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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.example.android.rs.fountainfbo;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
public class FountainFbo extends Activity {
private static final String LOG_TAG = "libRS_jni";
private static final boolean DEBUG = false;
private static final boolean LOG_ENABLED = false;
private FountainFboView mView;
@Override
public void onCreate(Bundle icicle) {
super.onCreate(icicle);
/* Create our Preview view and set it as the content of our Activity */
mView = new FountainFboView(this);
setContentView(mView);
}
@Override
protected void onResume() {
Log.e("rs", "onResume");
/* Ideally a game should implement onResume() and onPause()
to take appropriate action when the activity loses focus */
super.onResume();
mView.resume();
}
@Override
protected void onPause() {
Log.e("rs", "onPause");
/* Ideally a game should implement onResume() and onPause()
to take appropriate action when the activity loses focus */
super.onPause();
mView.pause();
}
static void log(String message) {
if (LOG_ENABLED) {
Log.v(LOG_TAG, message);
}
}
}
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