summaryrefslogtreecommitdiffstats
path: root/opengl/tests/gl2_basic/gl2_basic.cpp
blob: f969a4665692c40a28d9981a079d479d2d561938 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <sched.h>
#include <sys/resource.h>

#include <EGL/egl.h>
#include <GLES/gl.h>
#include <GLES/glext.h>

#include <utils/Timers.h>

#include <ui/FramebufferNativeWindow.h>
#include <ui/EGLUtils.h>

using namespace android;

static void printGLString(const char *name, GLenum s)
{
     fprintf(stderr, "printGLString %s, %d\n", name, s);
     const char *v = (const char *)glGetString(s);
     int error = glGetError();
     fprintf(stderr, "glGetError() = %d, result of glGetString = %x\n", error,
         (unsigned int)v);
     if ((v < (const char*) 0) || (v > (const char*) 0x1000))
         fprintf(stderr, "GL %s = %s\n", name, v);
     else
         fprintf(stderr, "GL %s = (null)\n", name);
}

static const char* eglErrorToString[] = {
    "EGL_SUCCESS",      // 0x3000 12288
    "EGL_NOT_INITIALIZED",
    "EGL_BAD_ACCESS",   // 0x3002 12290
    "EGL_BAD_ALLOC",
    "EGL_BAD_ATTRIBUTE",
    "EGL_BAD_CONFIG",
    "EGL_BAD_CONTEXT",  // 0x3006 12294
    "EGL_BAD_CURRENT_SURFACE",
    "EGL_BAD_DISPLAY",
    "EGL_BAD_MATCH",
    "EGL_BAD_NATIVE_PIXMAP",
    "EGL_BAD_NATIVE_WINDOW",
    "EGL_BAD_PARAMETER",  // 0x300c 12300
    "EGL_BAD_SURFACE"
};

static void checkEglError(const char* op) {
    for(EGLint error = eglGetError();
		error != EGL_SUCCESS;
	error = eglGetError()) {
        const char* errorString = "unknown";
        if (error >= EGL_SUCCESS && error <= EGL_BAD_SURFACE) {
            errorString = eglErrorToString[error - EGL_SUCCESS];
        }
        fprintf(stderr, "%s() returned eglError %s (0x%x)\n", op,
            errorString, error);
    }
}

int main(int argc, char** argv)
{
    EGLint s_configAttribs[] = {
         EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
         EGL_RED_SIZE,       5,
         EGL_GREEN_SIZE,     6,
         EGL_BLUE_SIZE,      5,
         EGL_NONE
     };

     EGLint numConfigs = -1;
     EGLint majorVersion;
     EGLint minorVersion;
     EGLConfig config;
     EGLContext context;
     EGLSurface surface;
     EGLint w, h;

     EGLDisplay dpy;

     EGLNativeWindowType window = 0;
     window = android_createDisplaySurface();

     checkEglError("<init>");
     dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
     checkEglError("eglGetDisplay");
     eglInitialize(dpy, &majorVersion, &minorVersion);
     checkEglError("eglInitialize");
     fprintf(stderr, "EGL version %d.%d\n", majorVersion, minorVersion);
     EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &config);
     fprintf(stderr, "Chosen config: 0x%08x\n", (unsigned long) config);

     checkEglError("EGLUtils::selectConfigForNativeWindow");
     surface = eglCreateWindowSurface(dpy, config, window, NULL);
     checkEglError("eglCreateWindowSurface");

     EGLint gl2_0Attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};

     context = eglCreateContext(dpy, config, NULL, gl2_0Attribs);
     checkEglError("eglCreateContext");
     eglMakeCurrent(dpy, surface, surface, context);
     checkEglError("eglMakeCurrent");
     eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
     checkEglError("eglQuerySurface");
     eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
     checkEglError("eglQuerySurface");
     GLint dim = w<h ? w : h;

     fprintf(stderr, "Window dimensions: %d x %d\n", w, h);

     printGLString("Version", GL_VERSION);
     printGLString("Vendor", GL_VENDOR);
     printGLString("Renderer", GL_RENDERER);
     printGLString("Extensions", GL_EXTENSIONS);

     return 0;
}