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authorMathias Agopian <mathias@google.com>2013-03-12 17:11:48 -0700
committerMathias Agopian <mathias@google.com>2013-03-12 17:11:48 -0700
commit4d9b822e2c18142e55fe2611aa6cd7dc7d4a62c6 (patch)
treeefde8891af25d54a8211ee4280733046f4417c25 /include/private
parentf44e9f91f37d3fbed64bc952f241d5dc3c385b6a (diff)
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get rid of ISurface
ISurface was only used to get the IGraphicBufferProducer from a Layer. It's now replaced by a BBinder subclass / IBinder and is only used as a handle to the surface, to both refer to it and manage its life-time. Also cleaned-up a bit the ISurfaceComposer interface and "create layer" code path. Change-Id: I68d0e02d57b862cffb31d5168c3bc10cea0906eb
Diffstat (limited to 'include/private')
-rw-r--r--include/private/gui/LayerState.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/private/gui/LayerState.h b/include/private/gui/LayerState.h
index 0798e17..bf4bf03 100644
--- a/include/private/gui/LayerState.h
+++ b/include/private/gui/LayerState.h
@@ -24,7 +24,6 @@
#include <ui/Region.h>
#include <ui/Rect.h>
-#include <gui/ISurface.h>
namespace android {