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authorTobias Haamel <haamel@google.com>2010-02-09 23:09:17 +0100
committerTobias Haamel <haamel@google.com>2010-02-11 21:25:58 +0100
commit70fa84f6ab15936b265986c507cf00fd2cbf9db1 (patch)
treea70782e021c85bdd8eccc83b222eff40ae4b2fbc /include
parent6ecdf9757703173153bb993de5dad30e5bd5afff (diff)
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Introduce special UI modes for night and car usage.
The device mode is now called ui mode. Furthermore is the order of precedence for the resources now in such a way that the ui mode needs to be specified after the orientation and before the density. The ui mode can be set, like it is done for the locale, as follows: IActivityManager am = ActivityManagerNative.getDefault(); Configuration config = am.getConfiguration(); config.uiMode = Configuration.UI_MODE_TYPE_CAR | Configuration.UI_MODE_NIGHT_ANY; am.updateConfiguration(config); To allow users to disable the car mode and set the night mode the IUiModeManager interface is used. The automatic night mode switching will be added in a separate change.
Diffstat (limited to 'include')
-rw-r--r--include/utils/ResourceTypes.h85
1 files changed, 69 insertions, 16 deletions
diff --git a/include/utils/ResourceTypes.h b/include/utils/ResourceTypes.h
index 6090f60..13ea27e 100644
--- a/include/utils/ResourceTypes.h
+++ b/include/utils/ResourceTypes.h
@@ -939,10 +939,23 @@ struct ResTable_config
SCREENLONG_YES = 0x20,
};
+ enum {
+ // uiMode bits for the mode type.
+ MASK_UI_MODE_TYPE = 0x0f,
+ UI_MODE_TYPE_NORMAL = 0x00,
+ UI_MODE_TYPE_CAR = 0x01,
+
+ // uiMode bits for the night switch.
+ MASK_UI_MODE_NIGHT = 0x30,
+ UI_MODE_NIGHT_ANY = 0x00,
+ UI_MODE_NIGHT_NO = 0x10,
+ UI_MODE_NIGHT_YES = 0x20,
+ };
+
union {
struct {
uint8_t screenLayout;
- uint8_t screenConfigPad0;
+ uint8_t uiMode;
uint8_t screenConfigPad1;
uint8_t screenConfigPad2;
};
@@ -996,6 +1009,8 @@ struct ResTable_config
diff = (int32_t)(version - o.version);
if (diff != 0) return diff;
diff = (int32_t)(screenLayout - o.screenLayout);
+ if (diff != 0) return diff;
+ diff = (int32_t)(uiMode - o.uiMode);
return (int)diff;
}
@@ -1014,7 +1029,8 @@ struct ResTable_config
CONFIG_DENSITY = 0x0100,
CONFIG_SCREEN_SIZE = 0x0200,
CONFIG_VERSION = 0x0400,
- CONFIG_SCREEN_LAYOUT = 0x0800
+ CONFIG_SCREEN_LAYOUT = 0x0800,
+ CONFIG_UI_MODE = 0x1000
};
// Compare two configuration, returning CONFIG_* flags set for each value
@@ -1034,6 +1050,7 @@ struct ResTable_config
if (screenSize != o.screenSize) diffs |= CONFIG_SCREEN_SIZE;
if (version != o.version) diffs |= CONFIG_VERSION;
if (screenLayout != o.screenLayout) diffs |= CONFIG_SCREEN_LAYOUT;
+ if (uiMode != o.uiMode) diffs |= CONFIG_UI_MODE;
return diffs;
}
@@ -1078,19 +1095,28 @@ struct ResTable_config
}
}
- if (screenType || o.screenType) {
- if (orientation != o.orientation) {
- if (!orientation) return false;
- if (!o.orientation) return true;
+ if (orientation != o.orientation) {
+ if (!orientation) return false;
+ if (!o.orientation) return true;
+ }
+
+ if (screenConfig || o.screenConfig) {
+ if (((uiMode^o.uiMode) & MASK_UI_MODE_TYPE) != 0) {
+ if (!(uiMode & MASK_UI_MODE_TYPE)) return false;
+ if (!(o.uiMode & MASK_UI_MODE_TYPE)) return true;
+ }
+ if (((uiMode^o.uiMode) & MASK_UI_MODE_NIGHT) != 0) {
+ if (!(uiMode & MASK_UI_MODE_NIGHT)) return false;
+ if (!(o.uiMode & MASK_UI_MODE_NIGHT)) return true;
}
+ }
- // density is never 'more specific'
- // as the default just equals 160
+ // density is never 'more specific'
+ // as the default just equals 160
- if (touchscreen != o.touchscreen) {
- if (!touchscreen) return false;
- if (!o.touchscreen) return true;
- }
+ if (touchscreen != o.touchscreen) {
+ if (!touchscreen) return false;
+ if (!o.touchscreen) return true;
}
if (input || o.input) {
@@ -1186,11 +1212,22 @@ struct ResTable_config
}
}
- if (screenType || o.screenType) {
- if ((orientation != o.orientation) && requested->orientation) {
- return (orientation);
+ if ((orientation != o.orientation) && requested->orientation) {
+ return (orientation);
+ }
+
+ if (screenConfig || o.screenConfig) {
+ if (((uiMode^o.uiMode) & MASK_UI_MODE_TYPE) != 0
+ && (requested->uiMode & MASK_UI_MODE_TYPE)) {
+ return (uiMode & MASK_UI_MODE_TYPE);
+ }
+ if (((uiMode^o.uiMode) & MASK_UI_MODE_NIGHT) != 0
+ && (requested->uiMode & MASK_UI_MODE_NIGHT)) {
+ return (uiMode & MASK_UI_MODE_NIGHT);
}
+ }
+ if (screenType || o.screenType) {
if (density != o.density) {
// density is tough. Any density is potentially useful
// because the system will scale it. Scaling down
@@ -1340,6 +1377,20 @@ struct ResTable_config
&& screenLong != setScreenLong) {
return false;
}
+
+ const int uiModeType = uiMode&MASK_UI_MODE_TYPE;
+ const int setUiModeType = settings.uiMode&MASK_UI_MODE_TYPE;
+ if (setUiModeType != 0 && uiModeType != 0
+ && uiModeType != setUiModeType) {
+ return false;
+ }
+
+ const int uiModeNight = uiMode&MASK_UI_MODE_NIGHT;
+ const int setUiModeNight = settings.uiMode&MASK_UI_MODE_NIGHT;
+ if (setUiModeNight != 0 && uiModeNight != 0
+ && uiModeNight != setUiModeNight) {
+ return false;
+ }
}
if (screenType != 0) {
if (settings.orientation != 0 && orientation != 0
@@ -1420,13 +1471,15 @@ struct ResTable_config
String8 toString() const {
char buf[200];
sprintf(buf, "imsi=%d/%d lang=%c%c reg=%c%c orient=%d touch=%d dens=%d "
- "kbd=%d nav=%d input=%d scrnW=%d scrnH=%d sz=%d long=%d vers=%d.%d",
+ "kbd=%d nav=%d input=%d scrnW=%d scrnH=%d sz=%d long=%d "
+ "ui=%d night=%d vers=%d.%d",
mcc, mnc,
language[0] ? language[0] : '-', language[1] ? language[1] : '-',
country[0] ? country[0] : '-', country[1] ? country[1] : '-',
orientation, touchscreen, density, keyboard, navigation, inputFlags,
screenWidth, screenHeight,
screenLayout&MASK_SCREENSIZE, screenLayout&MASK_SCREENLONG,
+ uiMode&MASK_UI_MODE_TYPE, uiMode&MASK_UI_MODE_NIGHT,
sdkVersion, minorVersion);
return String8(buf);
}