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authorMathias Agopian <mathias@google.com>2010-04-20 14:51:04 -0700
committerMathias Agopian <mathias@google.com>2010-04-20 15:58:36 -0700
commit78fd5010a87425d2be401d10a306dd68638fc1dd (patch)
treefb07e0541878290745f91a3851356ba3a49402db /libs/surfaceflinger
parent8ba40ffed243bd8031f254add91089f5d30ec31d (diff)
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clean-up surfaceflinger a bit
get rid of the glDrawTexi path and use floating points instead of fixed point maths Change-Id: I3aa9ce2dc082f702160e605a16ba5fe987cdf087
Diffstat (limited to 'libs/surfaceflinger')
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp3
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.h1
-rw-r--r--libs/surfaceflinger/LayerBase.cpp99
-rw-r--r--libs/surfaceflinger/LayerBase.h2
-rw-r--r--libs/surfaceflinger/LayerBlur.cpp48
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.cpp5
-rw-r--r--libs/surfaceflinger/Transform.cpp7
-rw-r--r--libs/surfaceflinger/Transform.h4
8 files changed, 63 insertions, 106 deletions
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index ea68352..d979f00 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -266,9 +266,6 @@ void DisplayHardware::init(uint32_t dpy)
if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) {
mFlags |= NPOT_EXTENSION;
}
- if (strstr(gl_extensions, "GL_OES_draw_texture")) {
- mFlags |= DRAW_TEXTURE_EXTENSION;
- }
#ifdef EGL_ANDROID_image_native_buffer
if (strstr( gl_extensions, "GL_OES_EGL_image") &&
(strstr(egl_extensions, "EGL_KHR_image_base") ||
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
index df046af..897a6ed 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
@@ -46,7 +46,6 @@ public:
DIRECT_TEXTURE = 0x00000002,
COPY_BITS_EXTENSION = 0x00000008,
NPOT_EXTENSION = 0x00000100,
- DRAW_TEXTURE_EXTENSION = 0x00000200,
BUFFER_PRESERVED = 0x00010000,
PARTIAL_UPDATES = 0x00020000, // video driver feature
SLOW_CONFIG = 0x00040000, // software
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index efbc77a..6dc8f10 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -374,7 +374,7 @@ void LayerBase::clearWithOpenGL(const Region& clip, GLclampx red,
Region::const_iterator it = clip.begin();
Region::const_iterator const end = clip.end();
glEnable(GL_SCISSOR_TEST);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
+ glVertexPointer(2, GL_FLOAT, 0, mVertices);
while (it != end) {
const Rect& r = *it++;
const GLint sy = fbHeight - (r.top + r.height());
@@ -418,14 +418,14 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
env = GL_REPLACE;
src = GL_SRC_ALPHA;
}
- const GGLfixed alpha = (s.alpha << 16)/255;
- glColor4x(alpha, alpha, alpha, alpha);
+ const GLfloat alpha = s.alpha * (1.0f/255.0f);
+ glColor4f(alpha, alpha, alpha, alpha);
glEnable(GL_BLEND);
glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA);
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, env);
} else {
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glColor4x(0x10000, 0x10000, 0x10000, 0x10000);
+ glColor4f(1, 1, 1, 1);
if (needsBlending()) {
GLenum src = mPremultipliedAlpha ? GL_ONE : GL_SRC_ALPHA;
glEnable(GL_BLEND);
@@ -437,64 +437,47 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
Region::const_iterator it = clip.begin();
Region::const_iterator const end = clip.end();
- if (UNLIKELY(transformed()
- || !(mFlags & DisplayHardware::DRAW_TEXTURE_EXTENSION) ))
- {
- //StopWatch watch("GL transformed");
- const GLfixed texCoords[4][2] = {
- { 0, 0 },
- { 0, 0x10000 },
- { 0x10000, 0x10000 },
- { 0x10000, 0 }
- };
-
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
-
- // the texture's source is rotated
- switch (texture.transform) {
- case HAL_TRANSFORM_ROT_90:
- glTranslatef(0, 1, 0);
- glRotatef(-90, 0, 0, 1);
- break;
- case HAL_TRANSFORM_ROT_180:
- glTranslatef(1, 1, 0);
- glRotatef(-180, 0, 0, 1);
- break;
- case HAL_TRANSFORM_ROT_270:
- glTranslatef(1, 0, 0);
- glRotatef(-270, 0, 0, 1);
- break;
- }
+ const GLfloat texCoords[4][2] = {
+ { 0, 0 },
+ { 0, 1 },
+ { 1, 1 },
+ { 1, 0 }
+ };
- if (texture.NPOTAdjust) {
- glScalef(texture.wScale, texture.hScale, 1.0f);
- }
+ glMatrixMode(GL_TEXTURE);
+ glLoadIdentity();
+
+ // the texture's source is rotated
+ switch (texture.transform) {
+ case HAL_TRANSFORM_ROT_90:
+ glTranslatef(0, 1, 0);
+ glRotatef(-90, 0, 0, 1);
+ break;
+ case HAL_TRANSFORM_ROT_180:
+ glTranslatef(1, 1, 0);
+ glRotatef(-180, 0, 0, 1);
+ break;
+ case HAL_TRANSFORM_ROT_270:
+ glTranslatef(1, 0, 0);
+ glRotatef(-270, 0, 0, 1);
+ break;
+ }
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
- glTexCoordPointer(2, GL_FIXED, 0, texCoords);
+ if (texture.NPOTAdjust) {
+ glScalef(texture.wScale, texture.hScale, 1.0f);
+ }
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- } else {
- GLint crop[4] = { 0, height, width, -height };
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
- int x = tx();
- int y = ty();
- y = fbHeight - (y + height);
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawTexiOES(x, y, 0, width, height);
- }
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glVertexPointer(2, GL_FLOAT, 0, mVertices);
+ glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
+
+ while (it != end) {
+ const Rect& r = *it++;
+ const GLint sy = fbHeight - (r.top + r.height());
+ glScissor(r.left, sy, r.width(), r.height());
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
void LayerBase::validateTexture(GLint textureName) const
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index 62ec839..4ff1927 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -278,7 +278,7 @@ protected:
bool mTransformed;
bool mUseLinearFiltering;
int32_t mOrientation;
- GLfixed mVertices[4][2];
+ GLfloat mVertices[4][2];
Rect mTransformedBounds;
int mLeft;
int mTop;
diff --git a/libs/surfaceflinger/LayerBlur.cpp b/libs/surfaceflinger/LayerBlur.cpp
index 5fd7904..ef91344 100644
--- a/libs/surfaceflinger/LayerBlur.cpp
+++ b/libs/surfaceflinger/LayerBlur.cpp
@@ -206,8 +206,8 @@ void LayerBlur::onDraw(const Region& clip) const
const State& s = drawingState();
if (UNLIKELY(s.alpha < 0xFF)) {
- const GGLfixed alpha = (s.alpha << 16)/255;
- glColor4x(0, 0, 0, alpha);
+ const GLfloat alpha = s.alpha * (1.0f/255.0f);
+ glColor4f(0, 0, 0, alpha);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
@@ -225,38 +225,20 @@ void LayerBlur::onDraw(const Region& clip) const
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- if (UNLIKELY(transformed()
- || !(mFlags & DisplayHardware::DRAW_TEXTURE_EXTENSION) )) {
- // This is a very rare scenario.
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glScalef(mWidthScale, mHeightScale, 1);
- glTranslatef(-x, mYOffset - y, 0);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
- glTexCoordPointer(2, GL_FIXED, 0, mVertices);
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- } else {
- // NOTE: this is marginally faster with the software gl, because
- // glReadPixels() reads the fb bottom-to-top, however we'll
- // skip all the jaccobian computations.
- Rect r;
- GLint crop[4] = { 0, 0, w, h };
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
- y = fbHeight - (y + h);
- while (it != end) {
- const Rect& r = *it++;
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawTexiOES(x, y, 0, w, h);
- }
+ glMatrixMode(GL_TEXTURE);
+ glLoadIdentity();
+ glScalef(mWidthScale, mHeightScale, 1);
+ glTranslatef(-x, mYOffset - y, 0);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glVertexPointer(2, GL_FLOAT, 0, mVertices);
+ glTexCoordPointer(2, GL_FLOAT, 0, mVertices);
+ while (it != end) {
+ const Rect& r = *it++;
+ const GLint sy = fbHeight - (r.top + r.height());
+ glScissor(r.left, sy, r.width(), r.height());
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
}
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index 8a197e2..ed75d8e 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -206,8 +206,8 @@ void SurfaceFlinger::init()
property_get("debug.sf.showbackground", value, "0");
mDebugBackground = atoi(value);
- LOGI_IF(mDebugRegion, "showupdates enabled");
- LOGI_IF(mDebugBackground, "showbackground enabled");
+ LOGI_IF(mDebugRegion, "showupdates enabled");
+ LOGI_IF(mDebugBackground, "showbackground enabled");
}
SurfaceFlinger::~SurfaceFlinger()
@@ -357,7 +357,6 @@ status_t SurfaceFlinger::readyToRun()
dcblk->ydpi = hw.getDpiY();
dcblk->fps = hw.getRefreshRate();
dcblk->density = hw.getDensity();
- asm volatile ("":::"memory");
// Initialize OpenGL|ES
glActiveTexture(GL_TEXTURE0);
diff --git a/libs/surfaceflinger/Transform.cpp b/libs/surfaceflinger/Transform.cpp
index 175f989..5e27cc9 100644
--- a/libs/surfaceflinger/Transform.cpp
+++ b/libs/surfaceflinger/Transform.cpp
@@ -229,14 +229,13 @@ Transform::vec3 Transform::transform(const vec3& v) const {
return r;
}
-void Transform::transform(fixed1616* point, int x, int y) const
+void Transform::transform(float* point, int x, int y) const
{
- const float toFixed = 65536.0f;
const mat33& M(mMatrix);
vec2 v(x, y);
v = transform(v);
- point[0] = v[0] * toFixed;
- point[1] = v[1] * toFixed;
+ point[0] = v[0];
+ point[1] = v[1];
}
Rect Transform::makeBounds(int w, int h) const
diff --git a/libs/surfaceflinger/Transform.h b/libs/surfaceflinger/Transform.h
index 2e5b893..20fa11a 100644
--- a/libs/surfaceflinger/Transform.h
+++ b/libs/surfaceflinger/Transform.h
@@ -37,8 +37,6 @@ public:
explicit Transform(uint32_t orientation);
~Transform();
- typedef int32_t fixed1616;
-
// FIXME: must match OVERLAY_TRANSFORM_*, pull from hardware.h
enum orientation_flags {
ROT_0 = 0x00000000,
@@ -76,7 +74,7 @@ public:
// transform data
Rect makeBounds(int w, int h) const;
- void transform(fixed1616* point, int x, int y) const;
+ void transform(float* point, int x, int y) const;
Region transform(const Region& reg) const;
Transform operator * (const Transform& rhs) const;