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author | Jesse Hall <jessehall@google.com> | 2013-02-07 10:30:17 -0800 |
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committer | Jesse Hall <jessehall@google.com> | 2013-02-11 16:12:49 -0800 |
commit | d58974c6b25fe9fdadb38dc1f1371196b71a0913 (patch) | |
tree | 299a215b761dc82c52cdfa130c5053936d086332 | |
parent | 7c95911157999d30fbadf8f964155396d17c49da (diff) | |
download | frameworks_native-d58974c6b25fe9fdadb38dc1f1371196b71a0913.zip frameworks_native-d58974c6b25fe9fdadb38dc1f1371196b71a0913.tar.gz frameworks_native-d58974c6b25fe9fdadb38dc1f1371196b71a0913.tar.bz2 |
Regenerate API/trace files for constness change
Change-Id: I45836219fc0e97607d83d458de9babb44f4c7534
-rw-r--r-- | opengl/libs/GLES_trace/src/gltrace_api.cpp | 2 | ||||
-rw-r--r-- | opengl/libs/GLES_trace/src/gltrace_api.h | 2 | ||||
-rw-r--r-- | opengl/libs/entries.in | 2 | ||||
-rw-r--r-- | opengl/libs/trace.in | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/opengl/libs/GLES_trace/src/gltrace_api.cpp b/opengl/libs/GLES_trace/src/gltrace_api.cpp index 2ae4b11..d7ab3c3 100644 --- a/opengl/libs/GLES_trace/src/gltrace_api.cpp +++ b/opengl/libs/GLES_trace/src/gltrace_api.cpp @@ -3839,7 +3839,7 @@ void GLTrace_glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryforma glContext->traceGLMessage(&glmsg); } -void GLTrace_glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) { +void GLTrace_glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) { GLMessage glmsg; GLTraceContext *glContext = getGLTraceContext(); diff --git a/opengl/libs/GLES_trace/src/gltrace_api.h b/opengl/libs/GLES_trace/src/gltrace_api.h index 309afcb..64c6e9a 100644 --- a/opengl/libs/GLES_trace/src/gltrace_api.h +++ b/opengl/libs/GLES_trace/src/gltrace_api.h @@ -119,7 +119,7 @@ void GLTrace_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei void GLTrace_glSampleCoverage(GLclampf value, GLboolean invert); void GLTrace_glScissor(GLint x, GLint y, GLsizei width, GLsizei height); void GLTrace_glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); -void GLTrace_glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length); +void GLTrace_glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); void GLTrace_glStencilFunc(GLenum func, GLint ref, GLuint mask); void GLTrace_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); void GLTrace_glStencilMask(GLuint mask); diff --git a/opengl/libs/entries.in b/opengl/libs/entries.in index b9a51a4..93e2a6b 100644 --- a/opengl/libs/entries.in +++ b/opengl/libs/entries.in @@ -354,7 +354,7 @@ GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition) GL_ENTRY(void, glShadeModel, GLenum mode) GL_ENTRY(void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) -GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length) +GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask) GL_ENTRY(void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask) diff --git a/opengl/libs/trace.in b/opengl/libs/trace.in index e89e456..6de74e8 100644 --- a/opengl/libs/trace.in +++ b/opengl/libs/trace.in @@ -354,7 +354,7 @@ TRACE_GL_VOID(glSelectPerfMonitorCountersAMD, (GLuint monitor, GLboolean enable, TRACE_GL_VOID(glSetFenceNV, (GLuint fence, GLenum condition), (fence, condition), 2, "GLuint", fence, "GLenum", condition) TRACE_GL_VOID(glShadeModel, (GLenum mode), (mode), 1, "GLenum", mode) TRACE_GL_VOID(glShaderBinary, (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length), (n, shaders, binaryformat, binary, length), 5, "GLsizei", n, "const GLuint*", shaders, "GLenum", binaryformat, "const GLvoid*", binary, "GLsizei", length) -TRACE_GL_VOID(glShaderSource, (GLuint shader, GLsizei count, const GLchar** string, const GLint* length), (shader, count, string, length), 4, "GLuint", shader, "GLsizei", count, "const GLchar**", string, "const GLint*", length) +TRACE_GL_VOID(glShaderSource, (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length), (shader, count, string, length), 4, "GLuint", shader, "GLsizei", count, "const GLchar* const*", string, "const GLint*", length) TRACE_GL_VOID(glStartTilingQCOM, (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask), (x, y, width, height, preserveMask), 5, "GLuint", x, "GLuint", y, "GLuint", width, "GLuint", height, "GLbitfield", preserveMask) TRACE_GL_VOID(glStencilFunc, (GLenum func, GLint ref, GLuint mask), (func, ref, mask), 3, "GLenum", func, "GLint", ref, "GLuint", mask) TRACE_GL_VOID(glStencilFuncSeparate, (GLenum face, GLenum func, GLint ref, GLuint mask), (face, func, ref, mask), 4, "GLenum", face, "GLenum", func, "GLint", ref, "GLuint", mask) |