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authorJeff Brown <jeffbrown@google.com>2010-10-11 14:20:19 -0700
committerJeff Brown <jeffbrown@google.com>2010-10-11 17:54:12 -0700
commit33d54ce97d4ac84ce0e1a84e2710b45de5e1d41d (patch)
tree677b4128a9a64fbd0b71ec6ed4aa7452e1a26547 /libs/ui/InputDispatcher.cpp
parent9f90cffa30cf8c12bc7c4fa6f92d0298e039aed6 (diff)
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Fix an event injection bug when the policy is bypassed.
Added the concept of a "trusted" event to distinguish between events from attached input devices or trusted injectors vs. other applications. This change enables us to move certain policy decisions out of the dispatcher and into the policy itself where they can be handled more systematically. Cherry pick of b931a1b4 from gingerbread into master. Change-Id: I700a5f07b8b227878cea9437a289a45a245c0424
Diffstat (limited to 'libs/ui/InputDispatcher.cpp')
-rw-r--r--libs/ui/InputDispatcher.cpp63
1 files changed, 30 insertions, 33 deletions
diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp
index a796ef5..8e9eb21 100644
--- a/libs/ui/InputDispatcher.cpp
+++ b/libs/ui/InputDispatcher.cpp
@@ -370,7 +370,7 @@ void InputDispatcher::dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout,
}
}
done = dispatchKeyLocked(currentTime, typedEntry, keyRepeatTimeout,
- dropReason != DROP_REASON_NOT_DROPPED, nextWakeupTime);
+ &dropReason, nextWakeupTime);
break;
}
@@ -380,7 +380,7 @@ void InputDispatcher::dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout,
dropReason = DROP_REASON_APP_SWITCH;
}
done = dispatchMotionLocked(currentTime, typedEntry,
- dropReason != DROP_REASON_NOT_DROPPED, nextWakeupTime);
+ &dropReason, nextWakeupTime);
break;
}
@@ -431,6 +431,9 @@ void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropR
const char* reason;
switch (dropReason) {
case DROP_REASON_POLICY:
+#if DEBUG_INBOUND_EVENT_DETAILS
+ LOGD("Dropped event because policy requested that it not be delivered to the application.");
+#endif
reason = "inbound event was dropped because the policy requested that it not be "
"delivered to the application";
break;
@@ -473,7 +476,7 @@ bool InputDispatcher::isAppSwitchKeyCode(int32_t keyCode) {
bool InputDispatcher::isAppSwitchKeyEventLocked(KeyEntry* keyEntry) {
return ! (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED)
&& isAppSwitchKeyCode(keyEntry->keyCode)
- && isEventFromTrustedSourceLocked(keyEntry)
+ && (keyEntry->policyFlags & POLICY_FLAG_TRUSTED)
&& (keyEntry->policyFlags & POLICY_FLAG_PASS_TO_USER);
}
@@ -541,12 +544,6 @@ void InputDispatcher::releaseInboundEventLocked(EventEntry* entry) {
mAllocator.releaseEventEntry(entry);
}
-bool InputDispatcher::isEventFromTrustedSourceLocked(EventEntry* entry) {
- InjectionState* injectionState = entry->injectionState;
- return ! injectionState
- || hasInjectionPermission(injectionState->injectorPid, injectionState->injectorUid);
-}
-
void InputDispatcher::resetKeyRepeatLocked() {
if (mKeyRepeatState.lastKeyEntry) {
mAllocator.releaseKeyEntry(mKeyRepeatState.lastKeyEntry);
@@ -559,7 +556,8 @@ InputDispatcher::KeyEntry* InputDispatcher::synthesizeKeyRepeatLocked(
KeyEntry* entry = mKeyRepeatState.lastKeyEntry;
// Reuse the repeated key entry if it is otherwise unreferenced.
- uint32_t policyFlags = entry->policyFlags & (POLICY_FLAG_RAW_MASK | POLICY_FLAG_PASS_TO_USER);
+ uint32_t policyFlags = (entry->policyFlags & POLICY_FLAG_RAW_MASK)
+ | POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_TRUSTED;
if (entry->refCount == 1) {
mAllocator.recycleKeyEntry(entry);
entry->eventTime = currentTime;
@@ -608,19 +606,13 @@ bool InputDispatcher::dispatchConfigurationChangedLocked(
bool InputDispatcher::dispatchKeyLocked(
nsecs_t currentTime, KeyEntry* entry, nsecs_t keyRepeatTimeout,
- bool dropEvent, nsecs_t* nextWakeupTime) {
+ DropReason* dropReason, nsecs_t* nextWakeupTime) {
// Give the policy a chance to intercept the key.
if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) {
- bool trusted;
- if (! dropEvent && mFocusedWindow) {
- trusted = checkInjectionPermission(mFocusedWindow, entry->injectionState);
- } else {
- trusted = isEventFromTrustedSourceLocked(entry);
- }
- if (trusted) {
+ if (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) {
CommandEntry* commandEntry = postCommandLocked(
& InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible);
- if (! dropEvent && mFocusedWindow) {
+ if (mFocusedWindow) {
commandEntry->inputChannel = mFocusedWindow->inputChannel;
}
commandEntry->keyEntry = entry;
@@ -630,13 +622,16 @@ bool InputDispatcher::dispatchKeyLocked(
entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
}
} else if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_SKIP) {
+ if (*dropReason == DROP_REASON_NOT_DROPPED) {
+ *dropReason = DROP_REASON_POLICY;
+ }
resetTargetsLocked();
setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_SUCCEEDED);
return true;
}
// Clean up if dropping the event.
- if (dropEvent) {
+ if (*dropReason != DROP_REASON_NOT_DROPPED) {
resetTargetsLocked();
setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
return true;
@@ -648,7 +643,8 @@ bool InputDispatcher::dispatchKeyLocked(
if (entry->repeatCount == 0
&& entry->action == AKEY_EVENT_ACTION_DOWN
- && ! entry->isInjected()) {
+ && (entry->policyFlags & POLICY_FLAG_TRUSTED)
+ && !entry->isInjected()) {
if (mKeyRepeatState.lastKeyEntry
&& mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) {
// We have seen two identical key downs in a row which indicates that the device
@@ -713,9 +709,9 @@ void InputDispatcher::logOutboundKeyDetailsLocked(const char* prefix, const KeyE
}
bool InputDispatcher::dispatchMotionLocked(
- nsecs_t currentTime, MotionEntry* entry, bool dropEvent, nsecs_t* nextWakeupTime) {
+ nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason, nsecs_t* nextWakeupTime) {
// Clean up if dropping the event.
- if (dropEvent) {
+ if (*dropReason != DROP_REASON_NOT_DROPPED) {
resetTargetsLocked();
setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
return true;
@@ -2085,6 +2081,7 @@ void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t sou
return;
}
+ policyFlags |= POLICY_FLAG_TRUSTED;
mPolicy->interceptKeyBeforeQueueing(eventTime, deviceId, action, /*byref*/ flags,
keyCode, scanCode, /*byref*/ policyFlags);
@@ -2130,6 +2127,7 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t
return;
}
+ policyFlags |= POLICY_FLAG_TRUSTED;
mPolicy->interceptGenericBeforeQueueing(eventTime, /*byref*/ policyFlags);
bool needWake;
@@ -2263,6 +2261,7 @@ void InputDispatcher::notifySwitch(nsecs_t when, int32_t switchCode, int32_t swi
switchCode, switchValue, policyFlags);
#endif
+ policyFlags |= POLICY_FLAG_TRUSTED;
mPolicy->notifySwitch(when, switchCode, switchValue, policyFlags);
}
@@ -2275,7 +2274,11 @@ int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
#endif
nsecs_t endTime = now() + milliseconds_to_nanoseconds(timeoutMillis);
- bool trusted = hasInjectionPermission(injectorPid, injectorUid);
+
+ uint32_t policyFlags = POLICY_FLAG_INJECTED;
+ if (hasInjectionPermission(injectorPid, injectorUid)) {
+ policyFlags |= POLICY_FLAG_TRUSTED;
+ }
EventEntry* injectedEntry;
switch (event->getType()) {
@@ -2291,11 +2294,8 @@ int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
int32_t flags = keyEvent->getFlags();
int32_t keyCode = keyEvent->getKeyCode();
int32_t scanCode = keyEvent->getScanCode();
- uint32_t policyFlags = POLICY_FLAG_INJECTED;
- if (trusted) {
- mPolicy->interceptKeyBeforeQueueing(eventTime, deviceId, action, /*byref*/ flags,
- keyCode, scanCode, /*byref*/ policyFlags);
- }
+ mPolicy->interceptKeyBeforeQueueing(eventTime, deviceId, action, /*byref*/ flags,
+ keyCode, scanCode, /*byref*/ policyFlags);
mLock.lock();
injectedEntry = mAllocator.obtainKeyEntry(eventTime, deviceId, keyEvent->getSource(),
@@ -2314,10 +2314,7 @@ int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
}
nsecs_t eventTime = motionEvent->getEventTime();
- uint32_t policyFlags = POLICY_FLAG_INJECTED;
- if (trusted) {
- mPolicy->interceptGenericBeforeQueueing(eventTime, /*byref*/ policyFlags);
- }
+ mPolicy->interceptGenericBeforeQueueing(eventTime, /*byref*/ policyFlags);
mLock.lock();
const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes();