summaryrefslogtreecommitdiffstats
path: root/opengl/libs/GLES2_dbg/src/texture.cpp
blob: 5ef99f6082bdcfccf20fd037f451410abba3f33f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
/*
 ** Copyright 2011, The Android Open Source Project
 **
 ** Licensed under the Apache License, Version 2.0 (the "License");
 ** you may not use this file except in compliance with the License.
 ** You may obtain a copy of the License at
 **
 **     http://www.apache.org/licenses/LICENSE-2.0
 **
 ** Unless required by applicable law or agreed to in writing, software
 ** distributed under the License is distributed on an "AS IS" BASIS,
 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 ** See the License for the specific language governing permissions and
 ** limitations under the License.
 */

#include "header.h"

namespace android
{
unsigned GetBytesPerPixel(const GLenum format, const GLenum type)
{
    switch (type) {
    case GL_UNSIGNED_SHORT_5_6_5:
        return 2;
    case GL_UNSIGNED_SHORT_4_4_4_4:
        return 2;
    case GL_UNSIGNED_SHORT_5_5_5_1:
        return 2;
    case GL_UNSIGNED_BYTE:
        break;
    default:
        assert(0);
    }

    switch (format) {
    case GL_ALPHA:
        return 1;
    case GL_LUMINANCE:
        return 1;
        break;
    case GL_LUMINANCE_ALPHA:
        return 2;
    case GL_RGB:
        return 3;
    case GL_RGBA:
        return 4;
    default:
        assert(0);
        return 0;
    }
}
}; // namespace android

void Debug_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
{
    DbgContext * const dbg = getDbgContextThreadSpecific();
    glesv2debugger::Message msg;
    const bool expectResponse = false;
    struct : public FunctionCall {
        GLenum target;
        GLint level;
        GLint internalformat;
        GLsizei width;
        GLsizei height;
        GLint border;
        GLenum format;
        GLenum type;
        const GLvoid* pixels;

        const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
            nsecs_t c0 = systemTime(timeMode);
            _c->glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
            msg.set_time((systemTime(timeMode) - c0) * 1e-6f);
            return 0;
        }
    } caller;
    caller.target = target;
    caller.level = level;
    caller.internalformat = internalformat;
    caller.width = width;
    caller.height = height;
    caller.border = border;
    caller.format = format;
    caller.type = type;
    caller.pixels = pixels;

    msg.set_arg0(target);
    msg.set_arg1(level);
    msg.set_arg2(internalformat);
    msg.set_arg3(width);
    msg.set_arg4(height);
    msg.set_arg5(border);
    msg.set_arg6(format);
    msg.set_arg7(type);
    msg.set_arg8(reinterpret_cast<int>(pixels));

    if (pixels) {
        assert(internalformat == format);
        assert(0 == border);

        unsigned bytesPerPixel = GetBytesPerPixel(format, type);
        assert(0 < bytesPerPixel);
//        LOGD("GLESv2_dbg: glTexImage2D width=%d height=%d level=%d bytesPerPixel=%d",
//             width, height, level, bytesPerPixel);
        unsigned compressedSize = dbg->Compress(pixels, bytesPerPixel * width * height);
        msg.set_data(dbg->lzf_buf, compressedSize);
    }

    int * ret = MessageLoop(caller, msg, expectResponse,
                            glesv2debugger::Message_Function_glTexImage2D);
}

void Debug_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)
{
    DbgContext * const dbg = getDbgContextThreadSpecific();
    glesv2debugger::Message msg;
    const bool expectResponse = false;
    struct : public FunctionCall {
        GLenum target;
        GLint level;
        GLint xoffset;
        GLint yoffset;
        GLsizei width;
        GLsizei height;
        GLenum format;
        GLenum type;
        const GLvoid* pixels;

        const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
            nsecs_t c0 = systemTime(timeMode);
            _c->glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
            msg.set_time((systemTime(timeMode) - c0) * 1e-6f);
            return 0;
        }
    } caller;
    caller.target = target;
    caller.level = level;
    caller.xoffset = xoffset;
    caller.yoffset = yoffset;
    caller.width = width;
    caller.height = height;
    caller.format = format;
    caller.type = type;
    caller.pixels = pixels;

    msg.set_arg0(target);
    msg.set_arg1(level);
    msg.set_arg2(xoffset);
    msg.set_arg3(yoffset);
    msg.set_arg4(width);
    msg.set_arg5(height);
    msg.set_arg6(format);
    msg.set_arg7(type);
    msg.set_arg8(reinterpret_cast<int>(pixels));

    assert(pixels);
    if (pixels) {
        unsigned bytesPerPixel = GetBytesPerPixel(format, type);
        assert(0 < bytesPerPixel);
//        LOGD("GLESv2_dbg: glTexSubImage2D width=%d height=%d level=%d bytesPerPixel=%d",
//             width, height, level, bytesPerPixel);
        unsigned compressedSize = dbg->Compress(pixels, bytesPerPixel * width * height);
        msg.set_data(dbg->lzf_buf, compressedSize);
    }

    int * ret = MessageLoop(caller, msg, expectResponse,
                            glesv2debugger::Message_Function_glTexSubImage2D);
}