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authorMathias Agopian <mathias@google.com>2009-05-05 18:11:11 -0700
committerMathias Agopian <mathias@google.com>2009-05-05 18:11:11 -0700
commit7189c0054e29a66d945f5657c48d5ecf538ea511 (patch)
tree59ffcb8c9e9aa615b86dd3b033059e1014eda3ac
parent21c59d0070fe24a8e04e52ce04d511a924a9932f (diff)
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move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h
the android_native_ types are just forward declared in egl.h
-rw-r--r--include/private/ui/SurfaceBuffer.h76
-rw-r--r--include/ui/FramebufferNativeWindow.h23
-rw-r--r--include/ui/ISurface.h2
-rw-r--r--include/ui/Surface.h40
-rw-r--r--include/ui/egl/android_natives.h (renamed from opengl/include/EGL/android_natives.h)1
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp1
-rw-r--r--libs/surfaceflinger/LayerBitmap.h4
-rw-r--r--libs/ui/BufferMapper.cpp2
-rw-r--r--libs/ui/FramebufferNativeWindow.cpp19
-rw-r--r--libs/ui/ISurface.cpp1
-rw-r--r--libs/ui/Surface.cpp5
-rw-r--r--opengl/include/EGL/eglplatform.h4
-rw-r--r--opengl/libagl/TextureObjectManager.cpp2
-rw-r--r--opengl/libagl/TextureObjectManager.h2
-rw-r--r--opengl/libagl/egl.cpp3
-rw-r--r--opengl/libagl/texture.cpp2
16 files changed, 112 insertions, 75 deletions
diff --git a/include/private/ui/SurfaceBuffer.h b/include/private/ui/SurfaceBuffer.h
new file mode 100644
index 0000000..a6db50f
--- /dev/null
+++ b/include/private/ui/SurfaceBuffer.h
@@ -0,0 +1,76 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
+#define ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/RefBase.h>
+
+#include <ui/egl/android_natives.h>
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class BufferMapper;
+class Rect;
+class Surface;
+class SurfaceBuffer;
+
+// ---------------------------------------------------------------------------
+
+class SurfaceBuffer
+ : public EGLNativeBase<
+ android_native_buffer_t,
+ SurfaceBuffer,
+ LightRefBase<SurfaceBuffer> >
+{
+public:
+ status_t lock(uint32_t usage, void** vaddr);
+ status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
+ status_t unlock();
+
+protected:
+ SurfaceBuffer();
+ SurfaceBuffer(const Parcel& reply);
+ virtual ~SurfaceBuffer();
+ bool mOwner;
+
+ inline const BufferMapper& getBufferMapper() const { return mBufferMapper; }
+ inline BufferMapper& getBufferMapper() { return mBufferMapper; }
+
+private:
+ friend class Surface;
+ friend class BpSurface;
+ friend class BnSurface;
+ friend class LightRefBase<SurfaceBuffer>;
+
+ SurfaceBuffer& operator = (const SurfaceBuffer& rhs);
+ const SurfaceBuffer& operator = (const SurfaceBuffer& rhs) const;
+
+ static status_t writeToParcel(Parcel* reply,
+ android_native_buffer_t const* buffer);
+
+ BufferMapper& mBufferMapper;
+};
+
+}; // namespace android
+
+#endif // ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
+
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
index 0db245a..aad39a2 100644
--- a/include/ui/FramebufferNativeWindow.h
+++ b/include/ui/FramebufferNativeWindow.h
@@ -21,13 +21,14 @@
#include <sys/types.h>
#include <EGL/egl.h>
-#include <EGL/android_natives.h>
#include <utils/threads.h>
#include <ui/Rect.h>
#include <pixelflinger/pixelflinger.h>
+#include <ui/egl/android_natives.h>
+
extern "C" EGLNativeWindowType android_createDisplaySurface(void);
@@ -36,25 +37,7 @@ namespace android {
// ---------------------------------------------------------------------------
class Surface;
-
-
-class NativeBuffer
- : public EGLNativeBase<
- android_native_buffer_t,
- NativeBuffer,
- LightRefBase<NativeBuffer> >
-{
-public:
- NativeBuffer(int w, int h, int f, int u) : BASE() {
- android_native_buffer_t::width = w;
- android_native_buffer_t::height = h;
- android_native_buffer_t::format = f;
- android_native_buffer_t::usage = u;
- }
-private:
- friend class LightRefBase<NativeBuffer>;
- ~NativeBuffer() { }; // this class cannot be overloaded
-};
+class NativeBuffer;
// ---------------------------------------------------------------------------
diff --git a/include/ui/ISurface.h b/include/ui/ISurface.h
index 1a78872..e47b753 100644
--- a/include/ui/ISurface.h
+++ b/include/ui/ISurface.h
@@ -20,8 +20,6 @@
#include <stdint.h>
#include <sys/types.h>
-#include <EGL/android_natives.h>
-
#include <utils/Errors.h>
#include <utils/IInterface.h>
#include <utils/RefBase.h>
diff --git a/include/ui/Surface.h b/include/ui/Surface.h
index e9bb1b3..8c4f63d 100644
--- a/include/ui/Surface.h
+++ b/include/ui/Surface.h
@@ -28,7 +28,7 @@
#include <ui/Region.h>
#include <ui/ISurfaceFlingerClient.h>
-#include <EGL/android_natives.h>
+#include <ui/egl/android_natives.h>
namespace android {
@@ -43,44 +43,6 @@ struct layer_cblk_t;
// ---------------------------------------------------------------------------
-class SurfaceBuffer
- : public EGLNativeBase<
- android_native_buffer_t,
- SurfaceBuffer,
- LightRefBase<SurfaceBuffer> >
-{
-public:
- status_t lock(uint32_t usage, void** vaddr);
- status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
- status_t unlock();
-
-protected:
- SurfaceBuffer();
- SurfaceBuffer(const Parcel& reply);
- virtual ~SurfaceBuffer();
- bool mOwner;
-
- inline const BufferMapper& getBufferMapper() const { return mBufferMapper; }
- inline BufferMapper& getBufferMapper() { return mBufferMapper; }
-
-private:
- friend class Surface;
- friend class BpSurface;
- friend class BnSurface;
- friend class LightRefBase<SurfaceBuffer>;
-
- SurfaceBuffer& operator = (const SurfaceBuffer& rhs);
- const SurfaceBuffer& operator = (const SurfaceBuffer& rhs) const;
-
- static status_t writeToParcel(Parcel* reply,
- android_native_buffer_t const* buffer);
-
- BufferMapper& mBufferMapper;
-};
-
-// ---------------------------------------------------------------------------
-class Surface;
-
class SurfaceControl : public RefBase
{
public:
diff --git a/opengl/include/EGL/android_natives.h b/include/ui/egl/android_natives.h
index b8465d5..5842ee7 100644
--- a/opengl/include/EGL/android_natives.h
+++ b/include/ui/egl/android_natives.h
@@ -47,7 +47,6 @@ enum {
SURFACE_FLAG_MAPPED = FRAMEBUFFER_FLAG_MAPPED,
};
-
// ---------------------------------------------------------------------------
struct android_native_base_t
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index ca96e14..374f2e2 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -30,7 +30,6 @@
#include <GLES/gl.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
-#include <EGL/android_natives.h>
#include <pixelflinger/pixelflinger.h>
diff --git a/libs/surfaceflinger/LayerBitmap.h b/libs/surfaceflinger/LayerBitmap.h
index 6e136a2..824e0f2 100644
--- a/libs/surfaceflinger/LayerBitmap.h
+++ b/libs/surfaceflinger/LayerBitmap.h
@@ -28,12 +28,10 @@
#include <ui/Rect.h>
#include <ui/Surface.h>
-#include <EGL/android_natives.h>
-
#include <pixelflinger/pixelflinger.h>
#include <private/ui/SharedState.h>
-
+#include <private/ui/SurfaceBuffer.h>
class copybit_image_t;
struct android_native_buffer_t;
diff --git a/libs/ui/BufferMapper.cpp b/libs/ui/BufferMapper.cpp
index 1a75c5d..92a9a86 100644
--- a/libs/ui/BufferMapper.cpp
+++ b/libs/ui/BufferMapper.cpp
@@ -25,8 +25,6 @@
#include <ui/BufferMapper.h>
#include <ui/Rect.h>
-#include <EGL/android_natives.h>
-
#include <hardware/gralloc.h>
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index f235cb4..5e69cff 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -42,6 +42,25 @@
namespace android {
// ----------------------------------------------------------------------------
+class NativeBuffer
+ : public EGLNativeBase<
+ android_native_buffer_t,
+ NativeBuffer,
+ LightRefBase<NativeBuffer> >
+{
+public:
+ NativeBuffer(int w, int h, int f, int u) : BASE() {
+ android_native_buffer_t::width = w;
+ android_native_buffer_t::height = h;
+ android_native_buffer_t::format = f;
+ android_native_buffer_t::usage = u;
+ }
+private:
+ friend class LightRefBase<NativeBuffer>;
+ ~NativeBuffer() { }; // this class cannot be overloaded
+};
+
+
/*
* This implements the (main) framebuffer management. This class is used
* mostly by SurfaceFlinger, but also by command line GL application.
diff --git a/libs/ui/ISurface.cpp b/libs/ui/ISurface.cpp
index fcea8ec..ec922d0 100644
--- a/libs/ui/ISurface.cpp
+++ b/libs/ui/ISurface.cpp
@@ -27,6 +27,7 @@
#include <ui/Overlay.h>
#include <ui/Surface.h>
+#include <private/ui/SurfaceBuffer.h>
namespace android {
diff --git a/libs/ui/Surface.cpp b/libs/ui/Surface.cpp
index 782eac4..6437619 100644
--- a/libs/ui/Surface.cpp
+++ b/libs/ui/Surface.cpp
@@ -36,12 +36,11 @@
#include <ui/SurfaceComposerClient.h>
#include <ui/Rect.h>
-#include <EGL/android_natives.h>
+#include <pixelflinger/pixelflinger.h>
#include <private/ui/SharedState.h>
#include <private/ui/LayerState.h>
-
-#include <pixelflinger/pixelflinger.h>
+#include <private/ui/SurfaceBuffer.h>
namespace android {
diff --git a/opengl/include/EGL/eglplatform.h b/opengl/include/EGL/eglplatform.h
index d428087..9561490 100644
--- a/opengl/include/EGL/eglplatform.h
+++ b/opengl/include/EGL/eglplatform.h
@@ -89,7 +89,8 @@ typedef Window EGLNativeWindowType;
#elif defined(ANDROID)
-#include <EGL/android_natives.h>
+struct android_native_window_t;
+struct egl_native_pixmap_t;
typedef struct android_native_window_t* EGLNativeWindowType;
typedef struct egl_native_pixmap_t* EGLNativePixmapType;
@@ -97,6 +98,7 @@ typedef void* EGLNativeDisplayType;
#ifndef EGL_ANDROID_image_native_buffer
#define EGL_ANDROID_image_native_buffer 1
+struct android_native_buffer_t;
#define EGL_NATIVE_BUFFER_ANDROID 0x6000 /* eglCreateImageKHR target */
#endif
diff --git a/opengl/libagl/TextureObjectManager.cpp b/opengl/libagl/TextureObjectManager.cpp
index 9eb99f0..e5d4ed2 100644
--- a/opengl/libagl/TextureObjectManager.cpp
+++ b/opengl/libagl/TextureObjectManager.cpp
@@ -19,6 +19,8 @@
#include "context.h"
#include "TextureObjectManager.h"
+#include <ui/egl/android_natives.h>
+
namespace android {
// ----------------------------------------------------------------------------
diff --git a/opengl/libagl/TextureObjectManager.h b/opengl/libagl/TextureObjectManager.h
index 29d5037..e0eadf1 100644
--- a/opengl/libagl/TextureObjectManager.h
+++ b/opengl/libagl/TextureObjectManager.h
@@ -30,7 +30,7 @@
#include <private/pixelflinger/ggl_context.h>
#include <GLES/gl.h>
-#include <EGL/android_natives.h>
+#include <EGL/egl.h>
#include "Tokenizer.h"
#include "TokenManager.h"
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index 720ba0b..0950f3e 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -33,13 +33,14 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
-#include <EGL/android_natives.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <pixelflinger/format.h>
#include <pixelflinger/pixelflinger.h>
+#include <ui/egl/android_natives.h>
+
#include "context.h"
#include "state.h"
#include "texture.h"
diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp
index 1189643..0211208 100644
--- a/opengl/libagl/texture.cpp
+++ b/opengl/libagl/texture.cpp
@@ -23,7 +23,7 @@
#include "texture.h"
#include "TextureObjectManager.h"
-#include <EGL/android_natives.h>
+#include <ui/egl/android_natives.h>
#ifdef LIBAGL_USE_GRALLOC_COPYBITS
#include "copybit.h"