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authorJeff Brown <jeffbrown@google.com>2014-02-11 14:28:48 -0800
committerJeff Brown <jeffbrown@google.com>2014-02-11 14:51:24 -0800
commitf086ddbb97e59bd4a0c27745f6e6cc9832a2d4f8 (patch)
treed8194be1e44bdaead6cc6751191f8d09379163d4 /include/input
parent297097957f5023b73b2c5c369d0c02cbebd20fa5 (diff)
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Add support for injecting events into ActivityContainers.
Enhanced the input system to support concurrent dispatch of touch events on multiple displays which is required for this to work. Add method to apply offset to PointerCoords. Change-Id: I55fe4a9a8785ae5a2d3341d214fa3c5107f3963a
Diffstat (limited to 'include/input')
-rw-r--r--include/input/Input.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/input/Input.h b/include/input/Input.h
index 37f3b72..ea9c4c2 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -212,6 +212,7 @@ struct PointerCoords {
status_t setAxisValue(int32_t axis, float value);
void scale(float scale);
+ void applyOffset(float xOffset, float yOffset);
inline float getX() const {
return getAxisValue(AMOTION_EVENT_AXIS_X);