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<?xml version="1.0" encoding="utf-8"?>
<CodeLite_Project Name="libagl2" InternalType="Console">
<Plugins>
<Plugin Name="qmake">
<![CDATA[00010001N0005Debug000000000000]]>
</Plugin>
</Plugins>
<Description/>
<Dependencies/>
<Dependencies Name="Release"/>
<VirtualDirectory Name="src">
<File Name="src/egl.cpp"/>
<File Name="src/api.cpp"/>
<File Name="src/gles2context.h"/>
<File Name="src/shader.cpp"/>
<File Name="src/vertex.cpp"/>
<File Name="src/state.cpp"/>
<File Name="src/texture.cpp"/>
<File Name="src/get.cpp"/>
</VirtualDirectory>
<VirtualDirectory Name="include"/>
<Settings Type="Executable">
<Configuration Name="Debug" CompilerType="gnu gcc" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="-g;-m32" Required="yes" PreCompiledHeader="">
<IncludePath Value="/usr/include/c++/4.4"/>
<IncludePath Value="/usr/include/c++/4.4/ext"/>
<IncludePath Value="."/>
<IncludePath Value="include"/>
<IncludePath Value="../../../../external/mesa3d/include"/>
<IncludePath Value="../../../../external/mesa3d/src"/>
<IncludePath Value="../../../../hardware/libhardware/include"/>
<IncludePath Value="../../../../system/core/include"/>
<IncludePath Value="../include"/>
<IncludePath Value="../../include"/>
<IncludePath Value="../../../../development/ndk/platforms/android-9/include"/>
<IncludePath Value="../../../../bionic/libc/include/"/>
<IncludePath Value="/../../../../development/ndk/platforms/android-5/arch-x86/include"/>
<IncludePath Value="../../../../bionic/libc/arch-x86/include"/>
<IncludePath Value="../../../../bionic/libc/kernel/arch-x86"/>
<IncludePath Value="/../../../../external/kernel-headers/original"/>
<IncludePath Value="../../../../prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include"/>
</Compiler>
<Linker Options="-m32;-lstdc++" Required="yes"/>
<ResourceCompiler Options="" Required="no"/>
<General OutputFile="$(IntermediateDirectory)/$(ProjectName)" IntermediateDirectory="./Debug" Command="./$(ProjectName)" CommandArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/>
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
<PostConnectCommands/>
<StartupCommands/>
</Debugger>
<PreBuild/>
<PostBuild/>
<CustomBuild Enabled="no">
<RebuildCommand/>
<CleanCommand/>
<BuildCommand/>
<PreprocessFileCommand/>
<SingleFileCommand/>
<MakefileGenerationCommand/>
<ThirdPartyToolName>None</ThirdPartyToolName>
<WorkingDirectory/>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild/>
<CustomPreBuild/>
</AdditionalRules>
</Configuration>
<Configuration Name="Release" CompilerType="gnu gcc" DebuggerType="GNU gdb debugger" Type="" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="" Required="yes" PreCompiledHeader="">
<IncludePath Value="."/>
</Compiler>
<Linker Options="-O2" Required="yes"/>
<ResourceCompiler Options="" Required="no"/>
<General OutputFile="$(IntermediateDirectory)/$(ProjectName)" IntermediateDirectory="./Release" Command="./$(ProjectName)" CommandArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/>
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
<PostConnectCommands/>
<StartupCommands/>
</Debugger>
<PreBuild/>
<PostBuild/>
<CustomBuild Enabled="no">
<RebuildCommand/>
<CleanCommand/>
<BuildCommand/>
<PreprocessFileCommand/>
<SingleFileCommand/>
<MakefileGenerationCommand/>
<ThirdPartyToolName>None</ThirdPartyToolName>
<WorkingDirectory/>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild/>
<CustomPreBuild/>
</AdditionalRules>
</Configuration>
<GlobalSettings>
<Compiler Options="">
<IncludePath Value="."/>
</Compiler>
<Linker Options="">
<LibraryPath Value="."/>
</Linker>
<ResourceCompiler Options=""/>
</GlobalSettings>
</Settings>
<Dependencies Name="Debug">
<Project Name="libMesa"/>
</Dependencies>
</CodeLite_Project>
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