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authorJesse Hall <jessehall@google.com>2014-08-20 19:42:34 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2014-08-19 02:43:23 +0000
commitc3d1889e508038efe240ed1974ed377a2e12835c (patch)
treeb872243778d4af928820605a4f7ab179e2f34cb1
parent1f1ca890d4d82cd8d54d428c3120945a0a308975 (diff)
parentb7a0549c983bef103ce07eb3af5905febc6e538e (diff)
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Merge "surfaceflinger: skip composition for empty frames" into klp-modular-dev
-rw-r--r--services/surfaceflinger/DisplayDevice.cpp3
-rw-r--r--services/surfaceflinger/DisplayDevice.h1
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp27
3 files changed, 28 insertions, 3 deletions
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index e5ecf07..88e0dd7 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -59,7 +59,8 @@ DisplayDevice::DisplayDevice(
const sp<DisplaySurface>& displaySurface,
const sp<IGraphicBufferProducer>& producer,
EGLConfig config)
- : mFlinger(flinger),
+ : lastCompositionHadVisibleLayers(false),
+ mFlinger(flinger),
mType(type), mHwcDisplayId(hwcId),
mDisplayToken(displayToken),
mDisplaySurface(displaySurface),
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index f750c6c..620e598 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -53,6 +53,7 @@ public:
mutable Region swapRegion;
// region in screen space
Region undefinedRegion;
+ bool lastCompositionHadVisibleLayers;
enum DisplayType {
DISPLAY_ID_INVALID = -1,
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 08cc506..13a63c4 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -881,9 +881,32 @@ void SurfaceFlinger::rebuildLayerStacks() {
void SurfaceFlinger::setUpHWComposer() {
for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
- bool mustRecompose =
- !(mDisplays[dpy]->getDirtyRegion(false).isEmpty());
+ bool dirty = !mDisplays[dpy]->getDirtyRegion(false).isEmpty();
+ bool empty = mDisplays[dpy]->getVisibleLayersSortedByZ().size() == 0;
+ bool wasEmpty = !mDisplays[dpy]->lastCompositionHadVisibleLayers;
+
+ // If nothing has changed (!dirty), don't recompose.
+ // If something changed, but we don't currently have any visible layers,
+ // and didn't when we last did a composition, then skip it this time.
+ // The second rule does two things:
+ // - When all layers are removed from a display, we'll emit one black
+ // frame, then nothing more until we get new layers.
+ // - When a display is created with a private layer stack, we won't
+ // emit any black frames until a layer is added to the layer stack.
+ bool mustRecompose = dirty && !(empty && wasEmpty);
+
+ ALOGV_IF(mDisplays[dpy]->getDisplayType() == DisplayDevice::DISPLAY_VIRTUAL,
+ "dpy[%zu]: %s composition (%sdirty %sempty %swasEmpty)", dpy,
+ mustRecompose ? "doing" : "skipping",
+ dirty ? "+" : "-",
+ empty ? "+" : "-",
+ wasEmpty ? "+" : "-");
+
mDisplays[dpy]->beginFrame(mustRecompose);
+
+ if (mustRecompose) {
+ mDisplays[dpy]->lastCompositionHadVisibleLayers = !empty;
+ }
}
HWComposer& hwc(getHwComposer());