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authorMathias Agopian <mathias@google.com>2010-06-14 21:20:00 -0700
committerMathias Agopian <mathias@google.com>2010-06-15 17:31:17 -0700
commit0a91775c4df380d6a5b7f3ccad5127388ac01306 (patch)
treebcdc72c8959bc9f0c962deb0574e17ac6aca8862 /libs/surfaceflinger/Layer.cpp
parentf1be483e8e11a56b8ee93f8e917bae7001ddfba1 (diff)
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Added support for the GL_TEXTURE_EXTERNAL target
This will allow us to support YUV surfaces. Change-Id: I2d4da75f1006a5285bdc552695d4caeecccf2183
Diffstat (limited to 'libs/surfaceflinger/Layer.cpp')
-rw-r--r--libs/surfaceflinger/Layer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index e7247bd..bfd6dcc 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -232,7 +232,7 @@ void Layer::onDraw(const Region& clip) const
// if not everything below us is covered, we plug the holes!
Region holes(clip.subtract(under));
if (!holes.isEmpty()) {
- clearWithOpenGL(holes);
+ clearWithOpenGL(holes, 0, 0, 0, 1);
}
return;
}