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authorDan Stoza <stoza@google.com>2015-03-12 13:58:47 -0700
committerDan Stoza <stoza@google.com>2015-03-12 14:44:28 -0700
commitdd26416fe135f93ef2c8570738f8e1ca5e2ca3a3 (patch)
treeb689f6d95dc1f115df3892e2383268303a98d5e8 /include/gui
parentde7100ab2304434f73cbd1022823835184511d04 (diff)
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libgui: Prepare for IGBC::BufferItem removal
Switches some dependencies from IGraphicBufferConsumer::BufferItem to android::BufferItem and adds some methods to facilitate incrementally changing client code to do the same. Change-Id: I699ed0a6837076867ca756b28d1ffb2238f7a0d9
Diffstat (limited to 'include/gui')
-rw-r--r--include/gui/BufferItemConsumer.h6
-rw-r--r--include/gui/ConsumerBase.h4
-rw-r--r--include/gui/GLConsumer.h4
3 files changed, 8 insertions, 6 deletions
diff --git a/include/gui/BufferItemConsumer.h b/include/gui/BufferItemConsumer.h
index 45f329e..57e121e 100644
--- a/include/gui/BufferItemConsumer.h
+++ b/include/gui/BufferItemConsumer.h
@@ -76,8 +76,10 @@ class BufferItemConsumer: public ConsumerBase
//
// If waitForFence is true, and the acquired BufferItem has a valid fence object,
// acquireBuffer will wait on the fence with no timeout before returning.
- status_t acquireBuffer(BufferItem *item, nsecs_t presentWhen,
- bool waitForFence = true);
+ status_t acquireBuffer(BufferQueue::BufferItem *item, nsecs_t presentWhen,
+ bool waitForFence = true);
+ status_t acquireBuffer(android::BufferItem* item, nsecs_t presentWhen,
+ bool waitForFence = true);
// Returns an acquired buffer to the queue, allowing it to be reused. Since
// only a fixed number of buffers may be acquired at a time, old buffers
diff --git a/include/gui/ConsumerBase.h b/include/gui/ConsumerBase.h
index f7ab5ac..46ad20e 100644
--- a/include/gui/ConsumerBase.h
+++ b/include/gui/ConsumerBase.h
@@ -153,8 +153,8 @@ protected:
// initialization that must take place the first time a buffer is assigned
// to a slot. If it is overridden the derived class's implementation must
// call ConsumerBase::acquireBufferLocked.
- virtual status_t acquireBufferLocked(IGraphicBufferConsumer::BufferItem *item,
- nsecs_t presentWhen);
+ virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen);
+ virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item, nsecs_t presentWhen);
// releaseBufferLocked relinquishes control over a buffer, returning that
// control to the BufferQueue.
diff --git a/include/gui/GLConsumer.h b/include/gui/GLConsumer.h
index bf9eb24..167ef20 100644
--- a/include/gui/GLConsumer.h
+++ b/include/gui/GLConsumer.h
@@ -241,8 +241,8 @@ protected:
// acquireBufferLocked overrides the ConsumerBase method to update the
// mEglSlots array in addition to the ConsumerBase behavior.
- virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item,
- nsecs_t presentWhen);
+ virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen);
+ virtual status_t acquireBufferLocked(IGraphicBufferConsumer::BufferItem *item, nsecs_t presentWhen);
// releaseBufferLocked overrides the ConsumerBase method to update the
// mEglSlots array in addition to the ConsumerBase.