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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.scenegraph;
import java.lang.Math;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import android.renderscript.RenderScriptGL;
import android.renderscript.Mesh;
import android.renderscript.*;
import android.content.res.Resources;
import android.util.Log;
import android.os.AsyncTask;
/**
* @hide
*/
public class Scene extends SceneGraphBase {
private static String TIMER_TAG = "TIMER";
private class ImageLoaderTask extends AsyncTask<String, Void, Boolean> {
protected Boolean doInBackground(String... names) {
long start = System.currentTimeMillis();
for (int i = 0; i < mDrawables.size(); i ++) {
Drawable dI = (Drawable)mDrawables.get(i);
dI.updateTextures(mRS, mRes);
}
long end = System.currentTimeMillis();
Log.v(TIMER_TAG, "Texture init time: " + (end - start));
return new Boolean(true);
}
protected void onPostExecute(Boolean result) {
}
}
CompoundTransform mRootTransforms;
HashMap<String, Transform> mTransformMap;
ArrayList<RenderPass> mRenderPasses;
ArrayList<LightBase> mLights;
ArrayList<Camera> mCameras;
ArrayList<DrawableBase> mDrawables;
HashMap<String, DrawableBase> mDrawableMap;
ArrayList<Texture2D> mTextures;
HashMap<String, ArrayList<Drawable> > mDrawableMeshMap;
// RS Specific stuff
ScriptField_SgTransform mTransformRSData;
RenderScriptGL mRS;
Resources mRes;
ScriptField_RenderPass_s mRenderPassAlloc;
public Scene() {
mRenderPasses = new ArrayList<RenderPass>();
mLights = new ArrayList<LightBase>();
mCameras = new ArrayList<Camera>();
mDrawables = new ArrayList<DrawableBase>();
mDrawableMap = new HashMap<String, DrawableBase>();
mDrawableMeshMap = new HashMap<String, ArrayList<Drawable> >();
mTextures = new ArrayList<Texture2D>();
mRootTransforms = new CompoundTransform();
mRootTransforms.setName("_scene_root_");
mTransformMap = new HashMap<String, Transform>();
}
public void appendTransform(Transform t) {
mRootTransforms.appendChild(t);
}
// temporary
public void addToTransformMap(Transform t) {
mTransformMap.put(t.getName(), t);
}
public Transform getTransformByName(String name) {
return mTransformMap.get(name);
}
public void appendRenderPass(RenderPass p) {
mRenderPasses.add(p);
}
public void clearRenderPasses() {
mRenderPasses.clear();
}
public void appendLight(LightBase l) {
mLights.add(l);
}
public void appendCamera(Camera c) {
mCameras.add(c);
}
public ArrayList<Camera> getCameras() {
return mCameras;
}
public void appendDrawable(DrawableBase d) {
mDrawables.add(d);
mDrawableMap.put(d.getName(), d);
}
public ArrayList<DrawableBase> getDrawables() {
return mDrawables;
}
public DrawableBase getDrawableByName(String name) {
return mDrawableMap.get(name);
}
public void appendTextures(Texture2D tex) {
mTextures.add(tex);
}
public void assignRenderStateToMaterial(RenderState renderState, String regex) {
Pattern pattern = Pattern.compile(regex);
int numDrawables = mDrawables.size();
for (int i = 0; i < numDrawables; i ++) {
Drawable shape = (Drawable)mDrawables.get(i);
Matcher m = pattern.matcher(shape.mMaterialName);
if (m.find()) {
shape.setRenderState(renderState);
}
}
}
public void assignRenderState(RenderState renderState) {
int numDrawables = mDrawables.size();
for (int i = 0; i < numDrawables; i ++) {
Drawable shape = (Drawable)mDrawables.get(i);
shape.setRenderState(renderState);
}
}
public void meshLoaded(Mesh m) {
ArrayList<Drawable> entries = mDrawableMeshMap.get(m.getName());
int numEntries = entries.size();
for (int i = 0; i < numEntries; i++) {
Drawable d = entries.get(i);
d.resolveMeshData(m);
//mDrawablesField.set(d.getRsField(mRS, mRes), d.sceneIndex, true);
}
}
void addToMeshMap(Drawable d) {
ArrayList<Drawable> entries = mDrawableMeshMap.get(d.mMeshName);
if (entries == null) {
entries = new ArrayList<Drawable>();
mDrawableMeshMap.put(d.mMeshName, entries);
}
entries.add(d);
}
public void destroyRS(SceneManager sceneManager) {
mTransformRSData = null;
sceneManager.mRenderLoop.bind_gRootNode(mTransformRSData);
sceneManager.mRenderLoop.set_gDrawableObjects(null);
mRenderPassAlloc = null;
sceneManager.mRenderLoop.set_gRenderPasses(null);
sceneManager.mRenderLoop.bind_gFrontToBack(null);
sceneManager.mRenderLoop.bind_gBackToFront(null);
sceneManager.mRenderLoop.set_gCameras(null);
mTransformMap = null;
mRenderPasses = null;
mLights = null;
mCameras = null;
mDrawables = null;
mDrawableMap = null;
mTextures = null;
mDrawableMeshMap = null;
mRootTransforms = null;
}
public void initRenderPassRS(RenderScriptGL rs, SceneManager sceneManager) {
if (mRenderPasses.size() != 0) {
mRenderPassAlloc = new ScriptField_RenderPass_s(mRS, mRenderPasses.size());
for (int i = 0; i < mRenderPasses.size(); i ++) {
mRenderPassAlloc.set(mRenderPasses.get(i).getRsField(mRS, mRes), i, false);
}
mRenderPassAlloc.copyAll();
sceneManager.mRenderLoop.set_gRenderPasses(mRenderPassAlloc.getAllocation());
}
}
public void initRS(RenderScriptGL rs, Resources res, SceneManager sceneManager) {
mRS = rs;
long start = System.currentTimeMillis();
mTransformRSData = mRootTransforms.getRSData(rs);
long end = System.currentTimeMillis();
Log.v(TIMER_TAG, "Transform init time: " + (end - start));
start = System.currentTimeMillis();
sceneManager.mRenderLoop.bind_gRootNode(mTransformRSData);
end = System.currentTimeMillis();
Log.v(TIMER_TAG, "Script init time: " + (end - start));
start = System.currentTimeMillis();
Allocation drawableData = Allocation.createSized(rs,
Element.ALLOCATION(rs),
mDrawables.size());
Allocation[] drawableAllocs = new Allocation[mDrawables.size()];
for (int i = 0; i < mDrawables.size(); i ++) {
Drawable dI = (Drawable)mDrawables.get(i);
dI.sceneIndex = i;
addToMeshMap(dI);
drawableAllocs[i] = dI.getRsField(rs, res).getAllocation();
}
drawableData.copyFrom(drawableAllocs);
sceneManager.mRenderLoop.set_gDrawableObjects(drawableData);
initRenderPassRS(rs, sceneManager);
new ImageLoaderTask().execute();
end = System.currentTimeMillis();
Log.v(TIMER_TAG, "Drawable init time: " + (end - start));
Allocation opaqueBuffer = Allocation.createSized(rs, Element.U32(rs), mDrawables.size());
Allocation transparentBuffer = Allocation.createSized(rs,
Element.U32(rs), mDrawables.size());
sceneManager.mRenderLoop.bind_gFrontToBack(opaqueBuffer);
sceneManager.mRenderLoop.bind_gBackToFront(transparentBuffer);
Allocation cameraData = Allocation.createSized(rs, Element.ALLOCATION(rs), mCameras.size());
Allocation[] cameraAllocs = new Allocation[mCameras.size()];
for (int i = 0; i < mCameras.size(); i ++) {
cameraAllocs[i] = mCameras.get(i).getRSData(rs).getAllocation();
}
cameraData.copyFrom(cameraAllocs);
sceneManager.mRenderLoop.set_gCameras(cameraData);
}
}
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