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author | Jack Palevich <jackpal@google.com> | 2009-09-24 12:19:05 -0700 |
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committer | Jack Palevich <jackpal@google.com> | 2009-09-24 12:19:05 -0700 |
commit | bc4a4177a34267ad0d039c8567bb9fe7549bb310 (patch) | |
tree | 92084995f65a4df12292a4bf4685ec0f0957637a /camera | |
parent | 6e472890effc63430d0ab680051c10cf2cf3cdbe (diff) | |
download | frameworks_native-bc4a4177a34267ad0d039c8567bb9fe7549bb310.zip frameworks_native-bc4a4177a34267ad0d039c8567bb9fe7549bb310.tar.gz frameworks_native-bc4a4177a34267ad0d039c8567bb9fe7549bb310.tar.bz2 |
Make tritex test run with latest OpenGL driver.
Use EGLUtils::selectConfigForNativeWindow to select a legitimate
configuration. (Before now we had been selecting an incorrect
configuration, but the older drivers let us get away with it.)
Converted the source to C++ so we can call selectConfigForNativeWindow.
Diffstat (limited to 'camera')
0 files changed, 0 insertions, 0 deletions