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authorMathias Agopian <mathias@google.com>2009-10-07 16:44:10 -0700
committerMathias Agopian <mathias@google.com>2009-10-07 16:44:10 -0700
commite700501d0e888ead9ac6456c0a6fd74d634aa5fb (patch)
tree25bb0963dd0b96b7c17285f6ddddd536f6465f30 /libs/surfaceflinger/Layer.cpp
parent8e53c5595dd6846ddbfd39549849ea7a289d9897 (diff)
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fix [2170319] gmail bulk operation checkbox latency on passion
This also fixes [2152536] ANR in browser When SF is enqueuing buffers faster than SF dequeues them. The update flag in SF is not counted and under some situations SF will only dequeue the first buffer. The state at this point is not technically corrupted, it's valid, but just delayed by one buffer. In the case of the Browser ANR, because the last enqueued buffer was delayed the resizing of the current buffer couldn't happen. The system would always fall back onto its feet if anything -else- in tried to draw, because the "late" buffer would be picked up then.
Diffstat (limited to 'libs/surfaceflinger/Layer.cpp')
-rw-r--r--libs/surfaceflinger/Layer.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 0258cee..2a3e667 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -460,8 +460,10 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
}
}
- // FIXME: signal an event if we have more buffers waiting
- // mFlinger->signalEvent();
+ if (lcblk->getQueuedCount()) {
+ // signal an event if we have more buffers waiting
+ mFlinger->signalEvent();
+ }
if (!mPostedDirtyRegion.isEmpty()) {
reloadTexture( mPostedDirtyRegion );