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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.filterpacks.base;
import android.filterfw.core.Filter;
import android.filterfw.core.FilterContext;
import android.filterfw.core.Frame;
import android.filterfw.core.FrameFormat;
import android.filterfw.core.GenerateFieldPort;
import android.filterfw.core.GLFrame;
import android.filterfw.format.ImageFormat;
/**
* @hide
*/
public class GLTextureTarget extends Filter {
@GenerateFieldPort(name = "texId")
private int mTexId;
public GLTextureTarget(String name) {
super(name);
}
@Override
public void setupPorts() {
addMaskedInputPort("frame", ImageFormat.create(ImageFormat.COLORSPACE_RGBA));
}
@Override
public void process(FilterContext context) {
// Get input frame
Frame input = pullInput("frame");
FrameFormat format = ImageFormat.create(input.getFormat().getWidth(),
input.getFormat().getHeight(),
ImageFormat.COLORSPACE_RGBA,
FrameFormat.TARGET_GPU);
Frame frame = context.getFrameManager().newBoundFrame(format, GLFrame.EXISTING_TEXTURE_BINDING, mTexId);
// Copy to our texture frame
frame.setDataFromFrame(input);
frame.release();
}
}
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