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authorMathias Agopian <mathias@google.com>2009-08-11 22:34:02 -0700
committerMathias Agopian <mathias@google.com>2009-08-11 23:32:29 -0700
commit5221271375f361b84a6eeec3d7086f223997fbb3 (patch)
treef65cab160cf38b9ed577f1cb5bc2f9882fc8631c
parent40ef81c7fce7cd1b028aec7b8b27b77ce6bf7b90 (diff)
downloadframeworks_native-5221271375f361b84a6eeec3d7086f223997fbb3.zip
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second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
-rw-r--r--include/ui/FramebufferNativeWindow.h1
-rw-r--r--include/ui/ISurface.h2
-rw-r--r--include/ui/Surface.h5
-rw-r--r--include/ui/egl/android_natives.h43
-rw-r--r--libs/surfaceflinger/Layer.cpp8
-rw-r--r--libs/surfaceflinger/Layer.h4
-rw-r--r--libs/surfaceflinger/LayerBase.cpp2
-rw-r--r--libs/surfaceflinger/LayerBase.h2
-rw-r--r--libs/surfaceflinger/LayerBitmap.cpp24
-rw-r--r--libs/surfaceflinger/LayerBitmap.h7
-rw-r--r--libs/surfaceflinger/LayerBuffer.cpp6
-rw-r--r--libs/surfaceflinger/LayerDim.cpp7
-rw-r--r--libs/ui/FramebufferNativeWindow.cpp13
-rw-r--r--libs/ui/ISurface.cpp6
-rw-r--r--libs/ui/Surface.cpp37
-rw-r--r--opengl/libagl/egl.cpp4
16 files changed, 134 insertions, 37 deletions
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
index cb9bf94..68144b5 100644
--- a/include/ui/FramebufferNativeWindow.h
+++ b/include/ui/FramebufferNativeWindow.h
@@ -63,6 +63,7 @@ private:
static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
static int query(android_native_window_t* window, int what, int* value);
+ static int perform(android_native_window_t* window, int operation, ...);
framebuffer_device_t* fbDev;
alloc_device_t* grDev;
diff --git a/include/ui/ISurface.h b/include/ui/ISurface.h
index adba45a..7909c2f 100644
--- a/include/ui/ISurface.h
+++ b/include/ui/ISurface.h
@@ -50,7 +50,7 @@ protected:
public:
DECLARE_META_INTERFACE(Surface);
- virtual sp<SurfaceBuffer> getBuffer() = 0;
+ virtual sp<SurfaceBuffer> getBuffer(int usage) = 0;
class BufferHeap {
public:
diff --git a/include/ui/Surface.h b/include/ui/Surface.h
index d5dad31..4ff0e4a 100644
--- a/include/ui/Surface.h
+++ b/include/ui/Surface.h
@@ -184,7 +184,7 @@ private:
friend class IOMX;
const sp<ISurface>& getISurface() const { return mSurface; }
- status_t getBufferLocked(int index);
+ status_t getBufferLocked(int index, int usage);
status_t validate(per_client_cblk_t const* cblk) const;
static void _send_dirty_region(layer_cblk_t* lcblk, const Region& dirty);
@@ -197,11 +197,13 @@ private:
static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
static int query(android_native_window_t* window, int what, int* value);
+ static int perform(android_native_window_t* window, int operation, ...);
int dequeueBuffer(android_native_buffer_t** buffer);
int lockBuffer(android_native_buffer_t* buffer);
int queueBuffer(android_native_buffer_t* buffer);
int query(int what, int* value);
+ int perform(int operation, va_list args);
status_t dequeueBuffer(sp<SurfaceBuffer>* buffer);
status_t lockBuffer(const sp<SurfaceBuffer>& buffer);
@@ -217,6 +219,7 @@ private:
uint32_t mIdentity;
uint32_t mWidth;
uint32_t mHeight;
+ uint32_t mUsage;
PixelFormat mFormat;
uint32_t mFlags;
mutable Region mDirtyRegion;
diff --git a/include/ui/egl/android_natives.h b/include/ui/egl/android_natives.h
index 7da69b1..4c58e47 100644
--- a/include/ui/egl/android_natives.h
+++ b/include/ui/egl/android_natives.h
@@ -67,6 +67,11 @@ enum {
NATIVE_WINDOW_FORMAT = 2,
};
+/* valid operations for the (*perform)() hook */
+enum {
+ NATIVE_WINDOW_SET_USAGE = 0
+};
+
struct android_native_window_t
{
#ifdef __cplusplus
@@ -142,11 +147,45 @@ struct android_native_window_t
* Returns 0 on success or -errno on error.
*/
int (*query)(struct android_native_window_t* window,
- int what, int* value);
+ int what, int* value);
+
+ /*
+ * hook used to perform various operations on the surface.
+ * (*perform)() is a generic mechanism to add functionality to
+ * android_native_window_t while keeping backward binary compatibility.
+ *
+ * This hook should not be called directly, instead use the helper functions
+ * defined below.
+ *
+ * The valid operations are:
+ * NATIVE_WINDOW_SET_USAGE
+ *
+ */
+
+ int (*perform)(struct android_native_window_t* window,
+ int operation, ... );
- void* reserved_proc[4];
+ void* reserved_proc[3];
};
+
+/*
+ * native_window_set_usage() sets the intended usage flags for the next
+ * buffers acquired with (*lockBuffer)() and on.
+ * By default (if this function is never called), a usage of
+ * GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE
+ * is assumed.
+ * Calling this function will usually cause following buffers to be
+ * reallocated.
+ */
+
+inline int native_window_set_usage(
+ struct android_native_window_t* window, int usage)
+{
+ return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage);
+}
+
+
// ---------------------------------------------------------------------------
/* FIXME: this is legacy for pixmaps */
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index d1142cc..8c0b40d 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -217,7 +217,7 @@ void Layer::onDraw(const Region& clip) const
drawWithOpenGL(clip, mTextures[index]);
}
-sp<SurfaceBuffer> Layer::peekBuffer()
+sp<SurfaceBuffer> Layer::peekBuffer(int usage)
{
/*
* This is called from the client's Surface::lock(), after it locked
@@ -250,7 +250,7 @@ sp<SurfaceBuffer> Layer::peekBuffer()
}
LayerBitmap& layerBitmap(mBuffers[backBufferIndex]);
- sp<SurfaceBuffer> buffer = layerBitmap.allocate();
+ sp<SurfaceBuffer> buffer = layerBitmap.allocate(usage);
LOGD_IF(DEBUG_RESIZE,
"Layer::getBuffer(this=%p), index=%d, (%d,%d), (%d,%d)",
@@ -649,12 +649,12 @@ Layer::SurfaceLayer::~SurfaceLayer()
{
}
-sp<SurfaceBuffer> Layer::SurfaceLayer::getBuffer()
+sp<SurfaceBuffer> Layer::SurfaceLayer::getBuffer(int usage)
{
sp<SurfaceBuffer> buffer = 0;
sp<Layer> owner(getOwner());
if (owner != 0) {
- buffer = owner->peekBuffer();
+ buffer = owner->peekBuffer(usage);
}
return buffer;
}
diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h
index 4c13d6e..add5d50 100644
--- a/libs/surfaceflinger/Layer.h
+++ b/libs/surfaceflinger/Layer.h
@@ -101,7 +101,7 @@ private:
status_t resize(int32_t index, uint32_t w, uint32_t h, const char* what);
Region post(uint32_t* oldState, bool& recomputeVisibleRegions);
- sp<SurfaceBuffer> peekBuffer();
+ sp<SurfaceBuffer> peekBuffer(int usage);
void destroy();
void scheduleBroadcast();
@@ -114,7 +114,7 @@ private:
~SurfaceLayer();
private:
- virtual sp<SurfaceBuffer> getBuffer();
+ virtual sp<SurfaceBuffer> getBuffer(int usage);
sp<Layer> getOwner() const {
return static_cast<Layer*>(Surface::getOwner().get());
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index fbce73d..419574c 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -759,7 +759,7 @@ status_t LayerBaseClient::Surface::onTransact(
return BnSurface::onTransact(code, data, reply, flags);
}
-sp<SurfaceBuffer> LayerBaseClient::Surface::getBuffer()
+sp<SurfaceBuffer> LayerBaseClient::Surface::getBuffer(int)
{
return NULL;
}
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index 6fb1d1c..65bf55b 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -335,7 +335,7 @@ public:
sp<LayerBaseClient> getOwner() const;
private:
- virtual sp<SurfaceBuffer> getBuffer();
+ virtual sp<SurfaceBuffer> getBuffer(int usage);
virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
virtual void postBuffer(ssize_t offset);
virtual void unregisterBuffers();
diff --git a/libs/surfaceflinger/LayerBitmap.cpp b/libs/surfaceflinger/LayerBitmap.cpp
index 5221fed..5e74451 100644
--- a/libs/surfaceflinger/LayerBitmap.cpp
+++ b/libs/surfaceflinger/LayerBitmap.cpp
@@ -38,13 +38,14 @@ namespace android {
// Buffer and implementation of android_native_buffer_t
// ===========================================================================
-Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
+Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t reqUsage, uint32_t flags)
: SurfaceBuffer(), mInitCheck(NO_INIT), mFlags(flags),
mVStride(0)
{
this->format = format;
if (w>0 && h>0) {
- mInitCheck = initSize(w, h);
+ mInitCheck = initSize(w, h, reqUsage);
}
}
@@ -65,7 +66,7 @@ android_native_buffer_t* Buffer::getNativeBuffer() const
return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
}
-status_t Buffer::initSize(uint32_t w, uint32_t h)
+status_t Buffer::initSize(uint32_t w, uint32_t h, uint32_t reqUsage)
{
status_t err = NO_ERROR;
@@ -88,16 +89,9 @@ status_t Buffer::initSize(uint32_t w, uint32_t h)
usage = BufferAllocator::USAGE_SW_READ_OFTEN |
BufferAllocator::USAGE_SW_WRITE_OFTEN;
} else {
- if (mFlags & Buffer::GPU) {
- // the client wants to do GL rendering
- usage = BufferAllocator::USAGE_HW_RENDER |
- BufferAllocator::USAGE_HW_TEXTURE;
- } else {
- // software rendering-client, h/w composition
- usage = BufferAllocator::USAGE_SW_READ_OFTEN |
- BufferAllocator::USAGE_SW_WRITE_OFTEN |
- BufferAllocator::USAGE_HW_TEXTURE;
- }
+ // it's allowed to modify the usage flags here, but generally
+ // the requested flags should be honored.
+ usage = reqUsage | BufferAllocator::USAGE_HW_TEXTURE;
}
err = allocator.alloc(w, h, format, usage, &handle, &stride);
@@ -174,12 +168,12 @@ status_t LayerBitmap::setSize(uint32_t w, uint32_t h)
return NO_ERROR;
}
-sp<Buffer> LayerBitmap::allocate()
+sp<Buffer> LayerBitmap::allocate(uint32_t reqUsage)
{
Mutex::Autolock _l(mLock);
surface_info_t* info = mInfo;
mBuffer.clear(); // free buffer before allocating a new one
- sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, mFlags);
+ sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, reqUsage, mFlags);
status_t err = buffer->initCheck();
if (LIKELY(err == NO_ERROR)) {
info->flags = surface_info_t::eBufferDirty;
diff --git a/libs/surfaceflinger/LayerBitmap.h b/libs/surfaceflinger/LayerBitmap.h
index 22525ce..48ee553 100644
--- a/libs/surfaceflinger/LayerBitmap.h
+++ b/libs/surfaceflinger/LayerBitmap.h
@@ -58,7 +58,8 @@ public:
};
// creates w * h buffer
- Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags = 0);
+ Buffer(uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t reqUsage, uint32_t flags = 0);
// return status
status_t initCheck() const;
@@ -81,7 +82,7 @@ private:
Buffer& operator = (const Buffer& rhs);
const Buffer& operator = (const Buffer& rhs) const;
- status_t initSize(uint32_t w, uint32_t h);
+ status_t initSize(uint32_t w, uint32_t h, uint32_t reqUsage);
ssize_t mInitCheck;
uint32_t mFlags;
@@ -108,7 +109,7 @@ public:
status_t setSize(uint32_t w, uint32_t h);
- sp<Buffer> allocate();
+ sp<Buffer> allocate(uint32_t reqUsage);
status_t free();
sp<const Buffer> getBuffer() const { return mBuffer; }
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index 90e7f50..e1f4bea 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -28,6 +28,7 @@
#include <hardware/copybit.h>
+#include "BufferAllocator.h"
#include "LayerBuffer.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -464,7 +465,10 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
mTempBitmap->getWidth() < tmp_w ||
mTempBitmap->getHeight() < tmp_h) {
mTempBitmap.clear();
- mTempBitmap = new android::Buffer(tmp_w, tmp_h, src.img.format);
+ mTempBitmap = new android::Buffer(
+ tmp_w, tmp_h, src.img.format,
+ BufferAllocator::USAGE_HW_TEXTURE |
+ BufferAllocator::USAGE_HW_2D);
err = mTempBitmap->initCheck();
}
diff --git a/libs/surfaceflinger/LayerDim.cpp b/libs/surfaceflinger/LayerDim.cpp
index 8e9df9c..6ebb49f 100644
--- a/libs/surfaceflinger/LayerDim.cpp
+++ b/libs/surfaceflinger/LayerDim.cpp
@@ -21,6 +21,7 @@
#include <utils/Errors.h>
#include <utils/Log.h>
+#include "BufferAllocator.h"
#include "LayerDim.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -68,7 +69,11 @@ void LayerDim::initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h)
if (LIKELY(flags & DisplayHardware::DIRECT_TEXTURE)) {
// TODO: api to pass the usage flags
- sp<Buffer> buffer = new Buffer(w, h, PIXEL_FORMAT_RGB_565);
+ sp<Buffer> buffer = new Buffer(w, h, PIXEL_FORMAT_RGB_565,
+ BufferAllocator::USAGE_SW_WRITE_OFTEN |
+ BufferAllocator::USAGE_HW_TEXTURE |
+ BufferAllocator::USAGE_HW_2D);
+
android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
glGenTextures(1, &sTexId);
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index f6c666d..90b5163 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -132,6 +132,7 @@ FramebufferNativeWindow::FramebufferNativeWindow()
android_native_window_t::lockBuffer = lockBuffer;
android_native_window_t::queueBuffer = queueBuffer;
android_native_window_t::query = query;
+ android_native_window_t::perform = perform;
}
FramebufferNativeWindow::~FramebufferNativeWindow()
@@ -235,6 +236,18 @@ int FramebufferNativeWindow::query(android_native_window_t* window,
return BAD_VALUE;
}
+int FramebufferNativeWindow::perform(android_native_window_t* window,
+ int operation, ...)
+{
+ switch (operation) {
+ case NATIVE_WINDOW_SET_USAGE:
+ break;
+ default:
+ return NAME_NOT_FOUND;
+ }
+ return NO_ERROR;
+}
+
// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------
diff --git a/libs/ui/ISurface.cpp b/libs/ui/ISurface.cpp
index 9fbae1e..b78e8b5 100644
--- a/libs/ui/ISurface.cpp
+++ b/libs/ui/ISurface.cpp
@@ -71,10 +71,11 @@ public:
{
}
- virtual sp<SurfaceBuffer> getBuffer()
+ virtual sp<SurfaceBuffer> getBuffer(int usage)
{
Parcel data, reply;
data.writeInterfaceToken(ISurface::getInterfaceDescriptor());
+ data.writeInt32(usage);
remote()->transact(GET_BUFFER, data, &reply);
sp<SurfaceBuffer> buffer = new SurfaceBuffer(reply);
return buffer;
@@ -135,7 +136,8 @@ status_t BnSurface::onTransact(
switch(code) {
case GET_BUFFER: {
CHECK_INTERFACE(ISurface, data, reply);
- sp<SurfaceBuffer> buffer(getBuffer());
+ int usage = data.readInt32();
+ sp<SurfaceBuffer> buffer(getBuffer(usage));
return SurfaceBuffer::writeToParcel(reply, buffer.get());
}
case REGISTER_BUFFERS: {
diff --git a/libs/ui/Surface.cpp b/libs/ui/Surface.cpp
index 4abb7f6..2b6905f 100644
--- a/libs/ui/Surface.cpp
+++ b/libs/ui/Surface.cpp
@@ -414,6 +414,7 @@ void Surface::init()
android_native_window_t::lockBuffer = lockBuffer;
android_native_window_t::queueBuffer = queueBuffer;
android_native_window_t::query = query;
+ android_native_window_t::perform = perform;
mSwapRectangle.makeInvalid();
DisplayInfo dinfo;
SurfaceComposerClient::getDisplayInfo(0, &dinfo);
@@ -423,6 +424,8 @@ void Surface::init()
const_cast<int&>(android_native_window_t::minSwapInterval) = 1;
const_cast<int&>(android_native_window_t::maxSwapInterval) = 1;
const_cast<uint32_t&>(android_native_window_t::flags) = 0;
+ // be default we request a hardware surface
+ mUsage = GRALLOC_USAGE_HW_RENDER;
}
@@ -512,6 +515,17 @@ int Surface::query(android_native_window_t* window,
return self->query(what, value);
}
+int Surface::perform(android_native_window_t* window,
+ int operation, ...)
+{
+ va_list args;
+ va_start(args, operation);
+ Surface* self = getSelf(window);
+ int res = self->perform(operation, args);
+ va_end(args);
+ return res;
+}
+
// ----------------------------------------------------------------------------
status_t Surface::dequeueBuffer(sp<SurfaceBuffer>* buffer)
@@ -561,7 +575,7 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer)
volatile const surface_info_t* const back = lcblk->surface + backIdx;
if (back->flags & surface_info_t::eNeedNewBuffer) {
- err = getBufferLocked(backIdx);
+ err = getBufferLocked(backIdx, mUsage);
}
if (err == NO_ERROR) {
@@ -627,6 +641,20 @@ int Surface::query(int what, int* value)
return BAD_VALUE;
}
+int Surface::perform(int operation, va_list args)
+{
+ int res = NO_ERROR;
+ switch (operation) {
+ case NATIVE_WINDOW_SET_USAGE:
+ mUsage = va_arg(args, int);
+ break;
+ default:
+ res = NAME_NOT_FOUND;
+ break;
+ }
+ return res;
+}
+
// ----------------------------------------------------------------------------
status_t Surface::lock(SurfaceInfo* info, bool blocking) {
@@ -636,6 +664,9 @@ status_t Surface::lock(SurfaceInfo* info, bool blocking) {
status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
{
// FIXME: needs some locking here
+
+ // we're intending to do software rendering from this point
+ mUsage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN;
sp<SurfaceBuffer> backBuffer;
status_t err = dequeueBuffer(&backBuffer);
@@ -725,10 +756,10 @@ void Surface::setSwapRectangle(const Rect& r) {
mSwapRectangle = r;
}
-status_t Surface::getBufferLocked(int index)
+status_t Surface::getBufferLocked(int index, int usage)
{
status_t err = NO_MEMORY;
- sp<SurfaceBuffer> buffer = mSurface->getBuffer();
+ sp<SurfaceBuffer> buffer = mSurface->getBuffer(usage);
LOGE_IF(buffer==0, "ISurface::getBuffer() returned NULL");
if (buffer != 0) {
sp<SurfaceBuffer>& currentBuffer(mBuffers[index]);
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index cf66be3..0762ebf 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -384,6 +384,10 @@ egl_window_surface_v2_t::~egl_window_surface_v2_t() {
EGLBoolean egl_window_surface_v2_t::connect()
{
+ // we're intending to do software rendering
+ native_window_set_usage(nativeWindow,
+ GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
+
// dequeue a buffer
if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
return setError(EGL_BAD_ALLOC, EGL_FALSE);