summaryrefslogtreecommitdiffstats
path: root/opengl/libs/GLES2_dbg/src/texture.cpp
blob: a149487395e13fe671ee7a2b9484146896d5cde1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
/*
 ** Copyright 2011, The Android Open Source Project
 **
 ** Licensed under the Apache License, Version 2.0 (the "License");
 ** you may not use this file except in compliance with the License.
 ** You may obtain a copy of the License at
 **
 **     http://www.apache.org/licenses/LICENSE-2.0
 **
 ** Unless required by applicable law or agreed to in writing, software
 ** distributed under the License is distributed on an "AS IS" BASIS,
 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 ** See the License for the specific language governing permissions and
 ** limitations under the License.
 */

#include "header.h"

static inline void GetFormatAndBytesPerPixel(const GLenum format, unsigned & bytesPerPixel)
{
    switch (format) {
    case GL_ALPHA:
        bytesPerPixel = 1;
        break;
    case GL_LUMINANCE:
        bytesPerPixel = 1;
        break;
    case GL_LUMINANCE_ALPHA:
        bytesPerPixel = 2;
        break;
    case GL_RGB:
        bytesPerPixel = 3;
        break;
    case GL_RGBA:
        bytesPerPixel = 4;
        break;

        // internal formats to avoid conversion
    case GL_UNSIGNED_SHORT_5_6_5:
        bytesPerPixel = 2;
        break;
    case GL_UNSIGNED_SHORT_4_4_4_4:
        bytesPerPixel = 2;
        break;
    case GL_UNSIGNED_SHORT_5_5_5_1:
        bytesPerPixel = 2;
        break;
    default:
        assert(0);
        return;
    }
}

#define USE_RLE 0
#if USE_RLE
template<typename T>
void * RLEEncode(const void * pixels, unsigned count, unsigned * encodedSize)
{
    // first is a byte indicating data size [1,2,4] bytes
    // then an unsigned indicating decompressed size
    // then a byte of header: MSB == 1 indicates run, else literal
    // LSB7 is run or literal length (actual length - 1)

    const T * data = (T *)pixels;
    unsigned bufferSize = sizeof(T) * count / 2 + 8;
    unsigned char * buffer = (unsigned char *)malloc(bufferSize);
    buffer[0] = sizeof(T);
    unsigned bufferWritten = 1; // number of bytes written
    *(unsigned *)(buffer + bufferWritten) = count;
    bufferWritten += sizeof(count);
    while (count) {
        unsigned char run = 1;
        bool repeat = true;
        for (run = 1; run < count; run++)
            if (data[0] != data[run]) {
                repeat = false;
                break;
            } else if (run > 127)
                break;
        if (!repeat) {
            // find literal length
            for (run = 1; run < count; run++)
                if (data[run - 1] == data[run])
                    break;
                else if (run > 127)
                    break;
            unsigned bytesToWrite = 1 + sizeof(T) * run;
            if (bufferWritten + bytesToWrite > bufferSize) {
                bufferSize += sizeof(T) * run + 256;
                buffer = (unsigned char *)realloc(buffer, bufferSize);
            }
            buffer[bufferWritten++] = run - 1;
            for (unsigned i = 0; i < run; i++) {
                *(T *)(buffer + bufferWritten) = *data;
                bufferWritten += sizeof(T);
                data++;
            }
            count -= run;
        } else {
            unsigned bytesToWrite = 1 + sizeof(T);
            if (bufferWritten + bytesToWrite > bufferSize) {
                bufferSize += 256;
                buffer = (unsigned char *)realloc(buffer, bufferSize);
            }
            buffer[bufferWritten++] = (run - 1) | 0x80;
            *(T *)(buffer + bufferWritten) = data[0];
            bufferWritten += sizeof(T);
            data += run;
            count -= run;
        }
    }
    if (encodedSize)
        *encodedSize = bufferWritten;
    return buffer;
}

void * RLEEncode(const void * pixels, const unsigned bytesPerPixel, const unsigned count, unsigned * encodedSize)
{
    switch (bytesPerPixel) {
    case 4:
        return RLEEncode<int>(pixels, count, encodedSize);
    case 2:
        return RLEEncode<short>(pixels, count, encodedSize);
    case 1:
        return RLEEncode<char>(pixels, count, encodedSize);
    default:
        assert(0);
        return NULL;
    }
}
#endif

void API_ENTRY(glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width,
                             GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
{
//    LOGD("\n*\n* GLESv2_dbg: %s \n*", "glTexImage2D");
    gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl;

    GLESv2Debugger::Message msg, cmd;
    msg.set_context_id(0);
    msg.set_has_next_message(true);
    const bool expectResponse = false;
    msg.set_expect_response(expectResponse);
    msg.set_function(GLESv2Debugger::Message_Function_glTexImage2D);

    msg.set_arg0(target);
    msg.set_arg1(level);
    msg.set_arg2(internalformat);
    msg.set_arg3(width);
    msg.set_arg4(height);
    msg.set_arg5(border);
    msg.set_arg6(format);
    msg.set_arg7(type);

    if (pixels) {
        assert(internalformat == format);
        assert(0 == border);

        GLenum newFormat = internalformat;
        switch (type) {
        case GL_UNSIGNED_BYTE:
            break;
        case GL_UNSIGNED_SHORT_5_6_5:
        case GL_UNSIGNED_SHORT_4_4_4_4:
        case GL_UNSIGNED_SHORT_5_5_5_1:
            newFormat = type;
            break;
        default:
            LOGD("GLESv2_dbg: glTexImage2D type=0x%.4X", type);
            assert(0);
        }
        unsigned bytesPerPixel = 0;
        GetFormatAndBytesPerPixel(newFormat, bytesPerPixel);
        assert(0 < bytesPerPixel);

//        LOGD("GLESv2_dbg: glTexImage2D width=%d height=%d level=%d bytesPerPixel=%d",
//             width, height, level, bytesPerPixel);
#if USE_RLE
        unsigned encodedSize = 0;
        void * data = RLEEncode(pixels, bytesPerPixel, width * height, &encodedSize);
        msg.set_data(data, encodedSize);
        free(data);
        if (encodedSize > bytesPerPixel * width * height)
            LOGD("GLESv2_dbg: glTexImage2D sending data encodedSize=%d size=%d", encodedSize, bytesPerPixel * width * height);
#else
        msg.set_data(pixels, bytesPerPixel * width * height);
#endif
    }
    assert(msg.has_arg3());
    Send(msg, cmd);
    if (!expectResponse)
        cmd.set_function(GLESv2Debugger::Message_Function_CONTINUE);

    while (true) {
        msg.Clear();
        clock_t c0 = clock();
        switch (cmd.function()) {
        case GLESv2Debugger::Message_Function_CONTINUE:
            _c->glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
            msg.set_time((float(clock()) - c0) / CLOCKS_PER_SEC);
            msg.set_context_id(0);
            msg.set_function(GLESv2Debugger::Message_Function_glTexImage2D);
            msg.set_has_next_message(false);
            msg.set_expect_response(expectResponse);
            assert(!msg.has_arg3());
            Send(msg, cmd);
            if (!expectResponse)
                cmd.set_function(GLESv2Debugger::Message_Function_SKIP);
            break;
        case GLESv2Debugger::Message_Function_SKIP:
            return;
        default:
            ASSERT(0); //GenerateCall(msg, cmd);
            break;
        }
    }
}

void API_ENTRY(glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset,
                                    GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)
{
//    LOGD("\n*\n* GLESv2_dbg: %s \n*", "glTexSubImage2D");
    gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl;

    GLESv2Debugger::Message msg, cmd;
    msg.set_context_id(0);
    msg.set_has_next_message(true);
    const bool expectResponse = false;
    msg.set_expect_response(expectResponse);
    msg.set_function(GLESv2Debugger::Message_Function_glTexSubImage2D);

    msg.set_arg0(target);
    msg.set_arg1(level);
    msg.set_arg2(xoffset);
    msg.set_arg3(yoffset);
    msg.set_arg4(width);
    msg.set_arg5(height);
    msg.set_arg6(format);
    msg.set_arg7(type);

    assert(pixels);
    if (pixels) {
        GLenum newFormat = format;
        switch (type) {
        case GL_UNSIGNED_BYTE:
            break;
        case GL_UNSIGNED_SHORT_5_6_5:
        case GL_UNSIGNED_SHORT_4_4_4_4:
        case GL_UNSIGNED_SHORT_5_5_5_1:
            newFormat = type;
            break;
        default:
            assert(0);
        }
        unsigned bytesPerPixel = 0;
        GetFormatAndBytesPerPixel(newFormat, bytesPerPixel);
        assert(0 < bytesPerPixel);

//        LOGD("GLESv2_dbg: glTexSubImage2D width=%d height=%d level=%d bytesPerPixel=%d",
//             width, height, level, bytesPerPixel);

#if USE_RLE
        unsigned encodedSize = 0;
        void * data = RLEEncode(pixels, bytesPerPixel, width * height, &encodedSize);
        msg.set_data(data, encodedSize);
        free(data);
        if (encodedSize > bytesPerPixel * width * height)
            LOGD("GLESv2_dbg: glTexImage2D sending data encodedSize=%d size=%d", encodedSize, bytesPerPixel * width * height);
#else
        msg.set_data(pixels, bytesPerPixel * width * height);
#endif
    }

    Send(msg, cmd);
    if (!expectResponse)
        cmd.set_function(GLESv2Debugger::Message_Function_CONTINUE);

    while (true) {
        msg.Clear();
        clock_t c0 = clock();
        switch (cmd.function()) {
        case GLESv2Debugger::Message_Function_CONTINUE:
            _c->glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
            msg.set_time((float(clock()) - c0) / CLOCKS_PER_SEC);
            msg.set_function(GLESv2Debugger::Message_Function_glTexImage2D);
            msg.set_context_id(0);
            msg.set_has_next_message(false);
            msg.set_expect_response(expectResponse);
            Send(msg, cmd);
            if (!expectResponse)
                cmd.set_function(GLESv2Debugger::Message_Function_SKIP);
            break;
        case GLESv2Debugger::Message_Function_SKIP:
            return;
        default:
            ASSERT(0); //GenerateCall(msg, cmd);
            break;
        }
    }
}