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author | The Android Open Source Project <initial-contribution@android.com> | 2009-03-03 18:28:45 -0800 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2009-03-03 18:28:45 -0800 |
commit | d5193d9394c5e58176d7bcdf50ef017f8a3b9e1e (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /libs/surfaceflinger/OrientationAnimation.cpp | |
parent | 43aa2b1cbf7a03e248e10f4d0fec0463257cd52d (diff) | |
download | frameworks_native-d5193d9394c5e58176d7bcdf50ef017f8a3b9e1e.zip frameworks_native-d5193d9394c5e58176d7bcdf50ef017f8a3b9e1e.tar.gz frameworks_native-d5193d9394c5e58176d7bcdf50ef017f8a3b9e1e.tar.bz2 |
auto import from //depot/cupcake/@135843
Diffstat (limited to 'libs/surfaceflinger/OrientationAnimation.cpp')
-rw-r--r-- | libs/surfaceflinger/OrientationAnimation.cpp | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/libs/surfaceflinger/OrientationAnimation.cpp b/libs/surfaceflinger/OrientationAnimation.cpp deleted file mode 100644 index f6f1326..0000000 --- a/libs/surfaceflinger/OrientationAnimation.cpp +++ /dev/null @@ -1,155 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#define LOG_TAG "SurfaceFlinger" - -#include <stdint.h> -#include <sys/types.h> -#include <limits.h> - -#include "LayerOrientationAnim.h" -#include "OrientationAnimation.h" -#include "SurfaceFlinger.h" -#include "VRamHeap.h" - -#include "DisplayHardware/DisplayHardware.h" - -namespace android { - -// --------------------------------------------------------------------------- - -OrientationAnimation::OrientationAnimation(const sp<SurfaceFlinger>& flinger) - : mFlinger(flinger), mLayerOrientationAnim(NULL), mState(DONE) -{ - // allocate a memory-dealer for this the first time - mTemporaryDealer = mFlinger->getSurfaceHeapManager()->createHeap( - ISurfaceComposer::eHardware); -} - -OrientationAnimation::~OrientationAnimation() -{ -} - -void OrientationAnimation::onOrientationChanged() -{ - if (mState == DONE) - mState = PREPARE; -} - -void OrientationAnimation::onAnimationFinished() -{ - if (mState != DONE) - mState = FINISH; -} - -bool OrientationAnimation::run_impl() -{ - bool skip_frame; - switch (mState) { - default: - case DONE: - skip_frame = done(); - break; - case PREPARE: - skip_frame = prepare(); - break; - case PHASE1: - skip_frame = phase1(); - break; - case PHASE2: - skip_frame = phase2(); - break; - case FINISH: - skip_frame = finished(); - break; - } - return skip_frame; -} - -bool OrientationAnimation::done() -{ - if (mFlinger->isFrozen()) { - // we are not allowed to draw, but pause a bit to make sure - // apps don't end up using the whole CPU, if they depend on - // surfaceflinger for synchronization. - usleep(8333); // 8.3ms ~ 120fps - return true; - } - return false; -} - -bool OrientationAnimation::prepare() -{ - mState = PHASE1; - - const GraphicPlane& plane(mFlinger->graphicPlane(0)); - const DisplayHardware& hw(plane.displayHardware()); - const uint32_t w = hw.getWidth(); - const uint32_t h = hw.getHeight(); - - LayerBitmap bitmap; - bitmap.init(mTemporaryDealer); - bitmap.setBits(w, h, 1, hw.getFormat()); - - LayerBitmap bitmapIn; - bitmapIn.init(mTemporaryDealer); - bitmapIn.setBits(w, h, 1, hw.getFormat()); - - copybit_image_t front; - bitmap.getBitmapSurface(&front); - hw.copyFrontToImage(front); - - LayerOrientationAnim* l = new LayerOrientationAnim( - mFlinger.get(), 0, this, bitmap, bitmapIn); - l->initStates(w, h, 0); - l->setLayer(INT_MAX-1); - mFlinger->addLayer(l); - mLayerOrientationAnim = l; - return true; -} - -bool OrientationAnimation::phase1() -{ - if (mFlinger->isFrozen() == false) { - // start phase 2 - mState = PHASE2; - mLayerOrientationAnim->onOrientationCompleted(); - mLayerOrientationAnim->invalidate(); - return true; - - } - mLayerOrientationAnim->invalidate(); - return false; -} - -bool OrientationAnimation::phase2() -{ - // do the 2nd phase of the animation - mLayerOrientationAnim->invalidate(); - return false; -} - -bool OrientationAnimation::finished() -{ - mState = DONE; - mFlinger->removeLayer(mLayerOrientationAnim); - mLayerOrientationAnim = NULL; - return true; -} - -// --------------------------------------------------------------------------- - -}; // namespace android |