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authorEric Laurent <elaurent@google.com>2009-11-19 09:00:56 -0800
committerEric Laurent <elaurent@google.com>2009-11-19 23:57:45 -0800
commit09b4ba82d7b6eb5e701fe4127ca93e3dcb93d4b1 (patch)
tree86622c2a2da9ac0f658fde6b84ecbc5171a5a655
parent574917c87f039edffa3873acc485ad775ce7a750 (diff)
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Issue 2265163: Audio still reported routed through earpiece on sholes
This is a second attempt to fix the audio routed to earpiece syndrom. The root cause identified this time is the crash of an application having an active AudioTrack playing on the VOICE_CALL stream type. When this happens, the AudioTrack destructor is not called and the audio policy manager is not notified of the track stop. Results a situation where the VOICE_CALL stream is considered as always in use by audio policy manager which makes that audio is routed to earpiece. The fix consists in moving the track start/stop/close notification to audio policiy manager from AudioTrack to AudioFlinger Track objet. The net result is that in the case of a client application crash, the AudioFlinger TrackHandle object (which implements the remote side of the IAudioTrack binder interface) destructor is called which in turn destroys the Track object and we can notify the audio policy manager of the track stop and removal. The same modification is made for AudioRecord although no bug related to record has been reported yet. Also fixed a potential problem if record stop is called while the record thread is exiting.
-rw-r--r--libs/audioflinger/AudioFlinger.cpp237
-rw-r--r--libs/audioflinger/AudioFlinger.h22
2 files changed, 162 insertions, 97 deletions
diff --git a/libs/audioflinger/AudioFlinger.cpp b/libs/audioflinger/AudioFlinger.cpp
index d918998..daec6e8 100644
--- a/libs/audioflinger/AudioFlinger.cpp
+++ b/libs/audioflinger/AudioFlinger.cpp
@@ -674,32 +674,13 @@ void AudioFlinger::binderDied(const wp<IBinder>& who) {
}
// audioConfigChanged_l() must be called with AudioFlinger::mLock held
-void AudioFlinger::audioConfigChanged_l(int event, const sp<ThreadBase>& thread, void *param2) {
- int ioHandle = 0;
-
- for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
- if (mPlaybackThreads.valueAt(i) == thread) {
- ioHandle = mPlaybackThreads.keyAt(i);
- break;
- }
- }
- if (ioHandle == 0) {
- for (size_t i = 0; i < mRecordThreads.size(); i++) {
- if (mRecordThreads.valueAt(i) == thread) {
- ioHandle = mRecordThreads.keyAt(i);
- break;
- }
- }
- }
-
- if (ioHandle != 0) {
- size_t size = mNotificationClients.size();
- for (size_t i = 0; i < size; i++) {
- sp<IBinder> binder = mNotificationClients.itemAt(i);
- LOGV("audioConfigChanged_l() Notifying change to client %p", binder.get());
- sp<IAudioFlingerClient> client = interface_cast<IAudioFlingerClient> (binder);
- client->ioConfigChanged(event, ioHandle, param2);
- }
+void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2) {
+ size_t size = mNotificationClients.size();
+ for (size_t i = 0; i < size; i++) {
+ sp<IBinder> binder = mNotificationClients.itemAt(i);
+ LOGV("audioConfigChanged_l() Notifying change to client %p", binder.get());
+ sp<IAudioFlingerClient> client = interface_cast<IAudioFlingerClient> (binder);
+ client->ioConfigChanged(event, ioHandle, param2);
}
}
@@ -712,10 +693,10 @@ void AudioFlinger::removeClient_l(pid_t pid)
// ----------------------------------------------------------------------------
-AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger)
+AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id)
: Thread(false),
mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0),
- mFormat(0), mFrameSize(1), mStandby(false)
+ mFormat(0), mFrameSize(1), mStandby(false), mId(id), mExiting(false)
{
}
@@ -734,6 +715,7 @@ void AudioFlinger::ThreadBase::exit()
LOGV("ThreadBase::exit");
{
AutoMutex lock(&mLock);
+ mExiting = true;
requestExit();
mWaitWorkCV.signal();
}
@@ -870,8 +852,8 @@ status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args
// ----------------------------------------------------------------------------
-AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output)
- : ThreadBase(audioFlinger),
+AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id)
+ : ThreadBase(audioFlinger, id),
mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output),
mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false)
{
@@ -1106,15 +1088,6 @@ status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
{
status_t status = ALREADY_EXISTS;
- // here the track could be either new, or restarted
- // in both cases "unstop" the track
- if (track->isPaused()) {
- track->mState = TrackBase::RESUMING;
- LOGV("PAUSED => RESUMING (%d) on thread %p", track->name(), this);
- } else {
- track->mState = TrackBase::ACTIVE;
- LOGV("? => ACTIVE (%d) on thread %p", track->name(), this);
- }
// set retry count for buffer fill
track->mRetryCount = kMaxTrackStartupRetries;
if (mActiveTracks.indexOf(track) < 0) {
@@ -1173,7 +1146,7 @@ void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
break;
}
Mutex::Autolock _l(mAudioFlinger->mLock);
- mAudioFlinger->audioConfigChanged_l(event, this, param2);
+ mAudioFlinger->audioConfigChanged_l(event, mId, param2);
}
void AudioFlinger::PlaybackThread::readOutputParameters()
@@ -1194,8 +1167,8 @@ void AudioFlinger::PlaybackThread::readOutputParameters()
// ----------------------------------------------------------------------------
-AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output)
- : PlaybackThread(audioFlinger, output),
+AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id)
+ : PlaybackThread(audioFlinger, output, id),
mAudioMixer(0)
{
mType = PlaybackThread::MIXER;
@@ -1303,7 +1276,6 @@ bool AudioFlinger::MixerThread::threadLoop()
}
} else if (mBytesWritten != 0 ||
(mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
- LOGV("NO DATA READY, %p", this);
memset (curBuf, 0, mixBufferSize);
sleepTime = 0;
LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
@@ -1639,8 +1611,8 @@ uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
}
// ----------------------------------------------------------------------------
-AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output)
- : PlaybackThread(audioFlinger, output),
+AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id)
+ : PlaybackThread(audioFlinger, output, id),
mLeftVolume (1.0), mRightVolume(1.0)
{
mType = PlaybackThread::DIRECT;
@@ -1941,8 +1913,8 @@ uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
// ----------------------------------------------------------------------------
-AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread)
- : MixerThread(audioFlinger, mainThread->getOutput())
+AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id)
+ : MixerThread(audioFlinger, mainThread->getOutput(), id)
{
mType = PlaybackThread::DUPLICATING;
addOutputTrack(mainThread);
@@ -2305,8 +2277,10 @@ AudioFlinger::PlaybackThread::Track::~Track()
LOGV("PlaybackThread::Track destructor");
sp<ThreadBase> thread = mThread.promote();
if (thread != 0) {
- Mutex::Autolock _l(thread->mLock);
+ thread->mLock.lock();
mState = TERMINATED;
+ thread->mLock.unlock();
+ AudioSystem::releaseOutput(thread->id());
}
}
@@ -2324,6 +2298,9 @@ void AudioFlinger::PlaybackThread::Track::destroy()
{ // scope for mLock
sp<ThreadBase> thread = mThread.promote();
if (thread != 0) {
+ if (!isOutputTrack() && (mState == ACTIVE || mState == RESUMING)) {
+ AudioSystem::stopOutput(thread->id(), (AudioSystem::stream_type)mStreamType);
+ }
Mutex::Autolock _l(thread->mLock);
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
playbackThread->destroyTrack_l(this);
@@ -2405,14 +2382,37 @@ bool AudioFlinger::PlaybackThread::Track::isReady() const {
status_t AudioFlinger::PlaybackThread::Track::start()
{
+ status_t status = NO_ERROR;
LOGV("start(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
sp<ThreadBase> thread = mThread.promote();
if (thread != 0) {
Mutex::Autolock _l(thread->mLock);
- PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
- playbackThread->addTrack_l(this);
+ int state = mState;
+ // here the track could be either new, or restarted
+ // in both cases "unstop" the track
+ if (mState == PAUSED) {
+ mState = TrackBase::RESUMING;
+ LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
+ } else {
+ mState = TrackBase::ACTIVE;
+ LOGV("? => ACTIVE (%d) on thread %p", mName, this);
+ }
+
+ if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
+ thread->mLock.unlock();
+ status = AudioSystem::startOutput(thread->id(), (AudioSystem::stream_type)mStreamType);
+ thread->mLock.lock();
+ }
+ if (status == NO_ERROR) {
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ playbackThread->addTrack_l(this);
+ } else {
+ mState = state;
+ }
+ } else {
+ status = BAD_VALUE;
}
- return NO_ERROR;
+ return status;
}
void AudioFlinger::PlaybackThread::Track::stop()
@@ -2421,6 +2421,7 @@ void AudioFlinger::PlaybackThread::Track::stop()
sp<ThreadBase> thread = mThread.promote();
if (thread != 0) {
Mutex::Autolock _l(thread->mLock);
+ int state = mState;
if (mState > STOPPED) {
mState = STOPPED;
// If the track is not active (PAUSED and buffers full), flush buffers
@@ -2430,6 +2431,11 @@ void AudioFlinger::PlaybackThread::Track::stop()
}
LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
}
+ if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
+ thread->mLock.unlock();
+ AudioSystem::stopOutput(thread->id(), (AudioSystem::stream_type)mStreamType);
+ thread->mLock.lock();
+ }
}
}
@@ -2442,6 +2448,11 @@ void AudioFlinger::PlaybackThread::Track::pause()
if (mState == ACTIVE || mState == RESUMING) {
mState = PAUSING;
LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
+ if (!isOutputTrack()) {
+ thread->mLock.unlock();
+ AudioSystem::stopOutput(thread->id(), (AudioSystem::stream_type)mStreamType);
+ thread->mLock.lock();
+ }
}
}
}
@@ -2525,6 +2536,10 @@ AudioFlinger::RecordThread::RecordTrack::RecordTrack(
AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
{
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ AudioSystem::releaseInput(thread->id());
+ }
}
status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
@@ -2572,8 +2587,9 @@ status_t AudioFlinger::RecordThread::RecordTrack::start()
if (thread != 0) {
RecordThread *recordThread = (RecordThread *)thread.get();
return recordThread->start(this);
+ } else {
+ return BAD_VALUE;
}
- return NO_INIT;
}
void AudioFlinger::RecordThread::RecordTrack::stop()
@@ -3010,8 +3026,8 @@ status_t AudioFlinger::RecordHandle::onTransact(
// ----------------------------------------------------------------------------
-AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels) :
- ThreadBase(audioFlinger),
+AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels, int id) :
+ ThreadBase(audioFlinger, id),
mInput(input), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0)
{
mReqChannelCount = AudioSystem::popCount(channels);
@@ -3039,6 +3055,7 @@ void AudioFlinger::RecordThread::onFirstRef()
run(buffer, PRIORITY_URGENT_AUDIO);
}
+
bool AudioFlinger::RecordThread::threadLoop()
{
AudioBufferProvider::Buffer buffer;
@@ -3084,6 +3101,10 @@ bool AudioFlinger::RecordThread::threadLoop()
}
if (mActiveTrack != 0) {
+ if (mActiveTrack->mState != TrackBase::ACTIVE) {
+ usleep(5000);
+ continue;
+ }
buffer.frameCount = mFrameCount;
if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
size_t framesOut = buffer.frameCount;
@@ -3181,6 +3202,8 @@ bool AudioFlinger::RecordThread::threadLoop()
}
mActiveTrack.clear();
+ mStartStopCond.broadcast();
+
LOGV("RecordThread %p exiting", this);
return false;
}
@@ -3188,37 +3211,71 @@ bool AudioFlinger::RecordThread::threadLoop()
status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack)
{
LOGV("RecordThread::start");
- AutoMutex lock(&mLock);
-
- if (mActiveTrack != 0) {
- if (recordTrack != mActiveTrack.get()) return -EBUSY;
-
- if (mActiveTrack->mState == TrackBase::PAUSING) mActiveTrack->mState = TrackBase::RESUMING;
-
- return NO_ERROR;
- }
+ sp <ThreadBase> strongMe = this;
+ status_t status = NO_ERROR;
+ {
+ AutoMutex lock(&mLock);
+ if (mActiveTrack != 0) {
+ if (recordTrack != mActiveTrack.get()) {
+ status = -EBUSY;
+ } else if (mActiveTrack->mState == TrackBase::PAUSING) {
+ mActiveTrack->mState = TrackBase::RESUMING;
+ }
+ return status;
+ }
- mActiveTrack = recordTrack;
- mActiveTrack->mState = TrackBase::RESUMING;
- // signal thread to start
- LOGV("Signal record thread");
- mWaitWorkCV.signal();
- mStartStopCond.wait(mLock);
- if (mActiveTrack != 0) {
+ recordTrack->mState = TrackBase::IDLE;
+ mActiveTrack = recordTrack;
+ mLock.unlock();
+ status_t status = AudioSystem::startInput(mId);
+ mLock.lock();
+ if (status != NO_ERROR) {
+ mActiveTrack.clear();
+ return status;
+ }
+ mActiveTrack->mState = TrackBase::RESUMING;
+ // signal thread to start
+ LOGV("Signal record thread");
+ mWaitWorkCV.signal();
+ // do not wait for mStartStopCond if exiting
+ if (mExiting) {
+ mActiveTrack.clear();
+ status = INVALID_OPERATION;
+ goto startError;
+ }
+ mStartStopCond.wait(mLock);
+ if (mActiveTrack == 0) {
+ LOGV("Record failed to start");
+ status = BAD_VALUE;
+ goto startError;
+ }
LOGV("Record started OK");
- return NO_ERROR;
- } else {
- LOGV("Record failed to start");
- return BAD_VALUE;
+ return status;
}
+startError:
+ AudioSystem::stopInput(mId);
+ return status;
}
void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
LOGV("RecordThread::stop");
- AutoMutex lock(&mLock);
- if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
- mActiveTrack->mState = TrackBase::PAUSING;
- mStartStopCond.wait(mLock);
+ sp <ThreadBase> strongMe = this;
+ {
+ AutoMutex lock(&mLock);
+ if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
+ mActiveTrack->mState = TrackBase::PAUSING;
+ // do not wait for mStartStopCond if exiting
+ if (mExiting) {
+ return;
+ }
+ mStartStopCond.wait(mLock);
+ // if we have been restarted, recordTrack == mActiveTrack.get() here
+ if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
+ mLock.unlock();
+ AudioSystem::stopInput(mId);
+ mLock.lock();
+ }
+ }
}
}
@@ -3388,7 +3445,7 @@ void AudioFlinger::RecordThread::audioConfigChanged(int event, int param) {
break;
}
Mutex::Autolock _l(mAudioFlinger->mLock);
- mAudioFlinger->audioConfigChanged_l(event, this, param2);
+ mAudioFlinger->audioConfigChanged_l(event, mId, param2);
}
void AudioFlinger::RecordThread::readInputParameters()
@@ -3476,13 +3533,13 @@ int AudioFlinger::openOutput(uint32_t *pDevices,
if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
(format != AudioSystem::PCM_16_BIT) ||
(channels != AudioSystem::CHANNEL_OUT_STEREO)) {
- thread = new DirectOutputThread(this, output);
- LOGV("openOutput() created direct output: ID %d thread %p", (mNextThreadId + 1), thread);
+ thread = new DirectOutputThread(this, output, ++mNextThreadId);
+ LOGV("openOutput() created direct output: ID %d thread %p", mNextThreadId, thread);
} else {
- thread = new MixerThread(this, output);
- LOGV("openOutput() created mixer output: ID %d thread %p", (mNextThreadId + 1), thread);
+ thread = new MixerThread(this, output, ++mNextThreadId);
+ LOGV("openOutput() created mixer output: ID %d thread %p", mNextThreadId, thread);
}
- mPlaybackThreads.add(++mNextThreadId, thread);
+ mPlaybackThreads.add(mNextThreadId, thread);
if (pSamplingRate) *pSamplingRate = samplingRate;
if (pFormat) *pFormat = format;
@@ -3505,9 +3562,9 @@ int AudioFlinger::openDuplicateOutput(int output1, int output2)
}
- DuplicatingThread *thread = new DuplicatingThread(this, thread1);
+ DuplicatingThread *thread = new DuplicatingThread(this, thread1, ++mNextThreadId);
thread->addOutputTrack(thread2);
- mPlaybackThreads.add(++mNextThreadId, thread);
+ mPlaybackThreads.add(mNextThreadId, thread);
return mNextThreadId;
}
@@ -3534,7 +3591,7 @@ status_t AudioFlinger::closeOutput(int output)
}
}
void *param2 = 0;
- audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, thread, param2);
+ audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2);
mPlaybackThreads.removeItem(output);
}
thread->exit();
@@ -3628,8 +3685,8 @@ int AudioFlinger::openInput(uint32_t *pDevices,
if (input != 0) {
// Start record thread
- thread = new RecordThread(this, input, reqSamplingRate, reqChannels);
- mRecordThreads.add(++mNextThreadId, thread);
+ thread = new RecordThread(this, input, reqSamplingRate, reqChannels, ++mNextThreadId);
+ mRecordThreads.add(mNextThreadId, thread);
LOGV("openInput() created record thread: ID %d thread %p", mNextThreadId, thread);
if (pSamplingRate) *pSamplingRate = reqSamplingRate;
if (pFormat) *pFormat = format;
@@ -3655,7 +3712,7 @@ status_t AudioFlinger::closeInput(int input)
LOGV("closeInput() %d", input);
void *param2 = 0;
- audioConfigChanged_l(AudioSystem::INPUT_CLOSED, thread, param2);
+ audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2);
mRecordThreads.removeItem(input);
}
thread->exit();
diff --git a/libs/audioflinger/AudioFlinger.h b/libs/audioflinger/AudioFlinger.h
index 594d878..5a17294 100644
--- a/libs/audioflinger/AudioFlinger.h
+++ b/libs/audioflinger/AudioFlinger.h
@@ -213,7 +213,7 @@ private:
class ThreadBase : public Thread {
public:
- ThreadBase (const sp<AudioFlinger>& audioFlinger);
+ ThreadBase (const sp<AudioFlinger>& audioFlinger, int id);
virtual ~ThreadBase();
status_t dumpBase(int fd, const Vector<String16>& args);
@@ -323,6 +323,7 @@ private:
void sendConfigEvent(int event, int param = 0);
void sendConfigEvent_l(int event, int param = 0);
void processConfigEvents();
+ int id() const { return mId;}
mutable Mutex mLock;
@@ -349,6 +350,8 @@ private:
status_t mParamStatus;
Vector<ConfigEvent *> mConfigEvents;
bool mStandby;
+ int mId;
+ bool mExiting;
};
// --- PlaybackThread ---
@@ -421,6 +424,10 @@ private:
void setPaused() { mState = PAUSED; }
void reset();
+ bool isOutputTrack() const {
+ return (mStreamType == AudioSystem::NUM_STREAM_TYPES);
+ }
+
// we don't really need a lock for these
float mVolume[2];
volatile bool mMute;
@@ -473,7 +480,7 @@ private:
}; // end of OutputTrack
- PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output);
+ PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id);
virtual ~PlaybackThread();
virtual status_t dump(int fd, const Vector<String16>& args);
@@ -573,7 +580,7 @@ private:
class MixerThread : public PlaybackThread {
public:
- MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output);
+ MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id);
virtual ~MixerThread();
// Thread virtuals
@@ -600,7 +607,7 @@ private:
class DirectOutputThread : public PlaybackThread {
public:
- DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output);
+ DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id);
~DirectOutputThread();
// Thread virtuals
@@ -621,7 +628,7 @@ private:
class DuplicatingThread : public MixerThread {
public:
- DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread);
+ DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, int id);
~DuplicatingThread();
// Thread virtuals
@@ -637,7 +644,7 @@ private:
MixerThread *checkMixerThread_l(int output) const;
RecordThread *checkRecordThread_l(int input) const;
float streamVolumeInternal(int stream) const { return mStreamTypes[stream].volume; }
- void audioConfigChanged_l(int event, const sp<ThreadBase>& thread, void *param2);
+ void audioConfigChanged_l(int event, int ioHandle, void *param2);
friend class AudioBuffer;
@@ -705,7 +712,8 @@ private:
RecordThread(const sp<AudioFlinger>& audioFlinger,
AudioStreamIn *input,
uint32_t sampleRate,
- uint32_t channels);
+ uint32_t channels,
+ int id);
~RecordThread();
virtual bool threadLoop();