body.key.eventTime = eventTime;
    return mChannel->sendMessage(&msg);
}

status_t InputPublisher::publishMotionEvent(
        uint32_t seq,
        int32_t deviceId,
        int32_t source,
        int32_t action,
        int32_t flags,
        int32_t edgeFlags,
        int32_t metaState,
        int32_t buttonState,
        float xOffset,
        float yOffset,
        float xPrecision,
        float yPrecision,
        nsecs_t downTime,
        nsecs_t eventTime,
        size_t pointerCount,
        const PointerProperties* pointerProperties,
        const PointerCoords* pointerCoords) {
#if DEBUG_TRANSPORT_ACTIONS
    ALOGD("channel '%s' publisher ~ publishMotionEvent: seq=%u, deviceId=%d, source=0x%x, "
            "action=0x%x, flags=0x%x, edgeFlags=0x%x, metaState=0x%x, buttonState=0x%x, "
            "xOffset=%f, yOffset=%f, "
            "xPrecision=%f, yPrecision=%f, downTime=%lld, eventTime=%lld, "
            "pointerCount=%d",
            mChannel->getName().string(), seq,
            deviceId, source, action, flags, edgeFlags, metaState, buttonState,
            xOffset, yOffset, xPrecision, yPrecision, downTime, eventTime, pointerCount);
#endif

    if (!seq) {
        ALOGE("Attempted to publish a motion event with sequence number 0.");
        return BAD_VALUE;
    }

    if (pointerCount > MAX_POINTERS || pointerCount < 1) {
        ALOGE("channel '%s' publisher ~ Invalid number of pointers provided: %d.",
                mChannel->getName().string(), pointerCount);
        return BAD_VALUE;
    }

    InputMessage msg;
    msg.header.type = InputMessage::TYPE_MOTION;
    msg.body.motion.seq = seq;
    msg.body.motion.deviceId = deviceId;
    msg.body.motion.source = source;
    msg.body.motion.action = action;
    msg.body.motion.flags = flags;
    msg.body.motion.edgeFlags = edgeFlags;
    msg.body.motion.metaState = metaState;
    msg.body.motion.buttonState = buttonState;
    msg.body.motion.xOffset = xOffset;
    msg.body.motion.yOffset = yOffset;
    msg.body.motion.xPrecision = xPrecision;
    msg.body.motion.yPrecision = yPrecision;
    msg.body.motion.downTime = downTime;
    msg.body.motion.eventTime = eventTime;
    msg.body.motion.pointerCount = pointerCount;
    for (size_t i = 0; i < pointerCount; i++) {
        msg.body.motion.pointers[i].properties.copyFrom(pointerProperties[i]);
        msg.body.motion.pointers[i].coords.copyFrom(pointerCoords[i]);
    }
    return mChannel->sendMessage(&msg);
}

status_t InputPublisher::receiveFinishedSignal(uint32_t* outSeq, bool* outHandled) {
#if DEBUG_TRANSPORT_ACTIONS
    ALOGD("channel '%s' publisher ~ receiveFinishedSignal",
            mChannel->getName().string());
#endif

    InputMessage msg;
    status_t result = mChannel->receiveMessage(&msg);
    if (result) {
        *outSeq = 0;
        *outHandled = false;
        return result;
    }
    if (msg.header.type != InputMessage::TYPE_FINISHED) {
        ALOGE("channel '%s' publisher ~ Received unexpected message of type %d from consumer",
                mChannel->getName().string(), msg.header.type);
        return UNKNOWN_ERROR;
    }
    *outSeq = msg.body.finished.seq;
    *outHandled = msg.body.finished.handled;
    return OK;
}

// --- InputConsumer ---

InputConsumer::InputConsumer(const sp<InputChannel>& channel) :
        mChannel(channel), mMsgDeferred(false) {
}

InputConsumer::~InputConsumer() {
}

status_t InputConsumer::consume(InputEventFactoryInterface* factory,
        bool consumeBatches, uint32_t* outSeq, InputEvent** outEvent) {
#if DEBUG_TRANSPORT_ACTIONS
    ALOGD("channel '%s' consumer ~ consume: consumeBatches=%s",
            mChannel->getName().string(), consumeBatches ? "true" : "false");
#endif

    *outSeq = 0;
    *outEvent = NULL;

    // Fetch the next input message.
    // Loop until an event can be returned or no additional events are received.
    while (!*outEvent) {
        if (mMsgDeferred) {
            // mMsg contains a valid input message from the previous call to consume
            // that has not yet been processed.
            mMsgDeferred = false;
        } else {
            // Receive a fresh message.
            status_t result = mChannel->receiveMessage(&mMsg);
            if (result) {
                // Consume the next batched event unless batches are being held for later.
                if (!mBatches.isEmpty() && (consumeBatches || result != WOULD_BLOCK)) {
                    MotionEvent* motionEvent = factory->createMotionEvent();
                    if (! motionEvent) return NO_MEMORY;

                    const Batch& batch = mBatches.top();
                    motionEvent->copyFrom(&batch.event, true /*keepHistory*/);
                    *outSeq = batch.seq;
                    *outEvent = motionEvent;
                    mBatches.pop();
#if DEBUG_TRANSPORT_ACTIONS
                    ALOGD("channel '%s' consumer ~ consumed batch event, seq=%u",
                            mChannel->getName().string(), *outSeq);
#endif
                    break;
                }
                return result;
            }
        }

        switch (mMsg.header.type) {
        case InputMessage::TYPE_KEY: {
            KeyEvent* keyEvent = factory->createKeyEvent();
            if (!keyEvent) return NO_MEMORY;

            initializeKeyEvent(keyEvent, &mMsg);
            *outSeq = mMsg.body.key.seq;
            *outEvent = keyEvent;
#if DEBUG_TRANSPORT_ACTIONS
            ALOGD("channel '%s' consumer ~ consumed key event, seq=%u",
                    mChannel->getName().string(), *outSeq);
#endif
            break;
        }

        case AINPUT_EVENT_TYPE_MOTION: {
            ssize_t batchIndex = findBatch(mMsg.body.motion.deviceId, mMsg.body.motion.source);
            if (batchIndex >= 0) {
                Batch& batch = mBatches.editItemAt(batchIndex);
                if (canAppendSamples(&batch.event, &mMsg)) {
                    // Append to the batch and save the new sequence number for the tail end.
                    uint32_t chain = batch.seq;
                    appendSamples(&batch.event, &mMsg);
                    batch.seq = mMsg.body.motion.seq;

                    // Update the sequence number chain.
                    SeqChain seqChain;
                    seqChain.seq = batch.seq;
                    seqChain.chain = chain;
                    mSeqChains.push(seqChain);
#if DEBUG_TRANSPORT_ACTIONS
                    ALOGD("channel '%s' consumer ~ appended to batch event",
                            mChannel->getName().string());
#endif
                    break;
                } else {
                    MotionEvent* motionEvent = factory->createMotionEvent();
                    if (! motionEvent) return NO_MEMORY;

                    // We cannot append to the batch in progress, so we need to consume
                    // the previous batch right now and defer the new message until later.
                    mMsgDeferred = true;

                    // Return the end of the previous batch.
                    motionEvent->copyFrom(&batch.event, true /*keepHistory*/);
                    *outSeq = batch.seq;
                    *outEvent = motionEvent;
                    mBatches.removeAt(batchIndex);
#if DEBUG_TRANSPORT_ACTIONS
                    ALOGD("channel '%s' consumer ~ consumed batch event and "
                            "deferred current event, seq=%u",
                            mChannel->getName().string(), *outSeq);
#endif
                    break;
                }
            }

            // Start a new batch if needed.
            if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE
                    || mMsg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
                mBatches.push();
                Batch& batch = mBatches.editTop();
                batch.seq = mMsg.body.motion.seq;
                initializeMotionEvent(&batch.event, &mMsg);
#if DEBUG_TRANSPORT_ACTIONS
                ALOGD("channel '%s' consumer ~ started batch event",
                        mChannel->getName().string());
#endif
                break;
            }

            MotionEvent* motionEvent = factory->createMotionEvent();
            if (! motionEvent) return NO_MEMORY;

            initializeMotionEvent(motionEvent, &mMsg);
            *outSeq = mMsg.body.motion.seq;
            *outEvent = motionEvent;
#if DEBUG_TRANSPORT_ACTIONS
            ALOGD("channel '%s' consumer ~ consumed motion event, seq=%u",
                    mChannel->getName().string(), *outSeq);
#endif
            break;
        }

        default:
            ALOGE("channel '%s' consumer ~ Received unexpected message of type %d",
                    mChannel->getName().string(), mMsg.header.type);
            return UNKNOWN_ERROR;
        }
    }
    return OK;
}

status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) {
#if DEBUG_TRANSPORT_ACTIONS
    ALOGD("channel '%s' consumer ~ sendFinishedSignal: seq=%u, handled=%s",
            mChannel->getName().string(), seq, handled ? "true" : "false");
#endif

    if (!seq) {
        ALOGE("Attempted to send a finished signal with sequence number 0.");
        return BAD_VALUE;
    }

    // Send finished signals for the batch sequence chain first.
    size_t seqChainCount = mSeqChains.size();
    if (seqChainCount) {
        uint32_t currentSeq = seq;
        uint32_t chainSeqs[seqChainCount];
        size_t chainIndex = 0;
        for (size_t i = seqChainCount; i-- > 0; ) {
             const SeqChain& seqChain = mSeqChains.itemAt(i);
             if (seqChain.seq == currentSeq) {
                 currentSeq = seqChain.chain;
                 chainSeqs[chainIndex++] = currentSeq;
                 mSeqChains.removeAt(i);
             }
        }
        status_t status = OK;
        while (!status && chainIndex-- > 0) {
            status = sendUnchainedFinishedSignal(chainSeqs[chainIndex], handled);
        }
        if (status) {
            // An error occurred so at least one signal was not sent, reconstruct the chain.
            do {
                SeqChain seqChain;
                seqChain.seq = chainIndex != 0 ? chainSeqs[chainIndex - 1] : seq;
                seqChain.chain = chainSeqs[chainIndex];
                mSeqChains.push(seqChain);
            } while (chainIndex-- > 0);
            return status;
        }
    }

    // Send finished signal for the last message in the batch.
    return sendUnchainedFinishedSignal(seq, handled);
}

status_t InputConsumer::sendUnchainedFinishedSignal(uint32_t seq, bool handled) {
    InputMessage msg;
    msg.header.type = InputMessage::TYPE_FINISHED;
    msg.body.finished.seq = seq;
    msg.body.finished.handled = handled;
    return mChannel->sendMessage(&msg);
}

bool InputConsumer::hasPendingBatch() const {
    return !mBatches.isEmpty();
}

ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const {
    for (size_t i = 0; i < mBatches.size(); i++) {
        const Batch& batch = mBatches.itemAt(i);
        if (batch.event.getDeviceId() == deviceId && batch.event.getSource() == source) {
            return i;
        }
    }
    return -1;
}

void InputConsumer::initializeKeyEvent(KeyEvent* event, const InputMessage* msg) {
    event->initialize(
            msg->body.key.deviceId,
            msg->body.key.source,
            msg->body.key.action,
            msg->body.key.flags,
            msg->body.key.keyCode,
            msg->body.key.scanCode,
            msg->body.key.metaState,
            msg->body.key.repeatCount,
            msg->body.key.downTime,
            msg->body.key.eventTime);
}

void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage* msg) {
    size_t pointerCount = msg->body.motion.pointerCount;
    PointerProperties pointerProperties[pointerCount];
    PointerCoords pointerCoords[pointerCount];
    for (size_t i = 0; i < pointerCount; i++) {
        pointerProperties[i].copyFrom(msg->body.motion.pointers[i].properties);
        pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
    }

    event->initialize(
            msg->body.motion.deviceId,
            msg->body.motion.source,
            msg->body.motion.action,
            msg->body.motion.flags,
            msg->body.motion.edgeFlags,
            msg->body.motion.metaState,
            msg->body.motion.buttonState,
            msg->body.motion.xOffset,
            msg->body.motion.yOffset,
            msg->body.motion.xPrecision,
            msg->body.motion.yPrecision,
            msg->body.motion.downTime,
            msg->body.motion.eventTime,
            pointerCount,
            pointerProperties,
            pointerCoords);
}

bool InputConsumer::canAppendSamples(const MotionEvent* event, const InputMessage *msg) {
    size_t pointerCount = msg->body.motion.pointerCount;
    if (event->getPointerCount() != pointerCount
            || event->getAction() != msg->body.motion.action) {
        return false;
    }
    for (size_t i = 0; i < pointerCount; i++) {
        if (*event->getPointerProperties(i) != msg->body.motion.pointers[i].properties) {
            return false;
        }
    }
    return true;
}

void InputConsumer::appendSamples(MotionEvent* event, const InputMessage* msg) {
    size_t pointerCount = msg->body.motion.pointerCount;
    PointerCoords pointerCoords[pointerCount];
    for (size_t i = 0; i < pointerCount; i++) {
        pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
    }

    event->setMetaState(event->getMetaState() | msg->body.motion.metaState);
    event->addSample(msg->body.motion.eventTime, pointerCoords);
}

} // namespace android