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authorJesse Hall <jessehall@google.com>2014-08-06 12:15:15 -0700
committerJesse Hall <jessehall@google.com>2014-10-29 17:15:09 +0000
commit1834f8ea975e9a882b44dc479320fe02e306e630 (patch)
tree150d2f540f81a325e9ad29eff91b4b5a98a7c35c
parent1f3efb11ff8c884a254f4272f0d1ee0b77ceff2f (diff)
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GLConsumer: correct EGL_NO_DISPLAY to EGL_NO_CONTEXT
Change-Id: I4dcb57a0db9ee3c5222cd453c9213859384212b0 (cherry picked from commit 46a1f6b40e1f7677cd41cd30f729ff66c7c21517)
-rw-r--r--libs/gui/GLConsumer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index cc96a92..318c087 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -505,7 +505,7 @@ status_t GLConsumer::checkAndUpdateEglStateLocked(bool contextCheck) {
if (mEglDisplay == EGL_NO_DISPLAY) {
mEglDisplay = dpy;
}
- if (mEglContext == EGL_NO_DISPLAY) {
+ if (mEglContext == EGL_NO_CONTEXT) {
mEglContext = ctx;
}
}