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author | Mathias Agopian <mathias@google.com> | 2009-09-15 19:31:28 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2009-09-15 19:31:28 -0700 |
commit | b8cfc0f9e1e2429010a98055678412ac94153925 (patch) | |
tree | ebc73fd0eb5acb10d974d841a2242161d94a9d77 /libs/surfaceflinger/LayerBuffer.cpp | |
parent | 68a6afeb26002961387573dd64dd0ea3816bdc91 (diff) | |
download | frameworks_native-b8cfc0f9e1e2429010a98055678412ac94153925.zip frameworks_native-b8cfc0f9e1e2429010a98055678412ac94153925.tar.gz frameworks_native-b8cfc0f9e1e2429010a98055678412ac94153925.tar.bz2 |
revert to black video background, since we don't need the color-key anylonger
Diffstat (limited to 'libs/surfaceflinger/LayerBuffer.cpp')
-rw-r--r-- | libs/surfaceflinger/LayerBuffer.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp index bbfc54b..38a897d 100644 --- a/libs/surfaceflinger/LayerBuffer.cpp +++ b/libs/surfaceflinger/LayerBuffer.cpp @@ -607,9 +607,10 @@ LayerBuffer::OverlaySource::~OverlaySource() void LayerBuffer::OverlaySource::onDraw(const Region& clip) const { + // this would be where the color-key would be set, should we need it. GLclampx red = 0; GLclampx green = 0; - GLclampx blue = 0x1818; + GLclampx blue = 0; mLayer.clearWithOpenGL(clip, red, green, blue, 0); } |