diff options
author | Jamie Gennis <jgennis@google.com> | 2012-08-31 15:32:45 -0700 |
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committer | Jamie Gennis <jgennis@google.com> | 2012-08-31 17:02:49 -0700 |
commit | 9e75ddda93888755d0b14144b62e896cd9f78f3a (patch) | |
tree | 0640423774cc05b6b369a09f0b12c4458caca432 /libs/gui/tests | |
parent | fdb6b49dfa9f1f71b2e564c9f423043f90f9346c (diff) | |
download | frameworks_native-9e75ddda93888755d0b14144b62e896cd9f78f3a.zip frameworks_native-9e75ddda93888755d0b14144b62e896cd9f78f3a.tar.gz frameworks_native-9e75ddda93888755d0b14144b62e896cd9f78f3a.tar.bz2 |
libgui: add BufferQueue test infrastructure
This change adds some infrastructure for testing the BufferQueue class. It
also includes a test that tests the new check in BufferQueue::acquireBuffer
that prevents the consumer from acquiring more than one buffer beyond the max
acquired buffer count that was set.
Change-Id: I38554ad3f9a53d2ddeba7ef0deee35ec2e2f9775
Diffstat (limited to 'libs/gui/tests')
-rw-r--r-- | libs/gui/tests/Android.mk | 1 | ||||
-rw-r--r-- | libs/gui/tests/BufferQueue_test.cpp | 96 |
2 files changed, 97 insertions, 0 deletions
diff --git a/libs/gui/tests/Android.mk b/libs/gui/tests/Android.mk index e8863d3..4a6f74f 100644 --- a/libs/gui/tests/Android.mk +++ b/libs/gui/tests/Android.mk @@ -7,6 +7,7 @@ LOCAL_MODULE := libgui_test LOCAL_MODULE_TAGS := tests LOCAL_SRC_FILES := \ + BufferQueue_test.cpp \ CpuConsumer_test.cpp \ SurfaceTextureClient_test.cpp \ SurfaceTexture_test.cpp \ diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp new file mode 100644 index 0000000..8601789 --- /dev/null +++ b/libs/gui/tests/BufferQueue_test.cpp @@ -0,0 +1,96 @@ +/* + * Copyright (C) 2012 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#define LOG_TAG "BufferQueue_test" +//#define LOG_NDEBUG 0 + +#include <gtest/gtest.h> + +#include <utils/String8.h> +#include <utils/threads.h> + +#include <ui/GraphicBuffer.h> +#include <ui/FramebufferNativeWindow.h> + +#include <gui/BufferQueue.h> + +namespace android { + +class BufferQueueTest : public ::testing::Test { +protected: + + BufferQueueTest() {} + + virtual void SetUp() { + const ::testing::TestInfo* const testInfo = + ::testing::UnitTest::GetInstance()->current_test_info(); + ALOGV("Begin test: %s.%s", testInfo->test_case_name(), + testInfo->name()); + + mBQ = new BufferQueue(); + } + + virtual void TearDown() { + mBQ.clear(); + + const ::testing::TestInfo* const testInfo = + ::testing::UnitTest::GetInstance()->current_test_info(); + ALOGV("End test: %s.%s", testInfo->test_case_name(), + testInfo->name()); + } + + sp<BufferQueue> mBQ; +}; + +struct DummyConsumer : public BufferQueue::ConsumerListener { + virtual void onFrameAvailable() {} + virtual void onBuffersReleased() {} +}; + +TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) { + sp<DummyConsumer> dc(new DummyConsumer); + mBQ->consumerConnect(dc); + ISurfaceTexture::QueueBufferOutput qbo; + mBQ->connect(NATIVE_WINDOW_API_CPU, &qbo); + mBQ->setBufferCount(4); + + int slot; + sp<Fence> fence; + sp<GraphicBuffer> buf; + ISurfaceTexture::QueueBufferInput qbi(0, Rect(0, 0, 1, 1), + NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, fence); + BufferQueue::BufferItem item; + + for (int i = 0; i < 2; i++) { + ASSERT_EQ(ISurfaceTexture::BUFFER_NEEDS_REALLOCATION, + mBQ->dequeueBuffer(&slot, fence, 1, 1, 0, + GRALLOC_USAGE_SW_READ_OFTEN)); + ASSERT_EQ(OK, mBQ->requestBuffer(slot, &buf)); + ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo)); + ASSERT_EQ(OK, mBQ->acquireBuffer(&item)); + } + + ASSERT_EQ(ISurfaceTexture::BUFFER_NEEDS_REALLOCATION, + mBQ->dequeueBuffer(&slot, fence, 1, 1, 0, + GRALLOC_USAGE_SW_READ_OFTEN)); + ASSERT_EQ(OK, mBQ->requestBuffer(slot, &buf)); + ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo)); + + // Acquire the third buffer, which should fail. + ASSERT_EQ(INVALID_OPERATION, mBQ->acquireBuffer(&item)); +} + +} // namespace android |