summaryrefslogtreecommitdiffstats
path: root/include
diff options
context:
space:
mode:
authorBaldev Sahu <bsahu@codeaurora.org>2015-07-17 10:04:43 +0530
committerGerrit - the friendly Code Review server <code-review@localhost>2015-10-07 02:52:17 -0700
commitdfab0ee25433bca9d9158a65cf2861c28a3fd75c (patch)
treebac341bd7a54625c6fc46e1fd125e589ce43e697 /include
parent67ec1ad104583151740e866066185fdad54e82c9 (diff)
downloadframeworks_native-dfab0ee25433bca9d9158a65cf2861c28a3fd75c.zip
frameworks_native-dfab0ee25433bca9d9158a65cf2861c28a3fd75c.tar.gz
frameworks_native-dfab0ee25433bca9d9158a65cf2861c28a3fd75c.tar.bz2
SurfaceFlinger: Add support for MDP3
This change is porting of following commits related to MDP3 1) SurfaceFlinger: Change to support framebuffer flip for 2D blitters - Surfaceflinger does not flip framebuffers when there are no layers marked for HWC_FRAMEBUFFER - This change checks for the HWC_BLIT flag and will request a flip to a new FB_TARGET buffer even if there are no FRAMEBUFFER layers "Change-Id: I1cb44389a05c9ec049d7f0d39c288feccb11a91c" 2) SF: Avoid wormhole clear for BLIT calls - Do not call GPU clear from SF when composition type is BLIT as it'll be taken care in HAL. "Change-Id: Ia613eb9b824c6484ecc8c8fa4ee883545d8541b8" 3) surfaceflinger: Allow gpu to render widevine level3 - Allow gpu to render widevine level3 but keep blocking screen shots. "Change-Id: I914232a062acbb7b17901dbf2b414973230e59d9" Change-Id: I35eef9eb1597af21c195e07d5fe4c0c73ab3a269
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions