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authorJeff Brown <jeffbrown@google.com>2012-08-24 20:00:51 -0700
committerJeff Brown <jeffbrown@google.com>2012-08-27 14:40:17 -0700
commit9d4e3d2f42e93e2d12bacabe97d307d30c3c20dd (patch)
tree3db010ef45a3793c5b09887ae321b4a8095a5001 /include/gui/Surface.h
parent225c66a48cdc3acef21ee380dc134449749d3cb3 (diff)
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Banish DisplayID from the SurfaceFlinger API.
Use only display tokens in the API to refer to new displays. Don't require the caller to specify the display when creating a surface (since in general a surface could be shown on any display). This is intended to be a minimum change just to update the API. Note that SurfaceFlinger still uses DisplayID in a few places internally that might cause some features not to work properly when there are multiple displays (LayerScreenshot, for example). Change-Id: I3d91eec2da406eefd97bcd53655d403ad865a7e6
Diffstat (limited to 'include/gui/Surface.h')
-rw-r--r--include/gui/Surface.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/gui/Surface.h b/include/gui/Surface.h
index 7b8873a..6f2d40f 100644
--- a/include/gui/Surface.h
+++ b/include/gui/Surface.h
@@ -60,6 +60,7 @@ public:
// release surface data from java
void clear();
+ status_t setLayerStack(int32_t layerStack);
status_t setLayer(int32_t layer);
status_t setPosition(int32_t x, int32_t y);
status_t setSize(uint32_t w, uint32_t h);