diff options
author | Dan Stoza <stoza@google.com> | 2015-04-16 17:28:43 -0700 |
---|---|---|
committer | Dan Stoza <stoza@google.com> | 2015-04-23 15:28:12 -0700 |
commit | 9de7293b0a1b01ebe6fb1ab4a498f144adc8029f (patch) | |
tree | f8ee5b60b00fb545ea324e94fdb4b246b0943f16 /libs/gui/BufferQueueProducer.cpp | |
parent | 0de7ea752900b5da29ad19c2799040235477f3c5 (diff) | |
download | frameworks_native-9de7293b0a1b01ebe6fb1ab4a498f144adc8029f.zip frameworks_native-9de7293b0a1b01ebe6fb1ab4a498f144adc8029f.tar.gz frameworks_native-9de7293b0a1b01ebe6fb1ab4a498f144adc8029f.tar.bz2 |
libgui: Allow an IGBProducer to disable allocation
Adds a new method IGBP::allowAllocation, which controls whether
dequeueBuffer is permitted to allocate a new buffer. If allocation is
disallowed, dequeueBuffer will block or return an error as it
normally would (as controlled by *ControlledByApp).
If there are free buffers, but they are not of the correct dimensions,
format, or usage, they may be freed if a more suitable buffer is not
found first.
Bug: 19801715
Change-Id: I0d604958b78b2fd775c2547690301423f9a52165
Diffstat (limited to 'libs/gui/BufferQueueProducer.cpp')
-rw-r--r-- | libs/gui/BufferQueueProducer.cpp | 68 |
1 files changed, 48 insertions, 20 deletions
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp index a27d5f0..86e45c8 100644 --- a/libs/gui/BufferQueueProducer.cpp +++ b/libs/gui/BufferQueueProducer.cpp @@ -219,7 +219,7 @@ status_t BufferQueueProducer::waitForFreeSlotThenRelock(const char* caller, auto slot = mCore->mFreeBuffers.begin(); *found = *slot; mCore->mFreeBuffers.erase(slot); - } else if (!mCore->mFreeSlots.empty()) { + } else if (mCore->mAllowAllocation && !mCore->mFreeSlots.empty()) { auto slot = mCore->mFreeSlots.begin(); // Only return free slots up to the max buffer count if (*slot < maxBufferCount) { @@ -285,17 +285,39 @@ status_t BufferQueueProducer::dequeueBuffer(int *outSlot, // Enable the usage bits the consumer requested usage |= mCore->mConsumerUsageBits; - int found; - status_t status = waitForFreeSlotThenRelock("dequeueBuffer", async, - &found, &returnFlags); - if (status != NO_ERROR) { - return status; + const bool useDefaultSize = !width && !height; + if (useDefaultSize) { + width = mCore->mDefaultWidth; + height = mCore->mDefaultHeight; } - // This should not happen - if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { - BQ_LOGE("dequeueBuffer: no available buffer slots"); - return -EBUSY; + int found = BufferItem::INVALID_BUFFER_SLOT; + while (found == BufferItem::INVALID_BUFFER_SLOT) { + status_t status = waitForFreeSlotThenRelock("dequeueBuffer", async, + &found, &returnFlags); + if (status != NO_ERROR) { + return status; + } + + // This should not happen + if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { + BQ_LOGE("dequeueBuffer: no available buffer slots"); + return -EBUSY; + } + + const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer); + + // If we are not allowed to allocate new buffers, + // waitForFreeSlotThenRelock must have returned a slot containing a + // buffer. If this buffer would require reallocation to meet the + // requested attributes, we free it and attempt to get another one. + if (!mCore->mAllowAllocation) { + if (buffer->needsReallocation(width, height, format, usage)) { + mCore->freeBufferLocked(found); + found = BufferItem::INVALID_BUFFER_SLOT; + continue; + } + } } *outSlot = found; @@ -303,20 +325,11 @@ status_t BufferQueueProducer::dequeueBuffer(int *outSlot, attachedByConsumer = mSlots[found].mAttachedByConsumer; - const bool useDefaultSize = !width && !height; - if (useDefaultSize) { - width = mCore->mDefaultWidth; - height = mCore->mDefaultHeight; - } - mSlots[found].mBufferState = BufferSlot::DEQUEUED; const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer); if ((buffer == NULL) || - (static_cast<uint32_t>(buffer->width) != width) || - (static_cast<uint32_t>(buffer->height) != height) || - (buffer->format != format) || - ((static_cast<uint32_t>(buffer->usage) & usage) != usage)) + buffer->needsReallocation(width, height, format, usage)) { mSlots[found].mAcquireCalled = false; mSlots[found].mGraphicBuffer = NULL; @@ -933,6 +946,12 @@ void BufferQueueProducer::allocateBuffers(bool async, uint32_t width, Mutex::Autolock lock(mCore->mMutex); mCore->waitWhileAllocatingLocked(); + if (!mCore->mAllowAllocation) { + BQ_LOGE("allocateBuffers: allocation is not allowed for this " + "BufferQueue"); + return; + } + int currentBufferCount = 0; for (int slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) { if (mSlots[slot].mGraphicBuffer != NULL) { @@ -1027,6 +1046,15 @@ void BufferQueueProducer::allocateBuffers(bool async, uint32_t width, } } +status_t BufferQueueProducer::allowAllocation(bool allow) { + ATRACE_CALL(); + BQ_LOGV("allowAllocation: %s", allow ? "true" : "false"); + + Mutex::Autolock lock(mCore->mMutex); + mCore->mAllowAllocation = allow; + return NO_ERROR; +} + void BufferQueueProducer::binderDied(const wp<android::IBinder>& /* who */) { // If we're here, it means that a producer we were connected to died. // We're guaranteed that we are still connected to it because we remove |