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authorThe Android Open Source Project <initial-contribution@android.com>2008-10-21 07:00:00 -0700
committerThe Android Open Source Project <initial-contribution@android.com>2008-10-21 07:00:00 -0700
commit7c1b96a165f970a09ed239bb4fb3f1b0d8f2a407 (patch)
treedf5a6539447324de36e95b057d6b9f0361b7a250 /libs/ui/Surface.cpp
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Initial Contribution
Diffstat (limited to 'libs/ui/Surface.cpp')
-rw-r--r--libs/ui/Surface.cpp261
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diff --git a/libs/ui/Surface.cpp b/libs/ui/Surface.cpp
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+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Surface"
+
+#include <stdint.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+
+#include <utils/Atomic.h>
+#include <utils/Errors.h>
+#include <utils/threads.h>
+#include <utils/IPCThreadState.h>
+#include <utils/IMemory.h>
+#include <utils/Log.h>
+
+#include <ui/ISurface.h>
+#include <ui/Surface.h>
+#include <ui/SurfaceComposerClient.h>
+#include <ui/Rect.h>
+
+#include <private/ui/SharedState.h>
+#include <private/ui/LayerState.h>
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+Surface::Surface(const sp<SurfaceComposerClient>& client,
+ const sp<ISurface>& surface,
+ const ISurfaceFlingerClient::surface_data_t& data,
+ uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
+ bool owner)
+ : mClient(client), mSurface(surface), mMemoryType(data.type),
+ mToken(data.token), mIdentity(data.identity),
+ mFormat(format), mFlags(flags), mOwner(owner)
+{
+ mSwapRectangle.makeInvalid();
+ mSurfaceHeapBase[0] = 0;
+ mSurfaceHeapBase[1] = 0;
+ mHeap[0] = data.heap[0];
+ mHeap[1] = data.heap[1];
+}
+
+Surface::Surface(Surface const* rhs)
+ : mOwner(false)
+{
+ mToken = rhs->mToken;
+ mIdentity= rhs->mIdentity;
+ mClient = rhs->mClient;
+ mSurface = rhs->mSurface;
+ mHeap[0] = rhs->mHeap[0];
+ mHeap[1] = rhs->mHeap[1];
+ mMemoryType = rhs->mMemoryType;
+ mFormat = rhs->mFormat;
+ mFlags = rhs->mFlags;
+ mSurfaceHeapBase[0] = rhs->mSurfaceHeapBase[0];
+ mSurfaceHeapBase[1] = rhs->mSurfaceHeapBase[1];
+ mSwapRectangle.makeInvalid();
+}
+
+Surface::~Surface()
+{
+ if (mOwner && mToken>=0 && mClient!=0) {
+ mClient->destroySurface(mToken);
+ }
+ mClient.clear();
+ mSurface.clear();
+ mHeap[0].clear();
+ mHeap[1].clear();
+ IPCThreadState::self()->flushCommands();
+}
+
+sp<Surface> Surface::dup() const
+{
+ Surface const * r = this;
+ if (this && mOwner) {
+ // the only reason we need to do this is because of Java's garbage
+ // collector: because we're creating a copy of the Surface
+ // instead of a reference, we can garantee that when our last
+ // reference goes away, the real surface will be deleted.
+ // Without this hack (the code is correct too), we'd have to
+ // wait for a GC for the surface to go away.
+ r = new Surface(this);
+ }
+ return const_cast<Surface*>(r);
+}
+
+status_t Surface::nextBuffer(SurfaceInfo* info) {
+ return mClient->nextBuffer(this, info);
+}
+
+status_t Surface::lock(SurfaceInfo* info, bool blocking) {
+ return Surface::lock(info, NULL, blocking);
+}
+
+status_t Surface::lock(SurfaceInfo* info, Region* dirty, bool blocking) {
+ if (heapBase(0) == 0) return INVALID_OPERATION;
+ if (heapBase(1) == 0) return INVALID_OPERATION;
+ return mClient->lockSurface(this, info, dirty, blocking);
+}
+
+status_t Surface::unlockAndPost() {
+ if (heapBase(0) == 0) return INVALID_OPERATION;
+ if (heapBase(1) == 0) return INVALID_OPERATION;
+ return mClient->unlockAndPostSurface(this);
+}
+
+status_t Surface::unlock() {
+ if (heapBase(0) == 0) return INVALID_OPERATION;
+ if (heapBase(1) == 0) return INVALID_OPERATION;
+ return mClient->unlockSurface(this);
+}
+
+status_t Surface::setLayer(int32_t layer) {
+ return mClient->setLayer(this, layer);
+}
+status_t Surface::setPosition(int32_t x, int32_t y) {
+ return mClient->setPosition(this, x, y);
+}
+status_t Surface::setSize(uint32_t w, uint32_t h) {
+ return mClient->setSize(this, w, h);
+}
+status_t Surface::hide() {
+ return mClient->hide(this);
+}
+status_t Surface::show(int32_t layer) {
+ return mClient->show(this, layer);
+}
+status_t Surface::freeze() {
+ return mClient->freeze(this);
+}
+status_t Surface::unfreeze() {
+ return mClient->unfreeze(this);
+}
+status_t Surface::setFlags(uint32_t flags, uint32_t mask) {
+ return mClient->setFlags(this, flags, mask);
+}
+status_t Surface::setTransparentRegionHint(const Region& transparent) {
+ return mClient->setTransparentRegionHint(this, transparent);
+}
+status_t Surface::setAlpha(float alpha) {
+ return mClient->setAlpha(this, alpha);
+}
+status_t Surface::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
+ return mClient->setMatrix(this, dsdx, dtdx, dsdy, dtdy);
+}
+status_t Surface::setFreezeTint(uint32_t tint) {
+ return mClient->setFreezeTint(this, tint);
+}
+
+Region Surface::dirtyRegion() const {
+ return mDirtyRegion;
+}
+void Surface::setDirtyRegion(const Region& region) const {
+ mDirtyRegion = region;
+}
+const Rect& Surface::swapRectangle() const {
+ return mSwapRectangle;
+}
+void Surface::setSwapRectangle(const Rect& r) {
+ mSwapRectangle = r;
+}
+
+sp<Surface> Surface::readFromParcel(Parcel* parcel)
+{
+ sp<SurfaceComposerClient> client;
+ ISurfaceFlingerClient::surface_data_t data;
+ sp<IBinder> clientBinder= parcel->readStrongBinder();
+ sp<ISurface> surface = interface_cast<ISurface>(parcel->readStrongBinder());
+ data.heap[0] = interface_cast<IMemoryHeap>(parcel->readStrongBinder());
+ data.heap[1] = interface_cast<IMemoryHeap>(parcel->readStrongBinder());
+ data.type = parcel->readInt32();
+ data.token = parcel->readInt32();
+ data.identity = parcel->readInt32();
+ PixelFormat format = parcel->readInt32();
+ uint32_t flags = parcel->readInt32();
+
+ if (clientBinder != NULL)
+ client = SurfaceComposerClient::clientForConnection(clientBinder);
+
+ return new Surface(client, surface, data, 0, 0, format, flags, false);
+}
+
+status_t Surface::writeToParcel(const sp<Surface>& surface, Parcel* parcel)
+{
+ uint32_t flags=0;
+ uint32_t format=0;
+ SurfaceID token = -1;
+ uint32_t identity = 0;
+ sp<SurfaceComposerClient> client;
+ sp<ISurface> sur;
+ sp<IMemoryHeap> heap[2];
+ int type = 0;
+ if (surface->isValid()) {
+ token = surface->mToken;
+ identity = surface->mIdentity;
+ client = surface->mClient;
+ sur = surface->mSurface;
+ heap[0] = surface->mHeap[0];
+ heap[1] = surface->mHeap[1];
+ type = surface->mMemoryType;
+ format = surface->mFormat;
+ flags = surface->mFlags;
+ }
+ parcel->writeStrongBinder(client!=0 ? client->connection() : NULL);
+ parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
+ parcel->writeStrongBinder(heap[0]!=0 ? heap[0]->asBinder() : NULL);
+ parcel->writeStrongBinder(heap[1]!=0 ? heap[1]->asBinder() : NULL);
+ parcel->writeInt32(type);
+ parcel->writeInt32(token);
+ parcel->writeInt32(identity);
+ parcel->writeInt32(format);
+ parcel->writeInt32(flags);
+ return NO_ERROR;
+}
+
+bool Surface::isSameSurface(const sp<Surface>& lhs, const sp<Surface>& rhs)
+{
+ if (lhs == 0 || rhs == 0)
+ return false;
+ return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
+}
+
+void* Surface::heapBase(int i) const
+{
+ void* heapBase = mSurfaceHeapBase[i];
+ // map lazily so it doesn't get mapped in clients that don't need it
+ if (heapBase == 0) {
+ const sp<IMemoryHeap>& heap(mHeap[i]);
+ if (heap != 0) {
+ heapBase = static_cast<uint8_t*>(heap->base());
+ if (heapBase == MAP_FAILED) {
+ heapBase = NULL;
+ LOGE("Couldn't map Surface's heap (binder=%p, heap=%p)",
+ heap->asBinder().get(), heap.get());
+ }
+ mSurfaceHeapBase[i] = heapBase;
+ }
+ }
+ return heapBase;
+}
+
+}; // namespace android
+