diff options
author | Jeff Brown <jeffbrown@google.com> | 2010-10-20 15:33:38 -0700 |
---|---|---|
committer | Jeff Brown <jeffbrown@google.com> | 2010-10-23 03:52:57 -0700 |
commit | 3c3cc62e243a7796f5c1e88773d34e2054cc26c6 (patch) | |
tree | 48004ee9a8dcdcbb625d8fcc0ac3d2c45973d806 /libs/ui | |
parent | 48a862ef5f1a9fe9f646f0862d676170fd8dc51d (diff) | |
download | frameworks_native-3c3cc62e243a7796f5c1e88773d34e2054cc26c6.zip frameworks_native-3c3cc62e243a7796f5c1e88773d34e2054cc26c6.tar.gz frameworks_native-3c3cc62e243a7796f5c1e88773d34e2054cc26c6.tar.bz2 |
Add unit tests for native input and fix bugs identified.
Fixed a bug where we would lose the first touch point when swiping out of
the virtual key area.
Fixed a bug where we would not send an ACTION_MOVE event in cases where
individual pointers went down/up and the remaining pointers actually moved.
This is important since many applications do not handle pointer movements
during ACTION_POINTER_DOWN or ACTION_POINTER_UP. In the case of
ACTION_POINTER_UP the movement was completely lost since all pointers were
dispatched using their old location rather than the new location.
Improved motion event validation to check for duplicate pointer ids.
Added an input source constant that was missing from the NDK api but
defined in the framework api.
Added a timestamp when reporting added/removed devices in EventHub.
Bug: 3070082
Change-Id: I3206a030f43b7616e2f48006e5a9d522c4d92e56
Diffstat (limited to 'libs/ui')
-rw-r--r-- | libs/ui/EventHub.cpp | 3 | ||||
-rw-r--r-- | libs/ui/InputDispatcher.cpp | 11 | ||||
-rw-r--r-- | libs/ui/InputReader.cpp | 71 | ||||
-rw-r--r-- | libs/ui/tests/Android.mk | 1 | ||||
-rw-r--r-- | libs/ui/tests/InputDispatcher_test.cpp | 214 | ||||
-rw-r--r-- | libs/ui/tests/InputReader_test.cpp | 3368 |
6 files changed, 3647 insertions, 21 deletions
diff --git a/libs/ui/EventHub.cpp b/libs/ui/EventHub.cpp index 5c618fb..41daa9c 100644 --- a/libs/ui/EventHub.cpp +++ b/libs/ui/EventHub.cpp @@ -370,6 +370,7 @@ bool EventHub::getEvent(RawEvent* outEvent) outEvent->deviceId = device->id; } outEvent->type = DEVICE_REMOVED; + outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC); delete device; mNeedToSendFinishedDeviceScan = true; return true; @@ -386,6 +387,7 @@ bool EventHub::getEvent(RawEvent* outEvent) outEvent->deviceId = device->id; } outEvent->type = DEVICE_ADDED; + outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC); mNeedToSendFinishedDeviceScan = true; return true; } @@ -393,6 +395,7 @@ bool EventHub::getEvent(RawEvent* outEvent) if (mNeedToSendFinishedDeviceScan) { mNeedToSendFinishedDeviceScan = false; outEvent->type = FINISHED_DEVICE_SCAN; + outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC); return true; } diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp index 303075f..fef8148 100644 --- a/libs/ui/InputDispatcher.cpp +++ b/libs/ui/InputDispatcher.cpp @@ -124,12 +124,19 @@ static bool validateMotionEvent(int32_t action, size_t pointerCount, pointerCount, MAX_POINTERS); return false; } + BitSet32 pointerIdBits; for (size_t i = 0; i < pointerCount; i++) { - if (pointerIds[i] < 0 || pointerIds[i] > MAX_POINTER_ID) { + int32_t id = pointerIds[i]; + if (id < 0 || id > MAX_POINTER_ID) { LOGE("Motion event has invalid pointer id %d; value must be between 0 and %d", - pointerIds[i], MAX_POINTER_ID); + id, MAX_POINTER_ID); return false; } + if (pointerIdBits.hasBit(id)) { + LOGE("Motion event has duplicate pointer id %d", id); + return false; + } + pointerIdBits.markBit(id); } return true; } diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp index ce0d880..d167439 100644 --- a/libs/ui/InputReader.cpp +++ b/libs/ui/InputReader.cpp @@ -234,7 +234,7 @@ void InputReader::process(const RawEvent* rawEvent) { break; case EventHubInterface::FINISHED_DEVICE_SCAN: - handleConfigurationChanged(); + handleConfigurationChanged(rawEvent->when); break; default: @@ -372,7 +372,7 @@ void InputReader::consumeEvent(const RawEvent* rawEvent) { } // release device registry reader lock } -void InputReader::handleConfigurationChanged() { +void InputReader::handleConfigurationChanged(nsecs_t when) { // Reset global meta state because it depends on the list of all configured devices. updateGlobalMetaState(); @@ -380,7 +380,6 @@ void InputReader::handleConfigurationChanged() { updateInputConfiguration(); // Enqueue configuration changed. - nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); mDispatcher->notifyConfigurationChanged(when); } @@ -2094,7 +2093,7 @@ TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( mLocked.currentVirtualKey.down = false; #if DEBUG_VIRTUAL_KEYS LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d", - mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode); + mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); #endif keyEventAction = AKEY_EVENT_ACTION_UP; keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; @@ -2119,13 +2118,22 @@ TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( mLocked.currentVirtualKey.down = false; #if DEBUG_VIRTUAL_KEYS LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", - mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode); + mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); #endif keyEventAction = AKEY_EVENT_ACTION_UP; keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY | AKEY_EVENT_FLAG_CANCELED; - touchResult = DROP_STROKE; - goto DispatchVirtualKey; + + // Check whether the pointer moved inside the display area where we should + // start a new stroke. + int32_t x = mCurrentTouch.pointers[0].x; + int32_t y = mCurrentTouch.pointers[0].y; + if (isPointInsideSurfaceLocked(x, y)) { + mLastTouch.clear(); + touchResult = DISPATCH_TOUCH; + } else { + touchResult = DROP_STROKE; + } } else { if (mCurrentTouch.pointerCount >= 1 && mLastTouch.pointerCount == 0) { // Pointer just went down. Handle off-screen touches, if needed. @@ -2143,7 +2151,8 @@ TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( mLocked.currentVirtualKey.scanCode = virtualKey->scanCode; #if DEBUG_VIRTUAL_KEYS LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d", - mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode); + mLocked.currentVirtualKey.keyCode, + mLocked.currentVirtualKey.scanCode); #endif keyEventAction = AKEY_EVENT_ACTION_DOWN; keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM @@ -2190,14 +2199,35 @@ void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { dispatchTouch(when, policyFlags, & mCurrentTouch, currentIdBits, -1, currentPointerCount, motionEventAction); } else { - // There may be pointers going up and pointers going down at the same time when pointer - // ids are reported by the device driver. + // There may be pointers going up and pointers going down and pointers moving + // all at the same time. BitSet32 upIdBits(lastIdBits.value & ~ currentIdBits.value); BitSet32 downIdBits(currentIdBits.value & ~ lastIdBits.value); BitSet32 activeIdBits(lastIdBits.value); uint32_t pointerCount = lastPointerCount; - while (! upIdBits.isEmpty()) { + // Produce an intermediate representation of the touch data that consists of the + // old location of pointers that have just gone up and the new location of pointers that + // have just moved but omits the location of pointers that have just gone down. + TouchData interimTouch; + interimTouch.copyFrom(mLastTouch); + + BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value); + bool moveNeeded = false; + while (!moveIdBits.isEmpty()) { + uint32_t moveId = moveIdBits.firstMarkedBit(); + moveIdBits.clearBit(moveId); + + int32_t oldIndex = mLastTouch.idToIndex[moveId]; + int32_t newIndex = mCurrentTouch.idToIndex[moveId]; + if (mLastTouch.pointers[oldIndex] != mCurrentTouch.pointers[newIndex]) { + interimTouch.pointers[oldIndex] = mCurrentTouch.pointers[newIndex]; + moveNeeded = true; + } + } + + // Dispatch pointer up events using the interim pointer locations. + while (!upIdBits.isEmpty()) { uint32_t upId = upIdBits.firstMarkedBit(); upIdBits.clearBit(upId); BitSet32 oldActiveIdBits = activeIdBits; @@ -2210,12 +2240,21 @@ void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { motionEventAction = AMOTION_EVENT_ACTION_POINTER_UP; } - dispatchTouch(when, policyFlags, & mLastTouch, + dispatchTouch(when, policyFlags, &interimTouch, oldActiveIdBits, upId, pointerCount, motionEventAction); pointerCount -= 1; } - while (! downIdBits.isEmpty()) { + // Dispatch move events if any of the remaining pointers moved from their old locations. + // Although applications receive new locations as part of individual pointer up + // events, they do not generally handle them except when presented in a move event. + if (moveNeeded) { + dispatchTouch(when, policyFlags, &mCurrentTouch, + activeIdBits, -1, pointerCount, AMOTION_EVENT_ACTION_MOVE); + } + + // Dispatch pointer down events using the new pointer locations. + while (!downIdBits.isEmpty()) { uint32_t downId = downIdBits.firstMarkedBit(); downIdBits.clearBit(downId); BitSet32 oldActiveIdBits = activeIdBits; @@ -2230,7 +2269,7 @@ void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { } pointerCount += 1; - dispatchTouch(when, policyFlags, & mCurrentTouch, + dispatchTouch(when, policyFlags, &mCurrentTouch, activeIdBits, downId, pointerCount, motionEventAction); } } @@ -3339,8 +3378,8 @@ void MultiTouchInputMapper::sync(nsecs_t when) { if (fields & Accumulator::FIELD_ABS_MT_PRESSURE) { if (inPointer.absMTPressure <= 0) { - // Some devices send sync packets with X / Y but with a 0 presure to indicate - // a pointer up. Drop this finger. + // Some devices send sync packets with X / Y but with a 0 pressure to indicate + // a pointer going up. Drop this finger. continue; } outPointer.pressure = inPointer.absMTPressure; diff --git a/libs/ui/tests/Android.mk b/libs/ui/tests/Android.mk index 62f824f..aa017b9 100644 --- a/libs/ui/tests/Android.mk +++ b/libs/ui/tests/Android.mk @@ -7,6 +7,7 @@ ifneq ($(TARGET_SIMULATOR),true) # Build the unit tests. test_src_files := \ InputChannel_test.cpp \ + InputReader_test.cpp \ InputDispatcher_test.cpp \ InputPublisherAndConsumer_test.cpp diff --git a/libs/ui/tests/InputDispatcher_test.cpp b/libs/ui/tests/InputDispatcher_test.cpp index 1dc6e46..8874dfe 100644 --- a/libs/ui/tests/InputDispatcher_test.cpp +++ b/libs/ui/tests/InputDispatcher_test.cpp @@ -4,15 +4,223 @@ #include <ui/InputDispatcher.h> #include <gtest/gtest.h> +#include <linux/input.h> namespace android { -class InputDispatcherTest : public testing::Test { +// An arbitrary time value. +static const nsecs_t ARBITRARY_TIME = 1234; + +// An arbitrary device id. +static const int32_t DEVICE_ID = 1; + +// An arbitrary injector pid / uid pair that has permission to inject events. +static const int32_t INJECTOR_PID = 999; +static const int32_t INJECTOR_UID = 1001; + + +// --- FakeInputDispatcherPolicy --- + +class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface { +protected: + virtual ~FakeInputDispatcherPolicy() { + } + public: + FakeInputDispatcherPolicy() { + } + +private: + virtual void notifyConfigurationChanged(nsecs_t when) { + } + + virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle, + const sp<InputChannel>& inputChannel) { + return 0; + } + + virtual void notifyInputChannelBroken(const sp<InputChannel>& inputChannel) { + } + + virtual nsecs_t getKeyRepeatTimeout() { + return 500 * 1000000LL; + } + + virtual nsecs_t getKeyRepeatDelay() { + return 50 * 1000000LL; + } + + virtual int32_t getMaxEventsPerSecond() { + return 60; + } + + virtual void interceptKeyBeforeQueueing(nsecs_t when, int32_t deviceId, + int32_t action, int32_t& flags, int32_t keyCode, int32_t scanCode, + uint32_t& policyFlags) { + } + + virtual void interceptGenericBeforeQueueing(nsecs_t when, uint32_t& policyFlags) { + } + + virtual bool interceptKeyBeforeDispatching(const sp<InputChannel>& inputChannel, + const KeyEvent* keyEvent, uint32_t policyFlags) { + return false; + } + + virtual void notifySwitch(nsecs_t when, + int32_t switchCode, int32_t switchValue, uint32_t policyFlags) { + } + + virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) { + } + + virtual bool checkInjectEventsPermissionNonReentrant( + int32_t injectorPid, int32_t injectorUid) { + return false; + } }; -TEST_F(InputDispatcherTest, Dummy) { - // TODO + +// --- InputDispatcherTest --- + +class InputDispatcherTest : public testing::Test { +protected: + sp<FakeInputDispatcherPolicy> mFakePolicy; + sp<InputDispatcher> mDispatcher; + + virtual void SetUp() { + mFakePolicy = new FakeInputDispatcherPolicy(); + mDispatcher = new InputDispatcher(mFakePolicy); + } + + virtual void TearDown() { + mFakePolicy.clear(); + mDispatcher.clear(); + } +}; + + +TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) { + KeyEvent event; + + // Rejects undefined key actions. + event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, + /*action*/ -1, 0, + AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject key events with undefined action."; + + // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API. + event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, + AKEY_EVENT_ACTION_MULTIPLE, 0, + AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject key events with ACTION_MULTIPLE."; +} + +TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { + MotionEvent event; + int32_t pointerIds[MAX_POINTERS + 1]; + PointerCoords pointerCoords[MAX_POINTERS + 1]; + for (int i = 0; i <= MAX_POINTERS; i++) { + pointerIds[i] = i; + } + + // Rejects undefined motion actions. + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + /*action*/ -1, 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with undefined action."; + + // Rejects pointer down with invalid index. + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with pointer down index too large."; + + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_POINTER_DOWN | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with pointer down index too small."; + + // Rejects pointer up with invalid index. + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with pointer up index too large."; + + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_POINTER_UP | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with pointer up index too small."; + + // Rejects motion events with invalid number of pointers. + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 0, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with 0 pointers."; + + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ MAX_POINTERS + 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with more than MAX_POINTERS pointers."; + + // Rejects motion events with invalid pointer ids. + pointerIds[0] = -1; + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with pointer ids less than 0."; + + pointerIds[0] = MAX_POINTER_ID + 1; + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with pointer ids greater than MAX_POINTER_ID."; + + // Rejects motion events with duplicate pointer ids. + pointerIds[0] = 1; + pointerIds[1] = 1; + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 2, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with duplicate pointer ids."; } } // namespace android diff --git a/libs/ui/tests/InputReader_test.cpp b/libs/ui/tests/InputReader_test.cpp new file mode 100644 index 0000000..de4b05a --- /dev/null +++ b/libs/ui/tests/InputReader_test.cpp @@ -0,0 +1,3368 @@ +// +// Copyright 2010 The Android Open Source Project +// + +#include <ui/InputReader.h> +#include <utils/List.h> +#include <gtest/gtest.h> +#include <math.h> + +namespace android { + +// An arbitrary time value. +static const nsecs_t ARBITRARY_TIME = 1234; + +// Arbitrary display properties. +static const int32_t DISPLAY_ID = 0; +static const int32_t DISPLAY_WIDTH = 480; +static const int32_t DISPLAY_HEIGHT = 800; + +// Error tolerance for floating point assertions. +static const float EPSILON = 0.001f; + +template<typename T> +static inline T min(T a, T b) { + return a < b ? a : b; +} + +static inline float avg(float x, float y) { + return (x + y) / 2; +} + + +// --- FakeInputReaderPolicy --- + +class FakeInputReaderPolicy : public InputReaderPolicyInterface { + struct DisplayInfo { + int32_t width; + int32_t height; + int32_t orientation; + }; + + KeyedVector<int32_t, DisplayInfo> mDisplayInfos; + bool mFilterTouchEvents; + bool mFilterJumpyTouchEvents; + KeyedVector<String8, Vector<VirtualKeyDefinition> > mVirtualKeyDefinitions; + KeyedVector<String8, InputDeviceCalibration> mInputDeviceCalibrations; + Vector<String8> mExcludedDeviceNames; + +protected: + virtual ~FakeInputReaderPolicy() { } + +public: + FakeInputReaderPolicy() : + mFilterTouchEvents(false), mFilterJumpyTouchEvents(false) { + } + + void removeDisplayInfo(int32_t displayId) { + mDisplayInfos.removeItem(displayId); + } + + void setDisplayInfo(int32_t displayId, int32_t width, int32_t height, int32_t orientation) { + removeDisplayInfo(displayId); + + DisplayInfo info; + info.width = width; + info.height = height; + info.orientation = orientation; + mDisplayInfos.add(displayId, info); + } + + void setFilterTouchEvents(bool enabled) { + mFilterTouchEvents = enabled; + } + + void setFilterJumpyTouchEvents(bool enabled) { + mFilterJumpyTouchEvents = enabled; + } + + void addInputDeviceCalibration(const String8& deviceName, + const InputDeviceCalibration& calibration) { + mInputDeviceCalibrations.add(deviceName, calibration); + } + + void addInputDeviceCalibrationProperty(const String8& deviceName, + const String8& key, const String8& value) { + ssize_t index = mInputDeviceCalibrations.indexOfKey(deviceName); + if (index < 0) { + index = mInputDeviceCalibrations.add(deviceName, InputDeviceCalibration()); + } + mInputDeviceCalibrations.editValueAt(index).addProperty(key, value); + } + + void addVirtualKeyDefinition(const String8& deviceName, + const VirtualKeyDefinition& definition) { + if (mVirtualKeyDefinitions.indexOfKey(deviceName) < 0) { + mVirtualKeyDefinitions.add(deviceName, Vector<VirtualKeyDefinition>()); + } + + mVirtualKeyDefinitions.editValueFor(deviceName).push(definition); + } + + void addExcludedDeviceName(const String8& deviceName) { + mExcludedDeviceNames.push(deviceName); + } + +private: + virtual bool getDisplayInfo(int32_t displayId, + int32_t* width, int32_t* height, int32_t* orientation) { + ssize_t index = mDisplayInfos.indexOfKey(displayId); + if (index >= 0) { + const DisplayInfo& info = mDisplayInfos.valueAt(index); + if (width) { + *width = info.width; + } + if (height) { + *height = info.height; + } + if (orientation) { + *orientation = info.orientation; + } + return true; + } + return false; + } + + virtual bool filterTouchEvents() { + return mFilterTouchEvents; + } + + virtual bool filterJumpyTouchEvents() { + return mFilterJumpyTouchEvents; + } + + virtual void getVirtualKeyDefinitions(const String8& deviceName, + Vector<VirtualKeyDefinition>& outVirtualKeyDefinitions) { + ssize_t index = mVirtualKeyDefinitions.indexOfKey(deviceName); + if (index >= 0) { + outVirtualKeyDefinitions.appendVector(mVirtualKeyDefinitions.valueAt(index)); + } + } + + virtual void getInputDeviceCalibration(const String8& deviceName, + InputDeviceCalibration& outCalibration) { + ssize_t index = mInputDeviceCalibrations.indexOfKey(deviceName); + if (index >= 0) { + outCalibration = mInputDeviceCalibrations.valueAt(index); + } + } + + virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) { + outExcludedDeviceNames.appendVector(mExcludedDeviceNames); + } +}; + + +// --- FakeInputDispatcher --- + +class FakeInputDispatcher : public InputDispatcherInterface { +public: + struct NotifyConfigurationChangedArgs { + nsecs_t eventTime; + }; + + struct NotifyKeyArgs { + nsecs_t eventTime; + int32_t deviceId; + int32_t source; + uint32_t policyFlags; + int32_t action; + int32_t flags; + int32_t keyCode; + int32_t scanCode; + int32_t metaState; + nsecs_t downTime; + }; + + struct NotifyMotionArgs { + nsecs_t eventTime; + int32_t deviceId; + int32_t source; + uint32_t policyFlags; + int32_t action; + int32_t flags; + int32_t metaState; + int32_t edgeFlags; + uint32_t pointerCount; + Vector<int32_t> pointerIds; + Vector<PointerCoords> pointerCoords; + float xPrecision; + float yPrecision; + nsecs_t downTime; + }; + + struct NotifySwitchArgs { + nsecs_t when; + int32_t switchCode; + int32_t switchValue; + uint32_t policyFlags; + }; + +private: + List<NotifyConfigurationChangedArgs> mNotifyConfigurationChangedArgs; + List<NotifyKeyArgs> mNotifyKeyArgs; + List<NotifyMotionArgs> mNotifyMotionArgs; + List<NotifySwitchArgs> mNotifySwitchArgs; + +protected: + virtual ~FakeInputDispatcher() { } + +public: + FakeInputDispatcher() { + } + + void assertNotifyConfigurationChangedWasCalled(NotifyConfigurationChangedArgs* outArgs = NULL) { + ASSERT_FALSE(mNotifyConfigurationChangedArgs.empty()) + << "Expected notifyConfigurationChanged() to have been called."; + if (outArgs) { + *outArgs = *mNotifyConfigurationChangedArgs.begin(); + } + mNotifyConfigurationChangedArgs.erase(mNotifyConfigurationChangedArgs.begin()); + } + + void assertNotifyKeyWasCalled(NotifyKeyArgs* outArgs = NULL) { + ASSERT_FALSE(mNotifyKeyArgs.empty()) + << "Expected notifyKey() to have been called."; + if (outArgs) { + *outArgs = *mNotifyKeyArgs.begin(); + } + mNotifyKeyArgs.erase(mNotifyKeyArgs.begin()); + } + + void assertNotifyKeyWasNotCalled() { + ASSERT_TRUE(mNotifyKeyArgs.empty()) + << "Expected notifyKey() to not have been called."; + } + + void assertNotifyMotionWasCalled(NotifyMotionArgs* outArgs = NULL) { + ASSERT_FALSE(mNotifyMotionArgs.empty()) + << "Expected notifyMotion() to have been called."; + if (outArgs) { + *outArgs = *mNotifyMotionArgs.begin(); + } + mNotifyMotionArgs.erase(mNotifyMotionArgs.begin()); + } + + void assertNotifyMotionWasNotCalled() { + ASSERT_TRUE(mNotifyMotionArgs.empty()) + << "Expected notifyMotion() to not have been called."; + } + + void assertNotifySwitchWasCalled(NotifySwitchArgs* outArgs = NULL) { + ASSERT_FALSE(mNotifySwitchArgs.empty()) + << "Expected notifySwitch() to have been called."; + if (outArgs) { + *outArgs = *mNotifySwitchArgs.begin(); + } + mNotifySwitchArgs.erase(mNotifySwitchArgs.begin()); + } + +private: + virtual void notifyConfigurationChanged(nsecs_t eventTime) { + NotifyConfigurationChangedArgs args; + args.eventTime = eventTime; + mNotifyConfigurationChangedArgs.push_back(args); + } + + virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source, + uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode, + int32_t scanCode, int32_t metaState, nsecs_t downTime) { + NotifyKeyArgs args; + args.eventTime = eventTime; + args.deviceId = deviceId; + args.source = source; + args.policyFlags = policyFlags; + args.action = action; + args.flags = flags; + args.keyCode = keyCode; + args.scanCode = scanCode; + args.metaState = metaState; + args.downTime = downTime; + mNotifyKeyArgs.push_back(args); + } + + virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source, + uint32_t policyFlags, int32_t action, int32_t flags, + int32_t metaState, int32_t edgeFlags, + uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords, + float xPrecision, float yPrecision, nsecs_t downTime) { + NotifyMotionArgs args; + args.eventTime = eventTime; + args.deviceId = deviceId; + args.source = source; + args.policyFlags = policyFlags; + args.action = action; + args.flags = flags; + args.metaState = metaState; + args.edgeFlags = edgeFlags; + args.pointerCount = pointerCount; + args.pointerIds.clear(); + args.pointerIds.appendArray(pointerIds, pointerCount); + args.pointerCoords.clear(); + args.pointerCoords.appendArray(pointerCoords, pointerCount); + args.xPrecision = xPrecision; + args.yPrecision = yPrecision; + args.downTime = downTime; + mNotifyMotionArgs.push_back(args); + } + + virtual void notifySwitch(nsecs_t when, + int32_t switchCode, int32_t switchValue, uint32_t policyFlags) { + NotifySwitchArgs args; + args.when = when; + args.switchCode = switchCode; + args.switchValue = switchValue; + args.policyFlags = policyFlags; + mNotifySwitchArgs.push_back(args); + } + + virtual void dump(String8& dump) { + ADD_FAILURE() << "Should never be called by input reader."; + } + + virtual void dispatchOnce() { + ADD_FAILURE() << "Should never be called by input reader."; + } + + virtual int32_t injectInputEvent(const InputEvent* event, + int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) { + ADD_FAILURE() << "Should never be called by input reader."; + return INPUT_EVENT_INJECTION_FAILED; + } + + virtual void setInputWindows(const Vector<InputWindow>& inputWindows) { + ADD_FAILURE() << "Should never be called by input reader."; + } + + virtual void setFocusedApplication(const InputApplication* inputApplication) { + ADD_FAILURE() << "Should never be called by input reader."; + } + + virtual void setInputDispatchMode(bool enabled, bool frozen) { + ADD_FAILURE() << "Should never be called by input reader."; + } + + virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor) { + ADD_FAILURE() << "Should never be called by input reader."; + return 0; + } + + virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) { + ADD_FAILURE() << "Should never be called by input reader."; + return 0; + } +}; + + +// --- FakeEventHub --- + +class FakeEventHub : public EventHubInterface { + struct KeyInfo { + int32_t keyCode; + uint32_t flags; + }; + + struct Device { + String8 name; + uint32_t classes; + KeyedVector<int, RawAbsoluteAxisInfo> axes; + KeyedVector<int32_t, int32_t> keyCodeStates; + KeyedVector<int32_t, int32_t> scanCodeStates; + KeyedVector<int32_t, int32_t> switchStates; + KeyedVector<int32_t, KeyInfo> keys; + + Device(const String8& name, uint32_t classes) : + name(name), classes(classes) { + } + }; + + KeyedVector<int32_t, Device*> mDevices; + Vector<String8> mExcludedDevices; + List<RawEvent> mEvents; + +protected: + virtual ~FakeEventHub() { + for (size_t i = 0; i < mDevices.size(); i++) { + delete mDevices.valueAt(i); + } + } + +public: + FakeEventHub() { } + + void addDevice(int32_t deviceId, const String8& name, uint32_t classes) { + Device* device = new Device(name, classes); + mDevices.add(deviceId, device); + + enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_ADDED, 0, 0, 0, 0); + } + + void removeDevice(int32_t deviceId) { + delete mDevices.valueFor(deviceId); + mDevices.removeItem(deviceId); + + enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_REMOVED, 0, 0, 0, 0); + } + + void finishDeviceScan() { + enqueueEvent(ARBITRARY_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0, 0, 0); + } + + void addAxis(int32_t deviceId, int axis, + int32_t minValue, int32_t maxValue, int flat, int fuzz) { + Device* device = getDevice(deviceId); + + RawAbsoluteAxisInfo info; + info.valid = true; + info.minValue = minValue; + info.maxValue = maxValue; + info.flat = flat; + info.fuzz = fuzz; + device->axes.add(axis, info); + } + + void setKeyCodeState(int32_t deviceId, int32_t keyCode, int32_t state) { + Device* device = getDevice(deviceId); + device->keyCodeStates.replaceValueFor(keyCode, state); + } + + void setScanCodeState(int32_t deviceId, int32_t scanCode, int32_t state) { + Device* device = getDevice(deviceId); + device->scanCodeStates.replaceValueFor(scanCode, state); + } + + void setSwitchState(int32_t deviceId, int32_t switchCode, int32_t state) { + Device* device = getDevice(deviceId); + device->switchStates.replaceValueFor(switchCode, state); + } + + void addKey(int32_t deviceId, int32_t scanCode, int32_t keyCode, uint32_t flags) { + Device* device = getDevice(deviceId); + KeyInfo info; + info.keyCode = keyCode; + info.flags = flags; + device->keys.add(scanCode, info); + } + + Vector<String8>& getExcludedDevices() { + return mExcludedDevices; + } + + void enqueueEvent(nsecs_t when, int32_t deviceId, int32_t type, + int32_t scanCode, int32_t keyCode, int32_t value, uint32_t flags) { + RawEvent event; + event.when = when; + event.deviceId = deviceId; + event.type = type; + event.scanCode = scanCode; + event.keyCode = keyCode; + event.value = value; + event.flags = flags; + mEvents.push_back(event); + } + + void assertQueueIsEmpty() { + ASSERT_EQ(size_t(0), mEvents.size()) + << "Expected the event queue to be empty (fully consumed)."; + } + +private: + Device* getDevice(int32_t deviceId) const { + ssize_t index = mDevices.indexOfKey(deviceId); + return index >= 0 ? mDevices.valueAt(index) : NULL; + } + + virtual uint32_t getDeviceClasses(int32_t deviceId) const { + Device* device = getDevice(deviceId); + return device ? device->classes : 0; + } + + virtual String8 getDeviceName(int32_t deviceId) const { + Device* device = getDevice(deviceId); + return device ? device->name : String8("unknown"); + } + + virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis, + RawAbsoluteAxisInfo* outAxisInfo) const { + Device* device = getDevice(deviceId); + if (device) { + ssize_t index = device->axes.indexOfKey(axis); + if (index >= 0) { + *outAxisInfo = device->axes.valueAt(index); + return OK; + } + } + return -1; + } + + virtual status_t scancodeToKeycode(int32_t deviceId, int scancode, + int32_t* outKeycode, uint32_t* outFlags) const { + Device* device = getDevice(deviceId); + if (device) { + ssize_t index = device->keys.indexOfKey(scancode); + if (index >= 0) { + if (outKeycode) { + *outKeycode = device->keys.valueAt(index).keyCode; + } + if (outFlags) { + *outFlags = device->keys.valueAt(index).flags; + } + return OK; + } + } + return NAME_NOT_FOUND; + } + + virtual void addExcludedDevice(const char* deviceName) { + mExcludedDevices.add(String8(deviceName)); + } + + virtual bool getEvent(RawEvent* outEvent) { + if (mEvents.empty()) { + return false; + } + + *outEvent = *mEvents.begin(); + mEvents.erase(mEvents.begin()); + return true; + } + + virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const { + Device* device = getDevice(deviceId); + if (device) { + ssize_t index = device->scanCodeStates.indexOfKey(scanCode); + if (index >= 0) { + return device->scanCodeStates.valueAt(index); + } + } + return AKEY_STATE_UNKNOWN; + } + + virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const { + Device* device = getDevice(deviceId); + if (device) { + ssize_t index = device->keyCodeStates.indexOfKey(keyCode); + if (index >= 0) { + return device->keyCodeStates.valueAt(index); + } + } + return AKEY_STATE_UNKNOWN; + } + + virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const { + Device* device = getDevice(deviceId); + if (device) { + ssize_t index = device->switchStates.indexOfKey(sw); + if (index >= 0) { + return device->switchStates.valueAt(index); + } + } + return AKEY_STATE_UNKNOWN; + } + + virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes, + uint8_t* outFlags) const { + bool result = false; + Device* device = getDevice(deviceId); + if (device) { + for (size_t i = 0; i < numCodes; i++) { + for (size_t j = 0; j < device->keys.size(); j++) { + if (keyCodes[i] == device->keys.valueAt(j).keyCode) { + outFlags[i] = 1; + result = true; + } + } + } + } + return result; + } + + virtual void dump(String8& dump) { + } +}; + + +// --- FakeInputReaderContext --- + +class FakeInputReaderContext : public InputReaderContext { + sp<EventHubInterface> mEventHub; + sp<InputReaderPolicyInterface> mPolicy; + sp<InputDispatcherInterface> mDispatcher; + int32_t mGlobalMetaState; + bool mUpdateGlobalMetaStateWasCalled; + +public: + FakeInputReaderContext(const sp<EventHubInterface>& eventHub, + const sp<InputReaderPolicyInterface>& policy, + const sp<InputDispatcherInterface>& dispatcher) : + mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher), + mGlobalMetaState(0) { + } + + virtual ~FakeInputReaderContext() { } + + void assertUpdateGlobalMetaStateWasCalled() { + ASSERT_TRUE(mUpdateGlobalMetaStateWasCalled) + << "Expected updateGlobalMetaState() to have been called."; + mUpdateGlobalMetaStateWasCalled = false; + } + + void setGlobalMetaState(int32_t state) { + mGlobalMetaState = state; + } + +private: + virtual void updateGlobalMetaState() { + mUpdateGlobalMetaStateWasCalled = true; + } + + virtual int32_t getGlobalMetaState() { + return mGlobalMetaState; + } + + virtual EventHubInterface* getEventHub() { + return mEventHub.get(); + } + + virtual InputReaderPolicyInterface* getPolicy() { + return mPolicy.get(); + } + + virtual InputDispatcherInterface* getDispatcher() { + return mDispatcher.get(); + } +}; + + +// --- FakeInputMapper --- + +class FakeInputMapper : public InputMapper { + uint32_t mSources; + int32_t mKeyboardType; + int32_t mMetaState; + KeyedVector<int32_t, int32_t> mKeyCodeStates; + KeyedVector<int32_t, int32_t> mScanCodeStates; + KeyedVector<int32_t, int32_t> mSwitchStates; + Vector<int32_t> mSupportedKeyCodes; + RawEvent mLastEvent; + + bool mConfigureWasCalled; + bool mResetWasCalled; + bool mProcessWasCalled; + +public: + FakeInputMapper(InputDevice* device, uint32_t sources) : + InputMapper(device), + mSources(sources), mKeyboardType(AINPUT_KEYBOARD_TYPE_NONE), + mMetaState(0), + mConfigureWasCalled(false), mResetWasCalled(false), mProcessWasCalled(false) { + } + + virtual ~FakeInputMapper() { } + + void setKeyboardType(int32_t keyboardType) { + mKeyboardType = keyboardType; + } + + void setMetaState(int32_t metaState) { + mMetaState = metaState; + } + + void assertConfigureWasCalled() { + ASSERT_TRUE(mConfigureWasCalled) + << "Expected configure() to have been called."; + mConfigureWasCalled = false; + } + + void assertResetWasCalled() { + ASSERT_TRUE(mResetWasCalled) + << "Expected reset() to have been called."; + mResetWasCalled = false; + } + + void assertProcessWasCalled(RawEvent* outLastEvent = NULL) { + ASSERT_TRUE(mProcessWasCalled) + << "Expected process() to have been called."; + if (outLastEvent) { + *outLastEvent = mLastEvent; + } + mProcessWasCalled = false; + } + + void setKeyCodeState(int32_t keyCode, int32_t state) { + mKeyCodeStates.replaceValueFor(keyCode, state); + } + + void setScanCodeState(int32_t scanCode, int32_t state) { + mScanCodeStates.replaceValueFor(scanCode, state); + } + + void setSwitchState(int32_t switchCode, int32_t state) { + mSwitchStates.replaceValueFor(switchCode, state); + } + + void addSupportedKeyCode(int32_t keyCode) { + mSupportedKeyCodes.add(keyCode); + } + +private: + virtual uint32_t getSources() { + return mSources; + } + + virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) { + InputMapper::populateDeviceInfo(deviceInfo); + + if (mKeyboardType != AINPUT_KEYBOARD_TYPE_NONE) { + deviceInfo->setKeyboardType(mKeyboardType); + } + } + + virtual void configure() { + mConfigureWasCalled = true; + } + + virtual void reset() { + mResetWasCalled = true; + } + + virtual void process(const RawEvent* rawEvent) { + mLastEvent = *rawEvent; + mProcessWasCalled = true; + } + + virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { + ssize_t index = mKeyCodeStates.indexOfKey(keyCode); + return index >= 0 ? mKeyCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN; + } + + virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) { + ssize_t index = mScanCodeStates.indexOfKey(scanCode); + return index >= 0 ? mScanCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN; + } + + virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode) { + ssize_t index = mSwitchStates.indexOfKey(switchCode); + return index >= 0 ? mSwitchStates.valueAt(index) : AKEY_STATE_UNKNOWN; + } + + virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, + const int32_t* keyCodes, uint8_t* outFlags) { + bool result = false; + for (size_t i = 0; i < numCodes; i++) { + for (size_t j = 0; j < mSupportedKeyCodes.size(); j++) { + if (keyCodes[i] == mSupportedKeyCodes[j]) { + outFlags[i] = 1; + result = true; + } + } + } + return result; + } + + virtual int32_t getMetaState() { + return mMetaState; + } +}; + + +// --- InstrumentedInputReader --- + +class InstrumentedInputReader : public InputReader { + InputDevice* mNextDevice; + +public: + InstrumentedInputReader(const sp<EventHubInterface>& eventHub, + const sp<InputReaderPolicyInterface>& policy, + const sp<InputDispatcherInterface>& dispatcher) : + InputReader(eventHub, policy, dispatcher) { + } + + virtual ~InstrumentedInputReader() { + if (mNextDevice) { + delete mNextDevice; + } + } + + void setNextDevice(InputDevice* device) { + mNextDevice = device; + } + +protected: + virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes) { + if (mNextDevice) { + InputDevice* device = mNextDevice; + mNextDevice = NULL; + return device; + } + return InputReader::createDevice(deviceId, name, classes); + } + + friend class InputReaderTest; +}; + + +// --- InputReaderTest --- + +class InputReaderTest : public testing::Test { +protected: + sp<FakeInputDispatcher> mFakeDispatcher; + sp<FakeInputReaderPolicy> mFakePolicy; + sp<FakeEventHub> mFakeEventHub; + sp<InstrumentedInputReader> mReader; + + virtual void SetUp() { + mFakeEventHub = new FakeEventHub(); + mFakePolicy = new FakeInputReaderPolicy(); + mFakeDispatcher = new FakeInputDispatcher(); + + mReader = new InstrumentedInputReader(mFakeEventHub, mFakePolicy, mFakeDispatcher); + } + + virtual void TearDown() { + mReader.clear(); + + mFakeDispatcher.clear(); + mFakePolicy.clear(); + mFakeEventHub.clear(); + } + + void addDevice(int32_t deviceId, const String8& name, uint32_t classes) { + mFakeEventHub->addDevice(deviceId, name, classes); + mFakeEventHub->finishDeviceScan(); + mReader->loopOnce(); + mReader->loopOnce(); + mFakeEventHub->assertQueueIsEmpty(); + } + + FakeInputMapper* addDeviceWithFakeInputMapper(int32_t deviceId, + const String8& name, uint32_t classes, uint32_t sources) { + InputDevice* device = new InputDevice(mReader.get(), deviceId, name); + FakeInputMapper* mapper = new FakeInputMapper(device, sources); + device->addMapper(mapper); + mReader->setNextDevice(device); + addDevice(deviceId, name, classes); + return mapper; + } +}; + +TEST_F(InputReaderTest, GetInputConfiguration_WhenNoDevices_ReturnsDefaults) { + InputConfiguration config; + mReader->getInputConfiguration(&config); + + ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); + ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation); + ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); +} + +TEST_F(InputReaderTest, GetInputConfiguration_WhenAlphabeticKeyboardPresent_ReturnsQwertyKeyboard) { + ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("keyboard"), + INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_ALPHAKEY)); + + InputConfiguration config; + mReader->getInputConfiguration(&config); + + ASSERT_EQ(InputConfiguration::KEYBOARD_QWERTY, config.keyboard); + ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation); + ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); +} + +TEST_F(InputReaderTest, GetInputConfiguration_WhenTouchScreenPresent_ReturnsFingerTouchScreen) { + ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("touchscreen"), + INPUT_DEVICE_CLASS_TOUCHSCREEN)); + + InputConfiguration config; + mReader->getInputConfiguration(&config); + + ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); + ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation); + ASSERT_EQ(InputConfiguration::TOUCHSCREEN_FINGER, config.touchScreen); +} + +TEST_F(InputReaderTest, GetInputConfiguration_WhenTrackballPresent_ReturnsTrackballNavigation) { + ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("trackball"), + INPUT_DEVICE_CLASS_TRACKBALL)); + + InputConfiguration config; + mReader->getInputConfiguration(&config); + + ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); + ASSERT_EQ(InputConfiguration::NAVIGATION_TRACKBALL, config.navigation); + ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); +} + +TEST_F(InputReaderTest, GetInputConfiguration_WhenDPadPresent_ReturnsDPadNavigation) { + ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("dpad"), + INPUT_DEVICE_CLASS_DPAD)); + + InputConfiguration config; + mReader->getInputConfiguration(&config); + + ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); + ASSERT_EQ(InputConfiguration::NAVIGATION_DPAD, config.navigation); + ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); +} + +TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsValid) { + ASSERT_NO_FATAL_FAILURE(addDevice(1, String8("keyboard"), + INPUT_DEVICE_CLASS_KEYBOARD)); + + InputDeviceInfo info; + status_t result = mReader->getInputDeviceInfo(1, &info); + + ASSERT_EQ(OK, result); + ASSERT_EQ(1, info.getId()); + ASSERT_STREQ("keyboard", info.getName().string()); + ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, info.getKeyboardType()); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, info.getSources()); + ASSERT_EQ(size_t(0), info.getMotionRanges().size()); +} + +TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsInvalid) { + InputDeviceInfo info; + status_t result = mReader->getInputDeviceInfo(-1, &info); + + ASSERT_EQ(NAME_NOT_FOUND, result); +} + +TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsIgnored) { + addDevice(1, String8("ignored"), 0); // no classes so device will be ignored + + InputDeviceInfo info; + status_t result = mReader->getInputDeviceInfo(1, &info); + + ASSERT_EQ(NAME_NOT_FOUND, result); +} + +TEST_F(InputReaderTest, GetInputDeviceIds) { + ASSERT_NO_FATAL_FAILURE(addDevice(1, String8("keyboard"), + INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_ALPHAKEY)); + ASSERT_NO_FATAL_FAILURE(addDevice(2, String8("trackball"), + INPUT_DEVICE_CLASS_TRACKBALL)); + + Vector<int32_t> ids; + mReader->getInputDeviceIds(ids); + + ASSERT_EQ(size_t(2), ids.size()); + ASSERT_EQ(1, ids[0]); + ASSERT_EQ(2, ids[1]); +} + +TEST_F(InputReaderTest, GetKeyCodeState_ForwardsRequestsToMappers) { + FakeInputMapper* mapper = NULL; + ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), + INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD)); + mapper->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN); + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(0, + AINPUT_SOURCE_ANY, AKEYCODE_A)) + << "Should return unknown when the device id is >= 0 but unknown."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(1, + AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return unknown when the device id is valid but the sources are not supported by the device."; + + ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(1, + AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return value provided by mapper when device id is valid and the device supports some of the sources."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(-1, + AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return unknown when the device id is < 0 but the sources are not supported by any device."; + + ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(-1, + AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources."; +} + +TEST_F(InputReaderTest, GetScanCodeState_ForwardsRequestsToMappers) { + FakeInputMapper* mapper = NULL; + ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), + INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD)); + mapper->setScanCodeState(KEY_A, AKEY_STATE_DOWN); + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(0, + AINPUT_SOURCE_ANY, KEY_A)) + << "Should return unknown when the device id is >= 0 but unknown."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(1, + AINPUT_SOURCE_TRACKBALL, KEY_A)) + << "Should return unknown when the device id is valid but the sources are not supported by the device."; + + ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(1, + AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A)) + << "Should return value provided by mapper when device id is valid and the device supports some of the sources."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(-1, + AINPUT_SOURCE_TRACKBALL, KEY_A)) + << "Should return unknown when the device id is < 0 but the sources are not supported by any device."; + + ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(-1, + AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A)) + << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources."; +} + +TEST_F(InputReaderTest, GetSwitchState_ForwardsRequestsToMappers) { + FakeInputMapper* mapper = NULL; + ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), + INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD)); + mapper->setSwitchState(SW_LID, AKEY_STATE_DOWN); + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(0, + AINPUT_SOURCE_ANY, SW_LID)) + << "Should return unknown when the device id is >= 0 but unknown."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(1, + AINPUT_SOURCE_TRACKBALL, SW_LID)) + << "Should return unknown when the device id is valid but the sources are not supported by the device."; + + ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(1, + AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID)) + << "Should return value provided by mapper when device id is valid and the device supports some of the sources."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(-1, + AINPUT_SOURCE_TRACKBALL, SW_LID)) + << "Should return unknown when the device id is < 0 but the sources are not supported by any device."; + + ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(-1, + AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID)) + << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources."; +} + +TEST_F(InputReaderTest, MarkSupportedKeyCodes_ForwardsRequestsToMappers) { + FakeInputMapper* mapper = NULL; + ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), + INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD)); + mapper->addSupportedKeyCode(AKEYCODE_A); + mapper->addSupportedKeyCode(AKEYCODE_B); + + const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 }; + uint8_t flags[4] = { 0, 0, 0, 1 }; + + ASSERT_FALSE(mReader->hasKeys(0, AINPUT_SOURCE_ANY, 4, keyCodes, flags)) + << "Should return false when device id is >= 0 but unknown."; + ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]); + + flags[3] = 1; + ASSERT_FALSE(mReader->hasKeys(1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) + << "Should return false when device id is valid but the sources are not supported by the device."; + ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]); + + flags[3] = 1; + ASSERT_TRUE(mReader->hasKeys(1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) + << "Should return value provided by mapper when device id is valid and the device supports some of the sources."; + ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]); + + flags[3] = 1; + ASSERT_FALSE(mReader->hasKeys(-1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) + << "Should return false when the device id is < 0 but the sources are not supported by any device."; + ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]); + + flags[3] = 1; + ASSERT_TRUE(mReader->hasKeys(-1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) + << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources."; + ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]); +} + +TEST_F(InputReaderTest, LoopOnce_WhenDeviceScanFinished_SendsConfigurationChanged) { + addDevice(1, String8("ignored"), INPUT_DEVICE_CLASS_KEYBOARD); + + FakeInputDispatcher::NotifyConfigurationChangedArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyConfigurationChangedWasCalled(&args)); + ASSERT_EQ(ARBITRARY_TIME, args.eventTime); +} + +TEST_F(InputReaderTest, LoopOnce_ForwardsRawEventsToMappers) { + FakeInputMapper* mapper = NULL; + ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), + INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD)); + + mFakeEventHub->enqueueEvent(0, 1, EV_KEY, KEY_A, AKEYCODE_A, 1, POLICY_FLAG_WAKE); + mReader->loopOnce(); + ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty()); + + RawEvent event; + ASSERT_NO_FATAL_FAILURE(mapper->assertProcessWasCalled(&event)); + ASSERT_EQ(0, event.when); + ASSERT_EQ(1, event.deviceId); + ASSERT_EQ(EV_KEY, event.type); + ASSERT_EQ(KEY_A, event.scanCode); + ASSERT_EQ(AKEYCODE_A, event.keyCode); + ASSERT_EQ(1, event.value); + ASSERT_EQ(POLICY_FLAG_WAKE, event.flags); +} + + +// --- InputDeviceTest --- + +class InputDeviceTest : public testing::Test { +protected: + static const char* DEVICE_NAME; + static const int32_t DEVICE_ID; + + sp<FakeEventHub> mFakeEventHub; + sp<FakeInputReaderPolicy> mFakePolicy; + sp<FakeInputDispatcher> mFakeDispatcher; + FakeInputReaderContext* mFakeContext; + + InputDevice* mDevice; + + virtual void SetUp() { + mFakeEventHub = new FakeEventHub(); + mFakePolicy = new FakeInputReaderPolicy(); + mFakeDispatcher = new FakeInputDispatcher(); + mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeDispatcher); + + mDevice = new InputDevice(mFakeContext, DEVICE_ID, String8(DEVICE_NAME)); + } + + virtual void TearDown() { + delete mDevice; + + delete mFakeContext; + mFakeDispatcher.clear(); + mFakePolicy.clear(); + mFakeEventHub.clear(); + } +}; + +const char* InputDeviceTest::DEVICE_NAME = "device"; +const int32_t InputDeviceTest::DEVICE_ID = 1; + +TEST_F(InputDeviceTest, ImmutableProperties) { + ASSERT_EQ(DEVICE_ID, mDevice->getId()); + ASSERT_STREQ(DEVICE_NAME, mDevice->getName()); +} + +TEST_F(InputDeviceTest, WhenNoMappersAreRegistered_DeviceIsIgnored) { + // Configuration. + mDevice->configure(); + + // Metadata. + ASSERT_TRUE(mDevice->isIgnored()); + ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, mDevice->getSources()); + + InputDeviceInfo info; + mDevice->getDeviceInfo(&info); + ASSERT_EQ(DEVICE_ID, info.getId()); + ASSERT_STREQ(DEVICE_NAME, info.getName().string()); + ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NONE, info.getKeyboardType()); + ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, info.getSources()); + + // State queries. + ASSERT_EQ(0, mDevice->getMetaState()); + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, 0)) + << "Ignored device should return unknown key code state."; + ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 0)) + << "Ignored device should return unknown scan code state."; + ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 0)) + << "Ignored device should return unknown switch state."; + + const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B }; + uint8_t flags[2] = { 0, 1 }; + ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 2, keyCodes, flags)) + << "Ignored device should never mark any key codes."; + ASSERT_EQ(0, flags[0]) << "Flag for unsupported key should be unchanged."; + ASSERT_EQ(1, flags[1]) << "Flag for unsupported key should be unchanged."; + + // Reset. + mDevice->reset(); +} + +TEST_F(InputDeviceTest, WhenMappersAreRegistered_DeviceIsNotIgnoredAndForwardsRequestsToMappers) { + // Configuration. + InputDeviceCalibration calibration; + calibration.addProperty(String8("key"), String8("value")); + mFakePolicy->addInputDeviceCalibration(String8(DEVICE_NAME), calibration); + + FakeInputMapper* mapper1 = new FakeInputMapper(mDevice, AINPUT_SOURCE_KEYBOARD); + mapper1->setKeyboardType(AINPUT_KEYBOARD_TYPE_ALPHABETIC); + mapper1->setMetaState(AMETA_ALT_ON); + mapper1->addSupportedKeyCode(AKEYCODE_A); + mapper1->addSupportedKeyCode(AKEYCODE_B); + mapper1->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN); + mapper1->setKeyCodeState(AKEYCODE_B, AKEY_STATE_UP); + mapper1->setScanCodeState(2, AKEY_STATE_DOWN); + mapper1->setScanCodeState(3, AKEY_STATE_UP); + mapper1->setSwitchState(4, AKEY_STATE_DOWN); + mDevice->addMapper(mapper1); + + FakeInputMapper* mapper2 = new FakeInputMapper(mDevice, AINPUT_SOURCE_TOUCHSCREEN); + mapper2->setMetaState(AMETA_SHIFT_ON); + mDevice->addMapper(mapper2); + + mDevice->configure(); + + String8 propertyValue; + ASSERT_TRUE(mDevice->getCalibration().tryGetProperty(String8("key"), propertyValue)) + << "Device should have read calibration during configuration phase."; + ASSERT_STREQ("value", propertyValue.string()); + + ASSERT_NO_FATAL_FAILURE(mapper1->assertConfigureWasCalled()); + ASSERT_NO_FATAL_FAILURE(mapper2->assertConfigureWasCalled()); + + // Metadata. + ASSERT_FALSE(mDevice->isIgnored()); + ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), mDevice->getSources()); + + InputDeviceInfo info; + mDevice->getDeviceInfo(&info); + ASSERT_EQ(DEVICE_ID, info.getId()); + ASSERT_STREQ(DEVICE_NAME, info.getName().string()); + ASSERT_EQ(AINPUT_KEYBOARD_TYPE_ALPHABETIC, info.getKeyboardType()); + ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), info.getSources()); + + // State queries. + ASSERT_EQ(AMETA_ALT_ON | AMETA_SHIFT_ON, mDevice->getMetaState()) + << "Should query mappers and combine meta states."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return unknown key code state when source not supported."; + ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return unknown scan code state when source not supported."; + ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return unknown switch state when source not supported."; + + ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, AKEYCODE_A)) + << "Should query mapper when source is supported."; + ASSERT_EQ(AKEY_STATE_UP, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 3)) + << "Should query mapper when source is supported."; + ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 4)) + << "Should query mapper when source is supported."; + + const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 }; + uint8_t flags[4] = { 0, 0, 0, 1 }; + ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) + << "Should do nothing when source is unsupported."; + ASSERT_EQ(0, flags[0]) << "Flag should be unchanged when source is unsupported."; + ASSERT_EQ(0, flags[1]) << "Flag should be unchanged when source is unsupported."; + ASSERT_EQ(0, flags[2]) << "Flag should be unchanged when source is unsupported."; + ASSERT_EQ(1, flags[3]) << "Flag should be unchanged when source is unsupported."; + + ASSERT_TRUE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 4, keyCodes, flags)) + << "Should query mapper when source is supported."; + ASSERT_EQ(1, flags[0]) << "Flag for supported key should be set."; + ASSERT_EQ(1, flags[1]) << "Flag for supported key should be set."; + ASSERT_EQ(0, flags[2]) << "Flag for unsupported key should be unchanged."; + ASSERT_EQ(1, flags[3]) << "Flag for unsupported key should be unchanged."; + + // Event handling. + RawEvent event; + mDevice->process(&event); + + ASSERT_NO_FATAL_FAILURE(mapper1->assertProcessWasCalled()); + ASSERT_NO_FATAL_FAILURE(mapper2->assertProcessWasCalled()); + + // Reset. + mDevice->reset(); + + ASSERT_NO_FATAL_FAILURE(mapper1->assertResetWasCalled()); + ASSERT_NO_FATAL_FAILURE(mapper2->assertResetWasCalled()); +} + + +// --- InputMapperTest --- + +class InputMapperTest : public testing::Test { +protected: + static const char* DEVICE_NAME; + static const int32_t DEVICE_ID; + + sp<FakeEventHub> mFakeEventHub; + sp<FakeInputReaderPolicy> mFakePolicy; + sp<FakeInputDispatcher> mFakeDispatcher; + FakeInputReaderContext* mFakeContext; + InputDevice* mDevice; + + virtual void SetUp() { + mFakeEventHub = new FakeEventHub(); + mFakePolicy = new FakeInputReaderPolicy(); + mFakeDispatcher = new FakeInputDispatcher(); + mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeDispatcher); + mDevice = new InputDevice(mFakeContext, DEVICE_ID, String8(DEVICE_NAME)); + + mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0); + } + + virtual void TearDown() { + delete mDevice; + delete mFakeContext; + mFakeDispatcher.clear(); + mFakePolicy.clear(); + mFakeEventHub.clear(); + } + + void prepareCalibration(const char* key, const char* value) { + mFakePolicy->addInputDeviceCalibrationProperty(String8(DEVICE_NAME), + String8(key), String8(value)); + } + + void addMapperAndConfigure(InputMapper* mapper) { + mDevice->addMapper(mapper); + mDevice->configure(); + } + + static void process(InputMapper* mapper, nsecs_t when, int32_t deviceId, int32_t type, + int32_t scanCode, int32_t keyCode, int32_t value, uint32_t flags) { + RawEvent event; + event.when = when; + event.deviceId = deviceId; + event.type = type; + event.scanCode = scanCode; + event.keyCode = keyCode; + event.value = value; + event.flags = flags; + mapper->process(&event); + } + + static void assertMotionRange(const InputDeviceInfo& info, + int32_t rangeType, float min, float max, float flat, float fuzz) { + const InputDeviceInfo::MotionRange* range = info.getMotionRange(rangeType); + ASSERT_TRUE(range != NULL) << "Range: " << rangeType; + ASSERT_NEAR(min, range->min, EPSILON) << "Range: " << rangeType; + ASSERT_NEAR(max, range->max, EPSILON) << "Range: " << rangeType; + ASSERT_NEAR(flat, range->flat, EPSILON) << "Range: " << rangeType; + ASSERT_NEAR(fuzz, range->fuzz, EPSILON) << "Range: " << rangeType; + } + + static void assertPointerCoords(const PointerCoords& coords, + float x, float y, float pressure, float size, + float touchMajor, float touchMinor, float toolMajor, float toolMinor, + float orientation) { + ASSERT_NEAR(x, coords.x, 1); + ASSERT_NEAR(y, coords.y, 1); + ASSERT_NEAR(pressure, coords.pressure, EPSILON); + ASSERT_NEAR(size, coords.size, EPSILON); + ASSERT_NEAR(touchMajor, coords.touchMajor, 1); + ASSERT_NEAR(touchMinor, coords.touchMinor, 1); + ASSERT_NEAR(toolMajor, coords.toolMajor, 1); + ASSERT_NEAR(toolMinor, coords.toolMinor, 1); + ASSERT_NEAR(orientation, coords.orientation, EPSILON); + } +}; + +const char* InputMapperTest::DEVICE_NAME = "device"; +const int32_t InputMapperTest::DEVICE_ID = 1; + + +// --- SwitchInputMapperTest --- + +class SwitchInputMapperTest : public InputMapperTest { +protected: +}; + +TEST_F(SwitchInputMapperTest, GetSources) { + SwitchInputMapper* mapper = new SwitchInputMapper(mDevice); + addMapperAndConfigure(mapper); + + ASSERT_EQ(uint32_t(0), mapper->getSources()); +} + +TEST_F(SwitchInputMapperTest, GetSwitchState) { + SwitchInputMapper* mapper = new SwitchInputMapper(mDevice); + addMapperAndConfigure(mapper); + + mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 1); + ASSERT_EQ(1, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID)); + + mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 0); + ASSERT_EQ(0, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID)); +} + +TEST_F(SwitchInputMapperTest, Process) { + SwitchInputMapper* mapper = new SwitchInputMapper(mDevice); + addMapperAndConfigure(mapper); + + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SW, SW_LID, 0, 1, 0); + + FakeInputDispatcher::NotifySwitchArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifySwitchWasCalled(&args)); + ASSERT_EQ(ARBITRARY_TIME, args.when); + ASSERT_EQ(SW_LID, args.switchCode); + ASSERT_EQ(1, args.switchValue); + ASSERT_EQ(uint32_t(0), args.policyFlags); +} + + +// --- KeyboardInputMapperTest --- + +class KeyboardInputMapperTest : public InputMapperTest { +protected: + void testDPadKeyRotation(KeyboardInputMapper* mapper, + int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode); +}; + +void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper* mapper, + int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode) { + FakeInputDispatcher::NotifyKeyArgs args; + + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, originalKeyCode, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); + ASSERT_EQ(originalScanCode, args.scanCode); + ASSERT_EQ(rotatedKeyCode, args.keyCode); + + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, originalKeyCode, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(originalScanCode, args.scanCode); + ASSERT_EQ(rotatedKeyCode, args.keyCode); +} + + +TEST_F(KeyboardInputMapperTest, GetSources) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mapper->getSources()); +} + +TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + // Key down. + process(mapper, ARBITRARY_TIME, DEVICE_ID, + EV_KEY, KEY_HOME, AKEYCODE_HOME, 1, POLICY_FLAG_WAKE); + FakeInputDispatcher::NotifyKeyArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(ARBITRARY_TIME, args.eventTime); + ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); + ASSERT_EQ(AKEYCODE_HOME, args.keyCode); + ASSERT_EQ(KEY_HOME, args.scanCode); + ASSERT_EQ(AMETA_NONE, args.metaState); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags); + ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); + + // Key up. + process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, + EV_KEY, KEY_HOME, AKEYCODE_HOME, 0, POLICY_FLAG_WAKE); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(AKEYCODE_HOME, args.keyCode); + ASSERT_EQ(KEY_HOME, args.scanCode); + ASSERT_EQ(AMETA_NONE, args.metaState); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags); + ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); +} + +TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreNotDown_DoesNotSynthesizeKeyUp) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + // Key down. + process(mapper, ARBITRARY_TIME, DEVICE_ID, + EV_KEY, KEY_HOME, AKEYCODE_HOME, 1, POLICY_FLAG_WAKE); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Key up. + process(mapper, ARBITRARY_TIME, DEVICE_ID, + EV_KEY, KEY_HOME, AKEYCODE_HOME, 0, POLICY_FLAG_WAKE); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Reset. Since no keys still down, should not synthesize any key ups. + mapper->reset(); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); +} + +TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreDown_SynthesizesKeyUps) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + // Metakey down. + process(mapper, ARBITRARY_TIME, DEVICE_ID, + EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Key down. + process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, + EV_KEY, KEY_A, AKEYCODE_A, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Reset. Since two keys are still down, should synthesize two key ups in reverse order. + mapper->reset(); + + FakeInputDispatcher::NotifyKeyArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(AKEYCODE_A, args.keyCode); + ASSERT_EQ(KEY_A, args.scanCode); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags); + ASSERT_EQ(uint32_t(0), args.policyFlags); + ASSERT_EQ(ARBITRARY_TIME + 1, args.downTime); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(AKEYCODE_SHIFT_LEFT, args.keyCode); + ASSERT_EQ(KEY_LEFTSHIFT, args.scanCode); + ASSERT_EQ(AMETA_NONE, args.metaState); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags); + ASSERT_EQ(uint32_t(0), args.policyFlags); + ASSERT_EQ(ARBITRARY_TIME + 1, args.downTime); + + // And that's it. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); +} + +TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + // Initial metastate. + ASSERT_EQ(AMETA_NONE, mapper->getMetaState()); + + // Metakey down. + process(mapper, ARBITRARY_TIME, DEVICE_ID, + EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 1, 0); + FakeInputDispatcher::NotifyKeyArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState()); + ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled()); + + // Key down. + process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, + EV_KEY, KEY_A, AKEYCODE_A, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState()); + + // Key up. + process(mapper, ARBITRARY_TIME + 2, DEVICE_ID, + EV_KEY, KEY_A, AKEYCODE_A, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState()); + + // Metakey up. + process(mapper, ARBITRARY_TIME + 3, DEVICE_ID, + EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AMETA_NONE, args.metaState); + ASSERT_EQ(AMETA_NONE, mapper->getMetaState()); + ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled()); +} + +TEST_F(KeyboardInputMapperTest, Process_WhenNotAttachedToDisplay_ShouldNotRotateDPad) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT)); +} + +TEST_F(KeyboardInputMapperTest, Process_WhenAttachedToDisplay_ShouldRotateDPad) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, DISPLAY_ID, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_0); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT)); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_90); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN)); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_180); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_LEFT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_UP)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_RIGHT)); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_270); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_DOWN)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_UP)); + + // Special case: if orientation changes while key is down, we still emit the same keycode + // in the key up as we did in the key down. + FakeInputDispatcher::NotifyKeyArgs args; + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_270); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, AKEYCODE_DPAD_UP, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); + ASSERT_EQ(KEY_UP, args.scanCode); + ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_180); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, AKEYCODE_DPAD_UP, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(KEY_UP, args.scanCode); + ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode); +} + +TEST_F(KeyboardInputMapperTest, GetKeyCodeState) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 1); + ASSERT_EQ(1, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A)); + + mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 0); + ASSERT_EQ(0, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A)); +} + +TEST_F(KeyboardInputMapperTest, GetScanCodeState) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 1); + ASSERT_EQ(1, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A)); + + mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 0); + ASSERT_EQ(0, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A)); +} + +TEST_F(KeyboardInputMapperTest, MarkSupportedKeyCodes) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + mFakeEventHub->addKey(DEVICE_ID, KEY_A, AKEYCODE_A, 0); + + const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B }; + uint8_t flags[2] = { 0, 0 }; + ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags)); + ASSERT_TRUE(flags[0]); + ASSERT_FALSE(flags[1]); +} + + +// --- TrackballInputMapperTest --- + +class TrackballInputMapperTest : public InputMapperTest { +protected: + static const int32_t TRACKBALL_MOVEMENT_THRESHOLD; + + void testMotionRotation(TrackballInputMapper* mapper, + int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY); +}; + +const int32_t TrackballInputMapperTest::TRACKBALL_MOVEMENT_THRESHOLD = 6; + +void TrackballInputMapperTest::testMotionRotation(TrackballInputMapper* mapper, + int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY) { + FakeInputDispatcher::NotifyMotionArgs args; + + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, originalX, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, originalY, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD, + float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD, + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); +} + +TEST_F(TrackballInputMapperTest, GetSources) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, mapper->getSources()); +} + +TEST_F(TrackballInputMapperTest, PopulateDeviceInfo) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + InputDeviceInfo info; + mapper->populateDeviceInfo(&info); + + ASSERT_NO_FATAL_FAILURE(assertMotionRange(info, AINPUT_MOTION_RANGE_X, + -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD)); + ASSERT_NO_FATAL_FAILURE(assertMotionRange(info, AINPUT_MOTION_RANGE_Y, + -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD)); +} + +TEST_F(TrackballInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaState) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Button press. + // Mostly testing non x/y behavior here so we don't need to check again elsewhere. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(ARBITRARY_TIME, args.eventTime); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source); + ASSERT_EQ(uint32_t(0), args.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); + ASSERT_EQ(0, args.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(0, args.edgeFlags); + ASSERT_EQ(uint32_t(1), args.pointerCount); + ASSERT_EQ(0, args.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision); + ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); + + // Button release. Should have same down time. + process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source); + ASSERT_EQ(uint32_t(0), args.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); + ASSERT_EQ(0, args.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(0, args.edgeFlags); + ASSERT_EQ(uint32_t(1), args.pointerCount); + ASSERT_EQ(0, args.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision); + ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); +} + +TEST_F(TrackballInputMapperTest, Process_ShouldHandleIndependentXYUpdates) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Motion in X but not Y. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 1, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + + // Motion in Y but not X. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, -2, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); + ASSERT_NEAR(0.0f, args.pointerCoords[0].x, EPSILON); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); +} + +TEST_F(TrackballInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Button press without following sync. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + + // Button release without following sync. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); +} + +TEST_F(TrackballInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Combined X, Y and Button. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 1, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, -2, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, + 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + + // Move X, Y a bit while pressed. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 2, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, 1, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, + 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + + // Release Button. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); +} + +TEST_F(TrackballInputMapperTest, Reset_WhenButtonIsNotDown_ShouldNotSynthesizeButtonUp) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Button press. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + + // Button release. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + + // Reset. Should not synthesize button up since button is not pressed. + mapper->reset(); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(TrackballInputMapperTest, Reset_WhenButtonIsDown_ShouldSynthesizeButtonUp) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Button press. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + + // Reset. Should synthesize button up. + mapper->reset(); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); +} + +TEST_F(TrackballInputMapperTest, Process_WhenNotAttachedToDisplay_ShouldNotRotateMotions) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, -1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, 1)); +} + +TEST_F(TrackballInputMapperTest, Process_WhenAttachedToDisplay_ShouldRotateMotions) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, DISPLAY_ID); + addMapperAndConfigure(mapper); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_0); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, -1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, 1)); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_90); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 0, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, -1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, -1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 0, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, 1, 1)); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_180); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, -1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, -1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, -1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, 1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, 1, -1)); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_270); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, -1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, -1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 0, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, 1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 0, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, -1)); +} + + +// --- TouchInputMapperTest --- + +class TouchInputMapperTest : public InputMapperTest { +protected: + static const int32_t RAW_X_MIN; + static const int32_t RAW_X_MAX; + static const int32_t RAW_Y_MIN; + static const int32_t RAW_Y_MAX; + static const int32_t RAW_TOUCH_MIN; + static const int32_t RAW_TOUCH_MAX; + static const int32_t RAW_TOOL_MIN; + static const int32_t RAW_TOOL_MAX; + static const int32_t RAW_PRESSURE_MIN; + static const int32_t RAW_PRESSURE_MAX; + static const int32_t RAW_ORIENTATION_MIN; + static const int32_t RAW_ORIENTATION_MAX; + static const int32_t RAW_ID_MIN; + static const int32_t RAW_ID_MAX; + static const float X_PRECISION; + static const float Y_PRECISION; + + static const VirtualKeyDefinition VIRTUAL_KEYS[2]; + + enum Axes { + POSITION = 1 << 0, + TOUCH = 1 << 1, + TOOL = 1 << 2, + PRESSURE = 1 << 3, + ORIENTATION = 1 << 4, + MINOR = 1 << 5, + ID = 1 << 6, + }; + + void prepareDisplay(int32_t orientation); + void prepareVirtualKeys(); + int32_t toRawX(float displayX); + int32_t toRawY(float displayY); + float toDisplayX(int32_t rawX); + float toDisplayY(int32_t rawY); +}; + +const int32_t TouchInputMapperTest::RAW_X_MIN = 25; +const int32_t TouchInputMapperTest::RAW_X_MAX = 1020; +const int32_t TouchInputMapperTest::RAW_Y_MIN = 30; +const int32_t TouchInputMapperTest::RAW_Y_MAX = 1010; +const int32_t TouchInputMapperTest::RAW_TOUCH_MIN = 0; +const int32_t TouchInputMapperTest::RAW_TOUCH_MAX = 31; +const int32_t TouchInputMapperTest::RAW_TOOL_MIN = 0; +const int32_t TouchInputMapperTest::RAW_TOOL_MAX = 15; +const int32_t TouchInputMapperTest::RAW_PRESSURE_MIN = RAW_TOUCH_MIN; +const int32_t TouchInputMapperTest::RAW_PRESSURE_MAX = RAW_TOUCH_MAX; +const int32_t TouchInputMapperTest::RAW_ORIENTATION_MIN = -7; +const int32_t TouchInputMapperTest::RAW_ORIENTATION_MAX = 7; +const int32_t TouchInputMapperTest::RAW_ID_MIN = 0; +const int32_t TouchInputMapperTest::RAW_ID_MAX = 9; +const float TouchInputMapperTest::X_PRECISION = float(RAW_X_MAX - RAW_X_MIN) / DISPLAY_WIDTH; +const float TouchInputMapperTest::Y_PRECISION = float(RAW_Y_MAX - RAW_Y_MIN) / DISPLAY_HEIGHT; + +const VirtualKeyDefinition TouchInputMapperTest::VIRTUAL_KEYS[2] = { + { KEY_HOME, 60, DISPLAY_HEIGHT + 15, 20, 20 }, + { KEY_MENU, DISPLAY_HEIGHT - 60, DISPLAY_WIDTH + 15, 20, 20 }, +}; + +void TouchInputMapperTest::prepareDisplay(int32_t orientation) { + mFakePolicy->setDisplayInfo(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation); +} + +void TouchInputMapperTest::prepareVirtualKeys() { + mFakePolicy->addVirtualKeyDefinition(String8(DEVICE_NAME), VIRTUAL_KEYS[0]); + mFakePolicy->addVirtualKeyDefinition(String8(DEVICE_NAME), VIRTUAL_KEYS[1]); + mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, AKEYCODE_HOME, POLICY_FLAG_WAKE); + mFakeEventHub->addKey(DEVICE_ID, KEY_MENU, AKEYCODE_MENU, POLICY_FLAG_WAKE); +} + +int32_t TouchInputMapperTest::toRawX(float displayX) { + return int32_t(displayX * (RAW_X_MAX - RAW_X_MIN) / DISPLAY_WIDTH + RAW_X_MIN); +} + +int32_t TouchInputMapperTest::toRawY(float displayY) { + return int32_t(displayY * (RAW_Y_MAX - RAW_Y_MIN) / DISPLAY_HEIGHT + RAW_Y_MIN); +} + +float TouchInputMapperTest::toDisplayX(int32_t rawX) { + return float(rawX - RAW_X_MIN) * DISPLAY_WIDTH / (RAW_X_MAX - RAW_X_MIN); +} + +float TouchInputMapperTest::toDisplayY(int32_t rawY) { + return float(rawY - RAW_Y_MIN) * DISPLAY_HEIGHT / (RAW_Y_MAX - RAW_Y_MIN); +} + + +// --- SingleTouchInputMapperTest --- + +class SingleTouchInputMapperTest : public TouchInputMapperTest { +protected: + void prepareAxes(int axes); + + void processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y); + void processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y); + void processUp(SingleTouchInputMapper* mappery); + void processPressure(SingleTouchInputMapper* mapper, int32_t pressure); + void processToolMajor(SingleTouchInputMapper* mapper, int32_t toolMajor); + void processSync(SingleTouchInputMapper* mapper); +}; + +void SingleTouchInputMapperTest::prepareAxes(int axes) { + if (axes & POSITION) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_X, RAW_X_MIN, RAW_X_MAX, 0, 0); + mFakeEventHub->addAxis(DEVICE_ID, ABS_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0); + } + if (axes & PRESSURE) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_PRESSURE, RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0); + } + if (axes & TOOL) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_TOOL_WIDTH, RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0); + } +} + +void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 0, 1, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, 0, x, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, 0, y, 0); +} + +void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, 0, x, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, 0, y, 0); +} + +void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper* mapper) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 0, 0, 0); +} + +void SingleTouchInputMapperTest::processPressure( + SingleTouchInputMapper* mapper, int32_t pressure) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_PRESSURE, 0, pressure, 0); +} + +void SingleTouchInputMapperTest::processToolMajor( + SingleTouchInputMapper* mapper, int32_t toolMajor) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_TOOL_WIDTH, 0, toolMajor, 0); +} + +void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper* mapper) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); +} + + +TEST_F(SingleTouchInputMapperTest, GetSources_WhenNotAttachedToADisplay_ReturnsTouchPad) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, -1); + prepareAxes(POSITION); + addMapperAndConfigure(mapper); + + ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources()); +} + +TEST_F(SingleTouchInputMapperTest, GetSources_WhenAttachedToADisplay_ReturnsTouchScreen) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareAxes(POSITION); + addMapperAndConfigure(mapper); + + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper->getSources()); +} + +TEST_F(SingleTouchInputMapperTest, GetKeyCodeState) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + // Unknown key. + ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A)); + + // Virtual key is down. + int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); + int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); + processDown(mapper, x, y); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME)); + + // Virtual key is up. + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + ASSERT_EQ(AKEY_STATE_UP, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME)); +} + +TEST_F(SingleTouchInputMapperTest, GetScanCodeState) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + // Unknown key. + ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A)); + + // Virtual key is down. + int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); + int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); + processDown(mapper, x, y); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME)); + + // Virtual key is up. + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + ASSERT_EQ(AKEY_STATE_UP, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME)); +} + +TEST_F(SingleTouchInputMapperTest, MarkSupportedKeyCodes) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + const int32_t keys[2] = { AKEYCODE_HOME, AKEYCODE_A }; + uint8_t flags[2] = { 0, 0 }; + ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags)); + ASSERT_TRUE(flags[0]); + ASSERT_FALSE(flags[1]); +} + +TEST_F(SingleTouchInputMapperTest, Reset_WhenVirtualKeysAreDown_SendsUp) { + // Note: Ideally we should send cancels but the implementation is more straightforward + // with up and this will only happen if a device is forcibly removed. + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + // Press virtual key. + int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); + int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); + processDown(mapper, x, y); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Reset. Since key is down, synthesize key up. + mapper->reset(); + + FakeInputDispatcher::NotifyKeyArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + //ASSERT_EQ(ARBITRARY_TIME, args.eventTime); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags); + ASSERT_EQ(AKEYCODE_HOME, args.keyCode); + ASSERT_EQ(KEY_HOME, args.scanCode); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); +} + +TEST_F(SingleTouchInputMapperTest, Reset_WhenNothingIsPressed_NothingMuchHappens) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + // Press virtual key. + int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); + int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); + processDown(mapper, x, y); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Release virtual key. + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Reset. Since no key is down, nothing happens. + mapper->reset(); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNormally_SendsKeyDownAndKeyUp) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyKeyArgs args; + + // Press virtual key. + int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); + int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); + processDown(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(ARBITRARY_TIME, args.eventTime); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags); + ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags); + ASSERT_EQ(AKEYCODE_HOME, args.keyCode); + ASSERT_EQ(KEY_HOME, args.scanCode); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); + + // Release virtual key. + processUp(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(ARBITRARY_TIME, args.eventTime); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags); + ASSERT_EQ(AKEYCODE_HOME, args.keyCode); + ASSERT_EQ(KEY_HOME, args.scanCode); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); + + // Should not have sent any motions. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); +} + +TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfBounds_SendsKeyDownAndKeyCancel) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyKeyArgs keyArgs; + + // Press virtual key. + int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); + int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); + processDown(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&keyArgs)); + ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime); + ASSERT_EQ(DEVICE_ID, keyArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source); + ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags); + ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, keyArgs.flags); + ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode); + ASSERT_EQ(KEY_HOME, keyArgs.scanCode); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState); + ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime); + + // Move out of bounds. This should generate a cancel and a pointer down since we moved + // into the display area. + y -= 100; + processMove(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&keyArgs)); + ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime); + ASSERT_EQ(DEVICE_ID, keyArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source); + ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY + | AKEY_EVENT_FLAG_CANCELED, keyArgs.flags); + ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode); + ASSERT_EQ(KEY_HOME, keyArgs.scanCode); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState); + ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime); + + FakeInputDispatcher::NotifyMotionArgs motionArgs; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Keep moving out of bounds. Should generate a pointer move. + y -= 50; + processMove(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Release out of bounds. Should generate a pointer up. + processUp(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Should not have sent any more keys or motions. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMovesIn_SendsDownAsTouchEntersDisplay) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyMotionArgs motionArgs; + + // Initially go down out of bounds. + int32_t x = -10; + int32_t y = -10; + processDown(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); + + // Move into the display area. Should generate a pointer down. + x = 50; + y = 75; + processMove(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Release. Should generate a pointer up. + processUp(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Should not have sent any more keys or motions. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyMotionArgs motionArgs; + + // Down. + int32_t x = 100; + int32_t y = 125; + processDown(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Move. + x += 50; + y += 75; + processMove(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Up. + processUp(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Should not have sent any more keys or motions. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(SingleTouchInputMapperTest, Process_Rotation) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareAxes(POSITION); + addMapperAndConfigure(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Rotation 0. + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + processDown(mapper, toRawX(50), toRawY(75)); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NEAR(50, args.pointerCoords[0].x, 1); + ASSERT_NEAR(75, args.pointerCoords[0].y, 1); + + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); + + // Rotation 90. + prepareDisplay(InputReaderPolicyInterface::ROTATION_90); + processDown(mapper, toRawX(50), toRawY(75)); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NEAR(75, args.pointerCoords[0].x, 1); + ASSERT_NEAR(DISPLAY_WIDTH - 50, args.pointerCoords[0].y, 1); + + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); + + // Rotation 180. + prepareDisplay(InputReaderPolicyInterface::ROTATION_180); + processDown(mapper, toRawX(50), toRawY(75)); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NEAR(DISPLAY_WIDTH - 50, args.pointerCoords[0].x, 1); + ASSERT_NEAR(DISPLAY_HEIGHT - 75, args.pointerCoords[0].y, 1); + + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); + + // Rotation 270. + prepareDisplay(InputReaderPolicyInterface::ROTATION_270); + processDown(mapper, toRawX(50), toRawY(75)); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NEAR(DISPLAY_HEIGHT - 75, args.pointerCoords[0].x, 1); + ASSERT_NEAR(50, args.pointerCoords[0].y, 1); + + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); +} + +TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION | PRESSURE | TOOL); + addMapperAndConfigure(mapper); + + // These calculations are based on the input device calibration documentation. + int32_t rawX = 100; + int32_t rawY = 200; + int32_t rawPressure = 10; + int32_t rawToolMajor = 12; + + float x = toDisplayX(rawX); + float y = toDisplayY(rawY); + float pressure = float(rawPressure) / RAW_PRESSURE_MAX; + float size = float(rawToolMajor) / RAW_TOOL_MAX; + float tool = min(DISPLAY_WIDTH, DISPLAY_HEIGHT) * size; + float touch = min(tool * pressure, tool); + + processDown(mapper, rawX, rawY); + processPressure(mapper, rawPressure); + processToolMajor(mapper, rawToolMajor); + processSync(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + x, y, pressure, size, touch, touch, tool, tool, 0)); +} + + +// --- MultiTouchInputMapperTest --- + +class MultiTouchInputMapperTest : public TouchInputMapperTest { +protected: + void prepareAxes(int axes); + + void processPosition(MultiTouchInputMapper* mapper, int32_t x, int32_t y); + void processTouchMajor(MultiTouchInputMapper* mapper, int32_t touchMajor); + void processTouchMinor(MultiTouchInputMapper* mapper, int32_t touchMinor); + void processToolMajor(MultiTouchInputMapper* mapper, int32_t toolMajor); + void processToolMinor(MultiTouchInputMapper* mapper, int32_t toolMinor); + void processOrientation(MultiTouchInputMapper* mapper, int32_t orientation); + void processPressure(MultiTouchInputMapper* mapper, int32_t pressure); + void processId(MultiTouchInputMapper* mapper, int32_t id); + void processMTSync(MultiTouchInputMapper* mapper); + void processSync(MultiTouchInputMapper* mapper); +}; + +void MultiTouchInputMapperTest::prepareAxes(int axes) { + if (axes & POSITION) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX, 0, 0); + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0); + } + if (axes & TOUCH) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TOUCH_MAJOR, RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0); + if (axes & MINOR) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TOUCH_MINOR, + RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0); + } + } + if (axes & TOOL) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_WIDTH_MAJOR, RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0); + if (axes & MINOR) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_WIDTH_MINOR, + RAW_TOOL_MAX, RAW_TOOL_MAX, 0, 0); + } + } + if (axes & ORIENTATION) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_ORIENTATION, + RAW_ORIENTATION_MIN, RAW_ORIENTATION_MAX, 0, 0); + } + if (axes & PRESSURE) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_PRESSURE, + RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0); + } + if (axes & ID) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TRACKING_ID, + RAW_ID_MIN, RAW_ID_MAX, 0, 0); + } +} + +void MultiTouchInputMapperTest::processPosition( + MultiTouchInputMapper* mapper, int32_t x, int32_t y) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_X, 0, x, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_Y, 0, y, 0); +} + +void MultiTouchInputMapperTest::processTouchMajor( + MultiTouchInputMapper* mapper, int32_t touchMajor) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MAJOR, 0, touchMajor, 0); +} + +void MultiTouchInputMapperTest::processTouchMinor( + MultiTouchInputMapper* mapper, int32_t touchMinor) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MINOR, 0, touchMinor, 0); +} + +void MultiTouchInputMapperTest::processToolMajor( + MultiTouchInputMapper* mapper, int32_t toolMajor) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MAJOR, 0, toolMajor, 0); +} + +void MultiTouchInputMapperTest::processToolMinor( + MultiTouchInputMapper* mapper, int32_t toolMinor) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MINOR, 0, toolMinor, 0); +} + +void MultiTouchInputMapperTest::processOrientation( + MultiTouchInputMapper* mapper, int32_t orientation) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_ORIENTATION, 0, orientation, 0); +} + +void MultiTouchInputMapperTest::processPressure( + MultiTouchInputMapper* mapper, int32_t pressure) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_PRESSURE, 0, pressure, 0); +} + +void MultiTouchInputMapperTest::processId( + MultiTouchInputMapper* mapper, int32_t id) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TRACKING_ID, 0, id, 0); +} + +void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper* mapper) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_MT_REPORT, 0, 0, 0); +} + +void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper* mapper) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); +} + + +TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackingIds) { + MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyMotionArgs motionArgs; + + // Two fingers down at once. + int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; + processPosition(mapper, x1, y1); + processMTSync(mapper); + processPosition(mapper, x2, y2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_EQ(1, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Move. + x1 += 10; y1 += 15; x2 += 5; y2 -= 10; + processPosition(mapper, x1, y1); + processMTSync(mapper); + processPosition(mapper, x2, y2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_EQ(1, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // First finger up. + x2 += 15; y2 -= 20; + processPosition(mapper, x2, y2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_EQ(1, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(1, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Move. + x2 += 20; y2 -= 25; + processPosition(mapper, x2, y2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(1, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // New finger down. + int32_t x3 = 700, y3 = 300; + processPosition(mapper, x2, y2); + processMTSync(mapper); + processPosition(mapper, x3, y3); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_EQ(1, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Second finger up. + x3 += 30; y3 -= 20; + processPosition(mapper, x3, y3); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_EQ(1, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Last finger up. + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Should not have sent any more keys or motions. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingIds) { + MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION | ID); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyMotionArgs motionArgs; + + // Two fingers down at once. + int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; + processPosition(mapper, x1, y1); + processId(mapper, 1); + processMTSync(mapper); + processPosition(mapper, x2, y2); + processId(mapper, 2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(1, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(1, motionArgs.pointerIds[0]); + ASSERT_EQ(2, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + + // Move. + x1 += 10; y1 += 15; x2 += 5; y2 -= 10; + processPosition(mapper, x1, y1); + processId(mapper, 1); + processMTSync(mapper); + processPosition(mapper, x2, y2); + processId(mapper, 2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(1, motionArgs.pointerIds[0]); + ASSERT_EQ(2, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + + // First finger up. + x2 += 15; y2 -= 20; + processPosition(mapper, x2, y2); + processId(mapper, 2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(1, motionArgs.pointerIds[0]); + ASSERT_EQ(2, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(2, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + + // Move. + x2 += 20; y2 -= 25; + processPosition(mapper, x2, y2); + processId(mapper, 2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(2, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + + // New finger down. + int32_t x3 = 700, y3 = 300; + processPosition(mapper, x2, y2); + processId(mapper, 2); + processMTSync(mapper); + processPosition(mapper, x3, y3); + processId(mapper, 3); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(2, motionArgs.pointerIds[0]); + ASSERT_EQ(3, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + + // Second finger up. + x3 += 30; y3 -= 20; + processPosition(mapper, x3, y3); + processId(mapper, 3); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(2, motionArgs.pointerIds[0]); + ASSERT_EQ(3, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(3, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + + // Last finger up. + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(3, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + + // Should not have sent any more keys or motions. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) { + MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION | TOUCH | TOOL | PRESSURE | ORIENTATION | ID | MINOR); + addMapperAndConfigure(mapper); + + // These calculations are based on the input device calibration documentation. + int32_t rawX = 100; + int32_t rawY = 200; + int32_t rawTouchMajor = 7; + int32_t rawTouchMinor = 6; + int32_t rawToolMajor = 9; + int32_t rawToolMinor = 8; + int32_t rawPressure = 11; + int32_t rawOrientation = 3; + int32_t id = 5; + + float x = toDisplayX(rawX); + float y = toDisplayY(rawY); + float pressure = float(rawPressure) / RAW_PRESSURE_MAX; + float size = avg(rawToolMajor, rawToolMinor) / RAW_TOOL_MAX; + float toolMajor = float(min(DISPLAY_WIDTH, DISPLAY_HEIGHT)) * rawToolMajor / RAW_TOOL_MAX; + float toolMinor = float(min(DISPLAY_WIDTH, DISPLAY_HEIGHT)) * rawToolMinor / RAW_TOOL_MAX; + float touchMajor = min(toolMajor * pressure, toolMajor); + float touchMinor = min(toolMinor * pressure, toolMinor); + float orientation = float(rawOrientation) / RAW_ORIENTATION_MAX * M_PI_2; + + processPosition(mapper, rawX, rawY); + processTouchMajor(mapper, rawTouchMajor); + processTouchMinor(mapper, rawTouchMinor); + processToolMajor(mapper, rawToolMajor); + processToolMinor(mapper, rawToolMinor); + processPressure(mapper, rawPressure); + processOrientation(mapper, rawOrientation); + processId(mapper, id); + processMTSync(mapper); + processSync(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(id, args.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, orientation)); +} + +TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_GeometricCalibration) { + MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION | TOUCH | TOOL | MINOR); + prepareCalibration("touch.touchSize.calibration", "geometric"); + prepareCalibration("touch.toolSize.calibration", "geometric"); + addMapperAndConfigure(mapper); + + // These calculations are based on the input device calibration documentation. + int32_t rawX = 100; + int32_t rawY = 200; + int32_t rawTouchMajor = 140; + int32_t rawTouchMinor = 120; + int32_t rawToolMajor = 180; + int32_t rawToolMinor = 160; + + float x = toDisplayX(rawX); + float y = toDisplayY(rawY); + float pressure = float(rawTouchMajor) / RAW_TOUCH_MAX; + float size = avg(rawToolMajor, rawToolMinor) / RAW_TOOL_MAX; + float scale = avg(float(DISPLAY_WIDTH) / (RAW_X_MAX - RAW_X_MIN), + float(DISPLAY_HEIGHT) / (RAW_Y_MAX - RAW_Y_MIN)); + float toolMajor = float(rawToolMajor) * scale; + float toolMinor = float(rawToolMinor) * scale; + float touchMajor = min(float(rawTouchMajor) * scale, toolMajor); + float touchMinor = min(float(rawTouchMinor) * scale, toolMinor); + + processPosition(mapper, rawX, rawY); + processTouchMajor(mapper, rawTouchMajor); + processTouchMinor(mapper, rawTouchMinor); + processToolMajor(mapper, rawToolMajor); + processToolMinor(mapper, rawToolMinor); + processMTSync(mapper); + processSync(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, 0)); +} + +TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_SummedLinearCalibration) { + MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION | TOUCH | TOOL); + prepareCalibration("touch.touchSize.calibration", "pressure"); + prepareCalibration("touch.toolSize.calibration", "linear"); + prepareCalibration("touch.toolSize.linearScale", "10"); + prepareCalibration("touch.toolSize.linearBias", "160"); + prepareCalibration("touch.toolSize.isSummed", "1"); + prepareCalibration("touch.pressure.calibration", "amplitude"); + prepareCalibration("touch.pressure.source", "touch"); + prepareCalibration("touch.pressure.scale", "0.01"); + addMapperAndConfigure(mapper); + + // These calculations are based on the input device calibration documentation. + // Note: We only provide a single common touch/tool value because the device is assumed + // not to emit separate values for each pointer (isSummed = 1). + int32_t rawX = 100; + int32_t rawY = 200; + int32_t rawX2 = 150; + int32_t rawY2 = 250; + int32_t rawTouchMajor = 60; + int32_t rawToolMajor = 5; + + float x = toDisplayX(rawX); + float y = toDisplayY(rawY); + float x2 = toDisplayX(rawX2); + float y2 = toDisplayY(rawY2); + float pressure = float(rawTouchMajor) * 0.01f; + float size = float(rawToolMajor) / RAW_TOOL_MAX; + float tool = (float(rawToolMajor) * 10.0f + 160.0f) / 2; + float touch = min(tool * pressure, tool); + + processPosition(mapper, rawX, rawY); + processTouchMajor(mapper, rawTouchMajor); + processToolMajor(mapper, rawToolMajor); + processMTSync(mapper); + processPosition(mapper, rawX2, rawY2); + processTouchMajor(mapper, rawTouchMajor); + processToolMajor(mapper, rawToolMajor); + processMTSync(mapper); + processSync(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + args.action); + ASSERT_EQ(size_t(2), args.pointerCount); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + x, y, pressure, size, touch, touch, tool, tool, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[1], + x2, y2, pressure, size, touch, touch, tool, tool, 0)); +} + +TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_AreaCalibration) { + MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION | TOUCH | TOOL); + prepareCalibration("touch.touchSize.calibration", "pressure"); + prepareCalibration("touch.toolSize.calibration", "area"); + prepareCalibration("touch.toolSize.areaScale", "22"); + prepareCalibration("touch.toolSize.areaBias", "1"); + prepareCalibration("touch.toolSize.linearScale", "9.2"); + prepareCalibration("touch.toolSize.linearBias", "3"); + prepareCalibration("touch.pressure.calibration", "amplitude"); + prepareCalibration("touch.pressure.source", "touch"); + prepareCalibration("touch.pressure.scale", "0.01"); + addMapperAndConfigure(mapper); + + // These calculations are based on the input device calibration documentation. + int32_t rawX = 100; + int32_t rawY = 200; + int32_t rawTouchMajor = 60; + int32_t rawToolMajor = 5; + + float x = toDisplayX(rawX); + float y = toDisplayY(rawY); + float pressure = float(rawTouchMajor) * 0.01f; + float size = float(rawToolMajor) / RAW_TOOL_MAX; + float tool = sqrtf(float(rawToolMajor) * 22.0f + 1.0f) * 9.2f + 3.0f; + float touch = min(tool * pressure, tool); + + processPosition(mapper, rawX, rawY); + processTouchMajor(mapper, rawTouchMajor); + processToolMajor(mapper, rawToolMajor); + processMTSync(mapper); + processSync(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + x, y, pressure, size, touch, touch, tool, tool, 0)); +} + +} // namespace android |