summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorThe Android Open Source Project <initial-contribution@android.com>2013-12-05 12:38:18 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2013-12-05 12:38:18 -0800
commitde8c80692b0b2fcef705ba9b417477d2bba81e75 (patch)
tree093b78b7b47ff27262affc40a75e0d214c730be8
parent708602ccaad0f6e896c4bd4457503614b9ee81d0 (diff)
parent1ee45c2d2d816ee912624d81ff1b0aaa98e8fa74 (diff)
downloadframeworks_native-de8c80692b0b2fcef705ba9b417477d2bba81e75.zip
frameworks_native-de8c80692b0b2fcef705ba9b417477d2bba81e75.tar.gz
frameworks_native-de8c80692b0b2fcef705ba9b417477d2bba81e75.tar.bz2
Merge commit '1ee45c2d2d816ee912624d81ff1b0aaa98e8fa74' into HEAD
-rw-r--r--include/binder/Parcel.h1
-rw-r--r--include/powermanager/IPowerManager.h1
-rw-r--r--libs/binder/Parcel.cpp10
-rw-r--r--libs/gui/BufferQueue.cpp47
-rw-r--r--libs/input/InputTransport.cpp9
-rw-r--r--opengl/libs/EGL/trace.cpp2
-rw-r--r--services/powermanager/IPowerManager.cpp11
-rw-r--r--services/sensorservice/SensorService.cpp12
-rw-r--r--services/sensorservice/SensorService.h1
-rw-r--r--services/surfaceflinger/Android.mk4
-rw-r--r--services/surfaceflinger/DisplayHardware/HWComposer.cpp2
-rw-r--r--services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp107
-rw-r--r--services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h13
13 files changed, 167 insertions, 53 deletions
diff --git a/include/binder/Parcel.h b/include/binder/Parcel.h
index 7a782f5..c95f297 100644
--- a/include/binder/Parcel.h
+++ b/include/binder/Parcel.h
@@ -101,6 +101,7 @@ public:
status_t writeString16(const char16_t* str, size_t len);
status_t writeStrongBinder(const sp<IBinder>& val);
status_t writeWeakBinder(const wp<IBinder>& val);
+ status_t writeInt32Array(size_t len, const int32_t *val);
template<typename T>
status_t write(const Flattenable<T>& val);
diff --git a/include/powermanager/IPowerManager.h b/include/powermanager/IPowerManager.h
index 2f4c3c4..d85003f 100644
--- a/include/powermanager/IPowerManager.h
+++ b/include/powermanager/IPowerManager.h
@@ -35,6 +35,7 @@ public:
virtual status_t acquireWakeLockWithUid(int flags, const sp<IBinder>& lock, const String16& tag,
const String16& packageName, int uid) = 0;
virtual status_t releaseWakeLock(const sp<IBinder>& lock, int flags) = 0;
+ virtual status_t updateWakeLockUids(const sp<IBinder>& lock, int len, const int *uids) = 0;
};
// ----------------------------------------------------------------------------
diff --git a/libs/binder/Parcel.cpp b/libs/binder/Parcel.cpp
index 7a5919f..38e019c 100644
--- a/libs/binder/Parcel.cpp
+++ b/libs/binder/Parcel.cpp
@@ -617,6 +617,16 @@ status_t Parcel::writeInt32(int32_t val)
{
return writeAligned(val);
}
+status_t Parcel::writeInt32Array(size_t len, const int32_t *val) {
+ if (!val) {
+ return writeAligned(-1);
+ }
+ status_t ret = writeAligned(len);
+ if (ret == NO_ERROR) {
+ ret = write(val, len * sizeof(*val));
+ }
+ return ret;
+}
status_t Parcel::writeInt64(int64_t val)
{
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp
index c165a68..2aecb67 100644
--- a/libs/gui/BufferQueue.cpp
+++ b/libs/gui/BufferQueue.cpp
@@ -644,6 +644,7 @@ status_t BufferQueue::connect(const sp<IBinder>& token,
producerControlledByApp ? "true" : "false");
Mutex::Autolock lock(mMutex);
+retry:
if (mAbandoned) {
ST_LOGE("connect: BufferQueue has been abandoned!");
return NO_INIT;
@@ -654,29 +655,41 @@ status_t BufferQueue::connect(const sp<IBinder>& token,
return NO_INIT;
}
+ if (mConnectedApi != NO_CONNECTED_API) {
+ ST_LOGE("connect: already connected (cur=%d, req=%d)",
+ mConnectedApi, api);
+ return -EINVAL;
+ }
+
+ // If we disconnect and reconnect quickly, we can be in a state where our slots are
+ // empty but we have many buffers in the queue. This can cause us to run out of
+ // memory if we outrun the consumer. Wait here if it looks like we have too many
+ // buffers queued up.
+ int maxBufferCount = getMaxBufferCountLocked(false); // worst-case, i.e. largest value
+ if (mQueue.size() > (size_t) maxBufferCount) {
+ // TODO: make this bound tighter?
+ ST_LOGV("queue size is %d, waiting", mQueue.size());
+ mDequeueCondition.wait(mMutex);
+ goto retry;
+ }
+
int err = NO_ERROR;
switch (api) {
case NATIVE_WINDOW_API_EGL:
case NATIVE_WINDOW_API_CPU:
case NATIVE_WINDOW_API_MEDIA:
case NATIVE_WINDOW_API_CAMERA:
- if (mConnectedApi != NO_CONNECTED_API) {
- ST_LOGE("connect: already connected (cur=%d, req=%d)",
- mConnectedApi, api);
- err = -EINVAL;
- } else {
- mConnectedApi = api;
- output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint, mQueue.size());
-
- // set-up a death notification so that we can disconnect
- // automatically when/if the remote producer dies.
- if (token != NULL && token->remoteBinder() != NULL) {
- status_t err = token->linkToDeath(static_cast<IBinder::DeathRecipient*>(this));
- if (err == NO_ERROR) {
- mConnectedProducerToken = token;
- } else {
- ALOGE("linkToDeath failed: %s (%d)", strerror(-err), err);
- }
+ mConnectedApi = api;
+ output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint, mQueue.size());
+
+ // set-up a death notification so that we can disconnect
+ // automatically when/if the remote producer dies.
+ if (token != NULL && token->remoteBinder() != NULL) {
+ status_t err = token->linkToDeath(static_cast<IBinder::DeathRecipient*>(this));
+ if (err == NO_ERROR) {
+ mConnectedProducerToken = token;
+ } else {
+ ALOGE("linkToDeath failed: %s (%d)", strerror(-err), err);
}
}
break;
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index 9bd7fc6..09b2e7c 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -511,14 +511,17 @@ status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory,
status_t result;
for (size_t i = mBatches.size(); i-- > 0; ) {
Batch& batch = mBatches.editItemAt(i);
- if (frameTime < 0 || !mResampleTouch) {
+ if (frameTime < 0) {
result = consumeSamples(factory, batch, batch.samples.size(),
outSeq, outEvent);
mBatches.removeAt(i);
return result;
}
- nsecs_t sampleTime = frameTime - RESAMPLE_LATENCY;
+ nsecs_t sampleTime = frameTime;
+ if (mResampleTouch) {
+ sampleTime -= RESAMPLE_LATENCY;
+ }
ssize_t split = findSampleNoLaterThan(batch, sampleTime);
if (split < 0) {
continue;
@@ -532,7 +535,7 @@ status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory,
} else {
next = &batch.samples.itemAt(0);
}
- if (!result) {
+ if (!result && mResampleTouch) {
resampleTouchState(sampleTime, static_cast<MotionEvent*>(*outEvent), next);
}
return result;
diff --git a/opengl/libs/EGL/trace.cpp b/opengl/libs/EGL/trace.cpp
index bac6ba8..3e228e4 100644
--- a/opengl/libs/EGL/trace.cpp
+++ b/opengl/libs/EGL/trace.cpp
@@ -435,7 +435,7 @@ EGLAPI gl_hooks_t gHooksSystrace = {
if (error) { \
CallStack s; \
s.update(); \
- s.dump("glGetError:" #_api); \
+ s.log("glGetError:" #_api); \
} \
#define TRACE_GL_VOID(_api, _args, _argList, ...) \
diff --git a/services/powermanager/IPowerManager.cpp b/services/powermanager/IPowerManager.cpp
index 9f60e75..5ecd299 100644
--- a/services/powermanager/IPowerManager.cpp
+++ b/services/powermanager/IPowerManager.cpp
@@ -32,6 +32,7 @@ enum {
ACQUIRE_WAKE_LOCK = IBinder::FIRST_CALL_TRANSACTION,
ACQUIRE_WAKE_LOCK_UID = IBinder::FIRST_CALL_TRANSACTION + 1,
RELEASE_WAKE_LOCK = IBinder::FIRST_CALL_TRANSACTION + 2,
+ UPDATE_WAKE_LOCK_UIDS = IBinder::FIRST_CALL_TRANSACTION + 3,
};
class BpPowerManager : public BpInterface<IPowerManager>
@@ -78,6 +79,16 @@ public:
data.writeInt32(flags);
return remote()->transact(RELEASE_WAKE_LOCK, data, &reply);
}
+
+ virtual status_t updateWakeLockUids(const sp<IBinder>& lock, int len, const int *uids) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IPowerManager::getInterfaceDescriptor());
+ data.writeStrongBinder(lock);
+ data.writeInt32Array(len, uids);
+ // We don't really care too much if this succeeds (there's nothing we can do if it doesn't)
+ // but it should return ASAP
+ return remote()->transact(UPDATE_WAKE_LOCK_UIDS, data, &reply, IBinder::FLAG_ONEWAY);
+ }
};
IMPLEMENT_META_INTERFACE(PowerManager, "android.os.IPowerManager");
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index 555d843..a2f4332 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -480,6 +480,11 @@ String8 SensorService::getSensorName(int handle) const {
return result;
}
+bool SensorService::isVirtualSensor(int handle) const {
+ SensorInterface* sensor = mSensorMap.valueFor(handle);
+ return sensor->isVirtual();
+}
+
Vector<Sensor> SensorService::getSensorList()
{
char value[PROPERTY_VALUE_MAX];
@@ -858,6 +863,11 @@ status_t SensorService::SensorEventConnection::sendEvents(
}
}
+ // Early return if there are no events for this connection.
+ if (count == 0) {
+ return status_t(NO_ERROR);
+ }
+
// NOTE: ASensorEvent and sensors_event_t are the same type
ssize_t size = SensorEventQueue::write(mChannel,
reinterpret_cast<ASensorEvent const*>(scratch), count);
@@ -922,7 +932,7 @@ status_t SensorService::SensorEventConnection::flush() {
// Loop through all sensors for this connection and call flush on each of them.
for (size_t i = 0; i < mSensorInfo.size(); ++i) {
const int handle = mSensorInfo.keyAt(i);
- if (halVersion < SENSORS_DEVICE_API_VERSION_1_1) {
+ if (halVersion < SENSORS_DEVICE_API_VERSION_1_1 || mService->isVirtualSensor(handle)) {
// For older devices just increment pending flush count which will send a trivial
// flush complete event.
FlushInfo& flushInfo = mSensorInfo.editValueFor(handle);
diff --git a/services/sensorservice/SensorService.h b/services/sensorservice/SensorService.h
index 6c1691a..c968319 100644
--- a/services/sensorservice/SensorService.h
+++ b/services/sensorservice/SensorService.h
@@ -130,6 +130,7 @@ class SensorService :
DefaultKeyedVector<int, SensorInterface*> getActiveVirtualSensors() const;
String8 getSensorName(int handle) const;
+ bool isVirtualSensor(int handle) const;
void recordLastValue(sensors_event_t const * buffer, size_t count);
static void sortEventBuffer(sensors_event_t* buffer, size_t count);
Sensor registerSensor(SensorInterface* sensor);
diff --git a/services/surfaceflinger/Android.mk b/services/surfaceflinger/Android.mk
index c3daa64..b2bc550 100644
--- a/services/surfaceflinger/Android.mk
+++ b/services/surfaceflinger/Android.mk
@@ -51,6 +51,10 @@ ifeq ($(TARGET_DISABLE_TRIPLE_BUFFERING),true)
LOCAL_CFLAGS += -DTARGET_DISABLE_TRIPLE_BUFFERING
endif
+ifeq ($(TARGET_FORCE_HWC_FOR_VIRTUAL_DISPLAYS),true)
+ LOCAL_CFLAGS += -DFORCE_HWC_COPY_FOR_VIRTUAL_DISPLAYS
+endif
+
ifneq ($(NUM_FRAMEBUFFER_SURFACE_BUFFERS),)
LOCAL_CFLAGS += -DNUM_FRAMEBUFFER_SURFACE_BUFFERS=$(NUM_FRAMEBUFFER_SURFACE_BUFFERS)
endif
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 2469f0c..c7d1a90 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -605,7 +605,7 @@ status_t HWComposer::prepare() {
mLists[i] = disp.list;
if (mLists[i]) {
if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_3)) {
- mLists[i]->outbuf = NULL;
+ mLists[i]->outbuf = disp.outbufHandle;
mLists[i]->outbufAcquireFenceFd = -1;
} else if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
// garbage data to catch improper use
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
index c5a14b0..be5cf4a 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
@@ -22,6 +22,12 @@
namespace android {
// ---------------------------------------------------------------------------
+#if defined(FORCE_HWC_COPY_FOR_VIRTUAL_DISPLAYS)
+static const bool sForceHwcCopy = true;
+#else
+static const bool sForceHwcCopy = false;
+#endif
+
#define VDS_LOGE(msg, ...) ALOGE("[%s] "msg, \
mDisplayName.string(), ##__VA_ARGS__)
#define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] "msg, \
@@ -47,7 +53,7 @@ VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
mHwc(hwc),
mDisplayId(dispId),
mDisplayName(name),
- mProducerUsage(GRALLOC_USAGE_HW_COMPOSER),
+ mOutputUsage(GRALLOC_USAGE_HW_COMPOSER),
mProducerSlotSource(0),
mDbgState(DBG_STATE_IDLE),
mDbgLastCompositionType(COMPOSITION_UNKNOWN)
@@ -58,8 +64,23 @@ VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
resetPerFrameState();
int sinkWidth, sinkHeight;
- mSource[SOURCE_SINK]->query(NATIVE_WINDOW_WIDTH, &sinkWidth);
- mSource[SOURCE_SINK]->query(NATIVE_WINDOW_HEIGHT, &sinkHeight);
+ sink->query(NATIVE_WINDOW_WIDTH, &sinkWidth);
+ sink->query(NATIVE_WINDOW_HEIGHT, &sinkHeight);
+
+ // Pick the buffer format to request from the sink when not rendering to it
+ // with GLES. If the consumer needs CPU access, use the default format
+ // set by the consumer. Otherwise allow gralloc to decide the format based
+ // on usage bits.
+ int sinkUsage;
+ sink->query(NATIVE_WINDOW_CONSUMER_USAGE_BITS, &sinkUsage);
+ if (sinkUsage & (GRALLOC_USAGE_SW_READ_MASK | GRALLOC_USAGE_SW_WRITE_MASK)) {
+ int sinkFormat;
+ sink->query(NATIVE_WINDOW_FORMAT, &sinkFormat);
+ mDefaultOutputFormat = sinkFormat;
+ } else {
+ mDefaultOutputFormat = HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED;
+ }
+ mOutputFormat = mDefaultOutputFormat;
ConsumerBase::mName = String8::format("VDS: %s", mDisplayName.string());
mConsumer->setConsumerName(ConsumerBase::mName);
@@ -95,6 +116,17 @@ status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) {
mDbgState = DBG_STATE_PREPARED;
mCompositionType = compositionType;
+ if (sForceHwcCopy && mCompositionType == COMPOSITION_GLES) {
+ // Some hardware can do RGB->YUV conversion more efficiently in hardware
+ // controlled by HWC than in hardware controlled by the video encoder.
+ // Forcing GLES-composed frames to go through an extra copy by the HWC
+ // allows the format conversion to happen there, rather than passing RGB
+ // directly to the consumer.
+ //
+ // On the other hand, when the consumer prefers RGB or can consume RGB
+ // inexpensively, this forces an unnecessary copy.
+ mCompositionType = COMPOSITION_MIXED;
+ }
if (mCompositionType != mDbgLastCompositionType) {
VDS_LOGV("prepareFrame: composition type changed to %s",
@@ -102,6 +134,24 @@ status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) {
mDbgLastCompositionType = mCompositionType;
}
+ if (mCompositionType != COMPOSITION_GLES &&
+ (mOutputFormat != mDefaultOutputFormat ||
+ mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) {
+ // We must have just switched from GLES-only to MIXED or HWC
+ // composition. Stop using the format and usage requested by the GLES
+ // driver; they may be suboptimal when HWC is writing to the output
+ // buffer. For example, if the output is going to a video encoder, and
+ // HWC can write directly to YUV, some hardware can skip a
+ // memory-to-memory RGB-to-YUV conversion step.
+ //
+ // If we just switched *to* GLES-only mode, we'll change the
+ // format/usage and get a new buffer when the GLES driver calls
+ // dequeueBuffer().
+ mOutputFormat = mDefaultOutputFormat;
+ mOutputUsage = GRALLOC_USAGE_HW_COMPOSER;
+ refreshOutputBuffer();
+ }
+
return NO_ERROR;
}
@@ -124,14 +174,8 @@ status_t VirtualDisplaySurface::advanceFrame() {
}
mDbgState = DBG_STATE_HWC;
- if (mCompositionType == COMPOSITION_HWC) {
- // Use the output buffer for the FB as well, though conceptually the
- // FB is unused on this frame.
- mFbProducerSlot = mOutputProducerSlot;
- mFbFence = mOutputFence;
- }
-
- if (mFbProducerSlot < 0 || mOutputProducerSlot < 0) {
+ if (mOutputProducerSlot < 0 ||
+ (mCompositionType != COMPOSITION_HWC && mFbProducerSlot < 0)) {
// Last chance bailout if something bad happened earlier. For example,
// in a GLES configuration, if the sink disappears then dequeueBuffer
// will fail, the GLES driver won't queue a buffer, but SurfaceFlinger
@@ -141,7 +185,8 @@ status_t VirtualDisplaySurface::advanceFrame() {
return NO_MEMORY;
}
- sp<GraphicBuffer> fbBuffer = mProducerBuffers[mFbProducerSlot];
+ sp<GraphicBuffer> fbBuffer = mFbProducerSlot >= 0 ?
+ mProducerBuffers[mFbProducerSlot] : sp<GraphicBuffer>(NULL);
sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot];
VDS_LOGV("advanceFrame: fb=%d(%p) out=%d(%p)",
mFbProducerSlot, fbBuffer.get(),
@@ -151,7 +196,12 @@ status_t VirtualDisplaySurface::advanceFrame() {
// so update HWC state with it.
mHwc.setOutputBuffer(mDisplayId, mOutputFence, outBuffer);
- return mHwc.fbPost(mDisplayId, mFbFence, fbBuffer);
+ status_t result = NO_ERROR;
+ if (fbBuffer != NULL) {
+ result = mHwc.fbPost(mDisplayId, mFbFence, fbBuffer);
+ }
+
+ return result;
}
void VirtualDisplaySurface::onFrameCommitted() {
@@ -212,12 +262,12 @@ status_t VirtualDisplaySurface::setBufferCount(int bufferCount) {
}
status_t VirtualDisplaySurface::dequeueBuffer(Source source,
- uint32_t format, int* sslot, sp<Fence>* fence) {
+ uint32_t format, uint32_t usage, int* sslot, sp<Fence>* fence) {
// Don't let a slow consumer block us
bool async = (source == SOURCE_SINK);
status_t result = mSource[source]->dequeueBuffer(sslot, fence, async,
- mSinkBufferWidth, mSinkBufferHeight, format, mProducerUsage);
+ mSinkBufferWidth, mSinkBufferHeight, format, usage);
if (result < 0)
return result;
int pslot = mapSource2ProducerSlot(source, *sslot);
@@ -241,8 +291,10 @@ status_t VirtualDisplaySurface::dequeueBuffer(Source source,
}
if (result & BUFFER_NEEDS_REALLOCATION) {
mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]);
- VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p",
- dbgSourceStr(source), pslot, mProducerBuffers[pslot].get());
+ VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p fmt=%d usage=%#x",
+ dbgSourceStr(source), pslot, mProducerBuffers[pslot].get(),
+ mProducerBuffers[pslot]->getPixelFormat(),
+ mProducerBuffers[pslot]->getUsage());
}
return result;
@@ -258,7 +310,6 @@ status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool
VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage);
status_t result = NO_ERROR;
- mProducerUsage = usage | GRALLOC_USAGE_HW_COMPOSER;
Source source = fbSourceForCompositionType(mCompositionType);
if (source == SOURCE_SINK) {
@@ -279,13 +330,20 @@ status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool
// prepare and set, but since we're in GLES-only mode already it
// shouldn't matter.
+ usage |= GRALLOC_USAGE_HW_COMPOSER;
const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot];
- if ((mProducerUsage & ~buf->getUsage()) != 0 ||
+ if ((usage & ~buf->getUsage()) != 0 ||
(format != 0 && format != (uint32_t)buf->getPixelFormat()) ||
(w != 0 && w != mSinkBufferWidth) ||
(h != 0 && h != mSinkBufferHeight)) {
- VDS_LOGV("dequeueBuffer: output buffer doesn't satisfy GLES "
- "request, getting a new buffer");
+ VDS_LOGV("dequeueBuffer: dequeueing new output buffer: "
+ "want %dx%d fmt=%d use=%#x, "
+ "have %dx%d fmt=%d use=%#x",
+ w, h, format, usage,
+ mSinkBufferWidth, mSinkBufferHeight,
+ buf->getPixelFormat(), buf->getUsage());
+ mOutputFormat = format;
+ mOutputUsage = usage;
result = refreshOutputBuffer();
if (result < 0)
return result;
@@ -297,7 +355,7 @@ status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool
*fence = mOutputFence;
} else {
int sslot;
- result = dequeueBuffer(source, format, &sslot, fence);
+ result = dequeueBuffer(source, format, usage, &sslot, fence);
if (result >= 0) {
*pslot = mapSource2ProducerSlot(source, sslot);
}
@@ -400,9 +458,7 @@ void VirtualDisplaySurface::resetPerFrameState() {
mCompositionType = COMPOSITION_UNKNOWN;
mSinkBufferWidth = 0;
mSinkBufferHeight = 0;
- mFbFence = Fence::NO_FENCE;
mOutputFence = Fence::NO_FENCE;
- mFbProducerSlot = -1;
mOutputProducerSlot = -1;
}
@@ -414,7 +470,8 @@ status_t VirtualDisplaySurface::refreshOutputBuffer() {
}
int sslot;
- status_t result = dequeueBuffer(SOURCE_SINK, 0, &sslot, &mOutputFence);
+ status_t result = dequeueBuffer(SOURCE_SINK, mOutputFormat, mOutputUsage,
+ &sslot, &mOutputFence);
if (result < 0)
return result;
mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot);
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
index 18fb5a7..1e85ac4 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
@@ -110,7 +110,7 @@ private:
// Utility methods
//
static Source fbSourceForCompositionType(CompositionType type);
- status_t dequeueBuffer(Source source, uint32_t format,
+ status_t dequeueBuffer(Source source, uint32_t format, uint32_t usage,
int* sslot, sp<Fence>* fence);
void updateQueueBufferOutput(const QueueBufferOutput& qbo);
void resetPerFrameState();
@@ -132,15 +132,18 @@ private:
const int32_t mDisplayId;
const String8 mDisplayName;
sp<IGraphicBufferProducer> mSource[2]; // indexed by SOURCE_*
+ uint32_t mDefaultOutputFormat;
//
// Inter-frame state
//
- // To avoid buffer reallocations, we track the buffer usage requested by
- // the GLES driver in dequeueBuffer so we can use the same flags on
- // HWC-only frames.
- uint32_t mProducerUsage;
+ // To avoid buffer reallocations, we track the buffer usage and format
+ // we used on the previous frame and use it again on the new frame. If
+ // the composition type changes or the GLES driver starts requesting
+ // different usage/format, we'll get a new buffer.
+ uint32_t mOutputFormat;
+ uint32_t mOutputUsage;
// Since we present a single producer interface to the GLES driver, but
// are internally muxing between the sink and scratch producers, we have