1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
|
/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.statusbar;
import android.content.Context;
import android.os.Handler;
import android.util.AttributeSet;
import android.view.View;
import android.widget.LinearLayout;
public class IconMerger extends LinearLayout {
PhoneStatusBarService service;
public IconMerger(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
super.onLayout(changed, l, t, r, b);
if (true) {
return;
}
final int maxWidth = r - l;
final int N = getChildCount();
int i;
// get the rightmost one, and see if we even need to do anything
int fitRight = -1;
for (i=N-1; i>=0; i--) {
final View child = getChildAt(i);
if (child.getVisibility() != GONE) {
fitRight = child.getRight();
break;
}
}
// find the first visible one that isn't the more icon
View moreView = null;
int fitLeft = -1;
int startIndex = -1;
for (i=0; i<N; i++) {
final View child = getChildAt(i);
if (com.android.internal.R.drawable.stat_notify_more == child.getId()) {
moreView = child;
startIndex = i+1;
}
else if (child.getVisibility() != GONE) {
fitLeft = child.getLeft();
break;
}
}
if (moreView == null || startIndex < 0) {
throw new RuntimeException("Status Bar / IconMerger moreView == null");
}
// if it fits without the more icon, then hide the more icon and update fitLeft
// so everything gets pushed left
int adjust = 0;
if (fitRight - fitLeft <= maxWidth) {
adjust = fitLeft - moreView.getLeft();
fitLeft -= adjust;
fitRight -= adjust;
moreView.layout(0, moreView.getTop(), 0, moreView.getBottom());
}
int extra = fitRight - r;
int shift = -1;
int breakingPoint = fitLeft + extra + adjust;
int number = 0;
for (i=startIndex; i<N; i++) {
final View child = getChildAt(i);
if (child.getVisibility() != GONE) {
int childLeft = child.getLeft();
int childRight = child.getRight();
if (childLeft < breakingPoint) {
// hide this one
child.layout(0, child.getTop(), 0, child.getBottom());
int n = 0; // XXX this.service.getIconNumberForView(child);
if (n == 0) {
number += 1;
} else if (n > 0) {
number += n;
}
} else {
// decide how much to shift by
if (shift < 0) {
shift = childLeft - fitLeft;
}
// shift this left by shift
child.layout(childLeft-shift, child.getTop(),
childRight-shift, child.getBottom());
}
}
}
// BUG: Updating the text during the layout here doesn't seem to cause
// the view to be redrawn fully. The text view gets resized correctly, but the
// text contents aren't drawn properly. To work around this, we post a message
// and provide the value later. We're the only one changing this value show it
// should be ordered correctly.
if (false) {
// TODO this.moreIcon.update(number);
} else {
mBugWorkaroundNumber = number;
mBugWorkaroundHandler.post(mBugWorkaroundRunnable);
}
}
private int mBugWorkaroundNumber;
private Handler mBugWorkaroundHandler = new Handler();
private Runnable mBugWorkaroundRunnable = new Runnable() {
public void run() {
/* TODO
IconMerger.this.moreIcon.update(mBugWorkaroundNumber);
IconMerger.this.moreIcon.view.invalidate();
*/
}
};
}
|