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authorGlenn Kasten <gkasten@google.com>2011-12-15 09:51:17 -0800
committerGlenn Kasten <gkasten@google.com>2012-01-05 07:33:45 -0800
commit99ed22412db547c59d3da08114d9d5a586442b30 (patch)
tree686069701dc5e709304fe64a5437f17d461fc67d /libs/gui/ISurfaceComposer.cpp
parenta91bc48fbd4a2ca744b4e4a4cfb695375f0aaf1c (diff)
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Use the standard CC_LIKELY and CC_UNLIKELY macros
Several source files privately defined macros LIKELY and UNLIKELY in terms of __builtin_expect. But <cutils/compiler.h> already has CC_LIKELY and CC_UNLIKELY which are intended for this purpose. So rename the private uses to use the standard names. In addition, AudioFlinger was relying on the macro expanding to extra ( ). Change-Id: I2494e087a0c0cac0ac998335f5e9c8ad02955873
Diffstat (limited to 'libs/gui/ISurfaceComposer.cpp')
-rw-r--r--libs/gui/ISurfaceComposer.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index db32827..ca7c8f8 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -40,11 +40,6 @@
// ---------------------------------------------------------------------------
-#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
-#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
-
-// ---------------------------------------------------------------------------
-
namespace android {
class IDisplayEventConnection;