summaryrefslogtreecommitdiffstats
path: root/libs/gui
diff options
context:
space:
mode:
authorDan Stoza <stoza@google.com>2015-04-24 15:48:37 +0000
committerGerrit Code Review <noreply-gerritcodereview@google.com>2015-04-24 15:48:38 +0000
commitfb6d43ff44bb2b708494749a7f6037505ccd7bf6 (patch)
tree0787fd87be87ee92762753f107ebf61b120f61d7 /libs/gui
parent56f1f16c7b01a53282d483259ae80d035cc6496b (diff)
parent0de7ea752900b5da29ad19c2799040235477f3c5 (diff)
downloadframeworks_native-fb6d43ff44bb2b708494749a7f6037505ccd7bf6.zip
frameworks_native-fb6d43ff44bb2b708494749a7f6037505ccd7bf6.tar.gz
frameworks_native-fb6d43ff44bb2b708494749a7f6037505ccd7bf6.tar.bz2
Merge "libgui: Change BufferQueue to use free lists"
Diffstat (limited to 'libs/gui')
-rw-r--r--libs/gui/BufferQueueConsumer.cpp28
-rw-r--r--libs/gui/BufferQueueCore.cpp60
-rw-r--r--libs/gui/BufferQueueProducer.cpp67
3 files changed, 116 insertions, 39 deletions
diff --git a/libs/gui/BufferQueueConsumer.cpp b/libs/gui/BufferQueueConsumer.cpp
index 526c3b7..c7d5e00 100644
--- a/libs/gui/BufferQueueConsumer.cpp
+++ b/libs/gui/BufferQueueConsumer.cpp
@@ -120,6 +120,7 @@ status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer,
if (mCore->stillTracking(front)) {
// Front buffer is still in mSlots, so mark the slot as free
mSlots[front->mSlot].mBufferState = BufferSlot::FREE;
+ mCore->mFreeBuffers.push_back(front->mSlot);
}
mCore->mQueue.erase(front);
front = mCore->mQueue.begin();
@@ -173,6 +174,8 @@ status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer,
ATRACE_INT(mCore->mConsumerName.string(), mCore->mQueue.size());
+ mCore->validateConsistencyLocked();
+
return NO_ERROR;
}
@@ -199,6 +202,7 @@ status_t BufferQueueConsumer::detachBuffer(int slot) {
mCore->freeBufferLocked(slot);
mCore->mDequeueCondition.broadcast();
+ mCore->validateConsistencyLocked();
return NO_ERROR;
}
@@ -217,18 +221,11 @@ status_t BufferQueueConsumer::attachBuffer(int* outSlot,
Mutex::Autolock lock(mCore->mMutex);
- // Make sure we don't have too many acquired buffers and find a free slot
- // to put the buffer into (the oldest if there are multiple).
+ // Make sure we don't have too many acquired buffers
int numAcquiredBuffers = 0;
- int found = BufferQueueCore::INVALID_BUFFER_SLOT;
for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
if (mSlots[s].mBufferState == BufferSlot::ACQUIRED) {
++numAcquiredBuffers;
- } else if (mSlots[s].mBufferState == BufferSlot::FREE) {
- if (found == BufferQueueCore::INVALID_BUFFER_SLOT ||
- mSlots[s].mFrameNumber < mSlots[found].mFrameNumber) {
- found = s;
- }
}
}
@@ -238,6 +235,17 @@ status_t BufferQueueConsumer::attachBuffer(int* outSlot,
mCore->mMaxAcquiredBufferCount);
return INVALID_OPERATION;
}
+
+ // Find a free slot to put the buffer into
+ int found = BufferQueueCore::INVALID_BUFFER_SLOT;
+ if (!mCore->mFreeSlots.empty()) {
+ auto slot = mCore->mFreeSlots.begin();
+ found = *slot;
+ mCore->mFreeSlots.erase(slot);
+ } else if (!mCore->mFreeBuffers.empty()) {
+ found = mCore->mFreeBuffers.front();
+ mCore->mFreeBuffers.remove(found);
+ }
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
BQ_LOGE("attachBuffer(P): could not find free buffer slot");
return NO_MEMORY;
@@ -271,6 +279,8 @@ status_t BufferQueueConsumer::attachBuffer(int* outSlot,
// for attached buffers.
mSlots[*outSlot].mAcquireCalled = false;
+ mCore->validateConsistencyLocked();
+
return NO_ERROR;
}
@@ -311,6 +321,7 @@ status_t BufferQueueConsumer::releaseBuffer(int slot, uint64_t frameNumber,
mSlots[slot].mEglFence = eglFence;
mSlots[slot].mFence = releaseFence;
mSlots[slot].mBufferState = BufferSlot::FREE;
+ mCore->mFreeBuffers.push_back(slot);
listener = mCore->mConnectedProducerListener;
BQ_LOGV("releaseBuffer: releasing slot %d", slot);
} else if (mSlots[slot].mNeedsCleanupOnRelease) {
@@ -325,6 +336,7 @@ status_t BufferQueueConsumer::releaseBuffer(int slot, uint64_t frameNumber,
}
mCore->mDequeueCondition.broadcast();
+ mCore->validateConsistencyLocked();
} // Autolock scope
// Call back without lock held
diff --git a/libs/gui/BufferQueueCore.cpp b/libs/gui/BufferQueueCore.cpp
index edebc45..29415c9 100644
--- a/libs/gui/BufferQueueCore.cpp
+++ b/libs/gui/BufferQueueCore.cpp
@@ -53,6 +53,8 @@ BufferQueueCore::BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator) :
mConnectedProducerListener(),
mSlots(),
mQueue(),
+ mFreeSlots(),
+ mFreeBuffers(),
mOverrideMaxBufferCount(0),
mDequeueCondition(),
mUseAsyncBuffer(true),
@@ -76,6 +78,9 @@ BufferQueueCore::BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator) :
BQ_LOGE("createGraphicBufferAlloc failed");
}
}
+ for (int slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {
+ mFreeSlots.insert(slot);
+ }
}
BufferQueueCore::~BufferQueueCore() {}
@@ -190,12 +195,20 @@ status_t BufferQueueCore::setDefaultMaxBufferCountLocked(int count) {
void BufferQueueCore::freeBufferLocked(int slot) {
BQ_LOGV("freeBufferLocked: slot %d", slot);
+ bool hadBuffer = mSlots[slot].mGraphicBuffer != NULL;
mSlots[slot].mGraphicBuffer.clear();
if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) {
mSlots[slot].mNeedsCleanupOnRelease = true;
}
+ if (mSlots[slot].mBufferState != BufferSlot::FREE) {
+ mFreeSlots.insert(slot);
+ } else if (hadBuffer) {
+ // If the slot was FREE, but we had a buffer, we need to move this slot
+ // from the free buffers list to the the free slots list
+ mFreeBuffers.remove(slot);
+ mFreeSlots.insert(slot);
+ }
mSlots[slot].mBufferState = BufferSlot::FREE;
- mSlots[slot].mFrameNumber = UINT32_MAX;
mSlots[slot].mAcquireCalled = false;
// Destroy fence as BufferQueue now takes ownership
@@ -204,6 +217,7 @@ void BufferQueueCore::freeBufferLocked(int slot) {
mSlots[slot].mEglFence = EGL_NO_SYNC_KHR;
}
mSlots[slot].mFence = Fence::NO_FENCE;
+ validateConsistencyLocked();
}
void BufferQueueCore::freeAllBuffersLocked() {
@@ -236,4 +250,48 @@ void BufferQueueCore::waitWhileAllocatingLocked() const {
}
}
+void BufferQueueCore::validateConsistencyLocked() const {
+ static const useconds_t PAUSE_TIME = 0;
+ for (int slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {
+ bool isInFreeSlots = mFreeSlots.count(slot) != 0;
+ bool isInFreeBuffers =
+ std::find(mFreeBuffers.cbegin(), mFreeBuffers.cend(), slot) !=
+ mFreeBuffers.cend();
+ if (mSlots[slot].mBufferState == BufferSlot::FREE) {
+ if (mSlots[slot].mGraphicBuffer == NULL) {
+ if (!isInFreeSlots) {
+ BQ_LOGE("Slot %d is FREE but is not in mFreeSlots", slot);
+ usleep(PAUSE_TIME);
+ }
+ if (isInFreeBuffers) {
+ BQ_LOGE("Slot %d is in mFreeSlots "
+ "but is also in mFreeBuffers", slot);
+ usleep(PAUSE_TIME);
+ }
+ } else {
+ if (!isInFreeBuffers) {
+ BQ_LOGE("Slot %d is FREE but is not in mFreeBuffers", slot);
+ usleep(PAUSE_TIME);
+ }
+ if (isInFreeSlots) {
+ BQ_LOGE("Slot %d is in mFreeBuffers "
+ "but is also in mFreeSlots", slot);
+ usleep(PAUSE_TIME);
+ }
+ }
+ } else {
+ if (isInFreeSlots) {
+ BQ_LOGE("Slot %d is in mFreeSlots but is not FREE (%d)",
+ slot, mSlots[slot].mBufferState);
+ usleep(PAUSE_TIME);
+ }
+ if (isInFreeBuffers) {
+ BQ_LOGE("Slot %d is in mFreeBuffers but is not FREE (%d)",
+ slot, mSlots[slot].mBufferState);
+ usleep(PAUSE_TIME);
+ }
+ }
+ }
+}
+
} // namespace android
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 6452cdd..a27d5f0 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -161,8 +161,6 @@ status_t BufferQueueProducer::waitForFreeSlotThenRelock(const char* caller,
}
}
- // Look for a free buffer to give to the client
- *found = BufferQueueCore::INVALID_BUFFER_SLOT;
int dequeuedCount = 0;
int acquiredCount = 0;
for (int s = 0; s < maxBufferCount; ++s) {
@@ -173,15 +171,6 @@ status_t BufferQueueProducer::waitForFreeSlotThenRelock(const char* caller,
case BufferSlot::ACQUIRED:
++acquiredCount;
break;
- case BufferSlot::FREE:
- // We return the oldest of the free buffers to avoid
- // stalling the producer if possible, since the consumer
- // may still have pending reads of in-flight buffers
- if (*found == BufferQueueCore::INVALID_BUFFER_SLOT ||
- mSlots[s].mFrameNumber < mSlots[*found].mFrameNumber) {
- *found = s;
- }
- break;
default:
break;
}
@@ -214,6 +203,8 @@ status_t BufferQueueProducer::waitForFreeSlotThenRelock(const char* caller,
}
}
+ *found = BufferQueueCore::INVALID_BUFFER_SLOT;
+
// If we disconnect and reconnect quickly, we can be in a state where
// our slots are empty but we have many buffers in the queue. This can
// cause us to run out of memory if we outrun the consumer. Wait here if
@@ -223,6 +214,19 @@ status_t BufferQueueProducer::waitForFreeSlotThenRelock(const char* caller,
if (tooManyBuffers) {
BQ_LOGV("%s: queue size is %zu, waiting", caller,
mCore->mQueue.size());
+ } else {
+ if (!mCore->mFreeBuffers.empty()) {
+ auto slot = mCore->mFreeBuffers.begin();
+ *found = *slot;
+ mCore->mFreeBuffers.erase(slot);
+ } else if (!mCore->mFreeSlots.empty()) {
+ auto slot = mCore->mFreeSlots.begin();
+ // Only return free slots up to the max buffer count
+ if (*slot < maxBufferCount) {
+ *found = *slot;
+ mCore->mFreeSlots.erase(slot);
+ }
+ }
}
// If no buffer is found, or if the queue has too many buffers
@@ -335,6 +339,8 @@ status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
*outFence = mSlots[found].mFence;
mSlots[found].mEglFence = EGL_NO_SYNC_KHR;
mSlots[found].mFence = Fence::NO_FENCE;
+
+ mCore->validateConsistencyLocked();
} // Autolock scope
if (returnFlags & BUFFER_NEEDS_REALLOCATION) {
@@ -355,7 +361,6 @@ status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
return NO_INIT;
}
- mSlots[*outSlot].mFrameNumber = UINT32_MAX;
mSlots[*outSlot].mGraphicBuffer = graphicBuffer;
} // Autolock scope
}
@@ -414,6 +419,7 @@ status_t BufferQueueProducer::detachBuffer(int slot) {
mCore->freeBufferLocked(slot);
mCore->mDequeueCondition.broadcast();
+ mCore->validateConsistencyLocked();
return NO_ERROR;
}
@@ -438,27 +444,19 @@ status_t BufferQueueProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
return NO_INIT;
}
- // Find the oldest valid slot
- int found = BufferQueueCore::INVALID_BUFFER_SLOT;
- for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
- if (mSlots[s].mBufferState == BufferSlot::FREE &&
- mSlots[s].mGraphicBuffer != NULL) {
- if (found == BufferQueueCore::INVALID_BUFFER_SLOT ||
- mSlots[s].mFrameNumber < mSlots[found].mFrameNumber) {
- found = s;
- }
- }
- }
-
- if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
+ if (mCore->mFreeBuffers.empty()) {
return NO_MEMORY;
}
+ int found = mCore->mFreeBuffers.front();
+ mCore->mFreeBuffers.remove(found);
+
BQ_LOGV("detachNextBuffer detached slot %d", found);
*outBuffer = mSlots[found].mGraphicBuffer;
*outFence = mSlots[found].mFence;
mCore->freeBufferLocked(found);
+ mCore->validateConsistencyLocked();
return NO_ERROR;
}
@@ -506,6 +504,8 @@ status_t BufferQueueProducer::attachBuffer(int* outSlot,
mSlots[*outSlot].mFence = Fence::NO_FENCE;
mSlots[*outSlot].mRequestBufferCalled = true;
+ mCore->validateConsistencyLocked();
+
return returnFlags;
}
@@ -640,9 +640,7 @@ status_t BufferQueueProducer::queueBuffer(int slot,
// mark it as freed
if (mCore->stillTracking(front)) {
mSlots[front->mSlot].mBufferState = BufferSlot::FREE;
- // Reset the frame number of the freed buffer so that it is
- // the first in line to be dequeued again
- mSlots[front->mSlot].mFrameNumber = 0;
+ mCore->mFreeBuffers.push_front(front->mSlot);
}
// Overwrite the droppable buffer with the incoming one
*front = item;
@@ -664,6 +662,8 @@ status_t BufferQueueProducer::queueBuffer(int slot,
// Take a ticket for the callback functions
callbackTicket = mNextCallbackTicket++;
+
+ mCore->validateConsistencyLocked();
} // Autolock scope
// Wait without lock held
@@ -724,10 +724,11 @@ void BufferQueueProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
return;
}
+ mCore->mFreeBuffers.push_front(slot);
mSlots[slot].mBufferState = BufferSlot::FREE;
- mSlots[slot].mFrameNumber = 0;
mSlots[slot].mFence = fence;
mCore->mDequeueCondition.broadcast();
+ mCore->validateConsistencyLocked();
}
int BufferQueueProducer::query(int what, int *outValue) {
@@ -1009,13 +1010,19 @@ void BufferQueueProducer::allocateBuffers(bool async, uint32_t width,
}
mCore->freeBufferLocked(slot); // Clean up the slot first
mSlots[slot].mGraphicBuffer = buffers[i];
- mSlots[slot].mFrameNumber = 0;
mSlots[slot].mFence = Fence::NO_FENCE;
+
+ // freeBufferLocked puts this slot on the free slots list. Since
+ // we then attached a buffer, move the slot to free buffer list.
+ mCore->mFreeSlots.erase(slot);
+ mCore->mFreeBuffers.push_front(slot);
+
BQ_LOGV("allocateBuffers: allocated a new buffer in slot %d", slot);
}
mCore->mIsAllocating = false;
mCore->mIsAllocatingCondition.broadcast();
+ mCore->validateConsistencyLocked();
} // Autolock scope
}
}