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authorMathias Agopian <mathias@google.com>2012-04-09 16:14:01 -0700
committerMathias Agopian <mathias@google.com>2012-04-10 21:04:12 -0700
commitf0bc2f1d8d37977bd3aef3d3326a70e9e69d4246 (patch)
treedef01867f0d2c1528b97dc1673134c13bb648922 /include/gui/BufferQueue.h
parentcac72cdbdf017bc292761a8e3b7195c31a691f49 (diff)
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use in/out structures for queueBuffer() IPC
Change-Id: Ie125df2444b62a9a2200586a717dca268852afc9
Diffstat (limited to 'include/gui/BufferQueue.h')
-rw-r--r--include/gui/BufferQueue.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/gui/BufferQueue.h b/include/gui/BufferQueue.h
index 02d26c1..008df35 100644
--- a/include/gui/BufferQueue.h
+++ b/include/gui/BufferQueue.h
@@ -125,9 +125,9 @@ public:
// nanoseconds, and must be monotonically increasing. Its other semantics
// (zero point, etc) are client-dependent and should be documented by the
// client.
- virtual status_t queueBuffer(int buf, int64_t timestamp,
- const Rect& crop, int scalingMode, uint32_t transform,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
+ virtual status_t queueBuffer(int buf,
+ const QueueBufferInput& input, QueueBufferOutput* output);
+
virtual void cancelBuffer(int buf);
// setSynchronousMode set whether dequeueBuffer is synchronous or