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author | Mathias Agopian <mathias@google.com> | 2009-09-09 17:47:15 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2009-09-09 17:47:15 -0700 |
commit | b6a5daa3ab653c15f21a97a1e869aade30355a50 (patch) | |
tree | b81a3f55cd9c2f8efe4daf70ace9eb1b7d880595 /libs/surfaceflinger/LayerBlur.h | |
parent | 4aeb7e9af2fd3643c964288f16e8a45f834f16ac (diff) | |
download | frameworks_native-b6a5daa3ab653c15f21a97a1e869aade30355a50.zip frameworks_native-b6a5daa3ab653c15f21a97a1e869aade30355a50.tar.gz frameworks_native-b6a5daa3ab653c15f21a97a1e869aade30355a50.tar.bz2 |
fix [2102410] Home Screen is not displayed in the background in Landscape Mode
the blurring code now handles NPOT textures.
Diffstat (limited to 'libs/surfaceflinger/LayerBlur.h')
-rw-r--r-- | libs/surfaceflinger/LayerBlur.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/libs/surfaceflinger/LayerBlur.h b/libs/surfaceflinger/LayerBlur.h index 0c3e6eb..bf36ae4 100644 --- a/libs/surfaceflinger/LayerBlur.h +++ b/libs/surfaceflinger/LayerBlur.h @@ -56,6 +56,9 @@ private: mutable bool mAutoRefreshPending; nsecs_t mCacheAge; mutable GLuint mTextureName; + mutable GLfloat mWidthScale; + mutable GLfloat mHeightScale; + mutable GLfloat mYOffset; }; // --------------------------------------------------------------------------- |