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authorMichael Gernoth <michael@gernoth.net>2015-10-13 21:08:19 +0200
committerEthan Chen <intervigil@gmail.com>2015-10-16 14:46:08 -0700
commit80216f64421bc6bf19a6847e76fa122303f7a752 (patch)
treee09ca9a46872825d200b90a5e3c273580899c87c
parentf4fac7e93f4d5be175c95a795ffed0edabb456f7 (diff)
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RenderEngine: remove warning "using EGL_IMG_context_priority"
This warning breaks the build as it is treated as an error, so just remove it. Change-Id: I1a6353e5960866a9302a8c00eb97d1779b35b6be
-rw-r--r--services/surfaceflinger/RenderEngine/RenderEngine.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/services/surfaceflinger/RenderEngine/RenderEngine.cpp b/services/surfaceflinger/RenderEngine/RenderEngine.cpp
index faae6fc..cb1d14c 100644
--- a/services/surfaceflinger/RenderEngine/RenderEngine.cpp
+++ b/services/surfaceflinger/RenderEngine/RenderEngine.cpp
@@ -83,7 +83,6 @@ RenderEngine* RenderEngine::create(EGLDisplay display, int hwcFormat) {
EGL_CONTEXT_CLIENT_VERSION, contextClientVersion, // MUST be first
#ifdef EGL_IMG_context_priority
#ifdef HAS_CONTEXT_PRIORITY
-#warning "using EGL_IMG_context_priority"
EGL_CONTEXT_PRIORITY_LEVEL_IMG, EGL_CONTEXT_PRIORITY_HIGH_IMG,
#endif
#endif