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author | Jamie Gennis <jgennis@google.com> | 2012-09-16 14:02:20 -0700 |
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committer | Jamie Gennis <jgennis@google.com> | 2012-09-17 17:23:29 -0700 |
commit | a08cf6e3a4ee045608bc8991a779dedb4f281a3f (patch) | |
tree | cc44b03dff774e99d6afdcadc6131e4e392ebb36 | |
parent | 6e220a6ce6971555b883f4852c6e5d4c7a617815 (diff) | |
download | frameworks_native-a08cf6e3a4ee045608bc8991a779dedb4f281a3f.zip frameworks_native-a08cf6e3a4ee045608bc8991a779dedb4f281a3f.tar.gz frameworks_native-a08cf6e3a4ee045608bc8991a779dedb4f281a3f.tar.bz2 |
EGL: fix an extension string bug
This change fixes a bug where initializing EGL multiple times (eglTerminate
followed by eglInitialize) would cause extensions to show up in the extension
string multiple times.
Change-Id: I707a3da62ed30ef13835087167f84a08bc6addd7
-rw-r--r-- | opengl/libs/EGL/egl_display.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/opengl/libs/EGL/egl_display.cpp b/opengl/libs/EGL/egl_display.cpp index 371df43..88a17d9 100644 --- a/opengl/libs/EGL/egl_display.cpp +++ b/opengl/libs/EGL/egl_display.cpp @@ -293,6 +293,10 @@ EGLBoolean egl_display_t::terminate() { mHibernation.setDisplayValid(false); + // Reset the extension string since it will be regenerated if we get + // reinitialized. + mExtensionString.setTo(""); + // Mark all objects remaining in the list as terminated, unless // there are no reference to them, it which case, we're free to // delete them. |