diff options
author | Mathias Agopian <mathias@google.com> | 2013-07-20 01:02:47 +0000 |
---|---|---|
committer | Android (Google) Code Review <android-gerrit@google.com> | 2013-07-20 01:02:47 +0000 |
commit | bdce8170479d0efb548514c1a290e1bfea711cfd (patch) | |
tree | 7cd97ee1e8d8842e3d229a531975f43f4502c75e /libs/gui/BufferQueue.cpp | |
parent | e5bb2a45e0861c7ed953373f86afe44f255f021c (diff) | |
parent | 26a6f37cc06b8014edcedbee8d5558ca7da9abe3 (diff) | |
download | frameworks_native-bdce8170479d0efb548514c1a290e1bfea711cfd.zip frameworks_native-bdce8170479d0efb548514c1a290e1bfea711cfd.tar.gz frameworks_native-bdce8170479d0efb548514c1a290e1bfea711cfd.tar.bz2 |
Merge changes Ic45929f3,Ic63f4f96,I1e703d36,I691f9507
* changes:
make sure to reset the framenumber when a buffer is marked FREE
Make ANW.setSwapInterval(0) work again
BuffferQueue disconnect is now always asynchrnous
BufferQueue improvements and APIs changes
Diffstat (limited to 'libs/gui/BufferQueue.cpp')
-rw-r--r-- | libs/gui/BufferQueue.cpp | 199 |
1 files changed, 83 insertions, 116 deletions
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp index 8d4b174..73bd488 100644 --- a/libs/gui/BufferQueue.cpp +++ b/libs/gui/BufferQueue.cpp @@ -30,6 +30,7 @@ #include <utils/Log.h> #include <utils/Trace.h> +#include <utils/CallStack.h> // Macros for including the BufferQueue name in log messages #define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) @@ -63,15 +64,14 @@ static const char* scalingModeName(int scalingMode) { } } -BufferQueue::BufferQueue(bool allowSynchronousMode, - const sp<IGraphicBufferAlloc>& allocator) : +BufferQueue::BufferQueue(const sp<IGraphicBufferAlloc>& allocator) : mDefaultWidth(1), mDefaultHeight(1), mMaxAcquiredBufferCount(1), mDefaultMaxBufferCount(2), mOverrideMaxBufferCount(0), - mSynchronousMode(false), - mAllowSynchronousMode(allowSynchronousMode), + mConsumerControlledByApp(false), + mDequeueBufferCannotBlock(false), mConnectedApi(NO_CONNECTED_API), mAbandoned(false), mFrameCounter(0), @@ -109,11 +109,6 @@ status_t BufferQueue::setDefaultMaxBufferCountLocked(int count) { return NO_ERROR; } -bool BufferQueue::isSynchronousMode() const { - Mutex::Autolock lock(mMutex); - return mSynchronousMode; -} - void BufferQueue::setConsumerName(const String8& name) { Mutex::Autolock lock(mMutex); mConsumerName = name; @@ -156,21 +151,21 @@ status_t BufferQueue::setBufferCount(int bufferCount) { } // Error out if the user has dequeued buffers - int maxBufferCount = getMaxBufferCountLocked(); - for (int i=0 ; i<maxBufferCount; i++) { + for (int i=0 ; i<NUM_BUFFER_SLOTS; i++) { if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) { ST_LOGE("setBufferCount: client owns some buffers"); return -EINVAL; } } - const int minBufferSlots = getMinMaxBufferCountLocked(); if (bufferCount == 0) { mOverrideMaxBufferCount = 0; mDequeueCondition.broadcast(); return NO_ERROR; } + // fine to assume async to false before we're setting the buffer count + const int minBufferSlots = getMinMaxBufferCountLocked(false); if (bufferCount < minBufferSlots) { ST_LOGE("setBufferCount: requested buffer count (%d) is less than " "minimum (%d)", bufferCount, minBufferSlots); @@ -215,7 +210,7 @@ int BufferQueue::query(int what, int* outValue) value = mDefaultBufferFormat; break; case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS: - value = getMinUndequeuedBufferCountLocked(); + value = getMinUndequeuedBufferCount(false); break; case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND: value = (mQueue.size() >= 2); @@ -235,15 +230,11 @@ status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) { ST_LOGE("requestBuffer: BufferQueue has been abandoned!"); return NO_INIT; } - int maxBufferCount = getMaxBufferCountLocked(); - if (slot < 0 || maxBufferCount <= slot) { + if (slot < 0 || slot >= NUM_BUFFER_SLOTS) { ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d", - maxBufferCount, slot); + NUM_BUFFER_SLOTS, slot); return BAD_VALUE; } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) { - // XXX: I vaguely recall there was some reason this can be valid, but - // for the life of me I can't recall under what circumstances that's - // the case. ST_LOGE("requestBuffer: slot %d is not owned by the client (state=%d)", slot, mSlots[slot].mBufferState); return BAD_VALUE; @@ -253,7 +244,7 @@ status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) { return NO_ERROR; } -status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, +status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, bool async, uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { ATRACE_CALL(); ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage); @@ -285,7 +276,16 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, return NO_INIT; } - const int maxBufferCount = getMaxBufferCountLocked(); + const int maxBufferCount = getMaxBufferCountLocked(async); + if (async && mOverrideMaxBufferCount) { + // FIXME: some drivers are manually setting the buffer-count (which they + // shouldn't), so we do this extra test here to handle that case. + // This is TEMPORARY, until we get this fixed. + if (mOverrideMaxBufferCount < maxBufferCount) { + ST_LOGE("dequeueBuffer: async mode is invalid with buffercount override"); + return BAD_VALUE; + } + } // Free up any buffers that are in slots beyond the max buffer // count. @@ -334,7 +334,7 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, // make sure the client is not trying to dequeue more buffers // than allowed. const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1); - const int minUndequeuedCount = getMinUndequeuedBufferCountLocked(); + const int minUndequeuedCount = getMinUndequeuedBufferCount(async); if (newUndequeuedCount < minUndequeuedCount) { ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) " "exceeded (dequeued=%d undequeudCount=%d)", @@ -348,6 +348,10 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, // the max buffer count to change. tryAgain = found == INVALID_BUFFER_SLOT; if (tryAgain) { + if (mDequeueBufferCannotBlock) { + ST_LOGE("dequeueBuffer: would block! returning an error instead."); + return WOULD_BLOCK; + } mDequeueCondition.wait(mMutex); } } @@ -441,38 +445,6 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, return returnFlags; } -status_t BufferQueue::setSynchronousMode(bool enabled) { - ATRACE_CALL(); - ST_LOGV("setSynchronousMode: enabled=%d", enabled); - Mutex::Autolock lock(mMutex); - - if (mAbandoned) { - ST_LOGE("setSynchronousMode: BufferQueue has been abandoned!"); - return NO_INIT; - } - - status_t err = OK; - if (!mAllowSynchronousMode && enabled) - return err; - - if (!enabled) { - // going to asynchronous mode, drain the queue - err = drainQueueLocked(); - if (err != NO_ERROR) - return err; - } - - if (mSynchronousMode != enabled) { - // - if we're going to asynchronous mode, the queue is guaranteed to be - // empty here - // - if the client set the number of buffers, we're guaranteed that - // we have at least 3 (because we don't allow less) - mSynchronousMode = enabled; - mDequeueCondition.broadcast(); - } - return err; -} - status_t BufferQueue::queueBuffer(int buf, const QueueBufferInput& input, QueueBufferOutput* output) { ATRACE_CALL(); @@ -482,9 +454,10 @@ status_t BufferQueue::queueBuffer(int buf, uint32_t transform; int scalingMode; int64_t timestamp; + bool async; sp<Fence> fence; - input.deflate(×tamp, &crop, &scalingMode, &transform, &fence); + input.deflate(×tamp, &crop, &scalingMode, &transform, &async, &fence); if (fence == NULL) { ST_LOGE("queueBuffer: fence is NULL"); @@ -511,7 +484,17 @@ status_t BufferQueue::queueBuffer(int buf, ST_LOGE("queueBuffer: BufferQueue has been abandoned!"); return NO_INIT; } - int maxBufferCount = getMaxBufferCountLocked(); + + const int maxBufferCount = getMaxBufferCountLocked(async); + if (async && mOverrideMaxBufferCount) { + // FIXME: some drivers are manually setting the buffer-count (which they + // shouldn't), so we do this extra test here to handle that case. + // This is TEMPORARY, until we get this fixed. + if (mOverrideMaxBufferCount < maxBufferCount) { + ST_LOGE("queueBuffer: async mode is invalid with buffercount override"); + return BAD_VALUE; + } + } if (buf < 0 || buf >= maxBufferCount) { ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d", maxBufferCount, buf); @@ -557,31 +540,30 @@ status_t BufferQueue::queueBuffer(int buf, item.mFrameNumber = mFrameCounter; item.mBuf = buf; item.mFence = fence; + item.mIsDroppable = mDequeueBufferCannotBlock || async; - if (mSynchronousMode) { - // In synchronous mode we queue all buffers in a FIFO. + if (mQueue.empty()) { + // when the queue is empty, we can ignore "mDequeueBufferCannotBlock", and + // simply queue this buffer. mQueue.push_back(item); - - // Synchronous mode always signals that an additional frame should - // be consumed. listener = mConsumerListener; } else { - // In asynchronous mode we only keep the most recent buffer. - if (mQueue.empty()) { - mQueue.push_back(item); - - // Asynchronous mode only signals that a frame should be - // consumed if no previous frame was pending. If a frame were - // pending then the consumer would have already been notified. - listener = mConsumerListener; - } else { - Fifo::iterator front(mQueue.begin()); + // when the queue is not empty, we need to look at the front buffer + // state and see if we need to replace it. + Fifo::iterator front(mQueue.begin()); + if (front->mIsDroppable) { // buffer slot currently queued is marked free if still tracked if (stillTracking(front)) { mSlots[front->mBuf].mBufferState = BufferSlot::FREE; + // reset the frame number of the freed buffer so that it is the first in + // line to be dequeued again. + mSlots[front->mBuf].mFrameNumber = 0; } - // and we record the new buffer index in the queued list + // and we record the new buffer in the queued list *front = item; + } else { + mQueue.push_back(item); + listener = mConsumerListener; } } @@ -611,10 +593,9 @@ void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) { return; } - int maxBufferCount = getMaxBufferCountLocked(); - if (buf < 0 || buf >= maxBufferCount) { + if (buf < 0 || buf >= NUM_BUFFER_SLOTS) { ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d", - maxBufferCount, buf); + NUM_BUFFER_SLOTS, buf); return; } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) { ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)", @@ -630,7 +611,7 @@ void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) { mDequeueCondition.broadcast(); } -status_t BufferQueue::connect(int api, QueueBufferOutput* output) { +status_t BufferQueue::connect(int api, bool producerControlledByApp, QueueBufferOutput* output) { ATRACE_CALL(); ST_LOGV("connect: api=%d", api); Mutex::Autolock lock(mMutex); @@ -667,6 +648,7 @@ status_t BufferQueue::connect(int api, QueueBufferOutput* output) { } mBufferHasBeenQueued = false; + mDequeueBufferCannotBlock = mConsumerControlledByApp && producerControlledByApp; return err; } @@ -693,7 +675,7 @@ status_t BufferQueue::disconnect(int api) { case NATIVE_WINDOW_API_MEDIA: case NATIVE_WINDOW_API_CAMERA: if (mConnectedApi == api) { - drainQueueAndFreeBuffersLocked(); + freeAllBuffersLocked(); mConnectedApi = NO_CONNECTED_API; mDequeueCondition.broadcast(); listener = mConsumerListener; @@ -739,12 +721,11 @@ void BufferQueue::dump(String8& result, const char* prefix) const { fifoSize++; } - int maxBufferCount = getMaxBufferCountLocked(); result.appendFormat( - "%s-BufferQueue maxBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], " + "%s-BufferQueue mMaxAcquiredBufferCount=%d, mDequeueBufferCannotBlock=%d, default-size=[%dx%d], " "default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n", - prefix, maxBufferCount, mSynchronousMode, mDefaultWidth, + prefix, mMaxAcquiredBufferCount, mDequeueBufferCannotBlock, mDefaultWidth, mDefaultHeight, mDefaultBufferFormat, mTransformHint, fifoSize, fifo.string()); @@ -760,16 +741,25 @@ void BufferQueue::dump(String8& result, const char* prefix) const { } } stateName; + // just trim the free buffers to not spam the dump + int maxBufferCount = 0; + for (int i=NUM_BUFFER_SLOTS-1 ; i>=0 ; i--) { + const BufferSlot& slot(mSlots[i]); + if ((slot.mBufferState != BufferSlot::FREE) || (slot.mGraphicBuffer != NULL)) { + maxBufferCount = i+1; + break; + } + } + for (int i=0 ; i<maxBufferCount ; i++) { const BufferSlot& slot(mSlots[i]); + const sp<GraphicBuffer>& buf(slot.mGraphicBuffer); result.appendFormat( "%s%s[%02d:%p] state=%-8s", - prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i, - slot.mGraphicBuffer.get(), + prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i, buf.get(), stateName(slot.mBufferState) ); - const sp<GraphicBuffer>& buf(slot.mGraphicBuffer); if (buf != NULL) { result.appendFormat( ", %p [%4ux%4u:%4u,%3X]", @@ -799,8 +789,6 @@ void BufferQueue::freeBufferLocked(int slot) { } void BufferQueue::freeAllBuffersLocked() { - ALOGD_IF(!mQueue.isEmpty(), - "freeAllBuffersLocked called with non-empty mQueue"); mBufferHasBeenQueued = false; for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { freeBufferLocked(i); @@ -950,7 +938,8 @@ status_t BufferQueue::releaseBuffer( return NO_ERROR; } -status_t BufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListener) { +status_t BufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListener, + bool controlledByApp) { ST_LOGV("consumerConnect"); Mutex::Autolock lock(mMutex); @@ -964,6 +953,7 @@ status_t BufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListen } mConsumerListener = consumerListener; + mConsumerControlledByApp = controlledByApp; return NO_ERROR; } @@ -1053,40 +1043,17 @@ status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) { return NO_ERROR; } -status_t BufferQueue::drainQueueLocked() { - while (mSynchronousMode && mQueue.size() > 1) { - mDequeueCondition.wait(mMutex); - if (mAbandoned) { - ST_LOGE("drainQueueLocked: BufferQueue has been abandoned!"); - return NO_INIT; - } - if (mConnectedApi == NO_CONNECTED_API) { - ST_LOGE("drainQueueLocked: BufferQueue is not connected!"); - return NO_INIT; - } - } - return NO_ERROR; -} - -status_t BufferQueue::drainQueueAndFreeBuffersLocked() { - status_t err = drainQueueLocked(); - if (err == NO_ERROR) { - freeAllBuffersLocked(); - } - return err; -} - -int BufferQueue::getMinMaxBufferCountLocked() const { - return getMinUndequeuedBufferCountLocked() + 1; +int BufferQueue::getMinUndequeuedBufferCount(bool async) const { + return (mDequeueBufferCannotBlock || async) ? + mMaxAcquiredBufferCount+1 : mMaxAcquiredBufferCount; } -int BufferQueue::getMinUndequeuedBufferCountLocked() const { - return mSynchronousMode ? mMaxAcquiredBufferCount : - mMaxAcquiredBufferCount + 1; +int BufferQueue::getMinMaxBufferCountLocked(bool async) const { + return getMinUndequeuedBufferCount(async) + 1; } -int BufferQueue::getMaxBufferCountLocked() const { - int minMaxBufferCount = getMinMaxBufferCountLocked(); +int BufferQueue::getMaxBufferCountLocked(bool async) const { + int minMaxBufferCount = getMinMaxBufferCountLocked(async); int maxBufferCount = mDefaultMaxBufferCount; if (maxBufferCount < minMaxBufferCount) { |