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authorAndy McFadden <fadden@android.com>2012-12-18 09:49:45 -0800
committerAndy McFadden <fadden@android.com>2012-12-18 13:10:48 -0800
commit2adaf04fab35cf47c824d74d901b54094e01ccd3 (patch)
tree1201bd220bfea6d308a119e6a986d783e548a10a /include/private
parentf7baee731e81bfa7f7ccf2e0e03560f5073bc431 (diff)
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Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to GLConsumer. Bug 7736700 Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
Diffstat (limited to 'include/private')
-rw-r--r--include/private/gui/LayerState.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/private/gui/LayerState.h b/include/private/gui/LayerState.h
index a7eb48c..5b400ca 100644
--- a/include/private/gui/LayerState.h
+++ b/include/private/gui/LayerState.h
@@ -114,7 +114,7 @@ struct DisplayState {
uint32_t what;
sp<IBinder> token;
- sp<ISurfaceTexture> surface;
+ sp<IGraphicBufferProducer> surface;
uint32_t layerStack;
uint32_t orientation;
Rect viewport;