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authorMichael Lentine <mlentine@google.com>2014-07-30 17:19:32 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2014-07-25 21:16:23 +0000
commitcd36eb445bcc55c88e157584d9ac229280459463 (patch)
treebc7388a53a8416de2b691c06de16304bf2f40929 /libs/gui
parent330cf47336bc52e02a11954281486b38b3e7e6ad (diff)
parent843cbb241da60ada234918a30cfe9a01a1e04187 (diff)
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Merge "Modify EGL to disconnect the window when the surface gets destroyed." into lmp-dev
Diffstat (limited to 'libs/gui')
-rw-r--r--libs/gui/BufferQueueProducer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index a53775f..cbca3ac 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -830,8 +830,8 @@ status_t BufferQueueProducer::disconnect(int api) {
mCore->mSidebandStream.clear();
mCore->mDequeueCondition.broadcast();
listener = mCore->mConsumerListener;
- } else {
- BQ_LOGE("disconnect(P): connected to another API "
+ } else if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
+ BQ_LOGE("disconnect(P): still connected to another API "
"(cur=%d req=%d)", mCore->mConnectedApi, api);
status = BAD_VALUE;
}