diff options
author | Jeff Brown <jeffbrown@google.com> | 2011-01-02 16:37:43 -0800 |
---|---|---|
committer | Jeff Brown <jeffbrown@google.com> | 2011-01-04 17:31:24 -0800 |
commit | 41250361577ce85d30b29ef530cfb7bea7d0604d (patch) | |
tree | b0e3b03f4c7a311ec7a5747da70b7071815c68fb /libs/ui | |
parent | d95aaf398224fb547d00231836583cfb4c5cebc1 (diff) | |
download | frameworks_native-41250361577ce85d30b29ef530cfb7bea7d0604d.zip frameworks_native-41250361577ce85d30b29ef530cfb7bea7d0604d.tar.gz frameworks_native-41250361577ce85d30b29ef530cfb7bea7d0604d.tar.bz2 |
Mouse pointer integration.
Added support for loading the pointer icon from a resource.
Moved the system server related bits of the input manager out
of libui and into libinput since they do not need to be linked into
applications.
Change-Id: Iec11e0725b3add2b905c51f8ea2c3b4b0d1a2d67
Diffstat (limited to 'libs/ui')
-rw-r--r-- | libs/ui/Android.mk | 4 | ||||
-rw-r--r-- | libs/ui/EventHub.cpp | 1092 | ||||
-rw-r--r-- | libs/ui/InputDispatcher.cpp | 3710 | ||||
-rw-r--r-- | libs/ui/InputManager.cpp | 83 | ||||
-rw-r--r-- | libs/ui/InputReader.cpp | 3608 | ||||
-rw-r--r-- | libs/ui/tests/Android.mk | 2 | ||||
-rw-r--r-- | libs/ui/tests/InputDispatcher_test.cpp | 229 | ||||
-rw-r--r-- | libs/ui/tests/InputReader_test.cpp | 3637 |
8 files changed, 0 insertions, 12365 deletions
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk index 4ba8b5b..0d55f08 100644 --- a/libs/ui/Android.mk +++ b/libs/ui/Android.mk @@ -43,16 +43,12 @@ include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ $(commonSources) \ EGLUtils.cpp \ - EventHub.cpp \ EventRecurrence.cpp \ FramebufferNativeWindow.cpp \ GraphicBuffer.cpp \ GraphicBufferAllocator.cpp \ GraphicBufferMapper.cpp \ GraphicLog.cpp \ - InputDispatcher.cpp \ - InputManager.cpp \ - InputReader.cpp \ InputTransport.cpp \ PixelFormat.cpp \ Rect.cpp \ diff --git a/libs/ui/EventHub.cpp b/libs/ui/EventHub.cpp deleted file mode 100644 index 4e9fad0..0000000 --- a/libs/ui/EventHub.cpp +++ /dev/null @@ -1,1092 +0,0 @@ -// -// Copyright 2005 The Android Open Source Project -// -// Handle events, like key input and vsync. -// -// The goal is to provide an optimized solution for Linux, not an -// implementation that works well across all platforms. We expect -// events to arrive on file descriptors, so that we can use a select() -// select() call to sleep. -// -// We can't select() on anything but network sockets in Windows, so we -// provide an alternative implementation of waitEvent for that platform. -// -#define LOG_TAG "EventHub" - -//#define LOG_NDEBUG 0 - -#include <ui/EventHub.h> -#include <hardware_legacy/power.h> - -#include <cutils/properties.h> -#include <utils/Log.h> -#include <utils/Timers.h> -#include <utils/threads.h> -#include <utils/Errors.h> - -#include <stdlib.h> -#include <stdio.h> -#include <unistd.h> -#include <fcntl.h> -#include <memory.h> -#include <errno.h> -#include <assert.h> - -#include <ui/KeyLayoutMap.h> -#include <ui/KeyCharacterMap.h> -#include <ui/VirtualKeyMap.h> - -#include <string.h> -#include <stdint.h> -#include <dirent.h> -#ifdef HAVE_INOTIFY -# include <sys/inotify.h> -#endif -#ifdef HAVE_ANDROID_OS -# include <sys/limits.h> /* not part of Linux */ -#endif -#include <sys/poll.h> -#include <sys/ioctl.h> - -/* this macro is used to tell if "bit" is set in "array" - * it selects a byte from the array, and does a boolean AND - * operation with a byte that only has the relevant bit set. - * eg. to check for the 12th bit, we do (array[1] & 1<<4) - */ -#define test_bit(bit, array) (array[bit/8] & (1<<(bit%8))) - -/* this macro computes the number of bytes needed to represent a bit array of the specified size */ -#define sizeof_bit_array(bits) ((bits + 7) / 8) - -#ifndef ABS_MT_TOUCH_MAJOR -#define ABS_MT_TOUCH_MAJOR 0x30 /* Major axis of touching ellipse */ -#endif - -#ifndef ABS_MT_POSITION_X -#define ABS_MT_POSITION_X 0x35 /* Center X ellipse position */ -#endif - -#ifndef ABS_MT_POSITION_Y -#define ABS_MT_POSITION_Y 0x36 /* Center Y ellipse position */ -#endif - -// Fd at index 0 is always reserved for inotify -#define FIRST_ACTUAL_DEVICE_INDEX 1 - -#define INDENT " " -#define INDENT2 " " -#define INDENT3 " " - -namespace android { - -static const char *WAKE_LOCK_ID = "KeyEvents"; -static const char *DEVICE_PATH = "/dev/input"; - -/* return the larger integer */ -static inline int max(int v1, int v2) -{ - return (v1 > v2) ? v1 : v2; -} - -static inline const char* toString(bool value) { - return value ? "true" : "false"; -} - -// --- EventHub::Device --- - -EventHub::Device::Device(int fd, int32_t id, const String8& path, - const InputDeviceIdentifier& identifier) : - next(NULL), - fd(fd), id(id), path(path), identifier(identifier), - classes(0), keyBitmask(NULL), configuration(NULL), virtualKeyMap(NULL) { -} - -EventHub::Device::~Device() { - close(); - delete[] keyBitmask; - delete configuration; - delete virtualKeyMap; -} - -void EventHub::Device::close() { - if (fd >= 0) { - ::close(fd); - fd = -1; - } -} - - -// --- EventHub --- - -EventHub::EventHub(void) : - mError(NO_INIT), mBuiltInKeyboardId(-1), mNextDeviceId(1), - mOpeningDevices(0), mClosingDevices(0), - mOpened(false), mNeedToSendFinishedDeviceScan(false), - mInputBufferIndex(0), mInputBufferCount(0), mInputFdIndex(0) { - acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID); -#ifdef EV_SW - memset(mSwitches, 0, sizeof(mSwitches)); -#endif -} - -EventHub::~EventHub(void) { - release_wake_lock(WAKE_LOCK_ID); - // we should free stuff here... -} - -status_t EventHub::errorCheck() const { - return mError; -} - -String8 EventHub::getDeviceName(int32_t deviceId) const { - AutoMutex _l(mLock); - Device* device = getDeviceLocked(deviceId); - if (device == NULL) return String8(); - return device->identifier.name; -} - -uint32_t EventHub::getDeviceClasses(int32_t deviceId) const { - AutoMutex _l(mLock); - Device* device = getDeviceLocked(deviceId); - if (device == NULL) return 0; - return device->classes; -} - -void EventHub::getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const { - AutoMutex _l(mLock); - Device* device = getDeviceLocked(deviceId); - if (device && device->configuration) { - *outConfiguration = *device->configuration; - } else { - outConfiguration->clear(); - } -} - -status_t EventHub::getAbsoluteAxisInfo(int32_t deviceId, int axis, - RawAbsoluteAxisInfo* outAxisInfo) const { - outAxisInfo->clear(); - - AutoMutex _l(mLock); - Device* device = getDeviceLocked(deviceId); - if (device == NULL) return -1; - - struct input_absinfo info; - - if(ioctl(device->fd, EVIOCGABS(axis), &info)) { - LOGW("Error reading absolute controller %d for device %s fd %d\n", - axis, device->identifier.name.string(), device->fd); - return -errno; - } - - if (info.minimum != info.maximum) { - outAxisInfo->valid = true; - outAxisInfo->minValue = info.minimum; - outAxisInfo->maxValue = info.maximum; - outAxisInfo->flat = info.flat; - outAxisInfo->fuzz = info.fuzz; - } - return OK; -} - -int32_t EventHub::getScanCodeState(int32_t deviceId, int32_t scanCode) const { - if (scanCode >= 0 && scanCode <= KEY_MAX) { - AutoMutex _l(mLock); - - Device* device = getDeviceLocked(deviceId); - if (device != NULL) { - return getScanCodeStateLocked(device, scanCode); - } - } - return AKEY_STATE_UNKNOWN; -} - -int32_t EventHub::getScanCodeStateLocked(Device* device, int32_t scanCode) const { - uint8_t key_bitmask[sizeof_bit_array(KEY_MAX + 1)]; - memset(key_bitmask, 0, sizeof(key_bitmask)); - if (ioctl(device->fd, - EVIOCGKEY(sizeof(key_bitmask)), key_bitmask) >= 0) { - return test_bit(scanCode, key_bitmask) ? AKEY_STATE_DOWN : AKEY_STATE_UP; - } - return AKEY_STATE_UNKNOWN; -} - -int32_t EventHub::getKeyCodeState(int32_t deviceId, int32_t keyCode) const { - AutoMutex _l(mLock); - - Device* device = getDeviceLocked(deviceId); - if (device != NULL) { - return getKeyCodeStateLocked(device, keyCode); - } - return AKEY_STATE_UNKNOWN; -} - -int32_t EventHub::getKeyCodeStateLocked(Device* device, int32_t keyCode) const { - if (!device->keyMap.haveKeyLayout()) { - return AKEY_STATE_UNKNOWN; - } - - Vector<int32_t> scanCodes; - device->keyMap.keyLayoutMap->findScanCodes(keyCode, &scanCodes); - - uint8_t key_bitmask[sizeof_bit_array(KEY_MAX + 1)]; - memset(key_bitmask, 0, sizeof(key_bitmask)); - if (ioctl(device->fd, EVIOCGKEY(sizeof(key_bitmask)), key_bitmask) >= 0) { - #if 0 - for (size_t i=0; i<=KEY_MAX; i++) { - LOGI("(Scan code %d: down=%d)", i, test_bit(i, key_bitmask)); - } - #endif - const size_t N = scanCodes.size(); - for (size_t i=0; i<N && i<=KEY_MAX; i++) { - int32_t sc = scanCodes.itemAt(i); - //LOGI("Code %d: down=%d", sc, test_bit(sc, key_bitmask)); - if (sc >= 0 && sc <= KEY_MAX && test_bit(sc, key_bitmask)) { - return AKEY_STATE_DOWN; - } - } - return AKEY_STATE_UP; - } - return AKEY_STATE_UNKNOWN; -} - -int32_t EventHub::getSwitchState(int32_t deviceId, int32_t sw) const { -#ifdef EV_SW - if (sw >= 0 && sw <= SW_MAX) { - AutoMutex _l(mLock); - - Device* device = getDeviceLocked(deviceId); - if (device != NULL) { - return getSwitchStateLocked(device, sw); - } - } -#endif - return AKEY_STATE_UNKNOWN; -} - -int32_t EventHub::getSwitchStateLocked(Device* device, int32_t sw) const { - uint8_t sw_bitmask[sizeof_bit_array(SW_MAX + 1)]; - memset(sw_bitmask, 0, sizeof(sw_bitmask)); - if (ioctl(device->fd, - EVIOCGSW(sizeof(sw_bitmask)), sw_bitmask) >= 0) { - return test_bit(sw, sw_bitmask) ? AKEY_STATE_DOWN : AKEY_STATE_UP; - } - return AKEY_STATE_UNKNOWN; -} - -bool EventHub::markSupportedKeyCodes(int32_t deviceId, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags) const { - AutoMutex _l(mLock); - - Device* device = getDeviceLocked(deviceId); - if (device != NULL) { - return markSupportedKeyCodesLocked(device, numCodes, keyCodes, outFlags); - } - return false; -} - -bool EventHub::markSupportedKeyCodesLocked(Device* device, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags) const { - if (!device->keyMap.haveKeyLayout() || !device->keyBitmask) { - return false; - } - - Vector<int32_t> scanCodes; - for (size_t codeIndex = 0; codeIndex < numCodes; codeIndex++) { - scanCodes.clear(); - - status_t err = device->keyMap.keyLayoutMap->findScanCodes(keyCodes[codeIndex], &scanCodes); - if (! err) { - // check the possible scan codes identified by the layout map against the - // map of codes actually emitted by the driver - for (size_t sc = 0; sc < scanCodes.size(); sc++) { - if (test_bit(scanCodes[sc], device->keyBitmask)) { - outFlags[codeIndex] = 1; - break; - } - } - } - } - return true; -} - -status_t EventHub::scancodeToKeycode(int32_t deviceId, int scancode, - int32_t* outKeycode, uint32_t* outFlags) const -{ - AutoMutex _l(mLock); - Device* device = getDeviceLocked(deviceId); - - if (device && device->keyMap.haveKeyLayout()) { - status_t err = device->keyMap.keyLayoutMap->map(scancode, outKeycode, outFlags); - if (err == NO_ERROR) { - return NO_ERROR; - } - } - - if (mBuiltInKeyboardId != -1) { - device = getDeviceLocked(mBuiltInKeyboardId); - - if (device && device->keyMap.haveKeyLayout()) { - status_t err = device->keyMap.keyLayoutMap->map(scancode, outKeycode, outFlags); - if (err == NO_ERROR) { - return NO_ERROR; - } - } - } - - *outKeycode = 0; - *outFlags = 0; - return NAME_NOT_FOUND; -} - -void EventHub::addExcludedDevice(const char* deviceName) -{ - AutoMutex _l(mLock); - - String8 name(deviceName); - mExcludedDevices.push_back(name); -} - -bool EventHub::hasLed(int32_t deviceId, int32_t led) const { - AutoMutex _l(mLock); - Device* device = getDeviceLocked(deviceId); - if (device) { - uint8_t bitmask[sizeof_bit_array(LED_MAX + 1)]; - memset(bitmask, 0, sizeof(bitmask)); - if (ioctl(device->fd, EVIOCGBIT(EV_LED, sizeof(bitmask)), bitmask) >= 0) { - if (test_bit(led, bitmask)) { - return true; - } - } - } - return false; -} - -void EventHub::setLedState(int32_t deviceId, int32_t led, bool on) { - AutoMutex _l(mLock); - Device* device = getDeviceLocked(deviceId); - if (device) { - struct input_event ev; - ev.time.tv_sec = 0; - ev.time.tv_usec = 0; - ev.type = EV_LED; - ev.code = led; - ev.value = on ? 1 : 0; - - ssize_t nWrite; - do { - nWrite = write(device->fd, &ev, sizeof(struct input_event)); - } while (nWrite == -1 && errno == EINTR); - } -} - -void EventHub::getVirtualKeyDefinitions(int32_t deviceId, - Vector<VirtualKeyDefinition>& outVirtualKeys) const { - outVirtualKeys.clear(); - - AutoMutex _l(mLock); - Device* device = getDeviceLocked(deviceId); - if (device && device->virtualKeyMap) { - outVirtualKeys.appendVector(device->virtualKeyMap->getVirtualKeys()); - } -} - -EventHub::Device* EventHub::getDeviceLocked(int32_t deviceId) const { - if (deviceId == 0) { - deviceId = mBuiltInKeyboardId; - } - - size_t numDevices = mDevices.size(); - for (size_t i = FIRST_ACTUAL_DEVICE_INDEX; i < numDevices; i++) { - Device* device = mDevices[i]; - if (device->id == deviceId) { - return device; - } - } - return NULL; -} - -bool EventHub::getEvent(RawEvent* outEvent) { - outEvent->deviceId = 0; - outEvent->type = 0; - outEvent->scanCode = 0; - outEvent->keyCode = 0; - outEvent->flags = 0; - outEvent->value = 0; - outEvent->when = 0; - - // Note that we only allow one caller to getEvent(), so don't need - // to do locking here... only when adding/removing devices. - - if (!mOpened) { - mError = openPlatformInput() ? NO_ERROR : UNKNOWN_ERROR; - mOpened = true; - mNeedToSendFinishedDeviceScan = true; - } - - for (;;) { - // Report any devices that had last been added/removed. - if (mClosingDevices != NULL) { - Device* device = mClosingDevices; - LOGV("Reporting device closed: id=%d, name=%s\n", - device->id, device->path.string()); - mClosingDevices = device->next; - if (device->id == mBuiltInKeyboardId) { - outEvent->deviceId = 0; - } else { - outEvent->deviceId = device->id; - } - outEvent->type = DEVICE_REMOVED; - outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC); - delete device; - mNeedToSendFinishedDeviceScan = true; - return true; - } - - if (mOpeningDevices != NULL) { - Device* device = mOpeningDevices; - LOGV("Reporting device opened: id=%d, name=%s\n", - device->id, device->path.string()); - mOpeningDevices = device->next; - if (device->id == mBuiltInKeyboardId) { - outEvent->deviceId = 0; - } else { - outEvent->deviceId = device->id; - } - outEvent->type = DEVICE_ADDED; - outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC); - mNeedToSendFinishedDeviceScan = true; - return true; - } - - if (mNeedToSendFinishedDeviceScan) { - mNeedToSendFinishedDeviceScan = false; - outEvent->type = FINISHED_DEVICE_SCAN; - outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC); - return true; - } - - // Grab the next input event. - for (;;) { - // Consume buffered input events, if any. - if (mInputBufferIndex < mInputBufferCount) { - const struct input_event& iev = mInputBufferData[mInputBufferIndex++]; - const Device* device = mDevices[mInputFdIndex]; - - LOGV("%s got: t0=%d, t1=%d, type=%d, code=%d, v=%d", device->path.string(), - (int) iev.time.tv_sec, (int) iev.time.tv_usec, iev.type, iev.code, iev.value); - if (device->id == mBuiltInKeyboardId) { - outEvent->deviceId = 0; - } else { - outEvent->deviceId = device->id; - } - outEvent->type = iev.type; - outEvent->scanCode = iev.code; - outEvent->flags = 0; - if (iev.type == EV_KEY) { - outEvent->keyCode = AKEYCODE_UNKNOWN; - if (device->keyMap.haveKeyLayout()) { - status_t err = device->keyMap.keyLayoutMap->map(iev.code, - &outEvent->keyCode, &outEvent->flags); - LOGV("iev.code=%d keyCode=%d flags=0x%08x err=%d\n", - iev.code, outEvent->keyCode, outEvent->flags, err); - } - } else { - outEvent->keyCode = iev.code; - } - outEvent->value = iev.value; - - // Use an event timestamp in the same timebase as - // java.lang.System.nanoTime() and android.os.SystemClock.uptimeMillis() - // as expected by the rest of the system. - outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC); - return true; - } - - // Finish reading all events from devices identified in previous poll(). - // This code assumes that mInputDeviceIndex is initially 0 and that the - // revents member of pollfd is initialized to 0 when the device is first added. - // Since mFds[0] is used for inotify, we process regular events starting at index 1. - mInputFdIndex += 1; - if (mInputFdIndex >= mFds.size()) { - break; - } - - const struct pollfd& pfd = mFds[mInputFdIndex]; - if (pfd.revents & POLLIN) { - int32_t readSize = read(pfd.fd, mInputBufferData, - sizeof(struct input_event) * INPUT_BUFFER_SIZE); - if (readSize < 0) { - if (errno != EAGAIN && errno != EINTR) { - LOGW("could not get event (errno=%d)", errno); - } - } else if ((readSize % sizeof(struct input_event)) != 0) { - LOGE("could not get event (wrong size: %d)", readSize); - } else { - mInputBufferCount = size_t(readSize) / sizeof(struct input_event); - mInputBufferIndex = 0; - } - } - } - -#if HAVE_INOTIFY - // readNotify() will modify mFDs and mFDCount, so this must be done after - // processing all other events. - if(mFds[0].revents & POLLIN) { - readNotify(mFds[0].fd); - mFds.editItemAt(0).revents = 0; - continue; // report added or removed devices immediately - } -#endif - - mInputFdIndex = 0; - - // Poll for events. Mind the wake lock dance! - // We hold a wake lock at all times except during poll(). This works due to some - // subtle choreography. When a device driver has pending (unread) events, it acquires - // a kernel wake lock. However, once the last pending event has been read, the device - // driver will release the kernel wake lock. To prevent the system from going to sleep - // when this happens, the EventHub holds onto its own user wake lock while the client - // is processing events. Thus the system can only sleep if there are no events - // pending or currently being processed. - release_wake_lock(WAKE_LOCK_ID); - - int pollResult = poll(mFds.editArray(), mFds.size(), -1); - - acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID); - - if (pollResult <= 0) { - if (errno != EINTR) { - LOGW("poll failed (errno=%d)\n", errno); - usleep(100000); - } - } - } -} - -/* - * Open the platform-specific input device. - */ -bool EventHub::openPlatformInput(void) { - /* - * Open platform-specific input device(s). - */ - int res, fd; - -#ifdef HAVE_INOTIFY - fd = inotify_init(); - res = inotify_add_watch(fd, DEVICE_PATH, IN_DELETE | IN_CREATE); - if(res < 0) { - LOGE("could not add watch for %s, %s\n", DEVICE_PATH, strerror(errno)); - } -#else - /* - * The code in EventHub::getEvent assumes that mFDs[0] is an inotify fd. - * We allocate space for it and set it to something invalid. - */ - fd = -1; -#endif - - // Reserve fd index 0 for inotify. - struct pollfd pollfd; - pollfd.fd = fd; - pollfd.events = POLLIN; - pollfd.revents = 0; - mFds.push(pollfd); - mDevices.push(NULL); - - res = scanDir(DEVICE_PATH); - if(res < 0) { - LOGE("scan dir failed for %s\n", DEVICE_PATH); - } - - return true; -} - -// ---------------------------------------------------------------------------- - -static bool containsNonZeroByte(const uint8_t* array, uint32_t startIndex, uint32_t endIndex) { - const uint8_t* end = array + endIndex; - array += startIndex; - while (array != end) { - if (*(array++) != 0) { - return true; - } - } - return false; -} - -static const int32_t GAMEPAD_KEYCODES[] = { - AKEYCODE_BUTTON_A, AKEYCODE_BUTTON_B, AKEYCODE_BUTTON_C, - AKEYCODE_BUTTON_X, AKEYCODE_BUTTON_Y, AKEYCODE_BUTTON_Z, - AKEYCODE_BUTTON_L1, AKEYCODE_BUTTON_R1, - AKEYCODE_BUTTON_L2, AKEYCODE_BUTTON_R2, - AKEYCODE_BUTTON_THUMBL, AKEYCODE_BUTTON_THUMBR, - AKEYCODE_BUTTON_START, AKEYCODE_BUTTON_SELECT, AKEYCODE_BUTTON_MODE -}; - -int EventHub::openDevice(const char *devicePath) { - char buffer[80]; - - LOGV("Opening device: %s", devicePath); - - AutoMutex _l(mLock); - - int fd = open(devicePath, O_RDWR); - if(fd < 0) { - LOGE("could not open %s, %s\n", devicePath, strerror(errno)); - return -1; - } - - InputDeviceIdentifier identifier; - - // Get device name. - if(ioctl(fd, EVIOCGNAME(sizeof(buffer) - 1), &buffer) < 1) { - //fprintf(stderr, "could not get device name for %s, %s\n", devicePath, strerror(errno)); - } else { - buffer[sizeof(buffer) - 1] = '\0'; - identifier.name.setTo(buffer); - } - - // Check to see if the device is on our excluded list - List<String8>::iterator iter = mExcludedDevices.begin(); - List<String8>::iterator end = mExcludedDevices.end(); - for ( ; iter != end; iter++) { - const char* test = *iter; - if (identifier.name == test) { - LOGI("ignoring event id %s driver %s\n", devicePath, test); - close(fd); - return -1; - } - } - - // Get device driver version. - int driverVersion; - if(ioctl(fd, EVIOCGVERSION, &driverVersion)) { - LOGE("could not get driver version for %s, %s\n", devicePath, strerror(errno)); - close(fd); - return -1; - } - - // Get device identifier. - struct input_id inputId; - if(ioctl(fd, EVIOCGID, &inputId)) { - LOGE("could not get device input id for %s, %s\n", devicePath, strerror(errno)); - close(fd); - return -1; - } - identifier.bus = inputId.bustype; - identifier.product = inputId.product; - identifier.vendor = inputId.vendor; - identifier.version = inputId.version; - - // Get device physical location. - if(ioctl(fd, EVIOCGPHYS(sizeof(buffer) - 1), &buffer) < 1) { - //fprintf(stderr, "could not get location for %s, %s\n", devicePath, strerror(errno)); - } else { - buffer[sizeof(buffer) - 1] = '\0'; - identifier.location.setTo(buffer); - } - - // Get device unique id. - if(ioctl(fd, EVIOCGUNIQ(sizeof(buffer) - 1), &buffer) < 1) { - //fprintf(stderr, "could not get idstring for %s, %s\n", devicePath, strerror(errno)); - } else { - buffer[sizeof(buffer) - 1] = '\0'; - identifier.uniqueId.setTo(buffer); - } - - // Make file descriptor non-blocking for use with poll(). - if (fcntl(fd, F_SETFL, O_NONBLOCK)) { - LOGE("Error %d making device file descriptor non-blocking.", errno); - close(fd); - return -1; - } - - // Allocate device. (The device object takes ownership of the fd at this point.) - int32_t deviceId = mNextDeviceId++; - Device* device = new Device(fd, deviceId, String8(devicePath), identifier); - -#if 0 - LOGI("add device %d: %s\n", deviceId, devicePath); - LOGI(" bus: %04x\n" - " vendor %04x\n" - " product %04x\n" - " version %04x\n", - identifier.bus, identifier.vendor, identifier.product, identifier.version); - LOGI(" name: \"%s\"\n", identifier.name.string()); - LOGI(" location: \"%s\"\n", identifier.location.string()); - LOGI(" unique id: \"%s\"\n", identifier.uniqueId.string()); - LOGI(" driver: v%d.%d.%d\n", - driverVersion >> 16, (driverVersion >> 8) & 0xff, driverVersion & 0xff); -#endif - - // Load the configuration file for the device. - loadConfiguration(device); - - // Figure out the kinds of events the device reports. - - uint8_t key_bitmask[sizeof_bit_array(KEY_MAX + 1)]; - memset(key_bitmask, 0, sizeof(key_bitmask)); - - LOGV("Getting keys..."); - if (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(key_bitmask)), key_bitmask) >= 0) { - //LOGI("MAP\n"); - //for (int i = 0; i < sizeof(key_bitmask); i++) { - // LOGI("%d: 0x%02x\n", i, key_bitmask[i]); - //} - - // See if this is a keyboard. Ignore everything in the button range except for - // gamepads which are also considered keyboards. - if (containsNonZeroByte(key_bitmask, 0, sizeof_bit_array(BTN_MISC)) - || containsNonZeroByte(key_bitmask, sizeof_bit_array(BTN_GAMEPAD), - sizeof_bit_array(BTN_DIGI)) - || containsNonZeroByte(key_bitmask, sizeof_bit_array(KEY_OK), - sizeof_bit_array(KEY_MAX + 1))) { - device->classes |= INPUT_DEVICE_CLASS_KEYBOARD; - - device->keyBitmask = new uint8_t[sizeof(key_bitmask)]; - if (device->keyBitmask != NULL) { - memcpy(device->keyBitmask, key_bitmask, sizeof(key_bitmask)); - } else { - delete device; - LOGE("out of memory allocating key bitmask"); - return -1; - } - } - } - - // See if this is a cursor device such as a trackball or mouse. - if (test_bit(BTN_MOUSE, key_bitmask)) { - uint8_t rel_bitmask[sizeof_bit_array(REL_MAX + 1)]; - memset(rel_bitmask, 0, sizeof(rel_bitmask)); - LOGV("Getting relative controllers..."); - if (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(rel_bitmask)), rel_bitmask) >= 0) { - if (test_bit(REL_X, rel_bitmask) && test_bit(REL_Y, rel_bitmask)) { - device->classes |= INPUT_DEVICE_CLASS_CURSOR; - } - } - } - - // See if this is a touch pad. - uint8_t abs_bitmask[sizeof_bit_array(ABS_MAX + 1)]; - memset(abs_bitmask, 0, sizeof(abs_bitmask)); - LOGV("Getting absolute controllers..."); - if (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(abs_bitmask)), abs_bitmask) >= 0) { - // Is this a new modern multi-touch driver? - if (test_bit(ABS_MT_POSITION_X, abs_bitmask) - && test_bit(ABS_MT_POSITION_Y, abs_bitmask)) { - device->classes |= INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT; - - // Is this an old style single-touch driver? - } else if (test_bit(BTN_TOUCH, key_bitmask) - && test_bit(ABS_X, abs_bitmask) && test_bit(ABS_Y, abs_bitmask)) { - device->classes |= INPUT_DEVICE_CLASS_TOUCHSCREEN; - } - } - -#ifdef EV_SW - // figure out the switches this device reports - uint8_t sw_bitmask[sizeof_bit_array(SW_MAX + 1)]; - memset(sw_bitmask, 0, sizeof(sw_bitmask)); - bool hasSwitches = false; - if (ioctl(fd, EVIOCGBIT(EV_SW, sizeof(sw_bitmask)), sw_bitmask) >= 0) { - for (int i=0; i<EV_SW; i++) { - //LOGI("Device %d sw %d: has=%d", device->id, i, test_bit(i, sw_bitmask)); - if (test_bit(i, sw_bitmask)) { - hasSwitches = true; - if (mSwitches[i] == 0) { - mSwitches[i] = device->id; - } - } - } - } - if (hasSwitches) { - device->classes |= INPUT_DEVICE_CLASS_SWITCH; - } -#endif - - if ((device->classes & INPUT_DEVICE_CLASS_TOUCHSCREEN)) { - // Load the virtual keys for the touch screen, if any. - // We do this now so that we can make sure to load the keymap if necessary. - status_t status = loadVirtualKeyMap(device); - if (!status) { - device->classes |= INPUT_DEVICE_CLASS_KEYBOARD; - } - } - - if ((device->classes & INPUT_DEVICE_CLASS_KEYBOARD) != 0) { - // Load the keymap for the device. - status_t status = loadKeyMap(device); - - // Set system properties for the keyboard. - setKeyboardProperties(device, false); - - // Register the keyboard as a built-in keyboard if it is eligible. - if (!status - && mBuiltInKeyboardId == -1 - && isEligibleBuiltInKeyboard(device->identifier, - device->configuration, &device->keyMap)) { - mBuiltInKeyboardId = device->id; - setKeyboardProperties(device, true); - } - - // 'Q' key support = cheap test of whether this is an alpha-capable kbd - if (hasKeycodeLocked(device, AKEYCODE_Q)) { - device->classes |= INPUT_DEVICE_CLASS_ALPHAKEY; - } - - // See if this device has a DPAD. - if (hasKeycodeLocked(device, AKEYCODE_DPAD_UP) && - hasKeycodeLocked(device, AKEYCODE_DPAD_DOWN) && - hasKeycodeLocked(device, AKEYCODE_DPAD_LEFT) && - hasKeycodeLocked(device, AKEYCODE_DPAD_RIGHT) && - hasKeycodeLocked(device, AKEYCODE_DPAD_CENTER)) { - device->classes |= INPUT_DEVICE_CLASS_DPAD; - } - - // See if this device has a gamepad. - for (size_t i = 0; i < sizeof(GAMEPAD_KEYCODES)/sizeof(GAMEPAD_KEYCODES[0]); i++) { - if (hasKeycodeLocked(device, GAMEPAD_KEYCODES[i])) { - device->classes |= INPUT_DEVICE_CLASS_GAMEPAD; - break; - } - } - } - - // If the device isn't recognized as something we handle, don't monitor it. - if (device->classes == 0) { - LOGV("Dropping device: id=%d, path='%s', name='%s'", - deviceId, devicePath, device->identifier.name.string()); - delete device; - return -1; - } - - LOGI("New device: id=%d, fd=%d, path='%s', name='%s', classes=0x%x, " - "configuration='%s', keyLayout='%s', keyCharacterMap='%s', builtinKeyboard=%s", - deviceId, fd, devicePath, device->identifier.name.string(), - device->classes, - device->configurationFile.string(), - device->keyMap.keyLayoutFile.string(), - device->keyMap.keyCharacterMapFile.string(), - toString(mBuiltInKeyboardId == deviceId)); - - struct pollfd pollfd; - pollfd.fd = fd; - pollfd.events = POLLIN; - pollfd.revents = 0; - mFds.push(pollfd); - mDevices.push(device); - - device->next = mOpeningDevices; - mOpeningDevices = device; - return 0; -} - -void EventHub::loadConfiguration(Device* device) { - device->configurationFile = getInputDeviceConfigurationFilePathByDeviceIdentifier( - device->identifier, INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION); - if (device->configurationFile.isEmpty()) { - LOGD("No input device configuration file found for device '%s'.", - device->identifier.name.string()); - } else { - status_t status = PropertyMap::load(device->configurationFile, - &device->configuration); - if (status) { - LOGE("Error loading input device configuration file for device '%s'. " - "Using default configuration.", - device->identifier.name.string()); - } - } -} - -status_t EventHub::loadVirtualKeyMap(Device* device) { - // The virtual key map is supplied by the kernel as a system board property file. - String8 path; - path.append("/sys/board_properties/virtualkeys."); - path.append(device->identifier.name); - if (access(path.string(), R_OK)) { - return NAME_NOT_FOUND; - } - return VirtualKeyMap::load(path, &device->virtualKeyMap); -} - -status_t EventHub::loadKeyMap(Device* device) { - return device->keyMap.load(device->identifier, device->configuration); -} - -void EventHub::setKeyboardProperties(Device* device, bool builtInKeyboard) { - int32_t id = builtInKeyboard ? 0 : device->id; - android::setKeyboardProperties(id, device->identifier, - device->keyMap.keyLayoutFile, device->keyMap.keyCharacterMapFile); -} - -void EventHub::clearKeyboardProperties(Device* device, bool builtInKeyboard) { - int32_t id = builtInKeyboard ? 0 : device->id; - android::clearKeyboardProperties(id); -} - -bool EventHub::hasKeycodeLocked(Device* device, int keycode) const { - if (!device->keyMap.haveKeyLayout() || !device->keyBitmask) { - return false; - } - - Vector<int32_t> scanCodes; - device->keyMap.keyLayoutMap->findScanCodes(keycode, &scanCodes); - const size_t N = scanCodes.size(); - for (size_t i=0; i<N && i<=KEY_MAX; i++) { - int32_t sc = scanCodes.itemAt(i); - if (sc >= 0 && sc <= KEY_MAX && test_bit(sc, device->keyBitmask)) { - return true; - } - } - - return false; -} - -int EventHub::closeDevice(const char *devicePath) { - AutoMutex _l(mLock); - - for (size_t i = FIRST_ACTUAL_DEVICE_INDEX; i < mDevices.size(); i++) { - Device* device = mDevices[i]; - if (device->path == devicePath) { - LOGI("Removed device: path=%s name=%s id=%d fd=%d classes=0x%x\n", - device->path.string(), device->identifier.name.string(), device->id, - device->fd, device->classes); - -#ifdef EV_SW - for (int j=0; j<EV_SW; j++) { - if (mSwitches[j] == device->id) { - mSwitches[j] = 0; - } - } -#endif - - if (device->id == mBuiltInKeyboardId) { - LOGW("built-in keyboard device %s (id=%d) is closing! the apps will not like this", - device->path.string(), mBuiltInKeyboardId); - mBuiltInKeyboardId = -1; - clearKeyboardProperties(device, true); - } - clearKeyboardProperties(device, false); - - mFds.removeAt(i); - mDevices.removeAt(i); - device->close(); - - device->next = mClosingDevices; - mClosingDevices = device; - return 0; - } - } - LOGE("remove device: %s not found\n", devicePath); - return -1; -} - -int EventHub::readNotify(int nfd) { -#ifdef HAVE_INOTIFY - int res; - char devname[PATH_MAX]; - char *filename; - char event_buf[512]; - int event_size; - int event_pos = 0; - struct inotify_event *event; - - LOGV("EventHub::readNotify nfd: %d\n", nfd); - res = read(nfd, event_buf, sizeof(event_buf)); - if(res < (int)sizeof(*event)) { - if(errno == EINTR) - return 0; - LOGW("could not get event, %s\n", strerror(errno)); - return 1; - } - //printf("got %d bytes of event information\n", res); - - strcpy(devname, DEVICE_PATH); - filename = devname + strlen(devname); - *filename++ = '/'; - - while(res >= (int)sizeof(*event)) { - event = (struct inotify_event *)(event_buf + event_pos); - //printf("%d: %08x \"%s\"\n", event->wd, event->mask, event->len ? event->name : ""); - if(event->len) { - strcpy(filename, event->name); - if(event->mask & IN_CREATE) { - openDevice(devname); - } - else { - closeDevice(devname); - } - } - event_size = sizeof(*event) + event->len; - res -= event_size; - event_pos += event_size; - } -#endif - return 0; -} - -int EventHub::scanDir(const char *dirname) -{ - char devname[PATH_MAX]; - char *filename; - DIR *dir; - struct dirent *de; - dir = opendir(dirname); - if(dir == NULL) - return -1; - strcpy(devname, dirname); - filename = devname + strlen(devname); - *filename++ = '/'; - while((de = readdir(dir))) { - if(de->d_name[0] == '.' && - (de->d_name[1] == '\0' || - (de->d_name[1] == '.' && de->d_name[2] == '\0'))) - continue; - strcpy(filename, de->d_name); - openDevice(devname); - } - closedir(dir); - return 0; -} - -void EventHub::dump(String8& dump) { - dump.append("Event Hub State:\n"); - - { // acquire lock - AutoMutex _l(mLock); - - dump.appendFormat(INDENT "BuiltInKeyboardId: %d\n", mBuiltInKeyboardId); - - dump.append(INDENT "Devices:\n"); - - for (size_t i = FIRST_ACTUAL_DEVICE_INDEX; i < mDevices.size(); i++) { - const Device* device = mDevices[i]; - if (device) { - if (mBuiltInKeyboardId == device->id) { - dump.appendFormat(INDENT2 "%d: %s (aka device 0 - built-in keyboard)\n", - device->id, device->identifier.name.string()); - } else { - dump.appendFormat(INDENT2 "%d: %s\n", device->id, - device->identifier.name.string()); - } - dump.appendFormat(INDENT3 "Classes: 0x%08x\n", device->classes); - dump.appendFormat(INDENT3 "Path: %s\n", device->path.string()); - dump.appendFormat(INDENT3 "Location: %s\n", device->identifier.location.string()); - dump.appendFormat(INDENT3 "UniqueId: %s\n", device->identifier.uniqueId.string()); - dump.appendFormat(INDENT3 "Identifier: bus=0x%04x, vendor=0x%04x, " - "product=0x%04x, version=0x%04x\n", - device->identifier.bus, device->identifier.vendor, - device->identifier.product, device->identifier.version); - dump.appendFormat(INDENT3 "KeyLayoutFile: %s\n", - device->keyMap.keyLayoutFile.string()); - dump.appendFormat(INDENT3 "KeyCharacterMapFile: %s\n", - device->keyMap.keyCharacterMapFile.string()); - dump.appendFormat(INDENT3 "ConfigurationFile: %s\n", - device->configurationFile.string()); - } - } - } // release lock -} - -}; // namespace android diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp deleted file mode 100644 index 0548e61..0000000 --- a/libs/ui/InputDispatcher.cpp +++ /dev/null @@ -1,3710 +0,0 @@ -// -// Copyright 2010 The Android Open Source Project -// -// The input dispatcher. -// -#define LOG_TAG "InputDispatcher" - -//#define LOG_NDEBUG 0 - -// Log detailed debug messages about each inbound event notification to the dispatcher. -#define DEBUG_INBOUND_EVENT_DETAILS 0 - -// Log detailed debug messages about each outbound event processed by the dispatcher. -#define DEBUG_OUTBOUND_EVENT_DETAILS 0 - -// Log debug messages about batching. -#define DEBUG_BATCHING 0 - -// Log debug messages about the dispatch cycle. -#define DEBUG_DISPATCH_CYCLE 0 - -// Log debug messages about registrations. -#define DEBUG_REGISTRATION 0 - -// Log debug messages about performance statistics. -#define DEBUG_PERFORMANCE_STATISTICS 0 - -// Log debug messages about input event injection. -#define DEBUG_INJECTION 0 - -// Log debug messages about input event throttling. -#define DEBUG_THROTTLING 0 - -// Log debug messages about input focus tracking. -#define DEBUG_FOCUS 0 - -// Log debug messages about the app switch latency optimization. -#define DEBUG_APP_SWITCH 0 - -#include <cutils/log.h> -#include <ui/InputDispatcher.h> -#include <ui/PowerManager.h> - -#include <stddef.h> -#include <unistd.h> -#include <errno.h> -#include <limits.h> - -#define INDENT " " -#define INDENT2 " " - -namespace android { - -// Default input dispatching timeout if there is no focused application or paused window -// from which to determine an appropriate dispatching timeout. -const nsecs_t DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5000 * 1000000LL; // 5 sec - -// Amount of time to allow for all pending events to be processed when an app switch -// key is on the way. This is used to preempt input dispatch and drop input events -// when an application takes too long to respond and the user has pressed an app switch key. -const nsecs_t APP_SWITCH_TIMEOUT = 500 * 1000000LL; // 0.5sec - - -static inline nsecs_t now() { - return systemTime(SYSTEM_TIME_MONOTONIC); -} - -static inline const char* toString(bool value) { - return value ? "true" : "false"; -} - -static inline int32_t getMotionEventActionPointerIndex(int32_t action) { - return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) - >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; -} - -static bool isValidKeyAction(int32_t action) { - switch (action) { - case AKEY_EVENT_ACTION_DOWN: - case AKEY_EVENT_ACTION_UP: - return true; - default: - return false; - } -} - -static bool validateKeyEvent(int32_t action) { - if (! isValidKeyAction(action)) { - LOGE("Key event has invalid action code 0x%x", action); - return false; - } - return true; -} - -static bool isValidMotionAction(int32_t action, size_t pointerCount) { - switch (action & AMOTION_EVENT_ACTION_MASK) { - case AMOTION_EVENT_ACTION_DOWN: - case AMOTION_EVENT_ACTION_UP: - case AMOTION_EVENT_ACTION_CANCEL: - case AMOTION_EVENT_ACTION_MOVE: - case AMOTION_EVENT_ACTION_OUTSIDE: - return true; - case AMOTION_EVENT_ACTION_POINTER_DOWN: - case AMOTION_EVENT_ACTION_POINTER_UP: { - int32_t index = getMotionEventActionPointerIndex(action); - return index >= 0 && size_t(index) < pointerCount; - } - default: - return false; - } -} - -static bool validateMotionEvent(int32_t action, size_t pointerCount, - const int32_t* pointerIds) { - if (! isValidMotionAction(action, pointerCount)) { - LOGE("Motion event has invalid action code 0x%x", action); - return false; - } - if (pointerCount < 1 || pointerCount > MAX_POINTERS) { - LOGE("Motion event has invalid pointer count %d; value must be between 1 and %d.", - pointerCount, MAX_POINTERS); - return false; - } - BitSet32 pointerIdBits; - for (size_t i = 0; i < pointerCount; i++) { - int32_t id = pointerIds[i]; - if (id < 0 || id > MAX_POINTER_ID) { - LOGE("Motion event has invalid pointer id %d; value must be between 0 and %d", - id, MAX_POINTER_ID); - return false; - } - if (pointerIdBits.hasBit(id)) { - LOGE("Motion event has duplicate pointer id %d", id); - return false; - } - pointerIdBits.markBit(id); - } - return true; -} - - -// --- InputWindow --- - -bool InputWindow::touchableAreaContainsPoint(int32_t x, int32_t y) const { - return x >= touchableAreaLeft && x <= touchableAreaRight - && y >= touchableAreaTop && y <= touchableAreaBottom; -} - -bool InputWindow::frameContainsPoint(int32_t x, int32_t y) const { - return x >= frameLeft && x <= frameRight - && y >= frameTop && y <= frameBottom; -} - -bool InputWindow::isTrustedOverlay() const { - return layoutParamsType == TYPE_INPUT_METHOD - || layoutParamsType == TYPE_INPUT_METHOD_DIALOG - || layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY; -} - -bool InputWindow::supportsSplitTouch() const { - return layoutParamsFlags & InputWindow::FLAG_SPLIT_TOUCH; -} - - -// --- InputDispatcher --- - -InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy) : - mPolicy(policy), - mPendingEvent(NULL), mAppSwitchDueTime(LONG_LONG_MAX), - mDispatchEnabled(true), mDispatchFrozen(false), - mFocusedWindow(NULL), - mFocusedApplication(NULL), - mCurrentInputTargetsValid(false), - mInputTargetWaitCause(INPUT_TARGET_WAIT_CAUSE_NONE) { - mLooper = new Looper(false); - - mInboundQueue.headSentinel.refCount = -1; - mInboundQueue.headSentinel.type = EventEntry::TYPE_SENTINEL; - mInboundQueue.headSentinel.eventTime = LONG_LONG_MIN; - - mInboundQueue.tailSentinel.refCount = -1; - mInboundQueue.tailSentinel.type = EventEntry::TYPE_SENTINEL; - mInboundQueue.tailSentinel.eventTime = LONG_LONG_MAX; - - mKeyRepeatState.lastKeyEntry = NULL; - - int32_t maxEventsPerSecond = policy->getMaxEventsPerSecond(); - mThrottleState.minTimeBetweenEvents = 1000000000LL / maxEventsPerSecond; - mThrottleState.lastDeviceId = -1; - -#if DEBUG_THROTTLING - mThrottleState.originalSampleCount = 0; - LOGD("Throttling - Max events per second = %d", maxEventsPerSecond); -#endif -} - -InputDispatcher::~InputDispatcher() { - { // acquire lock - AutoMutex _l(mLock); - - resetKeyRepeatLocked(); - releasePendingEventLocked(); - drainInboundQueueLocked(); - } - - while (mConnectionsByReceiveFd.size() != 0) { - unregisterInputChannel(mConnectionsByReceiveFd.valueAt(0)->inputChannel); - } -} - -void InputDispatcher::dispatchOnce() { - nsecs_t keyRepeatTimeout = mPolicy->getKeyRepeatTimeout(); - nsecs_t keyRepeatDelay = mPolicy->getKeyRepeatDelay(); - - nsecs_t nextWakeupTime = LONG_LONG_MAX; - { // acquire lock - AutoMutex _l(mLock); - dispatchOnceInnerLocked(keyRepeatTimeout, keyRepeatDelay, & nextWakeupTime); - - if (runCommandsLockedInterruptible()) { - nextWakeupTime = LONG_LONG_MIN; // force next poll to wake up immediately - } - } // release lock - - // Wait for callback or timeout or wake. (make sure we round up, not down) - nsecs_t currentTime = now(); - int32_t timeoutMillis; - if (nextWakeupTime > currentTime) { - uint64_t timeout = uint64_t(nextWakeupTime - currentTime); - timeout = (timeout + 999999LL) / 1000000LL; - timeoutMillis = timeout > INT_MAX ? -1 : int32_t(timeout); - } else { - timeoutMillis = 0; - } - - mLooper->pollOnce(timeoutMillis); -} - -void InputDispatcher::dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout, - nsecs_t keyRepeatDelay, nsecs_t* nextWakeupTime) { - nsecs_t currentTime = now(); - - // Reset the key repeat timer whenever we disallow key events, even if the next event - // is not a key. This is to ensure that we abort a key repeat if the device is just coming - // out of sleep. - if (keyRepeatTimeout < 0) { - resetKeyRepeatLocked(); - } - - // If dispatching is frozen, do not process timeouts or try to deliver any new events. - if (mDispatchFrozen) { -#if DEBUG_FOCUS - LOGD("Dispatch frozen. Waiting some more."); -#endif - return; - } - - // Optimize latency of app switches. - // Essentially we start a short timeout when an app switch key (HOME / ENDCALL) has - // been pressed. When it expires, we preempt dispatch and drop all other pending events. - bool isAppSwitchDue = mAppSwitchDueTime <= currentTime; - if (mAppSwitchDueTime < *nextWakeupTime) { - *nextWakeupTime = mAppSwitchDueTime; - } - - // Ready to start a new event. - // If we don't already have a pending event, go grab one. - if (! mPendingEvent) { - if (mInboundQueue.isEmpty()) { - if (isAppSwitchDue) { - // The inbound queue is empty so the app switch key we were waiting - // for will never arrive. Stop waiting for it. - resetPendingAppSwitchLocked(false); - isAppSwitchDue = false; - } - - // Synthesize a key repeat if appropriate. - if (mKeyRepeatState.lastKeyEntry) { - if (currentTime >= mKeyRepeatState.nextRepeatTime) { - mPendingEvent = synthesizeKeyRepeatLocked(currentTime, keyRepeatDelay); - } else { - if (mKeyRepeatState.nextRepeatTime < *nextWakeupTime) { - *nextWakeupTime = mKeyRepeatState.nextRepeatTime; - } - } - } - if (! mPendingEvent) { - return; - } - } else { - // Inbound queue has at least one entry. - EventEntry* entry = mInboundQueue.headSentinel.next; - - // Throttle the entry if it is a move event and there are no - // other events behind it in the queue. Due to movement batching, additional - // samples may be appended to this event by the time the throttling timeout - // expires. - // TODO Make this smarter and consider throttling per device independently. - if (entry->type == EventEntry::TYPE_MOTION - && !isAppSwitchDue - && mDispatchEnabled - && (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) - && !entry->isInjected()) { - MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); - int32_t deviceId = motionEntry->deviceId; - uint32_t source = motionEntry->source; - if (! isAppSwitchDue - && motionEntry->next == & mInboundQueue.tailSentinel // exactly one event - && motionEntry->action == AMOTION_EVENT_ACTION_MOVE - && deviceId == mThrottleState.lastDeviceId - && source == mThrottleState.lastSource) { - nsecs_t nextTime = mThrottleState.lastEventTime - + mThrottleState.minTimeBetweenEvents; - if (currentTime < nextTime) { - // Throttle it! -#if DEBUG_THROTTLING - LOGD("Throttling - Delaying motion event for " - "device %d, source 0x%08x by up to %0.3fms.", - deviceId, source, (nextTime - currentTime) * 0.000001); -#endif - if (nextTime < *nextWakeupTime) { - *nextWakeupTime = nextTime; - } - if (mThrottleState.originalSampleCount == 0) { - mThrottleState.originalSampleCount = - motionEntry->countSamples(); - } - return; - } - } - -#if DEBUG_THROTTLING - if (mThrottleState.originalSampleCount != 0) { - uint32_t count = motionEntry->countSamples(); - LOGD("Throttling - Motion event sample count grew by %d from %d to %d.", - count - mThrottleState.originalSampleCount, - mThrottleState.originalSampleCount, count); - mThrottleState.originalSampleCount = 0; - } -#endif - - mThrottleState.lastEventTime = entry->eventTime < currentTime - ? entry->eventTime : currentTime; - mThrottleState.lastDeviceId = deviceId; - mThrottleState.lastSource = source; - } - - mInboundQueue.dequeue(entry); - mPendingEvent = entry; - } - - // Poke user activity for this event. - if (mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER) { - pokeUserActivityLocked(mPendingEvent); - } - } - - // Now we have an event to dispatch. - assert(mPendingEvent != NULL); - bool done = false; - DropReason dropReason = DROP_REASON_NOT_DROPPED; - if (!(mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER)) { - dropReason = DROP_REASON_POLICY; - } else if (!mDispatchEnabled) { - dropReason = DROP_REASON_DISABLED; - } - switch (mPendingEvent->type) { - case EventEntry::TYPE_CONFIGURATION_CHANGED: { - ConfigurationChangedEntry* typedEntry = - static_cast<ConfigurationChangedEntry*>(mPendingEvent); - done = dispatchConfigurationChangedLocked(currentTime, typedEntry); - dropReason = DROP_REASON_NOT_DROPPED; // configuration changes are never dropped - break; - } - - case EventEntry::TYPE_KEY: { - KeyEntry* typedEntry = static_cast<KeyEntry*>(mPendingEvent); - if (isAppSwitchDue) { - if (isAppSwitchKeyEventLocked(typedEntry)) { - resetPendingAppSwitchLocked(true); - isAppSwitchDue = false; - } else if (dropReason == DROP_REASON_NOT_DROPPED) { - dropReason = DROP_REASON_APP_SWITCH; - } - } - done = dispatchKeyLocked(currentTime, typedEntry, keyRepeatTimeout, - &dropReason, nextWakeupTime); - break; - } - - case EventEntry::TYPE_MOTION: { - MotionEntry* typedEntry = static_cast<MotionEntry*>(mPendingEvent); - if (dropReason == DROP_REASON_NOT_DROPPED && isAppSwitchDue) { - dropReason = DROP_REASON_APP_SWITCH; - } - done = dispatchMotionLocked(currentTime, typedEntry, - &dropReason, nextWakeupTime); - break; - } - - default: - assert(false); - break; - } - - if (done) { - if (dropReason != DROP_REASON_NOT_DROPPED) { - dropInboundEventLocked(mPendingEvent, dropReason); - } - - releasePendingEventLocked(); - *nextWakeupTime = LONG_LONG_MIN; // force next poll to wake up immediately - } -} - -bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) { - bool needWake = mInboundQueue.isEmpty(); - mInboundQueue.enqueueAtTail(entry); - - switch (entry->type) { - case EventEntry::TYPE_KEY: { - KeyEntry* keyEntry = static_cast<KeyEntry*>(entry); - if (isAppSwitchKeyEventLocked(keyEntry)) { - if (keyEntry->action == AKEY_EVENT_ACTION_DOWN) { - mAppSwitchSawKeyDown = true; - } else if (keyEntry->action == AKEY_EVENT_ACTION_UP) { - if (mAppSwitchSawKeyDown) { -#if DEBUG_APP_SWITCH - LOGD("App switch is pending!"); -#endif - mAppSwitchDueTime = keyEntry->eventTime + APP_SWITCH_TIMEOUT; - mAppSwitchSawKeyDown = false; - needWake = true; - } - } - } - break; - } - } - - return needWake; -} - -void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropReason) { - const char* reason; - switch (dropReason) { - case DROP_REASON_POLICY: -#if DEBUG_INBOUND_EVENT_DETAILS - LOGD("Dropped event because policy consumed it."); -#endif - reason = "inbound event was dropped because the policy consumed it"; - break; - case DROP_REASON_DISABLED: - LOGI("Dropped event because input dispatch is disabled."); - reason = "inbound event was dropped because input dispatch is disabled"; - break; - case DROP_REASON_APP_SWITCH: - LOGI("Dropped event because of pending overdue app switch."); - reason = "inbound event was dropped because of pending overdue app switch"; - break; - default: - assert(false); - return; - } - - switch (entry->type) { - case EventEntry::TYPE_KEY: - synthesizeCancelationEventsForAllConnectionsLocked( - InputState::CANCEL_NON_POINTER_EVENTS, reason); - break; - case EventEntry::TYPE_MOTION: { - MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); - if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) { - synthesizeCancelationEventsForAllConnectionsLocked( - InputState::CANCEL_POINTER_EVENTS, reason); - } else { - synthesizeCancelationEventsForAllConnectionsLocked( - InputState::CANCEL_NON_POINTER_EVENTS, reason); - } - break; - } - } -} - -bool InputDispatcher::isAppSwitchKeyCode(int32_t keyCode) { - return keyCode == AKEYCODE_HOME || keyCode == AKEYCODE_ENDCALL; -} - -bool InputDispatcher::isAppSwitchKeyEventLocked(KeyEntry* keyEntry) { - return ! (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED) - && isAppSwitchKeyCode(keyEntry->keyCode) - && (keyEntry->policyFlags & POLICY_FLAG_TRUSTED) - && (keyEntry->policyFlags & POLICY_FLAG_PASS_TO_USER); -} - -bool InputDispatcher::isAppSwitchPendingLocked() { - return mAppSwitchDueTime != LONG_LONG_MAX; -} - -void InputDispatcher::resetPendingAppSwitchLocked(bool handled) { - mAppSwitchDueTime = LONG_LONG_MAX; - -#if DEBUG_APP_SWITCH - if (handled) { - LOGD("App switch has arrived."); - } else { - LOGD("App switch was abandoned."); - } -#endif -} - -bool InputDispatcher::runCommandsLockedInterruptible() { - if (mCommandQueue.isEmpty()) { - return false; - } - - do { - CommandEntry* commandEntry = mCommandQueue.dequeueAtHead(); - - Command command = commandEntry->command; - (this->*command)(commandEntry); // commands are implicitly 'LockedInterruptible' - - commandEntry->connection.clear(); - mAllocator.releaseCommandEntry(commandEntry); - } while (! mCommandQueue.isEmpty()); - return true; -} - -InputDispatcher::CommandEntry* InputDispatcher::postCommandLocked(Command command) { - CommandEntry* commandEntry = mAllocator.obtainCommandEntry(command); - mCommandQueue.enqueueAtTail(commandEntry); - return commandEntry; -} - -void InputDispatcher::drainInboundQueueLocked() { - while (! mInboundQueue.isEmpty()) { - EventEntry* entry = mInboundQueue.dequeueAtHead(); - releaseInboundEventLocked(entry); - } -} - -void InputDispatcher::releasePendingEventLocked() { - if (mPendingEvent) { - releaseInboundEventLocked(mPendingEvent); - mPendingEvent = NULL; - } -} - -void InputDispatcher::releaseInboundEventLocked(EventEntry* entry) { - InjectionState* injectionState = entry->injectionState; - if (injectionState && injectionState->injectionResult == INPUT_EVENT_INJECTION_PENDING) { -#if DEBUG_DISPATCH_CYCLE - LOGD("Injected inbound event was dropped."); -#endif - setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED); - } - mAllocator.releaseEventEntry(entry); -} - -void InputDispatcher::resetKeyRepeatLocked() { - if (mKeyRepeatState.lastKeyEntry) { - mAllocator.releaseKeyEntry(mKeyRepeatState.lastKeyEntry); - mKeyRepeatState.lastKeyEntry = NULL; - } -} - -InputDispatcher::KeyEntry* InputDispatcher::synthesizeKeyRepeatLocked( - nsecs_t currentTime, nsecs_t keyRepeatDelay) { - KeyEntry* entry = mKeyRepeatState.lastKeyEntry; - - // Reuse the repeated key entry if it is otherwise unreferenced. - uint32_t policyFlags = (entry->policyFlags & POLICY_FLAG_RAW_MASK) - | POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_TRUSTED; - if (entry->refCount == 1) { - mAllocator.recycleKeyEntry(entry); - entry->eventTime = currentTime; - entry->policyFlags = policyFlags; - entry->repeatCount += 1; - } else { - KeyEntry* newEntry = mAllocator.obtainKeyEntry(currentTime, - entry->deviceId, entry->source, policyFlags, - entry->action, entry->flags, entry->keyCode, entry->scanCode, - entry->metaState, entry->repeatCount + 1, entry->downTime); - - mKeyRepeatState.lastKeyEntry = newEntry; - mAllocator.releaseKeyEntry(entry); - - entry = newEntry; - } - entry->syntheticRepeat = true; - - // Increment reference count since we keep a reference to the event in - // mKeyRepeatState.lastKeyEntry in addition to the one we return. - entry->refCount += 1; - - if (entry->repeatCount == 1) { - entry->flags |= AKEY_EVENT_FLAG_LONG_PRESS; - } - - mKeyRepeatState.nextRepeatTime = currentTime + keyRepeatDelay; - return entry; -} - -bool InputDispatcher::dispatchConfigurationChangedLocked( - nsecs_t currentTime, ConfigurationChangedEntry* entry) { -#if DEBUG_OUTBOUND_EVENT_DETAILS - LOGD("dispatchConfigurationChanged - eventTime=%lld", entry->eventTime); -#endif - - // Reset key repeating in case a keyboard device was added or removed or something. - resetKeyRepeatLocked(); - - // Enqueue a command to run outside the lock to tell the policy that the configuration changed. - CommandEntry* commandEntry = postCommandLocked( - & InputDispatcher::doNotifyConfigurationChangedInterruptible); - commandEntry->eventTime = entry->eventTime; - return true; -} - -bool InputDispatcher::dispatchKeyLocked( - nsecs_t currentTime, KeyEntry* entry, nsecs_t keyRepeatTimeout, - DropReason* dropReason, nsecs_t* nextWakeupTime) { - // Preprocessing. - if (! entry->dispatchInProgress) { - if (entry->repeatCount == 0 - && entry->action == AKEY_EVENT_ACTION_DOWN - && (entry->policyFlags & POLICY_FLAG_TRUSTED) - && !entry->isInjected()) { - if (mKeyRepeatState.lastKeyEntry - && mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) { - // We have seen two identical key downs in a row which indicates that the device - // driver is automatically generating key repeats itself. We take note of the - // repeat here, but we disable our own next key repeat timer since it is clear that - // we will not need to synthesize key repeats ourselves. - entry->repeatCount = mKeyRepeatState.lastKeyEntry->repeatCount + 1; - resetKeyRepeatLocked(); - mKeyRepeatState.nextRepeatTime = LONG_LONG_MAX; // don't generate repeats ourselves - } else { - // Not a repeat. Save key down state in case we do see a repeat later. - resetKeyRepeatLocked(); - mKeyRepeatState.nextRepeatTime = entry->eventTime + keyRepeatTimeout; - } - mKeyRepeatState.lastKeyEntry = entry; - entry->refCount += 1; - } else if (! entry->syntheticRepeat) { - resetKeyRepeatLocked(); - } - - entry->dispatchInProgress = true; - resetTargetsLocked(); - - logOutboundKeyDetailsLocked("dispatchKey - ", entry); - } - - // Give the policy a chance to intercept the key. - if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) { - if (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) { - CommandEntry* commandEntry = postCommandLocked( - & InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible); - if (mFocusedWindow) { - commandEntry->inputChannel = mFocusedWindow->inputChannel; - } - commandEntry->keyEntry = entry; - entry->refCount += 1; - return false; // wait for the command to run - } else { - entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE; - } - } else if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_SKIP) { - if (*dropReason == DROP_REASON_NOT_DROPPED) { - *dropReason = DROP_REASON_POLICY; - } - } - - // Clean up if dropping the event. - if (*dropReason != DROP_REASON_NOT_DROPPED) { - resetTargetsLocked(); - setInjectionResultLocked(entry, *dropReason == DROP_REASON_POLICY - ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED); - return true; - } - - // Identify targets. - if (! mCurrentInputTargetsValid) { - int32_t injectionResult = findFocusedWindowTargetsLocked(currentTime, - entry, nextWakeupTime); - if (injectionResult == INPUT_EVENT_INJECTION_PENDING) { - return false; - } - - setInjectionResultLocked(entry, injectionResult); - if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) { - return true; - } - - addMonitoringTargetsLocked(); - commitTargetsLocked(); - } - - // Dispatch the key. - dispatchEventToCurrentInputTargetsLocked(currentTime, entry, false); - return true; -} - -void InputDispatcher::logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry) { -#if DEBUG_OUTBOUND_EVENT_DETAILS - LOGD("%seventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, " - "action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, " - "repeatCount=%d, downTime=%lld", - prefix, - entry->eventTime, entry->deviceId, entry->source, entry->policyFlags, - entry->action, entry->flags, entry->keyCode, entry->scanCode, entry->metaState, - entry->repeatCount, entry->downTime); -#endif -} - -bool InputDispatcher::dispatchMotionLocked( - nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason, nsecs_t* nextWakeupTime) { - // Preprocessing. - if (! entry->dispatchInProgress) { - entry->dispatchInProgress = true; - resetTargetsLocked(); - - logOutboundMotionDetailsLocked("dispatchMotion - ", entry); - } - - // Clean up if dropping the event. - if (*dropReason != DROP_REASON_NOT_DROPPED) { - resetTargetsLocked(); - setInjectionResultLocked(entry, *dropReason == DROP_REASON_POLICY - ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED); - return true; - } - - bool isPointerEvent = entry->source & AINPUT_SOURCE_CLASS_POINTER; - - // Identify targets. - if (! mCurrentInputTargetsValid) { - int32_t injectionResult; - if (isPointerEvent) { - // Pointer event. (eg. touchscreen) - injectionResult = findTouchedWindowTargetsLocked(currentTime, - entry, nextWakeupTime); - } else { - // Non touch event. (eg. trackball) - injectionResult = findFocusedWindowTargetsLocked(currentTime, - entry, nextWakeupTime); - } - if (injectionResult == INPUT_EVENT_INJECTION_PENDING) { - return false; - } - - setInjectionResultLocked(entry, injectionResult); - if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) { - return true; - } - - addMonitoringTargetsLocked(); - commitTargetsLocked(); - } - - // Dispatch the motion. - dispatchEventToCurrentInputTargetsLocked(currentTime, entry, false); - return true; -} - - -void InputDispatcher::logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry) { -#if DEBUG_OUTBOUND_EVENT_DETAILS - LOGD("%seventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, " - "action=0x%x, flags=0x%x, " - "metaState=0x%x, edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%lld", - prefix, - entry->eventTime, entry->deviceId, entry->source, entry->policyFlags, - entry->action, entry->flags, - entry->metaState, entry->edgeFlags, entry->xPrecision, entry->yPrecision, - entry->downTime); - - // Print the most recent sample that we have available, this may change due to batching. - size_t sampleCount = 1; - const MotionSample* sample = & entry->firstSample; - for (; sample->next != NULL; sample = sample->next) { - sampleCount += 1; - } - for (uint32_t i = 0; i < entry->pointerCount; i++) { - LOGD(" Pointer %d: id=%d, x=%f, y=%f, pressure=%f, size=%f, " - "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, " - "orientation=%f", - i, entry->pointerIds[i], - sample->pointerCoords[i].x, sample->pointerCoords[i].y, - sample->pointerCoords[i].pressure, sample->pointerCoords[i].size, - sample->pointerCoords[i].touchMajor, sample->pointerCoords[i].touchMinor, - sample->pointerCoords[i].toolMajor, sample->pointerCoords[i].toolMinor, - sample->pointerCoords[i].orientation); - } - - // Keep in mind that due to batching, it is possible for the number of samples actually - // dispatched to change before the application finally consumed them. - if (entry->action == AMOTION_EVENT_ACTION_MOVE) { - LOGD(" ... Total movement samples currently batched %d ...", sampleCount); - } -#endif -} - -void InputDispatcher::dispatchEventToCurrentInputTargetsLocked(nsecs_t currentTime, - EventEntry* eventEntry, bool resumeWithAppendedMotionSample) { -#if DEBUG_DISPATCH_CYCLE - LOGD("dispatchEventToCurrentInputTargets - " - "resumeWithAppendedMotionSample=%s", - toString(resumeWithAppendedMotionSample)); -#endif - - assert(eventEntry->dispatchInProgress); // should already have been set to true - - pokeUserActivityLocked(eventEntry); - - for (size_t i = 0; i < mCurrentInputTargets.size(); i++) { - const InputTarget& inputTarget = mCurrentInputTargets.itemAt(i); - - ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel); - if (connectionIndex >= 0) { - sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex); - prepareDispatchCycleLocked(currentTime, connection, eventEntry, & inputTarget, - resumeWithAppendedMotionSample); - } else { -#if DEBUG_FOCUS - LOGD("Dropping event delivery to target with channel '%s' because it " - "is no longer registered with the input dispatcher.", - inputTarget.inputChannel->getName().string()); -#endif - } - } -} - -void InputDispatcher::resetTargetsLocked() { - mCurrentInputTargetsValid = false; - mCurrentInputTargets.clear(); - mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE; -} - -void InputDispatcher::commitTargetsLocked() { - mCurrentInputTargetsValid = true; -} - -int32_t InputDispatcher::handleTargetsNotReadyLocked(nsecs_t currentTime, - const EventEntry* entry, const InputApplication* application, const InputWindow* window, - nsecs_t* nextWakeupTime) { - if (application == NULL && window == NULL) { - if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY) { -#if DEBUG_FOCUS - LOGD("Waiting for system to become ready for input."); -#endif - mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY; - mInputTargetWaitStartTime = currentTime; - mInputTargetWaitTimeoutTime = LONG_LONG_MAX; - mInputTargetWaitTimeoutExpired = false; - } - } else { - if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) { -#if DEBUG_FOCUS - LOGD("Waiting for application to become ready for input: %s", - getApplicationWindowLabelLocked(application, window).string()); -#endif - nsecs_t timeout = window ? window->dispatchingTimeout : - application ? application->dispatchingTimeout : DEFAULT_INPUT_DISPATCHING_TIMEOUT; - - mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY; - mInputTargetWaitStartTime = currentTime; - mInputTargetWaitTimeoutTime = currentTime + timeout; - mInputTargetWaitTimeoutExpired = false; - } - } - - if (mInputTargetWaitTimeoutExpired) { - return INPUT_EVENT_INJECTION_TIMED_OUT; - } - - if (currentTime >= mInputTargetWaitTimeoutTime) { - onANRLocked(currentTime, application, window, entry->eventTime, mInputTargetWaitStartTime); - - // Force poll loop to wake up immediately on next iteration once we get the - // ANR response back from the policy. - *nextWakeupTime = LONG_LONG_MIN; - return INPUT_EVENT_INJECTION_PENDING; - } else { - // Force poll loop to wake up when timeout is due. - if (mInputTargetWaitTimeoutTime < *nextWakeupTime) { - *nextWakeupTime = mInputTargetWaitTimeoutTime; - } - return INPUT_EVENT_INJECTION_PENDING; - } -} - -void InputDispatcher::resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout, - const sp<InputChannel>& inputChannel) { - if (newTimeout > 0) { - // Extend the timeout. - mInputTargetWaitTimeoutTime = now() + newTimeout; - } else { - // Give up. - mInputTargetWaitTimeoutExpired = true; - - // Release the touch targets. - mTouchState.reset(); - - // Input state will not be realistic. Mark it out of sync. - if (inputChannel.get()) { - ssize_t connectionIndex = getConnectionIndexLocked(inputChannel); - if (connectionIndex >= 0) { - sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex); - if (connection->status == Connection::STATUS_NORMAL) { - synthesizeCancelationEventsForConnectionLocked( - connection, InputState::CANCEL_ALL_EVENTS, - "application not responding"); - } - } - } - } -} - -nsecs_t InputDispatcher::getTimeSpentWaitingForApplicationLocked( - nsecs_t currentTime) { - if (mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) { - return currentTime - mInputTargetWaitStartTime; - } - return 0; -} - -void InputDispatcher::resetANRTimeoutsLocked() { -#if DEBUG_FOCUS - LOGD("Resetting ANR timeouts."); -#endif - - // Reset input target wait timeout. - mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE; -} - -int32_t InputDispatcher::findFocusedWindowTargetsLocked(nsecs_t currentTime, - const EventEntry* entry, nsecs_t* nextWakeupTime) { - mCurrentInputTargets.clear(); - - int32_t injectionResult; - - // If there is no currently focused window and no focused application - // then drop the event. - if (! mFocusedWindow) { - if (mFocusedApplication) { -#if DEBUG_FOCUS - LOGD("Waiting because there is no focused window but there is a " - "focused application that may eventually add a window: %s.", - getApplicationWindowLabelLocked(mFocusedApplication, NULL).string()); -#endif - injectionResult = handleTargetsNotReadyLocked(currentTime, entry, - mFocusedApplication, NULL, nextWakeupTime); - goto Unresponsive; - } - - LOGI("Dropping event because there is no focused window or focused application."); - injectionResult = INPUT_EVENT_INJECTION_FAILED; - goto Failed; - } - - // Check permissions. - if (! checkInjectionPermission(mFocusedWindow, entry->injectionState)) { - injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED; - goto Failed; - } - - // If the currently focused window is paused then keep waiting. - if (mFocusedWindow->paused) { -#if DEBUG_FOCUS - LOGD("Waiting because focused window is paused."); -#endif - injectionResult = handleTargetsNotReadyLocked(currentTime, entry, - mFocusedApplication, mFocusedWindow, nextWakeupTime); - goto Unresponsive; - } - - // If the currently focused window is still working on previous events then keep waiting. - if (! isWindowFinishedWithPreviousInputLocked(mFocusedWindow)) { -#if DEBUG_FOCUS - LOGD("Waiting because focused window still processing previous input."); -#endif - injectionResult = handleTargetsNotReadyLocked(currentTime, entry, - mFocusedApplication, mFocusedWindow, nextWakeupTime); - goto Unresponsive; - } - - // Success! Output targets. - injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED; - addWindowTargetLocked(mFocusedWindow, InputTarget::FLAG_FOREGROUND, BitSet32(0)); - - // Done. -Failed: -Unresponsive: - nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime); - updateDispatchStatisticsLocked(currentTime, entry, - injectionResult, timeSpentWaitingForApplication); -#if DEBUG_FOCUS - LOGD("findFocusedWindow finished: injectionResult=%d, " - "timeSpendWaitingForApplication=%0.1fms", - injectionResult, timeSpentWaitingForApplication / 1000000.0); -#endif - return injectionResult; -} - -int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime, - const MotionEntry* entry, nsecs_t* nextWakeupTime) { - enum InjectionPermission { - INJECTION_PERMISSION_UNKNOWN, - INJECTION_PERMISSION_GRANTED, - INJECTION_PERMISSION_DENIED - }; - - mCurrentInputTargets.clear(); - - nsecs_t startTime = now(); - - // For security reasons, we defer updating the touch state until we are sure that - // event injection will be allowed. - // - // FIXME In the original code, screenWasOff could never be set to true. - // The reason is that the POLICY_FLAG_WOKE_HERE - // and POLICY_FLAG_BRIGHT_HERE flags were set only when preprocessing raw - // EV_KEY, EV_REL and EV_ABS events. As it happens, the touch event was - // actually enqueued using the policyFlags that appeared in the final EV_SYN - // events upon which no preprocessing took place. So policyFlags was always 0. - // In the new native input dispatcher we're a bit more careful about event - // preprocessing so the touches we receive can actually have non-zero policyFlags. - // Unfortunately we obtain undesirable behavior. - // - // Here's what happens: - // - // When the device dims in anticipation of going to sleep, touches - // in windows which have FLAG_TOUCHABLE_WHEN_WAKING cause - // the device to brighten and reset the user activity timer. - // Touches on other windows (such as the launcher window) - // are dropped. Then after a moment, the device goes to sleep. Oops. - // - // Also notice how screenWasOff was being initialized using POLICY_FLAG_BRIGHT_HERE - // instead of POLICY_FLAG_WOKE_HERE... - // - bool screenWasOff = false; // original policy: policyFlags & POLICY_FLAG_BRIGHT_HERE; - - int32_t action = entry->action; - int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK; - - // Update the touch state as needed based on the properties of the touch event. - int32_t injectionResult = INPUT_EVENT_INJECTION_PENDING; - InjectionPermission injectionPermission = INJECTION_PERMISSION_UNKNOWN; - if (maskedAction == AMOTION_EVENT_ACTION_DOWN) { - mTempTouchState.reset(); - mTempTouchState.down = true; - } else { - mTempTouchState.copyFrom(mTouchState); - } - - bool isSplit = mTempTouchState.split && mTempTouchState.down; - if (maskedAction == AMOTION_EVENT_ACTION_DOWN - || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) { - /* Case 1: New splittable pointer going down. */ - - int32_t pointerIndex = getMotionEventActionPointerIndex(action); - int32_t x = int32_t(entry->firstSample.pointerCoords[pointerIndex].x); - int32_t y = int32_t(entry->firstSample.pointerCoords[pointerIndex].y); - const InputWindow* newTouchedWindow = NULL; - const InputWindow* topErrorWindow = NULL; - - // Traverse windows from front to back to find touched window and outside targets. - size_t numWindows = mWindows.size(); - for (size_t i = 0; i < numWindows; i++) { - const InputWindow* window = & mWindows.editItemAt(i); - int32_t flags = window->layoutParamsFlags; - - if (flags & InputWindow::FLAG_SYSTEM_ERROR) { - if (! topErrorWindow) { - topErrorWindow = window; - } - } - - if (window->visible) { - if (! (flags & InputWindow::FLAG_NOT_TOUCHABLE)) { - bool isTouchModal = (flags & (InputWindow::FLAG_NOT_FOCUSABLE - | InputWindow::FLAG_NOT_TOUCH_MODAL)) == 0; - if (isTouchModal || window->touchableAreaContainsPoint(x, y)) { - if (! screenWasOff || flags & InputWindow::FLAG_TOUCHABLE_WHEN_WAKING) { - newTouchedWindow = window; - } - break; // found touched window, exit window loop - } - } - - if (maskedAction == AMOTION_EVENT_ACTION_DOWN - && (flags & InputWindow::FLAG_WATCH_OUTSIDE_TOUCH)) { - int32_t outsideTargetFlags = InputTarget::FLAG_OUTSIDE; - if (isWindowObscuredAtPointLocked(window, x, y)) { - outsideTargetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; - } - - mTempTouchState.addOrUpdateWindow(window, outsideTargetFlags, BitSet32(0)); - } - } - } - - // If there is an error window but it is not taking focus (typically because - // it is invisible) then wait for it. Any other focused window may in - // fact be in ANR state. - if (topErrorWindow && newTouchedWindow != topErrorWindow) { -#if DEBUG_FOCUS - LOGD("Waiting because system error window is pending."); -#endif - injectionResult = handleTargetsNotReadyLocked(currentTime, entry, - NULL, NULL, nextWakeupTime); - injectionPermission = INJECTION_PERMISSION_UNKNOWN; - goto Unresponsive; - } - - // Figure out whether splitting will be allowed for this window. - if (newTouchedWindow && newTouchedWindow->supportsSplitTouch()) { - // New window supports splitting. - isSplit = true; - } else if (isSplit) { - // New window does not support splitting but we have already split events. - // Assign the pointer to the first foreground window we find. - // (May be NULL which is why we put this code block before the next check.) - newTouchedWindow = mTempTouchState.getFirstForegroundWindow(); - } - - // If we did not find a touched window then fail. - if (! newTouchedWindow) { - if (mFocusedApplication) { -#if DEBUG_FOCUS - LOGD("Waiting because there is no touched window but there is a " - "focused application that may eventually add a new window: %s.", - getApplicationWindowLabelLocked(mFocusedApplication, NULL).string()); -#endif - injectionResult = handleTargetsNotReadyLocked(currentTime, entry, - mFocusedApplication, NULL, nextWakeupTime); - goto Unresponsive; - } - - LOGI("Dropping event because there is no touched window or focused application."); - injectionResult = INPUT_EVENT_INJECTION_FAILED; - goto Failed; - } - - // Set target flags. - int32_t targetFlags = InputTarget::FLAG_FOREGROUND; - if (isSplit) { - targetFlags |= InputTarget::FLAG_SPLIT; - } - if (isWindowObscuredAtPointLocked(newTouchedWindow, x, y)) { - targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; - } - - // Update the temporary touch state. - BitSet32 pointerIds; - if (isSplit) { - uint32_t pointerId = entry->pointerIds[pointerIndex]; - pointerIds.markBit(pointerId); - } - mTempTouchState.addOrUpdateWindow(newTouchedWindow, targetFlags, pointerIds); - } else { - /* Case 2: Pointer move, up, cancel or non-splittable pointer down. */ - - // If the pointer is not currently down, then ignore the event. - if (! mTempTouchState.down) { -#if DEBUG_INPUT_DISPATCHER_POLICY - LOGD("Dropping event because the pointer is not down or we previously " - "dropped the pointer down event."); -#endif - injectionResult = INPUT_EVENT_INJECTION_FAILED; - goto Failed; - } - } - - // Check permission to inject into all touched foreground windows and ensure there - // is at least one touched foreground window. - { - bool haveForegroundWindow = false; - for (size_t i = 0; i < mTempTouchState.windows.size(); i++) { - const TouchedWindow& touchedWindow = mTempTouchState.windows[i]; - if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { - haveForegroundWindow = true; - if (! checkInjectionPermission(touchedWindow.window, entry->injectionState)) { - injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED; - injectionPermission = INJECTION_PERMISSION_DENIED; - goto Failed; - } - } - } - if (! haveForegroundWindow) { -#if DEBUG_INPUT_DISPATCHER_POLICY - LOGD("Dropping event because there is no touched foreground window to receive it."); -#endif - injectionResult = INPUT_EVENT_INJECTION_FAILED; - goto Failed; - } - - // Permission granted to injection into all touched foreground windows. - injectionPermission = INJECTION_PERMISSION_GRANTED; - } - - // Ensure all touched foreground windows are ready for new input. - for (size_t i = 0; i < mTempTouchState.windows.size(); i++) { - const TouchedWindow& touchedWindow = mTempTouchState.windows[i]; - if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { - // If the touched window is paused then keep waiting. - if (touchedWindow.window->paused) { -#if DEBUG_INPUT_DISPATCHER_POLICY - LOGD("Waiting because touched window is paused."); -#endif - injectionResult = handleTargetsNotReadyLocked(currentTime, entry, - NULL, touchedWindow.window, nextWakeupTime); - goto Unresponsive; - } - - // If the touched window is still working on previous events then keep waiting. - if (! isWindowFinishedWithPreviousInputLocked(touchedWindow.window)) { -#if DEBUG_FOCUS - LOGD("Waiting because touched window still processing previous input."); -#endif - injectionResult = handleTargetsNotReadyLocked(currentTime, entry, - NULL, touchedWindow.window, nextWakeupTime); - goto Unresponsive; - } - } - } - - // If this is the first pointer going down and the touched window has a wallpaper - // then also add the touched wallpaper windows so they are locked in for the duration - // of the touch gesture. - if (maskedAction == AMOTION_EVENT_ACTION_DOWN) { - const InputWindow* foregroundWindow = mTempTouchState.getFirstForegroundWindow(); - if (foregroundWindow->hasWallpaper) { - for (size_t i = 0; i < mWindows.size(); i++) { - const InputWindow* window = & mWindows[i]; - if (window->layoutParamsType == InputWindow::TYPE_WALLPAPER) { - mTempTouchState.addOrUpdateWindow(window, - InputTarget::FLAG_WINDOW_IS_OBSCURED, BitSet32(0)); - } - } - } - } - - // Success! Output targets. - injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED; - - for (size_t i = 0; i < mTempTouchState.windows.size(); i++) { - const TouchedWindow& touchedWindow = mTempTouchState.windows.itemAt(i); - addWindowTargetLocked(touchedWindow.window, touchedWindow.targetFlags, - touchedWindow.pointerIds); - } - - // Drop the outside touch window since we will not care about them in the next iteration. - mTempTouchState.removeOutsideTouchWindows(); - -Failed: - // Check injection permission once and for all. - if (injectionPermission == INJECTION_PERMISSION_UNKNOWN) { - if (checkInjectionPermission(NULL, entry->injectionState)) { - injectionPermission = INJECTION_PERMISSION_GRANTED; - } else { - injectionPermission = INJECTION_PERMISSION_DENIED; - } - } - - // Update final pieces of touch state if the injector had permission. - if (injectionPermission == INJECTION_PERMISSION_GRANTED) { - if (maskedAction == AMOTION_EVENT_ACTION_UP - || maskedAction == AMOTION_EVENT_ACTION_CANCEL) { - // All pointers up or canceled. - mTempTouchState.reset(); - } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) { - // First pointer went down. - if (mTouchState.down) { -#if DEBUG_FOCUS - LOGD("Pointer down received while already down."); -#endif - } - } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) { - // One pointer went up. - if (isSplit) { - int32_t pointerIndex = getMotionEventActionPointerIndex(action); - uint32_t pointerId = entry->pointerIds[pointerIndex]; - - for (size_t i = 0; i < mTempTouchState.windows.size(); ) { - TouchedWindow& touchedWindow = mTempTouchState.windows.editItemAt(i); - if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) { - touchedWindow.pointerIds.clearBit(pointerId); - if (touchedWindow.pointerIds.isEmpty()) { - mTempTouchState.windows.removeAt(i); - continue; - } - } - i += 1; - } - } - } - - // Save changes to touch state. - mTouchState.copyFrom(mTempTouchState); - } else { -#if DEBUG_FOCUS - LOGD("Not updating touch focus because injection was denied."); -#endif - } - -Unresponsive: - // Reset temporary touch state to ensure we release unnecessary references to input channels. - mTempTouchState.reset(); - - nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime); - updateDispatchStatisticsLocked(currentTime, entry, - injectionResult, timeSpentWaitingForApplication); -#if DEBUG_FOCUS - LOGD("findTouchedWindow finished: injectionResult=%d, injectionPermission=%d, " - "timeSpentWaitingForApplication=%0.1fms", - injectionResult, injectionPermission, timeSpentWaitingForApplication / 1000000.0); -#endif - return injectionResult; -} - -void InputDispatcher::addWindowTargetLocked(const InputWindow* window, int32_t targetFlags, - BitSet32 pointerIds) { - mCurrentInputTargets.push(); - - InputTarget& target = mCurrentInputTargets.editTop(); - target.inputChannel = window->inputChannel; - target.flags = targetFlags; - target.xOffset = - window->frameLeft; - target.yOffset = - window->frameTop; - target.pointerIds = pointerIds; -} - -void InputDispatcher::addMonitoringTargetsLocked() { - for (size_t i = 0; i < mMonitoringChannels.size(); i++) { - mCurrentInputTargets.push(); - - InputTarget& target = mCurrentInputTargets.editTop(); - target.inputChannel = mMonitoringChannels[i]; - target.flags = 0; - target.xOffset = 0; - target.yOffset = 0; - } -} - -bool InputDispatcher::checkInjectionPermission(const InputWindow* window, - const InjectionState* injectionState) { - if (injectionState - && (window == NULL || window->ownerUid != injectionState->injectorUid) - && !hasInjectionPermission(injectionState->injectorPid, injectionState->injectorUid)) { - if (window) { - LOGW("Permission denied: injecting event from pid %d uid %d to window " - "with input channel %s owned by uid %d", - injectionState->injectorPid, injectionState->injectorUid, - window->inputChannel->getName().string(), - window->ownerUid); - } else { - LOGW("Permission denied: injecting event from pid %d uid %d", - injectionState->injectorPid, injectionState->injectorUid); - } - return false; - } - return true; -} - -bool InputDispatcher::isWindowObscuredAtPointLocked( - const InputWindow* window, int32_t x, int32_t y) const { - size_t numWindows = mWindows.size(); - for (size_t i = 0; i < numWindows; i++) { - const InputWindow* other = & mWindows.itemAt(i); - if (other == window) { - break; - } - if (other->visible && ! other->isTrustedOverlay() && other->frameContainsPoint(x, y)) { - return true; - } - } - return false; -} - -bool InputDispatcher::isWindowFinishedWithPreviousInputLocked(const InputWindow* window) { - ssize_t connectionIndex = getConnectionIndexLocked(window->inputChannel); - if (connectionIndex >= 0) { - sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex); - return connection->outboundQueue.isEmpty(); - } else { - return true; - } -} - -String8 InputDispatcher::getApplicationWindowLabelLocked(const InputApplication* application, - const InputWindow* window) { - if (application) { - if (window) { - String8 label(application->name); - label.append(" - "); - label.append(window->name); - return label; - } else { - return application->name; - } - } else if (window) { - return window->name; - } else { - return String8("<unknown application or window>"); - } -} - -void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) { - int32_t eventType = POWER_MANAGER_BUTTON_EVENT; - switch (eventEntry->type) { - case EventEntry::TYPE_MOTION: { - const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry); - if (motionEntry->action == AMOTION_EVENT_ACTION_CANCEL) { - return; - } - - if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) { - eventType = POWER_MANAGER_TOUCH_EVENT; - } - break; - } - case EventEntry::TYPE_KEY: { - const KeyEntry* keyEntry = static_cast<const KeyEntry*>(eventEntry); - if (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED) { - return; - } - break; - } - } - - CommandEntry* commandEntry = postCommandLocked( - & InputDispatcher::doPokeUserActivityLockedInterruptible); - commandEntry->eventTime = eventEntry->eventTime; - commandEntry->userActivityEventType = eventType; -} - -void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, - const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget, - bool resumeWithAppendedMotionSample) { -#if DEBUG_DISPATCH_CYCLE - LOGD("channel '%s' ~ prepareDispatchCycle - flags=%d, " - "xOffset=%f, yOffset=%f, " - "pointerIds=0x%x, " - "resumeWithAppendedMotionSample=%s", - connection->getInputChannelName(), inputTarget->flags, - inputTarget->xOffset, inputTarget->yOffset, - inputTarget->pointerIds.value, - toString(resumeWithAppendedMotionSample)); -#endif - - // Make sure we are never called for streaming when splitting across multiple windows. - bool isSplit = inputTarget->flags & InputTarget::FLAG_SPLIT; - assert(! (resumeWithAppendedMotionSample && isSplit)); - - // Skip this event if the connection status is not normal. - // We don't want to enqueue additional outbound events if the connection is broken. - if (connection->status != Connection::STATUS_NORMAL) { -#if DEBUG_DISPATCH_CYCLE - LOGD("channel '%s' ~ Dropping event because the channel status is %s", - connection->getInputChannelName(), connection->getStatusLabel()); -#endif - return; - } - - // Split a motion event if needed. - if (isSplit) { - assert(eventEntry->type == EventEntry::TYPE_MOTION); - - MotionEntry* originalMotionEntry = static_cast<MotionEntry*>(eventEntry); - if (inputTarget->pointerIds.count() != originalMotionEntry->pointerCount) { - MotionEntry* splitMotionEntry = splitMotionEvent( - originalMotionEntry, inputTarget->pointerIds); -#if DEBUG_FOCUS - LOGD("channel '%s' ~ Split motion event.", - connection->getInputChannelName()); - logOutboundMotionDetailsLocked(" ", splitMotionEntry); -#endif - eventEntry = splitMotionEntry; - } - } - - // Resume the dispatch cycle with a freshly appended motion sample. - // First we check that the last dispatch entry in the outbound queue is for the same - // motion event to which we appended the motion sample. If we find such a dispatch - // entry, and if it is currently in progress then we try to stream the new sample. - bool wasEmpty = connection->outboundQueue.isEmpty(); - - if (! wasEmpty && resumeWithAppendedMotionSample) { - DispatchEntry* motionEventDispatchEntry = - connection->findQueuedDispatchEntryForEvent(eventEntry); - if (motionEventDispatchEntry) { - // If the dispatch entry is not in progress, then we must be busy dispatching an - // earlier event. Not a problem, the motion event is on the outbound queue and will - // be dispatched later. - if (! motionEventDispatchEntry->inProgress) { -#if DEBUG_BATCHING - LOGD("channel '%s' ~ Not streaming because the motion event has " - "not yet been dispatched. " - "(Waiting for earlier events to be consumed.)", - connection->getInputChannelName()); -#endif - return; - } - - // If the dispatch entry is in progress but it already has a tail of pending - // motion samples, then it must mean that the shared memory buffer filled up. - // Not a problem, when this dispatch cycle is finished, we will eventually start - // a new dispatch cycle to process the tail and that tail includes the newly - // appended motion sample. - if (motionEventDispatchEntry->tailMotionSample) { -#if DEBUG_BATCHING - LOGD("channel '%s' ~ Not streaming because no new samples can " - "be appended to the motion event in this dispatch cycle. " - "(Waiting for next dispatch cycle to start.)", - connection->getInputChannelName()); -#endif - return; - } - - // The dispatch entry is in progress and is still potentially open for streaming. - // Try to stream the new motion sample. This might fail if the consumer has already - // consumed the motion event (or if the channel is broken). - MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); - MotionSample* appendedMotionSample = motionEntry->lastSample; - status_t status = connection->inputPublisher.appendMotionSample( - appendedMotionSample->eventTime, appendedMotionSample->pointerCoords); - if (status == OK) { -#if DEBUG_BATCHING - LOGD("channel '%s' ~ Successfully streamed new motion sample.", - connection->getInputChannelName()); -#endif - return; - } - -#if DEBUG_BATCHING - if (status == NO_MEMORY) { - LOGD("channel '%s' ~ Could not append motion sample to currently " - "dispatched move event because the shared memory buffer is full. " - "(Waiting for next dispatch cycle to start.)", - connection->getInputChannelName()); - } else if (status == status_t(FAILED_TRANSACTION)) { - LOGD("channel '%s' ~ Could not append motion sample to currently " - "dispatched move event because the event has already been consumed. " - "(Waiting for next dispatch cycle to start.)", - connection->getInputChannelName()); - } else { - LOGD("channel '%s' ~ Could not append motion sample to currently " - "dispatched move event due to an error, status=%d. " - "(Waiting for next dispatch cycle to start.)", - connection->getInputChannelName(), status); - } -#endif - // Failed to stream. Start a new tail of pending motion samples to dispatch - // in the next cycle. - motionEventDispatchEntry->tailMotionSample = appendedMotionSample; - return; - } - } - - // This is a new event. - // Enqueue a new dispatch entry onto the outbound queue for this connection. - DispatchEntry* dispatchEntry = mAllocator.obtainDispatchEntry(eventEntry, // increments ref - inputTarget->flags, inputTarget->xOffset, inputTarget->yOffset); - if (dispatchEntry->hasForegroundTarget()) { - incrementPendingForegroundDispatchesLocked(eventEntry); - } - - // Handle the case where we could not stream a new motion sample because the consumer has - // already consumed the motion event (otherwise the corresponding dispatch entry would - // still be in the outbound queue for this connection). We set the head motion sample - // to the list starting with the newly appended motion sample. - if (resumeWithAppendedMotionSample) { -#if DEBUG_BATCHING - LOGD("channel '%s' ~ Preparing a new dispatch cycle for additional motion samples " - "that cannot be streamed because the motion event has already been consumed.", - connection->getInputChannelName()); -#endif - MotionSample* appendedMotionSample = static_cast<MotionEntry*>(eventEntry)->lastSample; - dispatchEntry->headMotionSample = appendedMotionSample; - } - - // Enqueue the dispatch entry. - connection->outboundQueue.enqueueAtTail(dispatchEntry); - - // If the outbound queue was previously empty, start the dispatch cycle going. - if (wasEmpty) { - activateConnectionLocked(connection.get()); - startDispatchCycleLocked(currentTime, connection); - } -} - -void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, - const sp<Connection>& connection) { -#if DEBUG_DISPATCH_CYCLE - LOGD("channel '%s' ~ startDispatchCycle", - connection->getInputChannelName()); -#endif - - assert(connection->status == Connection::STATUS_NORMAL); - assert(! connection->outboundQueue.isEmpty()); - - DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next; - assert(! dispatchEntry->inProgress); - - // Mark the dispatch entry as in progress. - dispatchEntry->inProgress = true; - - // Update the connection's input state. - EventEntry* eventEntry = dispatchEntry->eventEntry; - InputState::Consistency consistency = connection->inputState.trackEvent(eventEntry); - -#if FILTER_INPUT_EVENTS - // Filter out inconsistent sequences of input events. - // The input system may drop or inject events in a way that could violate implicit - // invariants on input state and potentially cause an application to crash - // or think that a key or pointer is stuck down. Technically we make no guarantees - // of consistency but it would be nice to improve on this where possible. - // XXX: This code is a proof of concept only. Not ready for prime time. - if (consistency == InputState::TOLERABLE) { -#if DEBUG_DISPATCH_CYCLE - LOGD("channel '%s' ~ Sending an event that is inconsistent with the connection's " - "current input state but that is likely to be tolerated by the application.", - connection->getInputChannelName()); -#endif - } else if (consistency == InputState::BROKEN) { - LOGI("channel '%s' ~ Dropping an event that is inconsistent with the connection's " - "current input state and that is likely to cause the application to crash.", - connection->getInputChannelName()); - startNextDispatchCycleLocked(currentTime, connection); - return; - } -#endif - - // Publish the event. - status_t status; - switch (eventEntry->type) { - case EventEntry::TYPE_KEY: { - KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry); - - // Apply target flags. - int32_t action = keyEntry->action; - int32_t flags = keyEntry->flags; - - // Publish the key event. - status = connection->inputPublisher.publishKeyEvent(keyEntry->deviceId, keyEntry->source, - action, flags, keyEntry->keyCode, keyEntry->scanCode, - keyEntry->metaState, keyEntry->repeatCount, keyEntry->downTime, - keyEntry->eventTime); - - if (status) { - LOGE("channel '%s' ~ Could not publish key event, " - "status=%d", connection->getInputChannelName(), status); - abortBrokenDispatchCycleLocked(currentTime, connection); - return; - } - break; - } - - case EventEntry::TYPE_MOTION: { - MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); - - // Apply target flags. - int32_t action = motionEntry->action; - int32_t flags = motionEntry->flags; - if (dispatchEntry->targetFlags & InputTarget::FLAG_OUTSIDE) { - action = AMOTION_EVENT_ACTION_OUTSIDE; - } - if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_OBSCURED) { - flags |= AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED; - } - - // If headMotionSample is non-NULL, then it points to the first new sample that we - // were unable to dispatch during the previous cycle so we resume dispatching from - // that point in the list of motion samples. - // Otherwise, we just start from the first sample of the motion event. - MotionSample* firstMotionSample = dispatchEntry->headMotionSample; - if (! firstMotionSample) { - firstMotionSample = & motionEntry->firstSample; - } - - // Set the X and Y offset depending on the input source. - float xOffset, yOffset; - if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) { - xOffset = dispatchEntry->xOffset; - yOffset = dispatchEntry->yOffset; - } else { - xOffset = 0.0f; - yOffset = 0.0f; - } - - // Publish the motion event and the first motion sample. - status = connection->inputPublisher.publishMotionEvent(motionEntry->deviceId, - motionEntry->source, action, flags, motionEntry->edgeFlags, motionEntry->metaState, - xOffset, yOffset, - motionEntry->xPrecision, motionEntry->yPrecision, - motionEntry->downTime, firstMotionSample->eventTime, - motionEntry->pointerCount, motionEntry->pointerIds, - firstMotionSample->pointerCoords); - - if (status) { - LOGE("channel '%s' ~ Could not publish motion event, " - "status=%d", connection->getInputChannelName(), status); - abortBrokenDispatchCycleLocked(currentTime, connection); - return; - } - - // Append additional motion samples. - MotionSample* nextMotionSample = firstMotionSample->next; - for (; nextMotionSample != NULL; nextMotionSample = nextMotionSample->next) { - status = connection->inputPublisher.appendMotionSample( - nextMotionSample->eventTime, nextMotionSample->pointerCoords); - if (status == NO_MEMORY) { -#if DEBUG_DISPATCH_CYCLE - LOGD("channel '%s' ~ Shared memory buffer full. Some motion samples will " - "be sent in the next dispatch cycle.", - connection->getInputChannelName()); -#endif - break; - } - if (status != OK) { - LOGE("channel '%s' ~ Could not append motion sample " - "for a reason other than out of memory, status=%d", - connection->getInputChannelName(), status); - abortBrokenDispatchCycleLocked(currentTime, connection); - return; - } - } - - // Remember the next motion sample that we could not dispatch, in case we ran out - // of space in the shared memory buffer. - dispatchEntry->tailMotionSample = nextMotionSample; - break; - } - - default: { - assert(false); - } - } - - // Send the dispatch signal. - status = connection->inputPublisher.sendDispatchSignal(); - if (status) { - LOGE("channel '%s' ~ Could not send dispatch signal, status=%d", - connection->getInputChannelName(), status); - abortBrokenDispatchCycleLocked(currentTime, connection); - return; - } - - // Record information about the newly started dispatch cycle. - connection->lastEventTime = eventEntry->eventTime; - connection->lastDispatchTime = currentTime; - - // Notify other system components. - onDispatchCycleStartedLocked(currentTime, connection); -} - -void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime, - const sp<Connection>& connection, bool handled) { -#if DEBUG_DISPATCH_CYCLE - LOGD("channel '%s' ~ finishDispatchCycle - %01.1fms since event, " - "%01.1fms since dispatch, handled=%s", - connection->getInputChannelName(), - connection->getEventLatencyMillis(currentTime), - connection->getDispatchLatencyMillis(currentTime), - toString(handled)); -#endif - - if (connection->status == Connection::STATUS_BROKEN - || connection->status == Connection::STATUS_ZOMBIE) { - return; - } - - // Reset the publisher since the event has been consumed. - // We do this now so that the publisher can release some of its internal resources - // while waiting for the next dispatch cycle to begin. - status_t status = connection->inputPublisher.reset(); - if (status) { - LOGE("channel '%s' ~ Could not reset publisher, status=%d", - connection->getInputChannelName(), status); - abortBrokenDispatchCycleLocked(currentTime, connection); - return; - } - - // Notify other system components and prepare to start the next dispatch cycle. - onDispatchCycleFinishedLocked(currentTime, connection, handled); -} - -void InputDispatcher::startNextDispatchCycleLocked(nsecs_t currentTime, - const sp<Connection>& connection) { - // Start the next dispatch cycle for this connection. - while (! connection->outboundQueue.isEmpty()) { - DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next; - if (dispatchEntry->inProgress) { - // Finish or resume current event in progress. - if (dispatchEntry->tailMotionSample) { - // We have a tail of undispatched motion samples. - // Reuse the same DispatchEntry and start a new cycle. - dispatchEntry->inProgress = false; - dispatchEntry->headMotionSample = dispatchEntry->tailMotionSample; - dispatchEntry->tailMotionSample = NULL; - startDispatchCycleLocked(currentTime, connection); - return; - } - // Finished. - connection->outboundQueue.dequeueAtHead(); - if (dispatchEntry->hasForegroundTarget()) { - decrementPendingForegroundDispatchesLocked(dispatchEntry->eventEntry); - } - mAllocator.releaseDispatchEntry(dispatchEntry); - } else { - // If the head is not in progress, then we must have already dequeued the in - // progress event, which means we actually aborted it. - // So just start the next event for this connection. - startDispatchCycleLocked(currentTime, connection); - return; - } - } - - // Outbound queue is empty, deactivate the connection. - deactivateConnectionLocked(connection.get()); -} - -void InputDispatcher::abortBrokenDispatchCycleLocked(nsecs_t currentTime, - const sp<Connection>& connection) { -#if DEBUG_DISPATCH_CYCLE - LOGD("channel '%s' ~ abortBrokenDispatchCycle", - connection->getInputChannelName()); -#endif - - // Clear the outbound queue. - drainOutboundQueueLocked(connection.get()); - - // The connection appears to be unrecoverably broken. - // Ignore already broken or zombie connections. - if (connection->status == Connection::STATUS_NORMAL) { - connection->status = Connection::STATUS_BROKEN; - - // Notify other system components. - onDispatchCycleBrokenLocked(currentTime, connection); - } -} - -void InputDispatcher::drainOutboundQueueLocked(Connection* connection) { - while (! connection->outboundQueue.isEmpty()) { - DispatchEntry* dispatchEntry = connection->outboundQueue.dequeueAtHead(); - if (dispatchEntry->hasForegroundTarget()) { - decrementPendingForegroundDispatchesLocked(dispatchEntry->eventEntry); - } - mAllocator.releaseDispatchEntry(dispatchEntry); - } - - deactivateConnectionLocked(connection); -} - -int InputDispatcher::handleReceiveCallback(int receiveFd, int events, void* data) { - InputDispatcher* d = static_cast<InputDispatcher*>(data); - - { // acquire lock - AutoMutex _l(d->mLock); - - ssize_t connectionIndex = d->mConnectionsByReceiveFd.indexOfKey(receiveFd); - if (connectionIndex < 0) { - LOGE("Received spurious receive callback for unknown input channel. " - "fd=%d, events=0x%x", receiveFd, events); - return 0; // remove the callback - } - - nsecs_t currentTime = now(); - - sp<Connection> connection = d->mConnectionsByReceiveFd.valueAt(connectionIndex); - if (events & (ALOOPER_EVENT_ERROR | ALOOPER_EVENT_HANGUP)) { - LOGE("channel '%s' ~ Consumer closed input channel or an error occurred. " - "events=0x%x", connection->getInputChannelName(), events); - d->abortBrokenDispatchCycleLocked(currentTime, connection); - d->runCommandsLockedInterruptible(); - return 0; // remove the callback - } - - if (! (events & ALOOPER_EVENT_INPUT)) { - LOGW("channel '%s' ~ Received spurious callback for unhandled poll event. " - "events=0x%x", connection->getInputChannelName(), events); - return 1; - } - - bool handled = false; - status_t status = connection->inputPublisher.receiveFinishedSignal(&handled); - if (status) { - LOGE("channel '%s' ~ Failed to receive finished signal. status=%d", - connection->getInputChannelName(), status); - d->abortBrokenDispatchCycleLocked(currentTime, connection); - d->runCommandsLockedInterruptible(); - return 0; // remove the callback - } - - d->finishDispatchCycleLocked(currentTime, connection, handled); - d->runCommandsLockedInterruptible(); - return 1; - } // release lock -} - -void InputDispatcher::synthesizeCancelationEventsForAllConnectionsLocked( - InputState::CancelationOptions options, const char* reason) { - for (size_t i = 0; i < mConnectionsByReceiveFd.size(); i++) { - synthesizeCancelationEventsForConnectionLocked( - mConnectionsByReceiveFd.valueAt(i), options, reason); - } -} - -void InputDispatcher::synthesizeCancelationEventsForInputChannelLocked( - const sp<InputChannel>& channel, InputState::CancelationOptions options, - const char* reason) { - ssize_t index = getConnectionIndexLocked(channel); - if (index >= 0) { - synthesizeCancelationEventsForConnectionLocked( - mConnectionsByReceiveFd.valueAt(index), options, reason); - } -} - -void InputDispatcher::synthesizeCancelationEventsForConnectionLocked( - const sp<Connection>& connection, InputState::CancelationOptions options, - const char* reason) { - nsecs_t currentTime = now(); - - mTempCancelationEvents.clear(); - connection->inputState.synthesizeCancelationEvents(currentTime, & mAllocator, - mTempCancelationEvents, options); - - if (! mTempCancelationEvents.isEmpty() - && connection->status != Connection::STATUS_BROKEN) { -#if DEBUG_OUTBOUND_EVENT_DETAILS - LOGD("channel '%s' ~ Synthesized %d cancelation events to bring channel back in sync " - "with reality: %s, options=%d.", - connection->getInputChannelName(), mTempCancelationEvents.size(), reason, options); -#endif - for (size_t i = 0; i < mTempCancelationEvents.size(); i++) { - EventEntry* cancelationEventEntry = mTempCancelationEvents.itemAt(i); - switch (cancelationEventEntry->type) { - case EventEntry::TYPE_KEY: - logOutboundKeyDetailsLocked("cancel - ", - static_cast<KeyEntry*>(cancelationEventEntry)); - break; - case EventEntry::TYPE_MOTION: - logOutboundMotionDetailsLocked("cancel - ", - static_cast<MotionEntry*>(cancelationEventEntry)); - break; - } - - int32_t xOffset, yOffset; - const InputWindow* window = getWindowLocked(connection->inputChannel); - if (window) { - xOffset = -window->frameLeft; - yOffset = -window->frameTop; - } else { - xOffset = 0; - yOffset = 0; - } - - DispatchEntry* cancelationDispatchEntry = - mAllocator.obtainDispatchEntry(cancelationEventEntry, // increments ref - 0, xOffset, yOffset); - connection->outboundQueue.enqueueAtTail(cancelationDispatchEntry); - - mAllocator.releaseEventEntry(cancelationEventEntry); - } - - if (!connection->outboundQueue.headSentinel.next->inProgress) { - startDispatchCycleLocked(currentTime, connection); - } - } -} - -InputDispatcher::MotionEntry* -InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) { - assert(pointerIds.value != 0); - - uint32_t splitPointerIndexMap[MAX_POINTERS]; - int32_t splitPointerIds[MAX_POINTERS]; - PointerCoords splitPointerCoords[MAX_POINTERS]; - - uint32_t originalPointerCount = originalMotionEntry->pointerCount; - uint32_t splitPointerCount = 0; - - for (uint32_t originalPointerIndex = 0; originalPointerIndex < originalPointerCount; - originalPointerIndex++) { - int32_t pointerId = uint32_t(originalMotionEntry->pointerIds[originalPointerIndex]); - if (pointerIds.hasBit(pointerId)) { - splitPointerIndexMap[splitPointerCount] = originalPointerIndex; - splitPointerIds[splitPointerCount] = pointerId; - splitPointerCoords[splitPointerCount] = - originalMotionEntry->firstSample.pointerCoords[originalPointerIndex]; - splitPointerCount += 1; - } - } - assert(splitPointerCount == pointerIds.count()); - - int32_t action = originalMotionEntry->action; - int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK; - if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN - || maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) { - int32_t originalPointerIndex = getMotionEventActionPointerIndex(action); - int32_t pointerId = originalMotionEntry->pointerIds[originalPointerIndex]; - if (pointerIds.hasBit(pointerId)) { - if (pointerIds.count() == 1) { - // The first/last pointer went down/up. - action = maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN - ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; - } else { - // A secondary pointer went down/up. - uint32_t splitPointerIndex = 0; - while (pointerId != splitPointerIds[splitPointerIndex]) { - splitPointerIndex += 1; - } - action = maskedAction | (splitPointerIndex - << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); - } - } else { - // An unrelated pointer changed. - action = AMOTION_EVENT_ACTION_MOVE; - } - } - - MotionEntry* splitMotionEntry = mAllocator.obtainMotionEntry( - originalMotionEntry->eventTime, - originalMotionEntry->deviceId, - originalMotionEntry->source, - originalMotionEntry->policyFlags, - action, - originalMotionEntry->flags, - originalMotionEntry->metaState, - originalMotionEntry->edgeFlags, - originalMotionEntry->xPrecision, - originalMotionEntry->yPrecision, - originalMotionEntry->downTime, - splitPointerCount, splitPointerIds, splitPointerCoords); - - for (MotionSample* originalMotionSample = originalMotionEntry->firstSample.next; - originalMotionSample != NULL; originalMotionSample = originalMotionSample->next) { - for (uint32_t splitPointerIndex = 0; splitPointerIndex < splitPointerCount; - splitPointerIndex++) { - uint32_t originalPointerIndex = splitPointerIndexMap[splitPointerIndex]; - splitPointerCoords[splitPointerIndex] = - originalMotionSample->pointerCoords[originalPointerIndex]; - } - - mAllocator.appendMotionSample(splitMotionEntry, originalMotionSample->eventTime, - splitPointerCoords); - } - - return splitMotionEntry; -} - -void InputDispatcher::notifyConfigurationChanged(nsecs_t eventTime) { -#if DEBUG_INBOUND_EVENT_DETAILS - LOGD("notifyConfigurationChanged - eventTime=%lld", eventTime); -#endif - - bool needWake; - { // acquire lock - AutoMutex _l(mLock); - - ConfigurationChangedEntry* newEntry = mAllocator.obtainConfigurationChangedEntry(eventTime); - needWake = enqueueInboundEventLocked(newEntry); - } // release lock - - if (needWake) { - mLooper->wake(); - } -} - -void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source, - uint32_t policyFlags, int32_t action, int32_t flags, - int32_t keyCode, int32_t scanCode, int32_t metaState, nsecs_t downTime) { -#if DEBUG_INBOUND_EVENT_DETAILS - LOGD("notifyKey - eventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, action=0x%x, " - "flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%lld", - eventTime, deviceId, source, policyFlags, action, flags, - keyCode, scanCode, metaState, downTime); -#endif - if (! validateKeyEvent(action)) { - return; - } - - if ((policyFlags & POLICY_FLAG_VIRTUAL) || (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY)) { - policyFlags |= POLICY_FLAG_VIRTUAL; - flags |= AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; - } - - policyFlags |= POLICY_FLAG_TRUSTED; - - KeyEvent event; - event.initialize(deviceId, source, action, flags, keyCode, scanCode, - metaState, 0, downTime, eventTime); - - mPolicy->interceptKeyBeforeQueueing(&event, /*byref*/ policyFlags); - - if (policyFlags & POLICY_FLAG_WOKE_HERE) { - flags |= AKEY_EVENT_FLAG_WOKE_HERE; - } - - bool needWake; - { // acquire lock - AutoMutex _l(mLock); - - int32_t repeatCount = 0; - KeyEntry* newEntry = mAllocator.obtainKeyEntry(eventTime, - deviceId, source, policyFlags, action, flags, keyCode, scanCode, - metaState, repeatCount, downTime); - - needWake = enqueueInboundEventLocked(newEntry); - } // release lock - - if (needWake) { - mLooper->wake(); - } -} - -void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source, - uint32_t policyFlags, int32_t action, int32_t flags, int32_t metaState, int32_t edgeFlags, - uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords, - float xPrecision, float yPrecision, nsecs_t downTime) { -#if DEBUG_INBOUND_EVENT_DETAILS - LOGD("notifyMotion - eventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, " - "action=0x%x, flags=0x%x, metaState=0x%x, edgeFlags=0x%x, " - "xPrecision=%f, yPrecision=%f, downTime=%lld", - eventTime, deviceId, source, policyFlags, action, flags, metaState, edgeFlags, - xPrecision, yPrecision, downTime); - for (uint32_t i = 0; i < pointerCount; i++) { - LOGD(" Pointer %d: id=%d, x=%f, y=%f, pressure=%f, size=%f, " - "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, " - "orientation=%f", - i, pointerIds[i], pointerCoords[i].x, pointerCoords[i].y, - pointerCoords[i].pressure, pointerCoords[i].size, - pointerCoords[i].touchMajor, pointerCoords[i].touchMinor, - pointerCoords[i].toolMajor, pointerCoords[i].toolMinor, - pointerCoords[i].orientation); - } -#endif - if (! validateMotionEvent(action, pointerCount, pointerIds)) { - return; - } - - policyFlags |= POLICY_FLAG_TRUSTED; - mPolicy->interceptGenericBeforeQueueing(eventTime, /*byref*/ policyFlags); - - bool needWake; - { // acquire lock - AutoMutex _l(mLock); - - // Attempt batching and streaming of move events. - if (action == AMOTION_EVENT_ACTION_MOVE) { - // BATCHING CASE - // - // Try to append a move sample to the tail of the inbound queue for this device. - // Give up if we encounter a non-move motion event for this device since that - // means we cannot append any new samples until a new motion event has started. - for (EventEntry* entry = mInboundQueue.tailSentinel.prev; - entry != & mInboundQueue.headSentinel; entry = entry->prev) { - if (entry->type != EventEntry::TYPE_MOTION) { - // Keep looking for motion events. - continue; - } - - MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); - if (motionEntry->deviceId != deviceId) { - // Keep looking for this device. - continue; - } - - if (motionEntry->action != AMOTION_EVENT_ACTION_MOVE - || motionEntry->pointerCount != pointerCount - || motionEntry->isInjected()) { - // Last motion event in the queue for this device is not compatible for - // appending new samples. Stop here. - goto NoBatchingOrStreaming; - } - - // The last motion event is a move and is compatible for appending. - // Do the batching magic. - mAllocator.appendMotionSample(motionEntry, eventTime, pointerCoords); -#if DEBUG_BATCHING - LOGD("Appended motion sample onto batch for most recent " - "motion event for this device in the inbound queue."); -#endif - return; // done! - } - - // STREAMING CASE - // - // There is no pending motion event (of any kind) for this device in the inbound queue. - // Search the outbound queue for the current foreground targets to find a dispatched - // motion event that is still in progress. If found, then, appen the new sample to - // that event and push it out to all current targets. The logic in - // prepareDispatchCycleLocked takes care of the case where some targets may - // already have consumed the motion event by starting a new dispatch cycle if needed. - if (mCurrentInputTargetsValid) { - for (size_t i = 0; i < mCurrentInputTargets.size(); i++) { - const InputTarget& inputTarget = mCurrentInputTargets[i]; - if ((inputTarget.flags & InputTarget::FLAG_FOREGROUND) == 0) { - // Skip non-foreground targets. We only want to stream if there is at - // least one foreground target whose dispatch is still in progress. - continue; - } - - ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel); - if (connectionIndex < 0) { - // Connection must no longer be valid. - continue; - } - - sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex); - if (connection->outboundQueue.isEmpty()) { - // This foreground target has an empty outbound queue. - continue; - } - - DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next; - if (! dispatchEntry->inProgress - || dispatchEntry->eventEntry->type != EventEntry::TYPE_MOTION - || dispatchEntry->isSplit()) { - // No motion event is being dispatched, or it is being split across - // windows in which case we cannot stream. - continue; - } - - MotionEntry* motionEntry = static_cast<MotionEntry*>( - dispatchEntry->eventEntry); - if (motionEntry->action != AMOTION_EVENT_ACTION_MOVE - || motionEntry->deviceId != deviceId - || motionEntry->pointerCount != pointerCount - || motionEntry->isInjected()) { - // The motion event is not compatible with this move. - continue; - } - - // Hurray! This foreground target is currently dispatching a move event - // that we can stream onto. Append the motion sample and resume dispatch. - mAllocator.appendMotionSample(motionEntry, eventTime, pointerCoords); -#if DEBUG_BATCHING - LOGD("Appended motion sample onto batch for most recently dispatched " - "motion event for this device in the outbound queues. " - "Attempting to stream the motion sample."); -#endif - nsecs_t currentTime = now(); - dispatchEventToCurrentInputTargetsLocked(currentTime, motionEntry, - true /*resumeWithAppendedMotionSample*/); - - runCommandsLockedInterruptible(); - return; // done! - } - } - -NoBatchingOrStreaming:; - } - - // Just enqueue a new motion event. - MotionEntry* newEntry = mAllocator.obtainMotionEntry(eventTime, - deviceId, source, policyFlags, action, flags, metaState, edgeFlags, - xPrecision, yPrecision, downTime, - pointerCount, pointerIds, pointerCoords); - - needWake = enqueueInboundEventLocked(newEntry); - } // release lock - - if (needWake) { - mLooper->wake(); - } -} - -void InputDispatcher::notifySwitch(nsecs_t when, int32_t switchCode, int32_t switchValue, - uint32_t policyFlags) { -#if DEBUG_INBOUND_EVENT_DETAILS - LOGD("notifySwitch - switchCode=%d, switchValue=%d, policyFlags=0x%x", - switchCode, switchValue, policyFlags); -#endif - - policyFlags |= POLICY_FLAG_TRUSTED; - mPolicy->notifySwitch(when, switchCode, switchValue, policyFlags); -} - -int32_t InputDispatcher::injectInputEvent(const InputEvent* event, - int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) { -#if DEBUG_INBOUND_EVENT_DETAILS - LOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, " - "syncMode=%d, timeoutMillis=%d", - event->getType(), injectorPid, injectorUid, syncMode, timeoutMillis); -#endif - - nsecs_t endTime = now() + milliseconds_to_nanoseconds(timeoutMillis); - - uint32_t policyFlags = POLICY_FLAG_INJECTED; - if (hasInjectionPermission(injectorPid, injectorUid)) { - policyFlags |= POLICY_FLAG_TRUSTED; - } - - EventEntry* injectedEntry; - switch (event->getType()) { - case AINPUT_EVENT_TYPE_KEY: { - const KeyEvent* keyEvent = static_cast<const KeyEvent*>(event); - int32_t action = keyEvent->getAction(); - if (! validateKeyEvent(action)) { - return INPUT_EVENT_INJECTION_FAILED; - } - - int32_t flags = keyEvent->getFlags(); - if (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY) { - policyFlags |= POLICY_FLAG_VIRTUAL; - } - - mPolicy->interceptKeyBeforeQueueing(keyEvent, /*byref*/ policyFlags); - - if (policyFlags & POLICY_FLAG_WOKE_HERE) { - flags |= AKEY_EVENT_FLAG_WOKE_HERE; - } - - mLock.lock(); - injectedEntry = mAllocator.obtainKeyEntry(keyEvent->getEventTime(), - keyEvent->getDeviceId(), keyEvent->getSource(), - policyFlags, action, flags, - keyEvent->getKeyCode(), keyEvent->getScanCode(), keyEvent->getMetaState(), - keyEvent->getRepeatCount(), keyEvent->getDownTime()); - break; - } - - case AINPUT_EVENT_TYPE_MOTION: { - const MotionEvent* motionEvent = static_cast<const MotionEvent*>(event); - int32_t action = motionEvent->getAction(); - size_t pointerCount = motionEvent->getPointerCount(); - const int32_t* pointerIds = motionEvent->getPointerIds(); - if (! validateMotionEvent(action, pointerCount, pointerIds)) { - return INPUT_EVENT_INJECTION_FAILED; - } - - nsecs_t eventTime = motionEvent->getEventTime(); - mPolicy->interceptGenericBeforeQueueing(eventTime, /*byref*/ policyFlags); - - mLock.lock(); - const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes(); - const PointerCoords* samplePointerCoords = motionEvent->getSamplePointerCoords(); - MotionEntry* motionEntry = mAllocator.obtainMotionEntry(*sampleEventTimes, - motionEvent->getDeviceId(), motionEvent->getSource(), policyFlags, - action, motionEvent->getFlags(), - motionEvent->getMetaState(), motionEvent->getEdgeFlags(), - motionEvent->getXPrecision(), motionEvent->getYPrecision(), - motionEvent->getDownTime(), uint32_t(pointerCount), - pointerIds, samplePointerCoords); - for (size_t i = motionEvent->getHistorySize(); i > 0; i--) { - sampleEventTimes += 1; - samplePointerCoords += pointerCount; - mAllocator.appendMotionSample(motionEntry, *sampleEventTimes, samplePointerCoords); - } - injectedEntry = motionEntry; - break; - } - - default: - LOGW("Cannot inject event of type %d", event->getType()); - return INPUT_EVENT_INJECTION_FAILED; - } - - InjectionState* injectionState = mAllocator.obtainInjectionState(injectorPid, injectorUid); - if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) { - injectionState->injectionIsAsync = true; - } - - injectionState->refCount += 1; - injectedEntry->injectionState = injectionState; - - bool needWake = enqueueInboundEventLocked(injectedEntry); - mLock.unlock(); - - if (needWake) { - mLooper->wake(); - } - - int32_t injectionResult; - { // acquire lock - AutoMutex _l(mLock); - - if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) { - injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED; - } else { - for (;;) { - injectionResult = injectionState->injectionResult; - if (injectionResult != INPUT_EVENT_INJECTION_PENDING) { - break; - } - - nsecs_t remainingTimeout = endTime - now(); - if (remainingTimeout <= 0) { -#if DEBUG_INJECTION - LOGD("injectInputEvent - Timed out waiting for injection result " - "to become available."); -#endif - injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT; - break; - } - - mInjectionResultAvailableCondition.waitRelative(mLock, remainingTimeout); - } - - if (injectionResult == INPUT_EVENT_INJECTION_SUCCEEDED - && syncMode == INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED) { - while (injectionState->pendingForegroundDispatches != 0) { -#if DEBUG_INJECTION - LOGD("injectInputEvent - Waiting for %d pending foreground dispatches.", - injectionState->pendingForegroundDispatches); -#endif - nsecs_t remainingTimeout = endTime - now(); - if (remainingTimeout <= 0) { -#if DEBUG_INJECTION - LOGD("injectInputEvent - Timed out waiting for pending foreground " - "dispatches to finish."); -#endif - injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT; - break; - } - - mInjectionSyncFinishedCondition.waitRelative(mLock, remainingTimeout); - } - } - } - - mAllocator.releaseInjectionState(injectionState); - } // release lock - -#if DEBUG_INJECTION - LOGD("injectInputEvent - Finished with result %d. " - "injectorPid=%d, injectorUid=%d", - injectionResult, injectorPid, injectorUid); -#endif - - return injectionResult; -} - -bool InputDispatcher::hasInjectionPermission(int32_t injectorPid, int32_t injectorUid) { - return injectorUid == 0 - || mPolicy->checkInjectEventsPermissionNonReentrant(injectorPid, injectorUid); -} - -void InputDispatcher::setInjectionResultLocked(EventEntry* entry, int32_t injectionResult) { - InjectionState* injectionState = entry->injectionState; - if (injectionState) { -#if DEBUG_INJECTION - LOGD("Setting input event injection result to %d. " - "injectorPid=%d, injectorUid=%d", - injectionResult, injectionState->injectorPid, injectionState->injectorUid); -#endif - - if (injectionState->injectionIsAsync) { - // Log the outcome since the injector did not wait for the injection result. - switch (injectionResult) { - case INPUT_EVENT_INJECTION_SUCCEEDED: - LOGV("Asynchronous input event injection succeeded."); - break; - case INPUT_EVENT_INJECTION_FAILED: - LOGW("Asynchronous input event injection failed."); - break; - case INPUT_EVENT_INJECTION_PERMISSION_DENIED: - LOGW("Asynchronous input event injection permission denied."); - break; - case INPUT_EVENT_INJECTION_TIMED_OUT: - LOGW("Asynchronous input event injection timed out."); - break; - } - } - - injectionState->injectionResult = injectionResult; - mInjectionResultAvailableCondition.broadcast(); - } -} - -void InputDispatcher::incrementPendingForegroundDispatchesLocked(EventEntry* entry) { - InjectionState* injectionState = entry->injectionState; - if (injectionState) { - injectionState->pendingForegroundDispatches += 1; - } -} - -void InputDispatcher::decrementPendingForegroundDispatchesLocked(EventEntry* entry) { - InjectionState* injectionState = entry->injectionState; - if (injectionState) { - injectionState->pendingForegroundDispatches -= 1; - - if (injectionState->pendingForegroundDispatches == 0) { - mInjectionSyncFinishedCondition.broadcast(); - } - } -} - -const InputWindow* InputDispatcher::getWindowLocked(const sp<InputChannel>& inputChannel) { - for (size_t i = 0; i < mWindows.size(); i++) { - const InputWindow* window = & mWindows[i]; - if (window->inputChannel == inputChannel) { - return window; - } - } - return NULL; -} - -void InputDispatcher::setInputWindows(const Vector<InputWindow>& inputWindows) { -#if DEBUG_FOCUS - LOGD("setInputWindows"); -#endif - { // acquire lock - AutoMutex _l(mLock); - - // Clear old window pointers. - sp<InputChannel> oldFocusedWindowChannel; - if (mFocusedWindow) { - oldFocusedWindowChannel = mFocusedWindow->inputChannel; - mFocusedWindow = NULL; - } - - mWindows.clear(); - - // Loop over new windows and rebuild the necessary window pointers for - // tracking focus and touch. - mWindows.appendVector(inputWindows); - - size_t numWindows = mWindows.size(); - for (size_t i = 0; i < numWindows; i++) { - const InputWindow* window = & mWindows.itemAt(i); - if (window->hasFocus) { - mFocusedWindow = window; - break; - } - } - - if (oldFocusedWindowChannel != NULL) { - if (!mFocusedWindow || oldFocusedWindowChannel != mFocusedWindow->inputChannel) { -#if DEBUG_FOCUS - LOGD("Focus left window: %s", - oldFocusedWindowChannel->getName().string()); -#endif - synthesizeCancelationEventsForInputChannelLocked(oldFocusedWindowChannel, - InputState::CANCEL_NON_POINTER_EVENTS, "focus left window"); - oldFocusedWindowChannel.clear(); - } - } - if (mFocusedWindow && oldFocusedWindowChannel == NULL) { -#if DEBUG_FOCUS - LOGD("Focus entered window: %s", - mFocusedWindow->inputChannel->getName().string()); -#endif - } - - for (size_t i = 0; i < mTouchState.windows.size(); ) { - TouchedWindow& touchedWindow = mTouchState.windows.editItemAt(i); - const InputWindow* window = getWindowLocked(touchedWindow.channel); - if (window) { - touchedWindow.window = window; - i += 1; - } else { -#if DEBUG_FOCUS - LOGD("Touched window was removed: %s", touchedWindow.channel->getName().string()); -#endif - synthesizeCancelationEventsForInputChannelLocked(touchedWindow.channel, - InputState::CANCEL_POINTER_EVENTS, "touched window was removed"); - mTouchState.windows.removeAt(i); - } - } - -#if DEBUG_FOCUS - //logDispatchStateLocked(); -#endif - } // release lock - - // Wake up poll loop since it may need to make new input dispatching choices. - mLooper->wake(); -} - -void InputDispatcher::setFocusedApplication(const InputApplication* inputApplication) { -#if DEBUG_FOCUS - LOGD("setFocusedApplication"); -#endif - { // acquire lock - AutoMutex _l(mLock); - - releaseFocusedApplicationLocked(); - - if (inputApplication) { - mFocusedApplicationStorage = *inputApplication; - mFocusedApplication = & mFocusedApplicationStorage; - } - -#if DEBUG_FOCUS - //logDispatchStateLocked(); -#endif - } // release lock - - // Wake up poll loop since it may need to make new input dispatching choices. - mLooper->wake(); -} - -void InputDispatcher::releaseFocusedApplicationLocked() { - if (mFocusedApplication) { - mFocusedApplication = NULL; - mFocusedApplicationStorage.handle.clear(); - } -} - -void InputDispatcher::setInputDispatchMode(bool enabled, bool frozen) { -#if DEBUG_FOCUS - LOGD("setInputDispatchMode: enabled=%d, frozen=%d", enabled, frozen); -#endif - - bool changed; - { // acquire lock - AutoMutex _l(mLock); - - if (mDispatchEnabled != enabled || mDispatchFrozen != frozen) { - if (mDispatchFrozen && !frozen) { - resetANRTimeoutsLocked(); - } - - if (mDispatchEnabled && !enabled) { - resetAndDropEverythingLocked("dispatcher is being disabled"); - } - - mDispatchEnabled = enabled; - mDispatchFrozen = frozen; - changed = true; - } else { - changed = false; - } - -#if DEBUG_FOCUS - //logDispatchStateLocked(); -#endif - } // release lock - - if (changed) { - // Wake up poll loop since it may need to make new input dispatching choices. - mLooper->wake(); - } -} - -bool InputDispatcher::transferTouchFocus(const sp<InputChannel>& fromChannel, - const sp<InputChannel>& toChannel) { -#if DEBUG_FOCUS - LOGD("transferTouchFocus: fromChannel=%s, toChannel=%s", - fromChannel->getName().string(), toChannel->getName().string()); -#endif - { // acquire lock - AutoMutex _l(mLock); - - const InputWindow* fromWindow = getWindowLocked(fromChannel); - const InputWindow* toWindow = getWindowLocked(toChannel); - if (! fromWindow || ! toWindow) { -#if DEBUG_FOCUS - LOGD("Cannot transfer focus because from or to window not found."); -#endif - return false; - } - if (fromWindow == toWindow) { -#if DEBUG_FOCUS - LOGD("Trivial transfer to same window."); -#endif - return true; - } - - bool found = false; - for (size_t i = 0; i < mTouchState.windows.size(); i++) { - const TouchedWindow& touchedWindow = mTouchState.windows[i]; - if (touchedWindow.window == fromWindow) { - int32_t oldTargetFlags = touchedWindow.targetFlags; - BitSet32 pointerIds = touchedWindow.pointerIds; - - mTouchState.windows.removeAt(i); - - int32_t newTargetFlags = oldTargetFlags - & (InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_SPLIT); - mTouchState.addOrUpdateWindow(toWindow, newTargetFlags, pointerIds); - - found = true; - break; - } - } - - if (! found) { -#if DEBUG_FOCUS - LOGD("Focus transfer failed because from window did not have focus."); -#endif - return false; - } - - ssize_t fromConnectionIndex = getConnectionIndexLocked(fromChannel); - ssize_t toConnectionIndex = getConnectionIndexLocked(toChannel); - if (fromConnectionIndex >= 0 && toConnectionIndex >= 0) { - sp<Connection> fromConnection = mConnectionsByReceiveFd.valueAt(fromConnectionIndex); - sp<Connection> toConnection = mConnectionsByReceiveFd.valueAt(toConnectionIndex); - - fromConnection->inputState.copyPointerStateTo(toConnection->inputState); - synthesizeCancelationEventsForConnectionLocked(fromConnection, - InputState::CANCEL_POINTER_EVENTS, - "transferring touch focus from this window to another window"); - } - -#if DEBUG_FOCUS - logDispatchStateLocked(); -#endif - } // release lock - - // Wake up poll loop since it may need to make new input dispatching choices. - mLooper->wake(); - return true; -} - -void InputDispatcher::resetAndDropEverythingLocked(const char* reason) { -#if DEBUG_FOCUS - LOGD("Resetting and dropping all events (%s).", reason); -#endif - - synthesizeCancelationEventsForAllConnectionsLocked(InputState::CANCEL_ALL_EVENTS, reason); - - resetKeyRepeatLocked(); - releasePendingEventLocked(); - drainInboundQueueLocked(); - resetTargetsLocked(); - - mTouchState.reset(); -} - -void InputDispatcher::logDispatchStateLocked() { - String8 dump; - dumpDispatchStateLocked(dump); - - char* text = dump.lockBuffer(dump.size()); - char* start = text; - while (*start != '\0') { - char* end = strchr(start, '\n'); - if (*end == '\n') { - *(end++) = '\0'; - } - LOGD("%s", start); - start = end; - } -} - -void InputDispatcher::dumpDispatchStateLocked(String8& dump) { - dump.appendFormat(INDENT "DispatchEnabled: %d\n", mDispatchEnabled); - dump.appendFormat(INDENT "DispatchFrozen: %d\n", mDispatchFrozen); - - if (mFocusedApplication) { - dump.appendFormat(INDENT "FocusedApplication: name='%s', dispatchingTimeout=%0.3fms\n", - mFocusedApplication->name.string(), - mFocusedApplication->dispatchingTimeout / 1000000.0); - } else { - dump.append(INDENT "FocusedApplication: <null>\n"); - } - dump.appendFormat(INDENT "FocusedWindow: name='%s'\n", - mFocusedWindow != NULL ? mFocusedWindow->name.string() : "<null>"); - - dump.appendFormat(INDENT "TouchDown: %s\n", toString(mTouchState.down)); - dump.appendFormat(INDENT "TouchSplit: %s\n", toString(mTouchState.split)); - if (!mTouchState.windows.isEmpty()) { - dump.append(INDENT "TouchedWindows:\n"); - for (size_t i = 0; i < mTouchState.windows.size(); i++) { - const TouchedWindow& touchedWindow = mTouchState.windows[i]; - dump.appendFormat(INDENT2 "%d: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n", - i, touchedWindow.window->name.string(), touchedWindow.pointerIds.value, - touchedWindow.targetFlags); - } - } else { - dump.append(INDENT "TouchedWindows: <none>\n"); - } - - if (!mWindows.isEmpty()) { - dump.append(INDENT "Windows:\n"); - for (size_t i = 0; i < mWindows.size(); i++) { - const InputWindow& window = mWindows[i]; - dump.appendFormat(INDENT2 "%d: name='%s', paused=%s, hasFocus=%s, hasWallpaper=%s, " - "visible=%s, canReceiveKeys=%s, flags=0x%08x, type=0x%08x, layer=%d, " - "frame=[%d,%d][%d,%d], " - "visibleFrame=[%d,%d][%d,%d], " - "touchableArea=[%d,%d][%d,%d], " - "ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n", - i, window.name.string(), - toString(window.paused), - toString(window.hasFocus), - toString(window.hasWallpaper), - toString(window.visible), - toString(window.canReceiveKeys), - window.layoutParamsFlags, window.layoutParamsType, - window.layer, - window.frameLeft, window.frameTop, - window.frameRight, window.frameBottom, - window.visibleFrameLeft, window.visibleFrameTop, - window.visibleFrameRight, window.visibleFrameBottom, - window.touchableAreaLeft, window.touchableAreaTop, - window.touchableAreaRight, window.touchableAreaBottom, - window.ownerPid, window.ownerUid, - window.dispatchingTimeout / 1000000.0); - } - } else { - dump.append(INDENT "Windows: <none>\n"); - } - - if (!mMonitoringChannels.isEmpty()) { - dump.append(INDENT "MonitoringChannels:\n"); - for (size_t i = 0; i < mMonitoringChannels.size(); i++) { - const sp<InputChannel>& channel = mMonitoringChannels[i]; - dump.appendFormat(INDENT2 "%d: '%s'\n", i, channel->getName().string()); - } - } else { - dump.append(INDENT "MonitoringChannels: <none>\n"); - } - - dump.appendFormat(INDENT "InboundQueue: length=%u\n", mInboundQueue.count()); - - if (!mActiveConnections.isEmpty()) { - dump.append(INDENT "ActiveConnections:\n"); - for (size_t i = 0; i < mActiveConnections.size(); i++) { - const Connection* connection = mActiveConnections[i]; - dump.appendFormat(INDENT2 "%d: '%s', status=%s, outboundQueueLength=%u, " - "inputState.isNeutral=%s\n", - i, connection->getInputChannelName(), connection->getStatusLabel(), - connection->outboundQueue.count(), - toString(connection->inputState.isNeutral())); - } - } else { - dump.append(INDENT "ActiveConnections: <none>\n"); - } - - if (isAppSwitchPendingLocked()) { - dump.appendFormat(INDENT "AppSwitch: pending, due in %01.1fms\n", - (mAppSwitchDueTime - now()) / 1000000.0); - } else { - dump.append(INDENT "AppSwitch: not pending\n"); - } -} - -status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor) { -#if DEBUG_REGISTRATION - LOGD("channel '%s' ~ registerInputChannel - monitor=%s", inputChannel->getName().string(), - toString(monitor)); -#endif - - { // acquire lock - AutoMutex _l(mLock); - - if (getConnectionIndexLocked(inputChannel) >= 0) { - LOGW("Attempted to register already registered input channel '%s'", - inputChannel->getName().string()); - return BAD_VALUE; - } - - sp<Connection> connection = new Connection(inputChannel); - status_t status = connection->initialize(); - if (status) { - LOGE("Failed to initialize input publisher for input channel '%s', status=%d", - inputChannel->getName().string(), status); - return status; - } - - int32_t receiveFd = inputChannel->getReceivePipeFd(); - mConnectionsByReceiveFd.add(receiveFd, connection); - - if (monitor) { - mMonitoringChannels.push(inputChannel); - } - - mLooper->addFd(receiveFd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this); - - runCommandsLockedInterruptible(); - } // release lock - return OK; -} - -status_t InputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputChannel) { -#if DEBUG_REGISTRATION - LOGD("channel '%s' ~ unregisterInputChannel", inputChannel->getName().string()); -#endif - - { // acquire lock - AutoMutex _l(mLock); - - ssize_t connectionIndex = getConnectionIndexLocked(inputChannel); - if (connectionIndex < 0) { - LOGW("Attempted to unregister already unregistered input channel '%s'", - inputChannel->getName().string()); - return BAD_VALUE; - } - - sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex); - mConnectionsByReceiveFd.removeItemsAt(connectionIndex); - - connection->status = Connection::STATUS_ZOMBIE; - - for (size_t i = 0; i < mMonitoringChannels.size(); i++) { - if (mMonitoringChannels[i] == inputChannel) { - mMonitoringChannels.removeAt(i); - break; - } - } - - mLooper->removeFd(inputChannel->getReceivePipeFd()); - - nsecs_t currentTime = now(); - abortBrokenDispatchCycleLocked(currentTime, connection); - - runCommandsLockedInterruptible(); - } // release lock - - // Wake the poll loop because removing the connection may have changed the current - // synchronization state. - mLooper->wake(); - return OK; -} - -ssize_t InputDispatcher::getConnectionIndexLocked(const sp<InputChannel>& inputChannel) { - ssize_t connectionIndex = mConnectionsByReceiveFd.indexOfKey(inputChannel->getReceivePipeFd()); - if (connectionIndex >= 0) { - sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex); - if (connection->inputChannel.get() == inputChannel.get()) { - return connectionIndex; - } - } - - return -1; -} - -void InputDispatcher::activateConnectionLocked(Connection* connection) { - for (size_t i = 0; i < mActiveConnections.size(); i++) { - if (mActiveConnections.itemAt(i) == connection) { - return; - } - } - mActiveConnections.add(connection); -} - -void InputDispatcher::deactivateConnectionLocked(Connection* connection) { - for (size_t i = 0; i < mActiveConnections.size(); i++) { - if (mActiveConnections.itemAt(i) == connection) { - mActiveConnections.removeAt(i); - return; - } - } -} - -void InputDispatcher::onDispatchCycleStartedLocked( - nsecs_t currentTime, const sp<Connection>& connection) { -} - -void InputDispatcher::onDispatchCycleFinishedLocked( - nsecs_t currentTime, const sp<Connection>& connection, bool handled) { - CommandEntry* commandEntry = postCommandLocked( - & InputDispatcher::doDispatchCycleFinishedLockedInterruptible); - commandEntry->connection = connection; - commandEntry->handled = handled; -} - -void InputDispatcher::onDispatchCycleBrokenLocked( - nsecs_t currentTime, const sp<Connection>& connection) { - LOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!", - connection->getInputChannelName()); - - CommandEntry* commandEntry = postCommandLocked( - & InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible); - commandEntry->connection = connection; -} - -void InputDispatcher::onANRLocked( - nsecs_t currentTime, const InputApplication* application, const InputWindow* window, - nsecs_t eventTime, nsecs_t waitStartTime) { - LOGI("Application is not responding: %s. " - "%01.1fms since event, %01.1fms since wait started", - getApplicationWindowLabelLocked(application, window).string(), - (currentTime - eventTime) / 1000000.0, - (currentTime - waitStartTime) / 1000000.0); - - CommandEntry* commandEntry = postCommandLocked( - & InputDispatcher::doNotifyANRLockedInterruptible); - if (application) { - commandEntry->inputApplicationHandle = application->handle; - } - if (window) { - commandEntry->inputChannel = window->inputChannel; - } -} - -void InputDispatcher::doNotifyConfigurationChangedInterruptible( - CommandEntry* commandEntry) { - mLock.unlock(); - - mPolicy->notifyConfigurationChanged(commandEntry->eventTime); - - mLock.lock(); -} - -void InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible( - CommandEntry* commandEntry) { - sp<Connection> connection = commandEntry->connection; - - if (connection->status != Connection::STATUS_ZOMBIE) { - mLock.unlock(); - - mPolicy->notifyInputChannelBroken(connection->inputChannel); - - mLock.lock(); - } -} - -void InputDispatcher::doNotifyANRLockedInterruptible( - CommandEntry* commandEntry) { - mLock.unlock(); - - nsecs_t newTimeout = mPolicy->notifyANR( - commandEntry->inputApplicationHandle, commandEntry->inputChannel); - - mLock.lock(); - - resumeAfterTargetsNotReadyTimeoutLocked(newTimeout, commandEntry->inputChannel); -} - -void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible( - CommandEntry* commandEntry) { - KeyEntry* entry = commandEntry->keyEntry; - - KeyEvent event; - initializeKeyEvent(&event, entry); - - mLock.unlock(); - - bool consumed = mPolicy->interceptKeyBeforeDispatching(commandEntry->inputChannel, - &event, entry->policyFlags); - - mLock.lock(); - - entry->interceptKeyResult = consumed - ? KeyEntry::INTERCEPT_KEY_RESULT_SKIP - : KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE; - mAllocator.releaseKeyEntry(entry); -} - -void InputDispatcher::doDispatchCycleFinishedLockedInterruptible( - CommandEntry* commandEntry) { - sp<Connection> connection = commandEntry->connection; - bool handled = commandEntry->handled; - - if (!connection->outboundQueue.isEmpty()) { - DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next; - if (dispatchEntry->inProgress - && dispatchEntry->hasForegroundTarget() - && dispatchEntry->eventEntry->type == EventEntry::TYPE_KEY) { - KeyEntry* keyEntry = static_cast<KeyEntry*>(dispatchEntry->eventEntry); - if (!(keyEntry->flags & AKEY_EVENT_FLAG_FALLBACK)) { - if (handled) { - // If the application handled a non-fallback key, then immediately - // cancel all fallback keys previously dispatched to the application. - // This behavior will prevent chording with fallback keys (so they cannot - // be used as modifiers) but it will ensure that fallback keys do not - // get stuck. This takes care of the case where the application does not handle - // the original DOWN so we generate a fallback DOWN but it does handle - // the original UP in which case we would not generate the fallback UP. - synthesizeCancelationEventsForConnectionLocked(connection, - InputState::CANCEL_FALLBACK_EVENTS, - "application handled a non-fallback event, canceling all fallback events"); - } else { - // If the application did not handle a non-fallback key, then ask - // the policy what to do with it. We might generate a fallback key - // event here. - KeyEvent event; - initializeKeyEvent(&event, keyEntry); - - mLock.unlock(); - - bool fallback = mPolicy->dispatchUnhandledKey(connection->inputChannel, - &event, keyEntry->policyFlags, &event); - - mLock.lock(); - - if (connection->status != Connection::STATUS_NORMAL) { - return; - } - - assert(connection->outboundQueue.headSentinel.next == dispatchEntry); - - if (fallback) { - // Restart the dispatch cycle using the fallback key. - keyEntry->eventTime = event.getEventTime(); - keyEntry->deviceId = event.getDeviceId(); - keyEntry->source = event.getSource(); - keyEntry->flags = event.getFlags() | AKEY_EVENT_FLAG_FALLBACK; - keyEntry->keyCode = event.getKeyCode(); - keyEntry->scanCode = event.getScanCode(); - keyEntry->metaState = event.getMetaState(); - keyEntry->repeatCount = event.getRepeatCount(); - keyEntry->downTime = event.getDownTime(); - keyEntry->syntheticRepeat = false; - - dispatchEntry->inProgress = false; - startDispatchCycleLocked(now(), connection); - return; - } - } - } - } - } - - startNextDispatchCycleLocked(now(), connection); -} - -void InputDispatcher::doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) { - mLock.unlock(); - - mPolicy->pokeUserActivity(commandEntry->eventTime, commandEntry->userActivityEventType); - - mLock.lock(); -} - -void InputDispatcher::initializeKeyEvent(KeyEvent* event, const KeyEntry* entry) { - event->initialize(entry->deviceId, entry->source, entry->action, entry->flags, - entry->keyCode, entry->scanCode, entry->metaState, entry->repeatCount, - entry->downTime, entry->eventTime); -} - -void InputDispatcher::updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry, - int32_t injectionResult, nsecs_t timeSpentWaitingForApplication) { - // TODO Write some statistics about how long we spend waiting. -} - -void InputDispatcher::dump(String8& dump) { - dump.append("Input Dispatcher State:\n"); - dumpDispatchStateLocked(dump); -} - - -// --- InputDispatcher::Queue --- - -template <typename T> -uint32_t InputDispatcher::Queue<T>::count() const { - uint32_t result = 0; - for (const T* entry = headSentinel.next; entry != & tailSentinel; entry = entry->next) { - result += 1; - } - return result; -} - - -// --- InputDispatcher::Allocator --- - -InputDispatcher::Allocator::Allocator() { -} - -InputDispatcher::InjectionState* -InputDispatcher::Allocator::obtainInjectionState(int32_t injectorPid, int32_t injectorUid) { - InjectionState* injectionState = mInjectionStatePool.alloc(); - injectionState->refCount = 1; - injectionState->injectorPid = injectorPid; - injectionState->injectorUid = injectorUid; - injectionState->injectionIsAsync = false; - injectionState->injectionResult = INPUT_EVENT_INJECTION_PENDING; - injectionState->pendingForegroundDispatches = 0; - return injectionState; -} - -void InputDispatcher::Allocator::initializeEventEntry(EventEntry* entry, int32_t type, - nsecs_t eventTime, uint32_t policyFlags) { - entry->type = type; - entry->refCount = 1; - entry->dispatchInProgress = false; - entry->eventTime = eventTime; - entry->policyFlags = policyFlags; - entry->injectionState = NULL; -} - -void InputDispatcher::Allocator::releaseEventEntryInjectionState(EventEntry* entry) { - if (entry->injectionState) { - releaseInjectionState(entry->injectionState); - entry->injectionState = NULL; - } -} - -InputDispatcher::ConfigurationChangedEntry* -InputDispatcher::Allocator::obtainConfigurationChangedEntry(nsecs_t eventTime) { - ConfigurationChangedEntry* entry = mConfigurationChangeEntryPool.alloc(); - initializeEventEntry(entry, EventEntry::TYPE_CONFIGURATION_CHANGED, eventTime, 0); - return entry; -} - -InputDispatcher::KeyEntry* InputDispatcher::Allocator::obtainKeyEntry(nsecs_t eventTime, - int32_t deviceId, int32_t source, uint32_t policyFlags, int32_t action, - int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState, - int32_t repeatCount, nsecs_t downTime) { - KeyEntry* entry = mKeyEntryPool.alloc(); - initializeEventEntry(entry, EventEntry::TYPE_KEY, eventTime, policyFlags); - - entry->deviceId = deviceId; - entry->source = source; - entry->action = action; - entry->flags = flags; - entry->keyCode = keyCode; - entry->scanCode = scanCode; - entry->metaState = metaState; - entry->repeatCount = repeatCount; - entry->downTime = downTime; - entry->syntheticRepeat = false; - entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN; - return entry; -} - -InputDispatcher::MotionEntry* InputDispatcher::Allocator::obtainMotionEntry(nsecs_t eventTime, - int32_t deviceId, int32_t source, uint32_t policyFlags, int32_t action, int32_t flags, - int32_t metaState, int32_t edgeFlags, float xPrecision, float yPrecision, - nsecs_t downTime, uint32_t pointerCount, - const int32_t* pointerIds, const PointerCoords* pointerCoords) { - MotionEntry* entry = mMotionEntryPool.alloc(); - initializeEventEntry(entry, EventEntry::TYPE_MOTION, eventTime, policyFlags); - - entry->eventTime = eventTime; - entry->deviceId = deviceId; - entry->source = source; - entry->action = action; - entry->flags = flags; - entry->metaState = metaState; - entry->edgeFlags = edgeFlags; - entry->xPrecision = xPrecision; - entry->yPrecision = yPrecision; - entry->downTime = downTime; - entry->pointerCount = pointerCount; - entry->firstSample.eventTime = eventTime; - entry->firstSample.next = NULL; - entry->lastSample = & entry->firstSample; - for (uint32_t i = 0; i < pointerCount; i++) { - entry->pointerIds[i] = pointerIds[i]; - entry->firstSample.pointerCoords[i] = pointerCoords[i]; - } - return entry; -} - -InputDispatcher::DispatchEntry* InputDispatcher::Allocator::obtainDispatchEntry( - EventEntry* eventEntry, - int32_t targetFlags, float xOffset, float yOffset) { - DispatchEntry* entry = mDispatchEntryPool.alloc(); - entry->eventEntry = eventEntry; - eventEntry->refCount += 1; - entry->targetFlags = targetFlags; - entry->xOffset = xOffset; - entry->yOffset = yOffset; - entry->inProgress = false; - entry->headMotionSample = NULL; - entry->tailMotionSample = NULL; - return entry; -} - -InputDispatcher::CommandEntry* InputDispatcher::Allocator::obtainCommandEntry(Command command) { - CommandEntry* entry = mCommandEntryPool.alloc(); - entry->command = command; - return entry; -} - -void InputDispatcher::Allocator::releaseInjectionState(InjectionState* injectionState) { - injectionState->refCount -= 1; - if (injectionState->refCount == 0) { - mInjectionStatePool.free(injectionState); - } else { - assert(injectionState->refCount > 0); - } -} - -void InputDispatcher::Allocator::releaseEventEntry(EventEntry* entry) { - switch (entry->type) { - case EventEntry::TYPE_CONFIGURATION_CHANGED: - releaseConfigurationChangedEntry(static_cast<ConfigurationChangedEntry*>(entry)); - break; - case EventEntry::TYPE_KEY: - releaseKeyEntry(static_cast<KeyEntry*>(entry)); - break; - case EventEntry::TYPE_MOTION: - releaseMotionEntry(static_cast<MotionEntry*>(entry)); - break; - default: - assert(false); - break; - } -} - -void InputDispatcher::Allocator::releaseConfigurationChangedEntry( - ConfigurationChangedEntry* entry) { - entry->refCount -= 1; - if (entry->refCount == 0) { - releaseEventEntryInjectionState(entry); - mConfigurationChangeEntryPool.free(entry); - } else { - assert(entry->refCount > 0); - } -} - -void InputDispatcher::Allocator::releaseKeyEntry(KeyEntry* entry) { - entry->refCount -= 1; - if (entry->refCount == 0) { - releaseEventEntryInjectionState(entry); - mKeyEntryPool.free(entry); - } else { - assert(entry->refCount > 0); - } -} - -void InputDispatcher::Allocator::releaseMotionEntry(MotionEntry* entry) { - entry->refCount -= 1; - if (entry->refCount == 0) { - releaseEventEntryInjectionState(entry); - for (MotionSample* sample = entry->firstSample.next; sample != NULL; ) { - MotionSample* next = sample->next; - mMotionSamplePool.free(sample); - sample = next; - } - mMotionEntryPool.free(entry); - } else { - assert(entry->refCount > 0); - } -} - -void InputDispatcher::Allocator::releaseDispatchEntry(DispatchEntry* entry) { - releaseEventEntry(entry->eventEntry); - mDispatchEntryPool.free(entry); -} - -void InputDispatcher::Allocator::releaseCommandEntry(CommandEntry* entry) { - mCommandEntryPool.free(entry); -} - -void InputDispatcher::Allocator::appendMotionSample(MotionEntry* motionEntry, - nsecs_t eventTime, const PointerCoords* pointerCoords) { - MotionSample* sample = mMotionSamplePool.alloc(); - sample->eventTime = eventTime; - uint32_t pointerCount = motionEntry->pointerCount; - for (uint32_t i = 0; i < pointerCount; i++) { - sample->pointerCoords[i] = pointerCoords[i]; - } - - sample->next = NULL; - motionEntry->lastSample->next = sample; - motionEntry->lastSample = sample; -} - -void InputDispatcher::Allocator::recycleKeyEntry(KeyEntry* keyEntry) { - releaseEventEntryInjectionState(keyEntry); - - keyEntry->dispatchInProgress = false; - keyEntry->syntheticRepeat = false; - keyEntry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN; -} - - -// --- InputDispatcher::MotionEntry --- - -uint32_t InputDispatcher::MotionEntry::countSamples() const { - uint32_t count = 1; - for (MotionSample* sample = firstSample.next; sample != NULL; sample = sample->next) { - count += 1; - } - return count; -} - - -// --- InputDispatcher::InputState --- - -InputDispatcher::InputState::InputState() { -} - -InputDispatcher::InputState::~InputState() { -} - -bool InputDispatcher::InputState::isNeutral() const { - return mKeyMementos.isEmpty() && mMotionMementos.isEmpty(); -} - -InputDispatcher::InputState::Consistency InputDispatcher::InputState::trackEvent( - const EventEntry* entry) { - switch (entry->type) { - case EventEntry::TYPE_KEY: - return trackKey(static_cast<const KeyEntry*>(entry)); - - case EventEntry::TYPE_MOTION: - return trackMotion(static_cast<const MotionEntry*>(entry)); - - default: - return CONSISTENT; - } -} - -InputDispatcher::InputState::Consistency InputDispatcher::InputState::trackKey( - const KeyEntry* entry) { - int32_t action = entry->action; - for (size_t i = 0; i < mKeyMementos.size(); i++) { - KeyMemento& memento = mKeyMementos.editItemAt(i); - if (memento.deviceId == entry->deviceId - && memento.source == entry->source - && memento.keyCode == entry->keyCode - && memento.scanCode == entry->scanCode) { - switch (action) { - case AKEY_EVENT_ACTION_UP: - mKeyMementos.removeAt(i); - return CONSISTENT; - - case AKEY_EVENT_ACTION_DOWN: - return TOLERABLE; - - default: - return BROKEN; - } - } - } - - switch (action) { - case AKEY_EVENT_ACTION_DOWN: { - mKeyMementos.push(); - KeyMemento& memento = mKeyMementos.editTop(); - memento.deviceId = entry->deviceId; - memento.source = entry->source; - memento.keyCode = entry->keyCode; - memento.scanCode = entry->scanCode; - memento.flags = entry->flags; - memento.downTime = entry->downTime; - return CONSISTENT; - } - - default: - return BROKEN; - } -} - -InputDispatcher::InputState::Consistency InputDispatcher::InputState::trackMotion( - const MotionEntry* entry) { - int32_t action = entry->action & AMOTION_EVENT_ACTION_MASK; - for (size_t i = 0; i < mMotionMementos.size(); i++) { - MotionMemento& memento = mMotionMementos.editItemAt(i); - if (memento.deviceId == entry->deviceId - && memento.source == entry->source) { - switch (action) { - case AMOTION_EVENT_ACTION_UP: - case AMOTION_EVENT_ACTION_CANCEL: - mMotionMementos.removeAt(i); - return CONSISTENT; - - case AMOTION_EVENT_ACTION_DOWN: - return TOLERABLE; - - case AMOTION_EVENT_ACTION_POINTER_DOWN: - if (entry->pointerCount == memento.pointerCount + 1) { - memento.setPointers(entry); - return CONSISTENT; - } - return BROKEN; - - case AMOTION_EVENT_ACTION_POINTER_UP: - if (entry->pointerCount == memento.pointerCount - 1) { - memento.setPointers(entry); - return CONSISTENT; - } - return BROKEN; - - case AMOTION_EVENT_ACTION_MOVE: - if (entry->pointerCount == memento.pointerCount) { - return CONSISTENT; - } - return BROKEN; - - default: - return BROKEN; - } - } - } - - switch (action) { - case AMOTION_EVENT_ACTION_DOWN: { - mMotionMementos.push(); - MotionMemento& memento = mMotionMementos.editTop(); - memento.deviceId = entry->deviceId; - memento.source = entry->source; - memento.xPrecision = entry->xPrecision; - memento.yPrecision = entry->yPrecision; - memento.downTime = entry->downTime; - memento.setPointers(entry); - return CONSISTENT; - } - - default: - return BROKEN; - } -} - -void InputDispatcher::InputState::MotionMemento::setPointers(const MotionEntry* entry) { - pointerCount = entry->pointerCount; - for (uint32_t i = 0; i < entry->pointerCount; i++) { - pointerIds[i] = entry->pointerIds[i]; - pointerCoords[i] = entry->lastSample->pointerCoords[i]; - } -} - -void InputDispatcher::InputState::synthesizeCancelationEvents(nsecs_t currentTime, - Allocator* allocator, Vector<EventEntry*>& outEvents, - CancelationOptions options) { - for (size_t i = 0; i < mKeyMementos.size(); ) { - const KeyMemento& memento = mKeyMementos.itemAt(i); - if (shouldCancelKey(memento, options)) { - outEvents.push(allocator->obtainKeyEntry(currentTime, - memento.deviceId, memento.source, 0, - AKEY_EVENT_ACTION_UP, memento.flags | AKEY_EVENT_FLAG_CANCELED, - memento.keyCode, memento.scanCode, 0, 0, memento.downTime)); - mKeyMementos.removeAt(i); - } else { - i += 1; - } - } - - for (size_t i = 0; i < mMotionMementos.size(); ) { - const MotionMemento& memento = mMotionMementos.itemAt(i); - if (shouldCancelMotion(memento, options)) { - outEvents.push(allocator->obtainMotionEntry(currentTime, - memento.deviceId, memento.source, 0, - AMOTION_EVENT_ACTION_CANCEL, 0, 0, 0, - memento.xPrecision, memento.yPrecision, memento.downTime, - memento.pointerCount, memento.pointerIds, memento.pointerCoords)); - mMotionMementos.removeAt(i); - } else { - i += 1; - } - } -} - -void InputDispatcher::InputState::clear() { - mKeyMementos.clear(); - mMotionMementos.clear(); -} - -void InputDispatcher::InputState::copyPointerStateTo(InputState& other) const { - for (size_t i = 0; i < mMotionMementos.size(); i++) { - const MotionMemento& memento = mMotionMementos.itemAt(i); - if (memento.source & AINPUT_SOURCE_CLASS_POINTER) { - for (size_t j = 0; j < other.mMotionMementos.size(); ) { - const MotionMemento& otherMemento = other.mMotionMementos.itemAt(j); - if (memento.deviceId == otherMemento.deviceId - && memento.source == otherMemento.source) { - other.mMotionMementos.removeAt(j); - } else { - j += 1; - } - } - other.mMotionMementos.push(memento); - } - } -} - -bool InputDispatcher::InputState::shouldCancelKey(const KeyMemento& memento, - CancelationOptions options) { - switch (options) { - case CANCEL_ALL_EVENTS: - case CANCEL_NON_POINTER_EVENTS: - return true; - case CANCEL_FALLBACK_EVENTS: - return memento.flags & AKEY_EVENT_FLAG_FALLBACK; - default: - return false; - } -} - -bool InputDispatcher::InputState::shouldCancelMotion(const MotionMemento& memento, - CancelationOptions options) { - switch (options) { - case CANCEL_ALL_EVENTS: - return true; - case CANCEL_POINTER_EVENTS: - return memento.source & AINPUT_SOURCE_CLASS_POINTER; - case CANCEL_NON_POINTER_EVENTS: - return !(memento.source & AINPUT_SOURCE_CLASS_POINTER); - default: - return false; - } -} - - -// --- InputDispatcher::Connection --- - -InputDispatcher::Connection::Connection(const sp<InputChannel>& inputChannel) : - status(STATUS_NORMAL), inputChannel(inputChannel), inputPublisher(inputChannel), - lastEventTime(LONG_LONG_MAX), lastDispatchTime(LONG_LONG_MAX) { -} - -InputDispatcher::Connection::~Connection() { -} - -status_t InputDispatcher::Connection::initialize() { - return inputPublisher.initialize(); -} - -const char* InputDispatcher::Connection::getStatusLabel() const { - switch (status) { - case STATUS_NORMAL: - return "NORMAL"; - - case STATUS_BROKEN: - return "BROKEN"; - - case STATUS_ZOMBIE: - return "ZOMBIE"; - - default: - return "UNKNOWN"; - } -} - -InputDispatcher::DispatchEntry* InputDispatcher::Connection::findQueuedDispatchEntryForEvent( - const EventEntry* eventEntry) const { - for (DispatchEntry* dispatchEntry = outboundQueue.tailSentinel.prev; - dispatchEntry != & outboundQueue.headSentinel; dispatchEntry = dispatchEntry->prev) { - if (dispatchEntry->eventEntry == eventEntry) { - return dispatchEntry; - } - } - return NULL; -} - - -// --- InputDispatcher::CommandEntry --- - -InputDispatcher::CommandEntry::CommandEntry() : - keyEntry(NULL) { -} - -InputDispatcher::CommandEntry::~CommandEntry() { -} - - -// --- InputDispatcher::TouchState --- - -InputDispatcher::TouchState::TouchState() : - down(false), split(false) { -} - -InputDispatcher::TouchState::~TouchState() { -} - -void InputDispatcher::TouchState::reset() { - down = false; - split = false; - windows.clear(); -} - -void InputDispatcher::TouchState::copyFrom(const TouchState& other) { - down = other.down; - split = other.split; - windows.clear(); - windows.appendVector(other.windows); -} - -void InputDispatcher::TouchState::addOrUpdateWindow(const InputWindow* window, - int32_t targetFlags, BitSet32 pointerIds) { - if (targetFlags & InputTarget::FLAG_SPLIT) { - split = true; - } - - for (size_t i = 0; i < windows.size(); i++) { - TouchedWindow& touchedWindow = windows.editItemAt(i); - if (touchedWindow.window == window) { - touchedWindow.targetFlags |= targetFlags; - touchedWindow.pointerIds.value |= pointerIds.value; - return; - } - } - - windows.push(); - - TouchedWindow& touchedWindow = windows.editTop(); - touchedWindow.window = window; - touchedWindow.targetFlags = targetFlags; - touchedWindow.pointerIds = pointerIds; - touchedWindow.channel = window->inputChannel; -} - -void InputDispatcher::TouchState::removeOutsideTouchWindows() { - for (size_t i = 0 ; i < windows.size(); ) { - if (windows[i].targetFlags & InputTarget::FLAG_OUTSIDE) { - windows.removeAt(i); - } else { - i += 1; - } - } -} - -const InputWindow* InputDispatcher::TouchState::getFirstForegroundWindow() { - for (size_t i = 0; i < windows.size(); i++) { - if (windows[i].targetFlags & InputTarget::FLAG_FOREGROUND) { - return windows[i].window; - } - } - return NULL; -} - - -// --- InputDispatcherThread --- - -InputDispatcherThread::InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher) : - Thread(/*canCallJava*/ true), mDispatcher(dispatcher) { -} - -InputDispatcherThread::~InputDispatcherThread() { -} - -bool InputDispatcherThread::threadLoop() { - mDispatcher->dispatchOnce(); - return true; -} - -} // namespace android diff --git a/libs/ui/InputManager.cpp b/libs/ui/InputManager.cpp deleted file mode 100644 index 09fce38..0000000 --- a/libs/ui/InputManager.cpp +++ /dev/null @@ -1,83 +0,0 @@ -// -// Copyright 2010 The Android Open Source Project -// -// The input manager. -// -#define LOG_TAG "InputManager" - -//#define LOG_NDEBUG 0 - -#include <cutils/log.h> -#include <ui/InputManager.h> -#include <ui/InputReader.h> -#include <ui/InputDispatcher.h> - -namespace android { - -InputManager::InputManager( - const sp<EventHubInterface>& eventHub, - const sp<InputReaderPolicyInterface>& readerPolicy, - const sp<InputDispatcherPolicyInterface>& dispatcherPolicy) { - mDispatcher = new InputDispatcher(dispatcherPolicy); - mReader = new InputReader(eventHub, readerPolicy, mDispatcher); - initialize(); -} - -InputManager::InputManager( - const sp<InputReaderInterface>& reader, - const sp<InputDispatcherInterface>& dispatcher) : - mReader(reader), - mDispatcher(dispatcher) { - initialize(); -} - -InputManager::~InputManager() { - stop(); -} - -void InputManager::initialize() { - mReaderThread = new InputReaderThread(mReader); - mDispatcherThread = new InputDispatcherThread(mDispatcher); -} - -status_t InputManager::start() { - status_t result = mDispatcherThread->run("InputDispatcher", PRIORITY_URGENT_DISPLAY); - if (result) { - LOGE("Could not start InputDispatcher thread due to error %d.", result); - return result; - } - - result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY); - if (result) { - LOGE("Could not start InputReader thread due to error %d.", result); - - mDispatcherThread->requestExit(); - return result; - } - - return OK; -} - -status_t InputManager::stop() { - status_t result = mReaderThread->requestExitAndWait(); - if (result) { - LOGW("Could not stop InputReader thread due to error %d.", result); - } - - result = mDispatcherThread->requestExitAndWait(); - if (result) { - LOGW("Could not stop InputDispatcher thread due to error %d.", result); - } - - return OK; -} - -sp<InputReaderInterface> InputManager::getReader() { - return mReader; -} - -sp<InputDispatcherInterface> InputManager::getDispatcher() { - return mDispatcher; -} - -} // namespace android diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp deleted file mode 100644 index a11a010..0000000 --- a/libs/ui/InputReader.cpp +++ /dev/null @@ -1,3608 +0,0 @@ -// -// Copyright 2010 The Android Open Source Project -// -// The input reader. -// -#define LOG_TAG "InputReader" - -//#define LOG_NDEBUG 0 - -// Log debug messages for each raw event received from the EventHub. -#define DEBUG_RAW_EVENTS 0 - -// Log debug messages about touch screen filtering hacks. -#define DEBUG_HACKS 0 - -// Log debug messages about virtual key processing. -#define DEBUG_VIRTUAL_KEYS 0 - -// Log debug messages about pointers. -#define DEBUG_POINTERS 0 - -// Log debug messages about pointer assignment calculations. -#define DEBUG_POINTER_ASSIGNMENT 0 - -#include <cutils/log.h> -#include <ui/InputReader.h> -#include <ui/Keyboard.h> -#include <ui/VirtualKeyMap.h> - -#include <stddef.h> -#include <stdlib.h> -#include <unistd.h> -#include <errno.h> -#include <limits.h> -#include <math.h> - -#define INDENT " " -#define INDENT2 " " -#define INDENT3 " " -#define INDENT4 " " - -namespace android { - -// --- Static Functions --- - -template<typename T> -inline static T abs(const T& value) { - return value < 0 ? - value : value; -} - -template<typename T> -inline static T min(const T& a, const T& b) { - return a < b ? a : b; -} - -template<typename T> -inline static void swap(T& a, T& b) { - T temp = a; - a = b; - b = temp; -} - -inline static float avg(float x, float y) { - return (x + y) / 2; -} - -inline static float pythag(float x, float y) { - return sqrtf(x * x + y * y); -} - -static inline const char* toString(bool value) { - return value ? "true" : "false"; -} - -static const int32_t keyCodeRotationMap[][4] = { - // key codes enumerated counter-clockwise with the original (unrotated) key first - // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation - { AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT }, - { AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN }, - { AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT }, - { AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP }, -}; -static const int keyCodeRotationMapSize = - sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]); - -int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) { - if (orientation != InputReaderPolicyInterface::ROTATION_0) { - for (int i = 0; i < keyCodeRotationMapSize; i++) { - if (keyCode == keyCodeRotationMap[i][0]) { - return keyCodeRotationMap[i][orientation]; - } - } - } - return keyCode; -} - -static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) { - return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0; -} - - -// --- InputReader --- - -InputReader::InputReader(const sp<EventHubInterface>& eventHub, - const sp<InputReaderPolicyInterface>& policy, - const sp<InputDispatcherInterface>& dispatcher) : - mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher), - mGlobalMetaState(0) { - configureExcludedDevices(); - updateGlobalMetaState(); - updateInputConfiguration(); -} - -InputReader::~InputReader() { - for (size_t i = 0; i < mDevices.size(); i++) { - delete mDevices.valueAt(i); - } -} - -void InputReader::loopOnce() { - RawEvent rawEvent; - mEventHub->getEvent(& rawEvent); - -#if DEBUG_RAW_EVENTS - LOGD("Input event: device=%d type=0x%x scancode=%d keycode=%d value=%d", - rawEvent.deviceId, rawEvent.type, rawEvent.scanCode, rawEvent.keyCode, - rawEvent.value); -#endif - - process(& rawEvent); -} - -void InputReader::process(const RawEvent* rawEvent) { - switch (rawEvent->type) { - case EventHubInterface::DEVICE_ADDED: - addDevice(rawEvent->deviceId); - break; - - case EventHubInterface::DEVICE_REMOVED: - removeDevice(rawEvent->deviceId); - break; - - case EventHubInterface::FINISHED_DEVICE_SCAN: - handleConfigurationChanged(rawEvent->when); - break; - - default: - consumeEvent(rawEvent); - break; - } -} - -void InputReader::addDevice(int32_t deviceId) { - String8 name = mEventHub->getDeviceName(deviceId); - uint32_t classes = mEventHub->getDeviceClasses(deviceId); - - InputDevice* device = createDevice(deviceId, name, classes); - device->configure(); - - if (device->isIgnored()) { - LOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId, name.string()); - } else { - LOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId, name.string(), - device->getSources()); - } - - bool added = false; - { // acquire device registry writer lock - RWLock::AutoWLock _wl(mDeviceRegistryLock); - - ssize_t deviceIndex = mDevices.indexOfKey(deviceId); - if (deviceIndex < 0) { - mDevices.add(deviceId, device); - added = true; - } - } // release device registry writer lock - - if (! added) { - LOGW("Ignoring spurious device added event for deviceId %d.", deviceId); - delete device; - return; - } -} - -void InputReader::removeDevice(int32_t deviceId) { - bool removed = false; - InputDevice* device = NULL; - { // acquire device registry writer lock - RWLock::AutoWLock _wl(mDeviceRegistryLock); - - ssize_t deviceIndex = mDevices.indexOfKey(deviceId); - if (deviceIndex >= 0) { - device = mDevices.valueAt(deviceIndex); - mDevices.removeItemsAt(deviceIndex, 1); - removed = true; - } - } // release device registry writer lock - - if (! removed) { - LOGW("Ignoring spurious device removed event for deviceId %d.", deviceId); - return; - } - - if (device->isIgnored()) { - LOGI("Device removed: id=%d, name='%s' (ignored non-input device)", - device->getId(), device->getName().string()); - } else { - LOGI("Device removed: id=%d, name='%s', sources=0x%08x", - device->getId(), device->getName().string(), device->getSources()); - } - - device->reset(); - - delete device; -} - -InputDevice* InputReader::createDevice(int32_t deviceId, const String8& name, uint32_t classes) { - InputDevice* device = new InputDevice(this, deviceId, name); - - // Switch-like devices. - if (classes & INPUT_DEVICE_CLASS_SWITCH) { - device->addMapper(new SwitchInputMapper(device)); - } - - // Keyboard-like devices. - uint32_t keyboardSources = 0; - int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC; - if (classes & INPUT_DEVICE_CLASS_KEYBOARD) { - keyboardSources |= AINPUT_SOURCE_KEYBOARD; - } - if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) { - keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC; - } - if (classes & INPUT_DEVICE_CLASS_DPAD) { - keyboardSources |= AINPUT_SOURCE_DPAD; - } - - if (keyboardSources != 0) { - device->addMapper(new KeyboardInputMapper(device, keyboardSources, keyboardType)); - } - - // Cursor-like devices. - if (classes & INPUT_DEVICE_CLASS_CURSOR) { - device->addMapper(new CursorInputMapper(device)); - } - - // Touchscreen-like devices. - if (classes & INPUT_DEVICE_CLASS_TOUCHSCREEN_MT) { - device->addMapper(new MultiTouchInputMapper(device)); - } else if (classes & INPUT_DEVICE_CLASS_TOUCHSCREEN) { - device->addMapper(new SingleTouchInputMapper(device)); - } - - return device; -} - -void InputReader::consumeEvent(const RawEvent* rawEvent) { - int32_t deviceId = rawEvent->deviceId; - - { // acquire device registry reader lock - RWLock::AutoRLock _rl(mDeviceRegistryLock); - - ssize_t deviceIndex = mDevices.indexOfKey(deviceId); - if (deviceIndex < 0) { - LOGW("Discarding event for unknown deviceId %d.", deviceId); - return; - } - - InputDevice* device = mDevices.valueAt(deviceIndex); - if (device->isIgnored()) { - //LOGD("Discarding event for ignored deviceId %d.", deviceId); - return; - } - - device->process(rawEvent); - } // release device registry reader lock -} - -void InputReader::handleConfigurationChanged(nsecs_t when) { - // Reset global meta state because it depends on the list of all configured devices. - updateGlobalMetaState(); - - // Update input configuration. - updateInputConfiguration(); - - // Enqueue configuration changed. - mDispatcher->notifyConfigurationChanged(when); -} - -void InputReader::configureExcludedDevices() { - Vector<String8> excludedDeviceNames; - mPolicy->getExcludedDeviceNames(excludedDeviceNames); - - for (size_t i = 0; i < excludedDeviceNames.size(); i++) { - mEventHub->addExcludedDevice(excludedDeviceNames[i]); - } -} - -void InputReader::updateGlobalMetaState() { - { // acquire state lock - AutoMutex _l(mStateLock); - - mGlobalMetaState = 0; - - { // acquire device registry reader lock - RWLock::AutoRLock _rl(mDeviceRegistryLock); - - for (size_t i = 0; i < mDevices.size(); i++) { - InputDevice* device = mDevices.valueAt(i); - mGlobalMetaState |= device->getMetaState(); - } - } // release device registry reader lock - } // release state lock -} - -int32_t InputReader::getGlobalMetaState() { - { // acquire state lock - AutoMutex _l(mStateLock); - - return mGlobalMetaState; - } // release state lock -} - -void InputReader::updateInputConfiguration() { - { // acquire state lock - AutoMutex _l(mStateLock); - - int32_t touchScreenConfig = InputConfiguration::TOUCHSCREEN_NOTOUCH; - int32_t keyboardConfig = InputConfiguration::KEYBOARD_NOKEYS; - int32_t navigationConfig = InputConfiguration::NAVIGATION_NONAV; - { // acquire device registry reader lock - RWLock::AutoRLock _rl(mDeviceRegistryLock); - - InputDeviceInfo deviceInfo; - for (size_t i = 0; i < mDevices.size(); i++) { - InputDevice* device = mDevices.valueAt(i); - device->getDeviceInfo(& deviceInfo); - uint32_t sources = deviceInfo.getSources(); - - if ((sources & AINPUT_SOURCE_TOUCHSCREEN) == AINPUT_SOURCE_TOUCHSCREEN) { - touchScreenConfig = InputConfiguration::TOUCHSCREEN_FINGER; - } - if ((sources & AINPUT_SOURCE_TRACKBALL) == AINPUT_SOURCE_TRACKBALL) { - navigationConfig = InputConfiguration::NAVIGATION_TRACKBALL; - } else if ((sources & AINPUT_SOURCE_DPAD) == AINPUT_SOURCE_DPAD) { - navigationConfig = InputConfiguration::NAVIGATION_DPAD; - } - if (deviceInfo.getKeyboardType() == AINPUT_KEYBOARD_TYPE_ALPHABETIC) { - keyboardConfig = InputConfiguration::KEYBOARD_QWERTY; - } - } - } // release device registry reader lock - - mInputConfiguration.touchScreen = touchScreenConfig; - mInputConfiguration.keyboard = keyboardConfig; - mInputConfiguration.navigation = navigationConfig; - } // release state lock -} - -void InputReader::getInputConfiguration(InputConfiguration* outConfiguration) { - { // acquire state lock - AutoMutex _l(mStateLock); - - *outConfiguration = mInputConfiguration; - } // release state lock -} - -status_t InputReader::getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) { - { // acquire device registry reader lock - RWLock::AutoRLock _rl(mDeviceRegistryLock); - - ssize_t deviceIndex = mDevices.indexOfKey(deviceId); - if (deviceIndex < 0) { - return NAME_NOT_FOUND; - } - - InputDevice* device = mDevices.valueAt(deviceIndex); - if (device->isIgnored()) { - return NAME_NOT_FOUND; - } - - device->getDeviceInfo(outDeviceInfo); - return OK; - } // release device registy reader lock -} - -void InputReader::getInputDeviceIds(Vector<int32_t>& outDeviceIds) { - outDeviceIds.clear(); - - { // acquire device registry reader lock - RWLock::AutoRLock _rl(mDeviceRegistryLock); - - size_t numDevices = mDevices.size(); - for (size_t i = 0; i < numDevices; i++) { - InputDevice* device = mDevices.valueAt(i); - if (! device->isIgnored()) { - outDeviceIds.add(device->getId()); - } - } - } // release device registy reader lock -} - -int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask, - int32_t keyCode) { - return getState(deviceId, sourceMask, keyCode, & InputDevice::getKeyCodeState); -} - -int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask, - int32_t scanCode) { - return getState(deviceId, sourceMask, scanCode, & InputDevice::getScanCodeState); -} - -int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) { - return getState(deviceId, sourceMask, switchCode, & InputDevice::getSwitchState); -} - -int32_t InputReader::getState(int32_t deviceId, uint32_t sourceMask, int32_t code, - GetStateFunc getStateFunc) { - { // acquire device registry reader lock - RWLock::AutoRLock _rl(mDeviceRegistryLock); - - int32_t result = AKEY_STATE_UNKNOWN; - if (deviceId >= 0) { - ssize_t deviceIndex = mDevices.indexOfKey(deviceId); - if (deviceIndex >= 0) { - InputDevice* device = mDevices.valueAt(deviceIndex); - if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { - result = (device->*getStateFunc)(sourceMask, code); - } - } - } else { - size_t numDevices = mDevices.size(); - for (size_t i = 0; i < numDevices; i++) { - InputDevice* device = mDevices.valueAt(i); - if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { - result = (device->*getStateFunc)(sourceMask, code); - if (result >= AKEY_STATE_DOWN) { - return result; - } - } - } - } - return result; - } // release device registy reader lock -} - -bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask, - size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) { - memset(outFlags, 0, numCodes); - return markSupportedKeyCodes(deviceId, sourceMask, numCodes, keyCodes, outFlags); -} - -bool InputReader::markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags) { - { // acquire device registry reader lock - RWLock::AutoRLock _rl(mDeviceRegistryLock); - bool result = false; - if (deviceId >= 0) { - ssize_t deviceIndex = mDevices.indexOfKey(deviceId); - if (deviceIndex >= 0) { - InputDevice* device = mDevices.valueAt(deviceIndex); - if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { - result = device->markSupportedKeyCodes(sourceMask, - numCodes, keyCodes, outFlags); - } - } - } else { - size_t numDevices = mDevices.size(); - for (size_t i = 0; i < numDevices; i++) { - InputDevice* device = mDevices.valueAt(i); - if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { - result |= device->markSupportedKeyCodes(sourceMask, - numCodes, keyCodes, outFlags); - } - } - } - return result; - } // release device registy reader lock -} - -void InputReader::dump(String8& dump) { - mEventHub->dump(dump); - dump.append("\n"); - - dump.append("Input Reader State:\n"); - - { // acquire device registry reader lock - RWLock::AutoRLock _rl(mDeviceRegistryLock); - - for (size_t i = 0; i < mDevices.size(); i++) { - mDevices.valueAt(i)->dump(dump); - } - } // release device registy reader lock -} - - -// --- InputReaderThread --- - -InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) : - Thread(/*canCallJava*/ true), mReader(reader) { -} - -InputReaderThread::~InputReaderThread() { -} - -bool InputReaderThread::threadLoop() { - mReader->loopOnce(); - return true; -} - - -// --- InputDevice --- - -InputDevice::InputDevice(InputReaderContext* context, int32_t id, const String8& name) : - mContext(context), mId(id), mName(name), mSources(0) { -} - -InputDevice::~InputDevice() { - size_t numMappers = mMappers.size(); - for (size_t i = 0; i < numMappers; i++) { - delete mMappers[i]; - } - mMappers.clear(); -} - -static void dumpMotionRange(String8& dump, const InputDeviceInfo& deviceInfo, - int32_t rangeType, const char* name) { - const InputDeviceInfo::MotionRange* range = deviceInfo.getMotionRange(rangeType); - if (range) { - dump.appendFormat(INDENT3 "%s: min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f\n", - name, range->min, range->max, range->flat, range->fuzz); - } -} - -void InputDevice::dump(String8& dump) { - InputDeviceInfo deviceInfo; - getDeviceInfo(& deviceInfo); - - dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(), - deviceInfo.getName().string()); - dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources()); - dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType()); - if (!deviceInfo.getMotionRanges().isEmpty()) { - dump.append(INDENT2 "Motion Ranges:\n"); - dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_X, "X"); - dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_Y, "Y"); - dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_PRESSURE, "Pressure"); - dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_SIZE, "Size"); - dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_TOUCH_MAJOR, "TouchMajor"); - dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_TOUCH_MINOR, "TouchMinor"); - dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_TOOL_MAJOR, "ToolMajor"); - dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_TOOL_MINOR, "ToolMinor"); - dumpMotionRange(dump, deviceInfo, AINPUT_MOTION_RANGE_ORIENTATION, "Orientation"); - } - - size_t numMappers = mMappers.size(); - for (size_t i = 0; i < numMappers; i++) { - InputMapper* mapper = mMappers[i]; - mapper->dump(dump); - } -} - -void InputDevice::addMapper(InputMapper* mapper) { - mMappers.add(mapper); -} - -void InputDevice::configure() { - if (! isIgnored()) { - mContext->getEventHub()->getConfiguration(mId, &mConfiguration); - } - - mSources = 0; - - size_t numMappers = mMappers.size(); - for (size_t i = 0; i < numMappers; i++) { - InputMapper* mapper = mMappers[i]; - mapper->configure(); - mSources |= mapper->getSources(); - } -} - -void InputDevice::reset() { - size_t numMappers = mMappers.size(); - for (size_t i = 0; i < numMappers; i++) { - InputMapper* mapper = mMappers[i]; - mapper->reset(); - } -} - -void InputDevice::process(const RawEvent* rawEvent) { - size_t numMappers = mMappers.size(); - for (size_t i = 0; i < numMappers; i++) { - InputMapper* mapper = mMappers[i]; - mapper->process(rawEvent); - } -} - -void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) { - outDeviceInfo->initialize(mId, mName); - - size_t numMappers = mMappers.size(); - for (size_t i = 0; i < numMappers; i++) { - InputMapper* mapper = mMappers[i]; - mapper->populateDeviceInfo(outDeviceInfo); - } -} - -int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { - return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState); -} - -int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { - return getState(sourceMask, scanCode, & InputMapper::getScanCodeState); -} - -int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) { - return getState(sourceMask, switchCode, & InputMapper::getSwitchState); -} - -int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) { - int32_t result = AKEY_STATE_UNKNOWN; - size_t numMappers = mMappers.size(); - for (size_t i = 0; i < numMappers; i++) { - InputMapper* mapper = mMappers[i]; - if (sourcesMatchMask(mapper->getSources(), sourceMask)) { - result = (mapper->*getStateFunc)(sourceMask, code); - if (result >= AKEY_STATE_DOWN) { - return result; - } - } - } - return result; -} - -bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags) { - bool result = false; - size_t numMappers = mMappers.size(); - for (size_t i = 0; i < numMappers; i++) { - InputMapper* mapper = mMappers[i]; - if (sourcesMatchMask(mapper->getSources(), sourceMask)) { - result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags); - } - } - return result; -} - -int32_t InputDevice::getMetaState() { - int32_t result = 0; - size_t numMappers = mMappers.size(); - for (size_t i = 0; i < numMappers; i++) { - InputMapper* mapper = mMappers[i]; - result |= mapper->getMetaState(); - } - return result; -} - - -// --- InputMapper --- - -InputMapper::InputMapper(InputDevice* device) : - mDevice(device), mContext(device->getContext()) { -} - -InputMapper::~InputMapper() { -} - -void InputMapper::populateDeviceInfo(InputDeviceInfo* info) { - info->addSource(getSources()); -} - -void InputMapper::dump(String8& dump) { -} - -void InputMapper::configure() { -} - -void InputMapper::reset() { -} - -int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { - return AKEY_STATE_UNKNOWN; -} - -int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { - return AKEY_STATE_UNKNOWN; -} - -int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { - return AKEY_STATE_UNKNOWN; -} - -bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags) { - return false; -} - -int32_t InputMapper::getMetaState() { - return 0; -} - - -// --- SwitchInputMapper --- - -SwitchInputMapper::SwitchInputMapper(InputDevice* device) : - InputMapper(device) { -} - -SwitchInputMapper::~SwitchInputMapper() { -} - -uint32_t SwitchInputMapper::getSources() { - return 0; -} - -void SwitchInputMapper::process(const RawEvent* rawEvent) { - switch (rawEvent->type) { - case EV_SW: - processSwitch(rawEvent->when, rawEvent->scanCode, rawEvent->value); - break; - } -} - -void SwitchInputMapper::processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue) { - getDispatcher()->notifySwitch(when, switchCode, switchValue, 0); -} - -int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { - return getEventHub()->getSwitchState(getDeviceId(), switchCode); -} - - -// --- KeyboardInputMapper --- - -KeyboardInputMapper::KeyboardInputMapper(InputDevice* device, - uint32_t sources, int32_t keyboardType) : - InputMapper(device), mSources(sources), - mKeyboardType(keyboardType) { - initializeLocked(); -} - -KeyboardInputMapper::~KeyboardInputMapper() { -} - -void KeyboardInputMapper::initializeLocked() { - mLocked.metaState = AMETA_NONE; - mLocked.downTime = 0; -} - -uint32_t KeyboardInputMapper::getSources() { - return mSources; -} - -void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) { - InputMapper::populateDeviceInfo(info); - - info->setKeyboardType(mKeyboardType); -} - -void KeyboardInputMapper::dump(String8& dump) { - { // acquire lock - AutoMutex _l(mLock); - dump.append(INDENT2 "Keyboard Input Mapper:\n"); - dumpParameters(dump); - dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType); - dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mLocked.keyDowns.size()); - dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mLocked.metaState); - dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); - } // release lock -} - - -void KeyboardInputMapper::configure() { - InputMapper::configure(); - - // Configure basic parameters. - configureParameters(); - - // Reset LEDs. - { - AutoMutex _l(mLock); - resetLedStateLocked(); - } -} - -void KeyboardInputMapper::configureParameters() { - mParameters.orientationAware = false; - getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"), - mParameters.orientationAware); - - mParameters.associatedDisplayId = mParameters.orientationAware ? 0 : -1; -} - -void KeyboardInputMapper::dumpParameters(String8& dump) { - dump.append(INDENT3 "Parameters:\n"); - dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", - mParameters.associatedDisplayId); - dump.appendFormat(INDENT4 "OrientationAware: %s\n", - toString(mParameters.orientationAware)); -} - -void KeyboardInputMapper::reset() { - for (;;) { - int32_t keyCode, scanCode; - { // acquire lock - AutoMutex _l(mLock); - - // Synthesize key up event on reset if keys are currently down. - if (mLocked.keyDowns.isEmpty()) { - initializeLocked(); - resetLedStateLocked(); - break; // done - } - - const KeyDown& keyDown = mLocked.keyDowns.top(); - keyCode = keyDown.keyCode; - scanCode = keyDown.scanCode; - } // release lock - - nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); - processKey(when, false, keyCode, scanCode, 0); - } - - InputMapper::reset(); - getContext()->updateGlobalMetaState(); -} - -void KeyboardInputMapper::process(const RawEvent* rawEvent) { - switch (rawEvent->type) { - case EV_KEY: { - int32_t scanCode = rawEvent->scanCode; - if (isKeyboardOrGamepadKey(scanCode)) { - processKey(rawEvent->when, rawEvent->value != 0, rawEvent->keyCode, scanCode, - rawEvent->flags); - } - break; - } - } -} - -bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) { - return scanCode < BTN_MOUSE - || scanCode >= KEY_OK - || (scanCode >= BTN_GAMEPAD && scanCode < BTN_DIGI); -} - -void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode, - int32_t scanCode, uint32_t policyFlags) { - int32_t newMetaState; - nsecs_t downTime; - bool metaStateChanged = false; - - { // acquire lock - AutoMutex _l(mLock); - - if (down) { - // Rotate key codes according to orientation if needed. - // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. - if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0) { - int32_t orientation; - if (!getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, - NULL, NULL, & orientation)) { - orientation = InputReaderPolicyInterface::ROTATION_0; - } - - keyCode = rotateKeyCode(keyCode, orientation); - } - - // Add key down. - ssize_t keyDownIndex = findKeyDownLocked(scanCode); - if (keyDownIndex >= 0) { - // key repeat, be sure to use same keycode as before in case of rotation - keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; - } else { - // key down - mLocked.keyDowns.push(); - KeyDown& keyDown = mLocked.keyDowns.editTop(); - keyDown.keyCode = keyCode; - keyDown.scanCode = scanCode; - } - - mLocked.downTime = when; - } else { - // Remove key down. - ssize_t keyDownIndex = findKeyDownLocked(scanCode); - if (keyDownIndex >= 0) { - // key up, be sure to use same keycode as before in case of rotation - keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; - mLocked.keyDowns.removeAt(size_t(keyDownIndex)); - } else { - // key was not actually down - LOGI("Dropping key up from device %s because the key was not down. " - "keyCode=%d, scanCode=%d", - getDeviceName().string(), keyCode, scanCode); - return; - } - } - - int32_t oldMetaState = mLocked.metaState; - newMetaState = updateMetaState(keyCode, down, oldMetaState); - if (oldMetaState != newMetaState) { - mLocked.metaState = newMetaState; - metaStateChanged = true; - updateLedStateLocked(false); - } - - downTime = mLocked.downTime; - } // release lock - - if (metaStateChanged) { - getContext()->updateGlobalMetaState(); - } - - if (policyFlags & POLICY_FLAG_FUNCTION) { - newMetaState |= AMETA_FUNCTION_ON; - } - getDispatcher()->notifyKey(when, getDeviceId(), mSources, policyFlags, - down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP, - AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime); -} - -ssize_t KeyboardInputMapper::findKeyDownLocked(int32_t scanCode) { - size_t n = mLocked.keyDowns.size(); - for (size_t i = 0; i < n; i++) { - if (mLocked.keyDowns[i].scanCode == scanCode) { - return i; - } - } - return -1; -} - -int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { - return getEventHub()->getKeyCodeState(getDeviceId(), keyCode); -} - -int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { - return getEventHub()->getScanCodeState(getDeviceId(), scanCode); -} - -bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags) { - return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags); -} - -int32_t KeyboardInputMapper::getMetaState() { - { // acquire lock - AutoMutex _l(mLock); - return mLocked.metaState; - } // release lock -} - -void KeyboardInputMapper::resetLedStateLocked() { - initializeLedStateLocked(mLocked.capsLockLedState, LED_CAPSL); - initializeLedStateLocked(mLocked.numLockLedState, LED_NUML); - initializeLedStateLocked(mLocked.scrollLockLedState, LED_SCROLLL); - - updateLedStateLocked(true); -} - -void KeyboardInputMapper::initializeLedStateLocked(LockedState::LedState& ledState, int32_t led) { - ledState.avail = getEventHub()->hasLed(getDeviceId(), led); - ledState.on = false; -} - -void KeyboardInputMapper::updateLedStateLocked(bool reset) { - updateLedStateForModifierLocked(mLocked.capsLockLedState, LED_CAPSL, - AMETA_CAPS_LOCK_ON, reset); - updateLedStateForModifierLocked(mLocked.numLockLedState, LED_NUML, - AMETA_NUM_LOCK_ON, reset); - updateLedStateForModifierLocked(mLocked.scrollLockLedState, LED_SCROLLL, - AMETA_SCROLL_LOCK_ON, reset); -} - -void KeyboardInputMapper::updateLedStateForModifierLocked(LockedState::LedState& ledState, - int32_t led, int32_t modifier, bool reset) { - if (ledState.avail) { - bool desiredState = (mLocked.metaState & modifier) != 0; - if (reset || ledState.on != desiredState) { - getEventHub()->setLedState(getDeviceId(), led, desiredState); - ledState.on = desiredState; - } - } -} - - -// --- CursorInputMapper --- - -CursorInputMapper::CursorInputMapper(InputDevice* device) : - InputMapper(device) { - initializeLocked(); -} - -CursorInputMapper::~CursorInputMapper() { -} - -uint32_t CursorInputMapper::getSources() { - return mSources; -} - -void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) { - InputMapper::populateDeviceInfo(info); - - if (mParameters.mode == Parameters::MODE_POINTER) { - float minX, minY, maxX, maxY; - if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) { - info->addMotionRange(AINPUT_MOTION_RANGE_X, minX, maxX, 0.0f, 0.0f); - info->addMotionRange(AINPUT_MOTION_RANGE_Y, minY, maxY, 0.0f, 0.0f); - } - } else { - info->addMotionRange(AINPUT_MOTION_RANGE_X, -1.0f, 1.0f, 0.0f, mXScale); - info->addMotionRange(AINPUT_MOTION_RANGE_Y, -1.0f, 1.0f, 0.0f, mYScale); - } - info->addMotionRange(AINPUT_MOTION_RANGE_PRESSURE, 0.0f, 1.0f, 0.0f, 0.0f); -} - -void CursorInputMapper::dump(String8& dump) { - { // acquire lock - AutoMutex _l(mLock); - dump.append(INDENT2 "Cursor Input Mapper:\n"); - dumpParameters(dump); - dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision); - dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision); - dump.appendFormat(INDENT3 "Down: %s\n", toString(mLocked.down)); - dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); - } // release lock -} - -void CursorInputMapper::configure() { - InputMapper::configure(); - - // Configure basic parameters. - configureParameters(); - - // Configure device mode. - switch (mParameters.mode) { - case Parameters::MODE_POINTER: - mSources = AINPUT_SOURCE_MOUSE; - mXPrecision = 1.0f; - mYPrecision = 1.0f; - mXScale = 1.0f; - mYScale = 1.0f; - mPointerController = getPolicy()->obtainPointerController(getDeviceId()); - break; - case Parameters::MODE_NAVIGATION: - mSources = AINPUT_SOURCE_TRACKBALL; - mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD; - mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD; - mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; - mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; - break; - } -} - -void CursorInputMapper::configureParameters() { - mParameters.mode = Parameters::MODE_POINTER; - String8 cursorModeString; - if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) { - if (cursorModeString == "navigation") { - mParameters.mode = Parameters::MODE_NAVIGATION; - } else if (cursorModeString != "pointer" && cursorModeString != "default") { - LOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string()); - } - } - - mParameters.orientationAware = false; - getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"), - mParameters.orientationAware); - - mParameters.associatedDisplayId = mParameters.mode == Parameters::MODE_POINTER - || mParameters.orientationAware ? 0 : -1; -} - -void CursorInputMapper::dumpParameters(String8& dump) { - dump.append(INDENT3 "Parameters:\n"); - dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", - mParameters.associatedDisplayId); - - switch (mParameters.mode) { - case Parameters::MODE_POINTER: - dump.append(INDENT4 "Mode: pointer\n"); - break; - case Parameters::MODE_NAVIGATION: - dump.append(INDENT4 "Mode: navigation\n"); - break; - default: - assert(false); - } - - dump.appendFormat(INDENT4 "OrientationAware: %s\n", - toString(mParameters.orientationAware)); -} - -void CursorInputMapper::initializeLocked() { - mAccumulator.clear(); - - mLocked.down = false; - mLocked.downTime = 0; -} - -void CursorInputMapper::reset() { - for (;;) { - { // acquire lock - AutoMutex _l(mLock); - - if (! mLocked.down) { - initializeLocked(); - break; // done - } - } // release lock - - // Synthesize button up event on reset. - nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); - mAccumulator.fields = Accumulator::FIELD_BTN_MOUSE; - mAccumulator.btnMouse = false; - sync(when); - } - - InputMapper::reset(); -} - -void CursorInputMapper::process(const RawEvent* rawEvent) { - switch (rawEvent->type) { - case EV_KEY: - switch (rawEvent->scanCode) { - case BTN_MOUSE: - mAccumulator.fields |= Accumulator::FIELD_BTN_MOUSE; - mAccumulator.btnMouse = rawEvent->value != 0; - // Sync now since BTN_MOUSE is not necessarily followed by SYN_REPORT and - // we need to ensure that we report the up/down promptly. - sync(rawEvent->when); - break; - } - break; - - case EV_REL: - switch (rawEvent->scanCode) { - case REL_X: - mAccumulator.fields |= Accumulator::FIELD_REL_X; - mAccumulator.relX = rawEvent->value; - break; - case REL_Y: - mAccumulator.fields |= Accumulator::FIELD_REL_Y; - mAccumulator.relY = rawEvent->value; - break; - } - break; - - case EV_SYN: - switch (rawEvent->scanCode) { - case SYN_REPORT: - sync(rawEvent->when); - break; - } - break; - } -} - -void CursorInputMapper::sync(nsecs_t when) { - uint32_t fields = mAccumulator.fields; - if (fields == 0) { - return; // no new state changes, so nothing to do - } - - int motionEventAction; - PointerCoords pointerCoords; - nsecs_t downTime; - { // acquire lock - AutoMutex _l(mLock); - - bool downChanged = fields & Accumulator::FIELD_BTN_MOUSE; - - if (downChanged) { - if (mAccumulator.btnMouse) { - mLocked.down = true; - mLocked.downTime = when; - } else { - mLocked.down = false; - } - } - - downTime = mLocked.downTime; - float deltaX = fields & Accumulator::FIELD_REL_X ? mAccumulator.relX * mXScale : 0.0f; - float deltaY = fields & Accumulator::FIELD_REL_Y ? mAccumulator.relY * mYScale : 0.0f; - - if (downChanged) { - motionEventAction = mLocked.down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; - } else { - motionEventAction = AMOTION_EVENT_ACTION_MOVE; - } - - if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0 - && (deltaX != 0.0f || deltaY != 0.0f)) { - // Rotate motion based on display orientation if needed. - // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. - int32_t orientation; - if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, - NULL, NULL, & orientation)) { - orientation = InputReaderPolicyInterface::ROTATION_0; - } - - float temp; - switch (orientation) { - case InputReaderPolicyInterface::ROTATION_90: - temp = deltaX; - deltaX = deltaY; - deltaY = -temp; - break; - - case InputReaderPolicyInterface::ROTATION_180: - deltaX = -deltaX; - deltaY = -deltaY; - break; - - case InputReaderPolicyInterface::ROTATION_270: - temp = deltaX; - deltaX = -deltaY; - deltaY = temp; - break; - } - } - - if (mPointerController != NULL) { - mPointerController->move(deltaX, deltaY); - if (downChanged) { - mPointerController->setButtonState(mLocked.down ? POINTER_BUTTON_1 : 0); - } - mPointerController->getPosition(&pointerCoords.x, &pointerCoords.y); - } else { - pointerCoords.x = deltaX; - pointerCoords.y = deltaY; - } - - pointerCoords.pressure = mLocked.down ? 1.0f : 0.0f; - pointerCoords.size = 0; - pointerCoords.touchMajor = 0; - pointerCoords.touchMinor = 0; - pointerCoords.toolMajor = 0; - pointerCoords.toolMinor = 0; - pointerCoords.orientation = 0; - } // release lock - - int32_t metaState = mContext->getGlobalMetaState(); - int32_t pointerId = 0; - getDispatcher()->notifyMotion(when, getDeviceId(), mSources, 0, - motionEventAction, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, - 1, &pointerId, &pointerCoords, mXPrecision, mYPrecision, downTime); - - mAccumulator.clear(); -} - -int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { - if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) { - return getEventHub()->getScanCodeState(getDeviceId(), scanCode); - } else { - return AKEY_STATE_UNKNOWN; - } -} - - -// --- TouchInputMapper --- - -TouchInputMapper::TouchInputMapper(InputDevice* device) : - InputMapper(device) { - mLocked.surfaceOrientation = -1; - mLocked.surfaceWidth = -1; - mLocked.surfaceHeight = -1; - - initializeLocked(); -} - -TouchInputMapper::~TouchInputMapper() { -} - -uint32_t TouchInputMapper::getSources() { - return mSources; -} - -void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) { - InputMapper::populateDeviceInfo(info); - - { // acquire lock - AutoMutex _l(mLock); - - // Ensure surface information is up to date so that orientation changes are - // noticed immediately. - configureSurfaceLocked(); - - info->addMotionRange(AINPUT_MOTION_RANGE_X, mLocked.orientedRanges.x); - info->addMotionRange(AINPUT_MOTION_RANGE_Y, mLocked.orientedRanges.y); - - if (mLocked.orientedRanges.havePressure) { - info->addMotionRange(AINPUT_MOTION_RANGE_PRESSURE, - mLocked.orientedRanges.pressure); - } - - if (mLocked.orientedRanges.haveSize) { - info->addMotionRange(AINPUT_MOTION_RANGE_SIZE, - mLocked.orientedRanges.size); - } - - if (mLocked.orientedRanges.haveTouchSize) { - info->addMotionRange(AINPUT_MOTION_RANGE_TOUCH_MAJOR, - mLocked.orientedRanges.touchMajor); - info->addMotionRange(AINPUT_MOTION_RANGE_TOUCH_MINOR, - mLocked.orientedRanges.touchMinor); - } - - if (mLocked.orientedRanges.haveToolSize) { - info->addMotionRange(AINPUT_MOTION_RANGE_TOOL_MAJOR, - mLocked.orientedRanges.toolMajor); - info->addMotionRange(AINPUT_MOTION_RANGE_TOOL_MINOR, - mLocked.orientedRanges.toolMinor); - } - - if (mLocked.orientedRanges.haveOrientation) { - info->addMotionRange(AINPUT_MOTION_RANGE_ORIENTATION, - mLocked.orientedRanges.orientation); - } - } // release lock -} - -void TouchInputMapper::dump(String8& dump) { - { // acquire lock - AutoMutex _l(mLock); - dump.append(INDENT2 "Touch Input Mapper:\n"); - dumpParameters(dump); - dumpVirtualKeysLocked(dump); - dumpRawAxes(dump); - dumpCalibration(dump); - dumpSurfaceLocked(dump); - dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n"); - dump.appendFormat(INDENT4 "XOrigin: %d\n", mLocked.xOrigin); - dump.appendFormat(INDENT4 "YOrigin: %d\n", mLocked.yOrigin); - dump.appendFormat(INDENT4 "XScale: %0.3f\n", mLocked.xScale); - dump.appendFormat(INDENT4 "YScale: %0.3f\n", mLocked.yScale); - dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mLocked.xPrecision); - dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mLocked.yPrecision); - dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mLocked.geometricScale); - dump.appendFormat(INDENT4 "ToolSizeLinearScale: %0.3f\n", mLocked.toolSizeLinearScale); - dump.appendFormat(INDENT4 "ToolSizeLinearBias: %0.3f\n", mLocked.toolSizeLinearBias); - dump.appendFormat(INDENT4 "ToolSizeAreaScale: %0.3f\n", mLocked.toolSizeAreaScale); - dump.appendFormat(INDENT4 "ToolSizeAreaBias: %0.3f\n", mLocked.toolSizeAreaBias); - dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mLocked.pressureScale); - dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mLocked.sizeScale); - dump.appendFormat(INDENT4 "OrientationSCale: %0.3f\n", mLocked.orientationScale); - } // release lock -} - -void TouchInputMapper::initializeLocked() { - mCurrentTouch.clear(); - mLastTouch.clear(); - mDownTime = 0; - - for (uint32_t i = 0; i < MAX_POINTERS; i++) { - mAveragingTouchFilter.historyStart[i] = 0; - mAveragingTouchFilter.historyEnd[i] = 0; - } - - mJumpyTouchFilter.jumpyPointsDropped = 0; - - mLocked.currentVirtualKey.down = false; - - mLocked.orientedRanges.havePressure = false; - mLocked.orientedRanges.haveSize = false; - mLocked.orientedRanges.haveTouchSize = false; - mLocked.orientedRanges.haveToolSize = false; - mLocked.orientedRanges.haveOrientation = false; -} - -void TouchInputMapper::configure() { - InputMapper::configure(); - - // Configure basic parameters. - configureParameters(); - - // Configure sources. - switch (mParameters.deviceType) { - case Parameters::DEVICE_TYPE_TOUCH_SCREEN: - mSources = AINPUT_SOURCE_TOUCHSCREEN; - break; - case Parameters::DEVICE_TYPE_TOUCH_PAD: - mSources = AINPUT_SOURCE_TOUCHPAD; - break; - default: - assert(false); - } - - // Configure absolute axis information. - configureRawAxes(); - - // Prepare input device calibration. - parseCalibration(); - resolveCalibration(); - - { // acquire lock - AutoMutex _l(mLock); - - // Configure surface dimensions and orientation. - configureSurfaceLocked(); - } // release lock -} - -void TouchInputMapper::configureParameters() { - mParameters.useBadTouchFilter = getPolicy()->filterTouchEvents(); - mParameters.useAveragingTouchFilter = getPolicy()->filterTouchEvents(); - mParameters.useJumpyTouchFilter = getPolicy()->filterJumpyTouchEvents(); - - String8 deviceTypeString; - mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN; - if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"), - deviceTypeString)) { - if (deviceTypeString == "touchPad") { - mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD; - } else if (deviceTypeString != "touchScreen") { - LOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string()); - } - } - bool isTouchScreen = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN; - - mParameters.orientationAware = isTouchScreen; - getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"), - mParameters.orientationAware); - - mParameters.associatedDisplayId = mParameters.orientationAware || isTouchScreen ? 0 : -1; -} - -void TouchInputMapper::dumpParameters(String8& dump) { - dump.append(INDENT3 "Parameters:\n"); - - switch (mParameters.deviceType) { - case Parameters::DEVICE_TYPE_TOUCH_SCREEN: - dump.append(INDENT4 "DeviceType: touchScreen\n"); - break; - case Parameters::DEVICE_TYPE_TOUCH_PAD: - dump.append(INDENT4 "DeviceType: touchPad\n"); - break; - default: - assert(false); - } - - dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", - mParameters.associatedDisplayId); - dump.appendFormat(INDENT4 "OrientationAware: %s\n", - toString(mParameters.orientationAware)); - - dump.appendFormat(INDENT4 "UseBadTouchFilter: %s\n", - toString(mParameters.useBadTouchFilter)); - dump.appendFormat(INDENT4 "UseAveragingTouchFilter: %s\n", - toString(mParameters.useAveragingTouchFilter)); - dump.appendFormat(INDENT4 "UseJumpyTouchFilter: %s\n", - toString(mParameters.useJumpyTouchFilter)); -} - -void TouchInputMapper::configureRawAxes() { - mRawAxes.x.clear(); - mRawAxes.y.clear(); - mRawAxes.pressure.clear(); - mRawAxes.touchMajor.clear(); - mRawAxes.touchMinor.clear(); - mRawAxes.toolMajor.clear(); - mRawAxes.toolMinor.clear(); - mRawAxes.orientation.clear(); -} - -static void dumpAxisInfo(String8& dump, RawAbsoluteAxisInfo axis, const char* name) { - if (axis.valid) { - dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d\n", - name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz); - } else { - dump.appendFormat(INDENT4 "%s: unknown range\n", name); - } -} - -void TouchInputMapper::dumpRawAxes(String8& dump) { - dump.append(INDENT3 "Raw Axes:\n"); - dumpAxisInfo(dump, mRawAxes.x, "X"); - dumpAxisInfo(dump, mRawAxes.y, "Y"); - dumpAxisInfo(dump, mRawAxes.pressure, "Pressure"); - dumpAxisInfo(dump, mRawAxes.touchMajor, "TouchMajor"); - dumpAxisInfo(dump, mRawAxes.touchMinor, "TouchMinor"); - dumpAxisInfo(dump, mRawAxes.toolMajor, "ToolMajor"); - dumpAxisInfo(dump, mRawAxes.toolMinor, "ToolMinor"); - dumpAxisInfo(dump, mRawAxes.orientation, "Orientation"); -} - -bool TouchInputMapper::configureSurfaceLocked() { - // Update orientation and dimensions if needed. - int32_t orientation = InputReaderPolicyInterface::ROTATION_0; - int32_t width = mRawAxes.x.getRange(); - int32_t height = mRawAxes.y.getRange(); - - if (mParameters.associatedDisplayId >= 0) { - bool wantSize = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN; - bool wantOrientation = mParameters.orientationAware; - - // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. - if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, - wantSize ? &width : NULL, wantSize ? &height : NULL, - wantOrientation ? &orientation : NULL)) { - return false; - } - } - - bool orientationChanged = mLocked.surfaceOrientation != orientation; - if (orientationChanged) { - mLocked.surfaceOrientation = orientation; - } - - bool sizeChanged = mLocked.surfaceWidth != width || mLocked.surfaceHeight != height; - if (sizeChanged) { - LOGI("Device reconfigured: id=%d, name='%s', display size is now %dx%d", - getDeviceId(), getDeviceName().string(), width, height); - - mLocked.surfaceWidth = width; - mLocked.surfaceHeight = height; - - // Configure X and Y factors. - if (mRawAxes.x.valid && mRawAxes.y.valid) { - mLocked.xOrigin = mCalibration.haveXOrigin - ? mCalibration.xOrigin - : mRawAxes.x.minValue; - mLocked.yOrigin = mCalibration.haveYOrigin - ? mCalibration.yOrigin - : mRawAxes.y.minValue; - mLocked.xScale = mCalibration.haveXScale - ? mCalibration.xScale - : float(width) / mRawAxes.x.getRange(); - mLocked.yScale = mCalibration.haveYScale - ? mCalibration.yScale - : float(height) / mRawAxes.y.getRange(); - mLocked.xPrecision = 1.0f / mLocked.xScale; - mLocked.yPrecision = 1.0f / mLocked.yScale; - - configureVirtualKeysLocked(); - } else { - LOGW(INDENT "Touch device did not report support for X or Y axis!"); - mLocked.xOrigin = 0; - mLocked.yOrigin = 0; - mLocked.xScale = 1.0f; - mLocked.yScale = 1.0f; - mLocked.xPrecision = 1.0f; - mLocked.yPrecision = 1.0f; - } - - // Scale factor for terms that are not oriented in a particular axis. - // If the pixels are square then xScale == yScale otherwise we fake it - // by choosing an average. - mLocked.geometricScale = avg(mLocked.xScale, mLocked.yScale); - - // Size of diagonal axis. - float diagonalSize = pythag(width, height); - - // TouchMajor and TouchMinor factors. - if (mCalibration.touchSizeCalibration != Calibration::TOUCH_SIZE_CALIBRATION_NONE) { - mLocked.orientedRanges.haveTouchSize = true; - mLocked.orientedRanges.touchMajor.min = 0; - mLocked.orientedRanges.touchMajor.max = diagonalSize; - mLocked.orientedRanges.touchMajor.flat = 0; - mLocked.orientedRanges.touchMajor.fuzz = 0; - mLocked.orientedRanges.touchMinor = mLocked.orientedRanges.touchMajor; - } - - // ToolMajor and ToolMinor factors. - mLocked.toolSizeLinearScale = 0; - mLocked.toolSizeLinearBias = 0; - mLocked.toolSizeAreaScale = 0; - mLocked.toolSizeAreaBias = 0; - if (mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { - if (mCalibration.toolSizeCalibration == Calibration::TOOL_SIZE_CALIBRATION_LINEAR) { - if (mCalibration.haveToolSizeLinearScale) { - mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; - } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { - mLocked.toolSizeLinearScale = float(min(width, height)) - / mRawAxes.toolMajor.maxValue; - } - - if (mCalibration.haveToolSizeLinearBias) { - mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; - } - } else if (mCalibration.toolSizeCalibration == - Calibration::TOOL_SIZE_CALIBRATION_AREA) { - if (mCalibration.haveToolSizeLinearScale) { - mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; - } else { - mLocked.toolSizeLinearScale = min(width, height); - } - - if (mCalibration.haveToolSizeLinearBias) { - mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; - } - - if (mCalibration.haveToolSizeAreaScale) { - mLocked.toolSizeAreaScale = mCalibration.toolSizeAreaScale; - } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { - mLocked.toolSizeAreaScale = 1.0f / mRawAxes.toolMajor.maxValue; - } - - if (mCalibration.haveToolSizeAreaBias) { - mLocked.toolSizeAreaBias = mCalibration.toolSizeAreaBias; - } - } - - mLocked.orientedRanges.haveToolSize = true; - mLocked.orientedRanges.toolMajor.min = 0; - mLocked.orientedRanges.toolMajor.max = diagonalSize; - mLocked.orientedRanges.toolMajor.flat = 0; - mLocked.orientedRanges.toolMajor.fuzz = 0; - mLocked.orientedRanges.toolMinor = mLocked.orientedRanges.toolMajor; - } - - // Pressure factors. - mLocked.pressureScale = 0; - if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE) { - RawAbsoluteAxisInfo rawPressureAxis; - switch (mCalibration.pressureSource) { - case Calibration::PRESSURE_SOURCE_PRESSURE: - rawPressureAxis = mRawAxes.pressure; - break; - case Calibration::PRESSURE_SOURCE_TOUCH: - rawPressureAxis = mRawAxes.touchMajor; - break; - default: - rawPressureAxis.clear(); - } - - if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL - || mCalibration.pressureCalibration - == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) { - if (mCalibration.havePressureScale) { - mLocked.pressureScale = mCalibration.pressureScale; - } else if (rawPressureAxis.valid && rawPressureAxis.maxValue != 0) { - mLocked.pressureScale = 1.0f / rawPressureAxis.maxValue; - } - } - - mLocked.orientedRanges.havePressure = true; - mLocked.orientedRanges.pressure.min = 0; - mLocked.orientedRanges.pressure.max = 1.0; - mLocked.orientedRanges.pressure.flat = 0; - mLocked.orientedRanges.pressure.fuzz = 0; - } - - // Size factors. - mLocked.sizeScale = 0; - if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) { - if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_NORMALIZED) { - if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { - mLocked.sizeScale = 1.0f / mRawAxes.toolMajor.maxValue; - } - } - - mLocked.orientedRanges.haveSize = true; - mLocked.orientedRanges.size.min = 0; - mLocked.orientedRanges.size.max = 1.0; - mLocked.orientedRanges.size.flat = 0; - mLocked.orientedRanges.size.fuzz = 0; - } - - // Orientation - mLocked.orientationScale = 0; - if (mCalibration.orientationCalibration != Calibration::ORIENTATION_CALIBRATION_NONE) { - if (mCalibration.orientationCalibration - == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) { - if (mRawAxes.orientation.valid && mRawAxes.orientation.maxValue != 0) { - mLocked.orientationScale = float(M_PI_2) / mRawAxes.orientation.maxValue; - } - } - - mLocked.orientedRanges.orientation.min = - M_PI_2; - mLocked.orientedRanges.orientation.max = M_PI_2; - mLocked.orientedRanges.orientation.flat = 0; - mLocked.orientedRanges.orientation.fuzz = 0; - } - } - - if (orientationChanged || sizeChanged) { - // Compute oriented surface dimensions, precision, and scales. - float orientedXScale, orientedYScale; - switch (mLocked.surfaceOrientation) { - case InputReaderPolicyInterface::ROTATION_90: - case InputReaderPolicyInterface::ROTATION_270: - mLocked.orientedSurfaceWidth = mLocked.surfaceHeight; - mLocked.orientedSurfaceHeight = mLocked.surfaceWidth; - mLocked.orientedXPrecision = mLocked.yPrecision; - mLocked.orientedYPrecision = mLocked.xPrecision; - orientedXScale = mLocked.yScale; - orientedYScale = mLocked.xScale; - break; - default: - mLocked.orientedSurfaceWidth = mLocked.surfaceWidth; - mLocked.orientedSurfaceHeight = mLocked.surfaceHeight; - mLocked.orientedXPrecision = mLocked.xPrecision; - mLocked.orientedYPrecision = mLocked.yPrecision; - orientedXScale = mLocked.xScale; - orientedYScale = mLocked.yScale; - break; - } - - // Configure position ranges. - mLocked.orientedRanges.x.min = 0; - mLocked.orientedRanges.x.max = mLocked.orientedSurfaceWidth; - mLocked.orientedRanges.x.flat = 0; - mLocked.orientedRanges.x.fuzz = orientedXScale; - - mLocked.orientedRanges.y.min = 0; - mLocked.orientedRanges.y.max = mLocked.orientedSurfaceHeight; - mLocked.orientedRanges.y.flat = 0; - mLocked.orientedRanges.y.fuzz = orientedYScale; - } - - return true; -} - -void TouchInputMapper::dumpSurfaceLocked(String8& dump) { - dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mLocked.surfaceWidth); - dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mLocked.surfaceHeight); - dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mLocked.surfaceOrientation); -} - -void TouchInputMapper::configureVirtualKeysLocked() { - assert(mRawAxes.x.valid && mRawAxes.y.valid); - - Vector<VirtualKeyDefinition> virtualKeyDefinitions; - getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions); - - mLocked.virtualKeys.clear(); - - if (virtualKeyDefinitions.size() == 0) { - return; - } - - mLocked.virtualKeys.setCapacity(virtualKeyDefinitions.size()); - - int32_t touchScreenLeft = mRawAxes.x.minValue; - int32_t touchScreenTop = mRawAxes.y.minValue; - int32_t touchScreenWidth = mRawAxes.x.getRange(); - int32_t touchScreenHeight = mRawAxes.y.getRange(); - - for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) { - const VirtualKeyDefinition& virtualKeyDefinition = - virtualKeyDefinitions[i]; - - mLocked.virtualKeys.add(); - VirtualKey& virtualKey = mLocked.virtualKeys.editTop(); - - virtualKey.scanCode = virtualKeyDefinition.scanCode; - int32_t keyCode; - uint32_t flags; - if (getEventHub()->scancodeToKeycode(getDeviceId(), virtualKey.scanCode, - & keyCode, & flags)) { - LOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring", - virtualKey.scanCode); - mLocked.virtualKeys.pop(); // drop the key - continue; - } - - virtualKey.keyCode = keyCode; - virtualKey.flags = flags; - - // convert the key definition's display coordinates into touch coordinates for a hit box - int32_t halfWidth = virtualKeyDefinition.width / 2; - int32_t halfHeight = virtualKeyDefinition.height / 2; - - virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth) - * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; - virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth) - * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; - virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight) - * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; - virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight) - * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; - - } -} - -void TouchInputMapper::dumpVirtualKeysLocked(String8& dump) { - if (!mLocked.virtualKeys.isEmpty()) { - dump.append(INDENT3 "Virtual Keys:\n"); - - for (size_t i = 0; i < mLocked.virtualKeys.size(); i++) { - const VirtualKey& virtualKey = mLocked.virtualKeys.itemAt(i); - dump.appendFormat(INDENT4 "%d: scanCode=%d, keyCode=%d, " - "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n", - i, virtualKey.scanCode, virtualKey.keyCode, - virtualKey.hitLeft, virtualKey.hitRight, - virtualKey.hitTop, virtualKey.hitBottom); - } - } -} - -void TouchInputMapper::parseCalibration() { - const PropertyMap& in = getDevice()->getConfiguration(); - Calibration& out = mCalibration; - - // Position - out.haveXOrigin = in.tryGetProperty(String8("touch.position.xOrigin"), out.xOrigin); - out.haveYOrigin = in.tryGetProperty(String8("touch.position.yOrigin"), out.yOrigin); - out.haveXScale = in.tryGetProperty(String8("touch.position.xScale"), out.xScale); - out.haveYScale = in.tryGetProperty(String8("touch.position.yScale"), out.yScale); - - // Touch Size - out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT; - String8 touchSizeCalibrationString; - if (in.tryGetProperty(String8("touch.touchSize.calibration"), touchSizeCalibrationString)) { - if (touchSizeCalibrationString == "none") { - out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; - } else if (touchSizeCalibrationString == "geometric") { - out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC; - } else if (touchSizeCalibrationString == "pressure") { - out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; - } else if (touchSizeCalibrationString != "default") { - LOGW("Invalid value for touch.touchSize.calibration: '%s'", - touchSizeCalibrationString.string()); - } - } - - // Tool Size - out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_DEFAULT; - String8 toolSizeCalibrationString; - if (in.tryGetProperty(String8("touch.toolSize.calibration"), toolSizeCalibrationString)) { - if (toolSizeCalibrationString == "none") { - out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; - } else if (toolSizeCalibrationString == "geometric") { - out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC; - } else if (toolSizeCalibrationString == "linear") { - out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; - } else if (toolSizeCalibrationString == "area") { - out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_AREA; - } else if (toolSizeCalibrationString != "default") { - LOGW("Invalid value for touch.toolSize.calibration: '%s'", - toolSizeCalibrationString.string()); - } - } - - out.haveToolSizeLinearScale = in.tryGetProperty(String8("touch.toolSize.linearScale"), - out.toolSizeLinearScale); - out.haveToolSizeLinearBias = in.tryGetProperty(String8("touch.toolSize.linearBias"), - out.toolSizeLinearBias); - out.haveToolSizeAreaScale = in.tryGetProperty(String8("touch.toolSize.areaScale"), - out.toolSizeAreaScale); - out.haveToolSizeAreaBias = in.tryGetProperty(String8("touch.toolSize.areaBias"), - out.toolSizeAreaBias); - out.haveToolSizeIsSummed = in.tryGetProperty(String8("touch.toolSize.isSummed"), - out.toolSizeIsSummed); - - // Pressure - out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT; - String8 pressureCalibrationString; - if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) { - if (pressureCalibrationString == "none") { - out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; - } else if (pressureCalibrationString == "physical") { - out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL; - } else if (pressureCalibrationString == "amplitude") { - out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; - } else if (pressureCalibrationString != "default") { - LOGW("Invalid value for touch.pressure.calibration: '%s'", - pressureCalibrationString.string()); - } - } - - out.pressureSource = Calibration::PRESSURE_SOURCE_DEFAULT; - String8 pressureSourceString; - if (in.tryGetProperty(String8("touch.pressure.source"), pressureSourceString)) { - if (pressureSourceString == "pressure") { - out.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; - } else if (pressureSourceString == "touch") { - out.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; - } else if (pressureSourceString != "default") { - LOGW("Invalid value for touch.pressure.source: '%s'", - pressureSourceString.string()); - } - } - - out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"), - out.pressureScale); - - // Size - out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT; - String8 sizeCalibrationString; - if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) { - if (sizeCalibrationString == "none") { - out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; - } else if (sizeCalibrationString == "normalized") { - out.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; - } else if (sizeCalibrationString != "default") { - LOGW("Invalid value for touch.size.calibration: '%s'", - sizeCalibrationString.string()); - } - } - - // Orientation - out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT; - String8 orientationCalibrationString; - if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) { - if (orientationCalibrationString == "none") { - out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; - } else if (orientationCalibrationString == "interpolated") { - out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; - } else if (orientationCalibrationString != "default") { - LOGW("Invalid value for touch.orientation.calibration: '%s'", - orientationCalibrationString.string()); - } - } -} - -void TouchInputMapper::resolveCalibration() { - // Pressure - switch (mCalibration.pressureSource) { - case Calibration::PRESSURE_SOURCE_DEFAULT: - if (mRawAxes.pressure.valid) { - mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; - } else if (mRawAxes.touchMajor.valid) { - mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; - } - break; - - case Calibration::PRESSURE_SOURCE_PRESSURE: - if (! mRawAxes.pressure.valid) { - LOGW("Calibration property touch.pressure.source is 'pressure' but " - "the pressure axis is not available."); - } - break; - - case Calibration::PRESSURE_SOURCE_TOUCH: - if (! mRawAxes.touchMajor.valid) { - LOGW("Calibration property touch.pressure.source is 'touch' but " - "the touchMajor axis is not available."); - } - break; - - default: - break; - } - - switch (mCalibration.pressureCalibration) { - case Calibration::PRESSURE_CALIBRATION_DEFAULT: - if (mCalibration.pressureSource != Calibration::PRESSURE_SOURCE_DEFAULT) { - mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; - } else { - mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; - } - break; - - default: - break; - } - - // Tool Size - switch (mCalibration.toolSizeCalibration) { - case Calibration::TOOL_SIZE_CALIBRATION_DEFAULT: - if (mRawAxes.toolMajor.valid) { - mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; - } else { - mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; - } - break; - - default: - break; - } - - // Touch Size - switch (mCalibration.touchSizeCalibration) { - case Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT: - if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE - && mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { - mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; - } else { - mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; - } - break; - - default: - break; - } - - // Size - switch (mCalibration.sizeCalibration) { - case Calibration::SIZE_CALIBRATION_DEFAULT: - if (mRawAxes.toolMajor.valid) { - mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; - } else { - mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; - } - break; - - default: - break; - } - - // Orientation - switch (mCalibration.orientationCalibration) { - case Calibration::ORIENTATION_CALIBRATION_DEFAULT: - if (mRawAxes.orientation.valid) { - mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; - } else { - mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; - } - break; - - default: - break; - } -} - -void TouchInputMapper::dumpCalibration(String8& dump) { - dump.append(INDENT3 "Calibration:\n"); - - // Position - if (mCalibration.haveXOrigin) { - dump.appendFormat(INDENT4 "touch.position.xOrigin: %d\n", mCalibration.xOrigin); - } - if (mCalibration.haveYOrigin) { - dump.appendFormat(INDENT4 "touch.position.yOrigin: %d\n", mCalibration.yOrigin); - } - if (mCalibration.haveXScale) { - dump.appendFormat(INDENT4 "touch.position.xScale: %0.3f\n", mCalibration.xScale); - } - if (mCalibration.haveYScale) { - dump.appendFormat(INDENT4 "touch.position.yScale: %0.3f\n", mCalibration.yScale); - } - - // Touch Size - switch (mCalibration.touchSizeCalibration) { - case Calibration::TOUCH_SIZE_CALIBRATION_NONE: - dump.append(INDENT4 "touch.touchSize.calibration: none\n"); - break; - case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: - dump.append(INDENT4 "touch.touchSize.calibration: geometric\n"); - break; - case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: - dump.append(INDENT4 "touch.touchSize.calibration: pressure\n"); - break; - default: - assert(false); - } - - // Tool Size - switch (mCalibration.toolSizeCalibration) { - case Calibration::TOOL_SIZE_CALIBRATION_NONE: - dump.append(INDENT4 "touch.toolSize.calibration: none\n"); - break; - case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: - dump.append(INDENT4 "touch.toolSize.calibration: geometric\n"); - break; - case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: - dump.append(INDENT4 "touch.toolSize.calibration: linear\n"); - break; - case Calibration::TOOL_SIZE_CALIBRATION_AREA: - dump.append(INDENT4 "touch.toolSize.calibration: area\n"); - break; - default: - assert(false); - } - - if (mCalibration.haveToolSizeLinearScale) { - dump.appendFormat(INDENT4 "touch.toolSize.linearScale: %0.3f\n", - mCalibration.toolSizeLinearScale); - } - - if (mCalibration.haveToolSizeLinearBias) { - dump.appendFormat(INDENT4 "touch.toolSize.linearBias: %0.3f\n", - mCalibration.toolSizeLinearBias); - } - - if (mCalibration.haveToolSizeAreaScale) { - dump.appendFormat(INDENT4 "touch.toolSize.areaScale: %0.3f\n", - mCalibration.toolSizeAreaScale); - } - - if (mCalibration.haveToolSizeAreaBias) { - dump.appendFormat(INDENT4 "touch.toolSize.areaBias: %0.3f\n", - mCalibration.toolSizeAreaBias); - } - - if (mCalibration.haveToolSizeIsSummed) { - dump.appendFormat(INDENT4 "touch.toolSize.isSummed: %s\n", - toString(mCalibration.toolSizeIsSummed)); - } - - // Pressure - switch (mCalibration.pressureCalibration) { - case Calibration::PRESSURE_CALIBRATION_NONE: - dump.append(INDENT4 "touch.pressure.calibration: none\n"); - break; - case Calibration::PRESSURE_CALIBRATION_PHYSICAL: - dump.append(INDENT4 "touch.pressure.calibration: physical\n"); - break; - case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: - dump.append(INDENT4 "touch.pressure.calibration: amplitude\n"); - break; - default: - assert(false); - } - - switch (mCalibration.pressureSource) { - case Calibration::PRESSURE_SOURCE_PRESSURE: - dump.append(INDENT4 "touch.pressure.source: pressure\n"); - break; - case Calibration::PRESSURE_SOURCE_TOUCH: - dump.append(INDENT4 "touch.pressure.source: touch\n"); - break; - case Calibration::PRESSURE_SOURCE_DEFAULT: - break; - default: - assert(false); - } - - if (mCalibration.havePressureScale) { - dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n", - mCalibration.pressureScale); - } - - // Size - switch (mCalibration.sizeCalibration) { - case Calibration::SIZE_CALIBRATION_NONE: - dump.append(INDENT4 "touch.size.calibration: none\n"); - break; - case Calibration::SIZE_CALIBRATION_NORMALIZED: - dump.append(INDENT4 "touch.size.calibration: normalized\n"); - break; - default: - assert(false); - } - - // Orientation - switch (mCalibration.orientationCalibration) { - case Calibration::ORIENTATION_CALIBRATION_NONE: - dump.append(INDENT4 "touch.orientation.calibration: none\n"); - break; - case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: - dump.append(INDENT4 "touch.orientation.calibration: interpolated\n"); - break; - default: - assert(false); - } -} - -void TouchInputMapper::reset() { - // Synthesize touch up event if touch is currently down. - // This will also take care of finishing virtual key processing if needed. - if (mLastTouch.pointerCount != 0) { - nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); - mCurrentTouch.clear(); - syncTouch(when, true); - } - - { // acquire lock - AutoMutex _l(mLock); - initializeLocked(); - } // release lock - - InputMapper::reset(); -} - -void TouchInputMapper::syncTouch(nsecs_t when, bool havePointerIds) { - uint32_t policyFlags = 0; - - // Preprocess pointer data. - - if (mParameters.useBadTouchFilter) { - if (applyBadTouchFilter()) { - havePointerIds = false; - } - } - - if (mParameters.useJumpyTouchFilter) { - if (applyJumpyTouchFilter()) { - havePointerIds = false; - } - } - - if (! havePointerIds) { - calculatePointerIds(); - } - - TouchData temp; - TouchData* savedTouch; - if (mParameters.useAveragingTouchFilter) { - temp.copyFrom(mCurrentTouch); - savedTouch = & temp; - - applyAveragingTouchFilter(); - } else { - savedTouch = & mCurrentTouch; - } - - // Process touches and virtual keys. - - TouchResult touchResult = consumeOffScreenTouches(when, policyFlags); - if (touchResult == DISPATCH_TOUCH) { - dispatchTouches(when, policyFlags); - } - - // Copy current touch to last touch in preparation for the next cycle. - - if (touchResult == DROP_STROKE) { - mLastTouch.clear(); - } else { - mLastTouch.copyFrom(*savedTouch); - } -} - -TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( - nsecs_t when, uint32_t policyFlags) { - int32_t keyEventAction, keyEventFlags; - int32_t keyCode, scanCode, downTime; - TouchResult touchResult; - - { // acquire lock - AutoMutex _l(mLock); - - // Update surface size and orientation, including virtual key positions. - if (! configureSurfaceLocked()) { - return DROP_STROKE; - } - - // Check for virtual key press. - if (mLocked.currentVirtualKey.down) { - if (mCurrentTouch.pointerCount == 0) { - // Pointer went up while virtual key was down. - mLocked.currentVirtualKey.down = false; -#if DEBUG_VIRTUAL_KEYS - LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d", - mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); -#endif - keyEventAction = AKEY_EVENT_ACTION_UP; - keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; - touchResult = SKIP_TOUCH; - goto DispatchVirtualKey; - } - - if (mCurrentTouch.pointerCount == 1) { - int32_t x = mCurrentTouch.pointers[0].x; - int32_t y = mCurrentTouch.pointers[0].y; - const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); - if (virtualKey && virtualKey->keyCode == mLocked.currentVirtualKey.keyCode) { - // Pointer is still within the space of the virtual key. - return SKIP_TOUCH; - } - } - - // Pointer left virtual key area or another pointer also went down. - // Send key cancellation and drop the stroke so subsequent motions will be - // considered fresh downs. This is useful when the user swipes away from the - // virtual key area into the main display surface. - mLocked.currentVirtualKey.down = false; -#if DEBUG_VIRTUAL_KEYS - LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", - mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); -#endif - keyEventAction = AKEY_EVENT_ACTION_UP; - keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY - | AKEY_EVENT_FLAG_CANCELED; - - // Check whether the pointer moved inside the display area where we should - // start a new stroke. - int32_t x = mCurrentTouch.pointers[0].x; - int32_t y = mCurrentTouch.pointers[0].y; - if (isPointInsideSurfaceLocked(x, y)) { - mLastTouch.clear(); - touchResult = DISPATCH_TOUCH; - } else { - touchResult = DROP_STROKE; - } - } else { - if (mCurrentTouch.pointerCount >= 1 && mLastTouch.pointerCount == 0) { - // Pointer just went down. Handle off-screen touches, if needed. - int32_t x = mCurrentTouch.pointers[0].x; - int32_t y = mCurrentTouch.pointers[0].y; - if (! isPointInsideSurfaceLocked(x, y)) { - // If exactly one pointer went down, check for virtual key hit. - // Otherwise we will drop the entire stroke. - if (mCurrentTouch.pointerCount == 1) { - const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); - if (virtualKey) { - mLocked.currentVirtualKey.down = true; - mLocked.currentVirtualKey.downTime = when; - mLocked.currentVirtualKey.keyCode = virtualKey->keyCode; - mLocked.currentVirtualKey.scanCode = virtualKey->scanCode; -#if DEBUG_VIRTUAL_KEYS - LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d", - mLocked.currentVirtualKey.keyCode, - mLocked.currentVirtualKey.scanCode); -#endif - keyEventAction = AKEY_EVENT_ACTION_DOWN; - keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM - | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; - touchResult = SKIP_TOUCH; - goto DispatchVirtualKey; - } - } - return DROP_STROKE; - } - } - return DISPATCH_TOUCH; - } - - DispatchVirtualKey: - // Collect remaining state needed to dispatch virtual key. - keyCode = mLocked.currentVirtualKey.keyCode; - scanCode = mLocked.currentVirtualKey.scanCode; - downTime = mLocked.currentVirtualKey.downTime; - } // release lock - - // Dispatch virtual key. - int32_t metaState = mContext->getGlobalMetaState(); - policyFlags |= POLICY_FLAG_VIRTUAL; - getDispatcher()->notifyKey(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags, - keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime); - return touchResult; -} - -void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { - uint32_t currentPointerCount = mCurrentTouch.pointerCount; - uint32_t lastPointerCount = mLastTouch.pointerCount; - if (currentPointerCount == 0 && lastPointerCount == 0) { - return; // nothing to do! - } - - BitSet32 currentIdBits = mCurrentTouch.idBits; - BitSet32 lastIdBits = mLastTouch.idBits; - - if (currentIdBits == lastIdBits) { - // No pointer id changes so this is a move event. - // The dispatcher takes care of batching moves so we don't have to deal with that here. - int32_t motionEventAction = AMOTION_EVENT_ACTION_MOVE; - dispatchTouch(when, policyFlags, & mCurrentTouch, - currentIdBits, -1, currentPointerCount, motionEventAction); - } else { - // There may be pointers going up and pointers going down and pointers moving - // all at the same time. - BitSet32 upIdBits(lastIdBits.value & ~ currentIdBits.value); - BitSet32 downIdBits(currentIdBits.value & ~ lastIdBits.value); - BitSet32 activeIdBits(lastIdBits.value); - uint32_t pointerCount = lastPointerCount; - - // Produce an intermediate representation of the touch data that consists of the - // old location of pointers that have just gone up and the new location of pointers that - // have just moved but omits the location of pointers that have just gone down. - TouchData interimTouch; - interimTouch.copyFrom(mLastTouch); - - BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value); - bool moveNeeded = false; - while (!moveIdBits.isEmpty()) { - uint32_t moveId = moveIdBits.firstMarkedBit(); - moveIdBits.clearBit(moveId); - - int32_t oldIndex = mLastTouch.idToIndex[moveId]; - int32_t newIndex = mCurrentTouch.idToIndex[moveId]; - if (mLastTouch.pointers[oldIndex] != mCurrentTouch.pointers[newIndex]) { - interimTouch.pointers[oldIndex] = mCurrentTouch.pointers[newIndex]; - moveNeeded = true; - } - } - - // Dispatch pointer up events using the interim pointer locations. - while (!upIdBits.isEmpty()) { - uint32_t upId = upIdBits.firstMarkedBit(); - upIdBits.clearBit(upId); - BitSet32 oldActiveIdBits = activeIdBits; - activeIdBits.clearBit(upId); - - int32_t motionEventAction; - if (activeIdBits.isEmpty()) { - motionEventAction = AMOTION_EVENT_ACTION_UP; - } else { - motionEventAction = AMOTION_EVENT_ACTION_POINTER_UP; - } - - dispatchTouch(when, policyFlags, &interimTouch, - oldActiveIdBits, upId, pointerCount, motionEventAction); - pointerCount -= 1; - } - - // Dispatch move events if any of the remaining pointers moved from their old locations. - // Although applications receive new locations as part of individual pointer up - // events, they do not generally handle them except when presented in a move event. - if (moveNeeded) { - dispatchTouch(when, policyFlags, &mCurrentTouch, - activeIdBits, -1, pointerCount, AMOTION_EVENT_ACTION_MOVE); - } - - // Dispatch pointer down events using the new pointer locations. - while (!downIdBits.isEmpty()) { - uint32_t downId = downIdBits.firstMarkedBit(); - downIdBits.clearBit(downId); - BitSet32 oldActiveIdBits = activeIdBits; - activeIdBits.markBit(downId); - - int32_t motionEventAction; - if (oldActiveIdBits.isEmpty()) { - motionEventAction = AMOTION_EVENT_ACTION_DOWN; - mDownTime = when; - } else { - motionEventAction = AMOTION_EVENT_ACTION_POINTER_DOWN; - } - - pointerCount += 1; - dispatchTouch(when, policyFlags, &mCurrentTouch, - activeIdBits, downId, pointerCount, motionEventAction); - } - } -} - -void TouchInputMapper::dispatchTouch(nsecs_t when, uint32_t policyFlags, - TouchData* touch, BitSet32 idBits, uint32_t changedId, uint32_t pointerCount, - int32_t motionEventAction) { - int32_t pointerIds[MAX_POINTERS]; - PointerCoords pointerCoords[MAX_POINTERS]; - int32_t motionEventEdgeFlags = 0; - float xPrecision, yPrecision; - - { // acquire lock - AutoMutex _l(mLock); - - // Walk through the the active pointers and map touch screen coordinates (TouchData) into - // display coordinates (PointerCoords) and adjust for display orientation. - for (uint32_t outIndex = 0; ! idBits.isEmpty(); outIndex++) { - uint32_t id = idBits.firstMarkedBit(); - idBits.clearBit(id); - uint32_t inIndex = touch->idToIndex[id]; - - const PointerData& in = touch->pointers[inIndex]; - - // X and Y - float x = float(in.x - mLocked.xOrigin) * mLocked.xScale; - float y = float(in.y - mLocked.yOrigin) * mLocked.yScale; - - // ToolMajor and ToolMinor - float toolMajor, toolMinor; - switch (mCalibration.toolSizeCalibration) { - case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: - toolMajor = in.toolMajor * mLocked.geometricScale; - if (mRawAxes.toolMinor.valid) { - toolMinor = in.toolMinor * mLocked.geometricScale; - } else { - toolMinor = toolMajor; - } - break; - case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: - toolMajor = in.toolMajor != 0 - ? in.toolMajor * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias - : 0; - if (mRawAxes.toolMinor.valid) { - toolMinor = in.toolMinor != 0 - ? in.toolMinor * mLocked.toolSizeLinearScale - + mLocked.toolSizeLinearBias - : 0; - } else { - toolMinor = toolMajor; - } - break; - case Calibration::TOOL_SIZE_CALIBRATION_AREA: - if (in.toolMajor != 0) { - float diameter = sqrtf(in.toolMajor - * mLocked.toolSizeAreaScale + mLocked.toolSizeAreaBias); - toolMajor = diameter * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias; - } else { - toolMajor = 0; - } - toolMinor = toolMajor; - break; - default: - toolMajor = 0; - toolMinor = 0; - break; - } - - if (mCalibration.haveToolSizeIsSummed && mCalibration.toolSizeIsSummed) { - toolMajor /= pointerCount; - toolMinor /= pointerCount; - } - - // Pressure - float rawPressure; - switch (mCalibration.pressureSource) { - case Calibration::PRESSURE_SOURCE_PRESSURE: - rawPressure = in.pressure; - break; - case Calibration::PRESSURE_SOURCE_TOUCH: - rawPressure = in.touchMajor; - break; - default: - rawPressure = 0; - } - - float pressure; - switch (mCalibration.pressureCalibration) { - case Calibration::PRESSURE_CALIBRATION_PHYSICAL: - case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: - pressure = rawPressure * mLocked.pressureScale; - break; - default: - pressure = 1; - break; - } - - // TouchMajor and TouchMinor - float touchMajor, touchMinor; - switch (mCalibration.touchSizeCalibration) { - case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: - touchMajor = in.touchMajor * mLocked.geometricScale; - if (mRawAxes.touchMinor.valid) { - touchMinor = in.touchMinor * mLocked.geometricScale; - } else { - touchMinor = touchMajor; - } - break; - case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: - touchMajor = toolMajor * pressure; - touchMinor = toolMinor * pressure; - break; - default: - touchMajor = 0; - touchMinor = 0; - break; - } - - if (touchMajor > toolMajor) { - touchMajor = toolMajor; - } - if (touchMinor > toolMinor) { - touchMinor = toolMinor; - } - - // Size - float size; - switch (mCalibration.sizeCalibration) { - case Calibration::SIZE_CALIBRATION_NORMALIZED: { - float rawSize = mRawAxes.toolMinor.valid - ? avg(in.toolMajor, in.toolMinor) - : in.toolMajor; - size = rawSize * mLocked.sizeScale; - break; - } - default: - size = 0; - break; - } - - // Orientation - float orientation; - switch (mCalibration.orientationCalibration) { - case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: - orientation = in.orientation * mLocked.orientationScale; - break; - default: - orientation = 0; - } - - // Adjust coords for orientation. - switch (mLocked.surfaceOrientation) { - case InputReaderPolicyInterface::ROTATION_90: { - float xTemp = x; - x = y; - y = mLocked.surfaceWidth - xTemp; - orientation -= M_PI_2; - if (orientation < - M_PI_2) { - orientation += M_PI; - } - break; - } - case InputReaderPolicyInterface::ROTATION_180: { - x = mLocked.surfaceWidth - x; - y = mLocked.surfaceHeight - y; - orientation = - orientation; - break; - } - case InputReaderPolicyInterface::ROTATION_270: { - float xTemp = x; - x = mLocked.surfaceHeight - y; - y = xTemp; - orientation += M_PI_2; - if (orientation > M_PI_2) { - orientation -= M_PI; - } - break; - } - } - - // Write output coords. - PointerCoords& out = pointerCoords[outIndex]; - out.x = x; - out.y = y; - out.pressure = pressure; - out.size = size; - out.touchMajor = touchMajor; - out.touchMinor = touchMinor; - out.toolMajor = toolMajor; - out.toolMinor = toolMinor; - out.orientation = orientation; - - pointerIds[outIndex] = int32_t(id); - - if (id == changedId) { - motionEventAction |= outIndex << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; - } - } - - // Check edge flags by looking only at the first pointer since the flags are - // global to the event. - if (motionEventAction == AMOTION_EVENT_ACTION_DOWN) { - if (pointerCoords[0].x <= 0) { - motionEventEdgeFlags |= AMOTION_EVENT_EDGE_FLAG_LEFT; - } else if (pointerCoords[0].x >= mLocked.orientedSurfaceWidth) { - motionEventEdgeFlags |= AMOTION_EVENT_EDGE_FLAG_RIGHT; - } - if (pointerCoords[0].y <= 0) { - motionEventEdgeFlags |= AMOTION_EVENT_EDGE_FLAG_TOP; - } else if (pointerCoords[0].y >= mLocked.orientedSurfaceHeight) { - motionEventEdgeFlags |= AMOTION_EVENT_EDGE_FLAG_BOTTOM; - } - } - - xPrecision = mLocked.orientedXPrecision; - yPrecision = mLocked.orientedYPrecision; - } // release lock - - getDispatcher()->notifyMotion(when, getDeviceId(), mSources, policyFlags, - motionEventAction, 0, getContext()->getGlobalMetaState(), motionEventEdgeFlags, - pointerCount, pointerIds, pointerCoords, - xPrecision, yPrecision, mDownTime); -} - -bool TouchInputMapper::isPointInsideSurfaceLocked(int32_t x, int32_t y) { - if (mRawAxes.x.valid && mRawAxes.y.valid) { - return x >= mRawAxes.x.minValue && x <= mRawAxes.x.maxValue - && y >= mRawAxes.y.minValue && y <= mRawAxes.y.maxValue; - } - return true; -} - -const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHitLocked( - int32_t x, int32_t y) { - size_t numVirtualKeys = mLocked.virtualKeys.size(); - for (size_t i = 0; i < numVirtualKeys; i++) { - const VirtualKey& virtualKey = mLocked.virtualKeys[i]; - -#if DEBUG_VIRTUAL_KEYS - LOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, " - "left=%d, top=%d, right=%d, bottom=%d", - x, y, - virtualKey.keyCode, virtualKey.scanCode, - virtualKey.hitLeft, virtualKey.hitTop, - virtualKey.hitRight, virtualKey.hitBottom); -#endif - - if (virtualKey.isHit(x, y)) { - return & virtualKey; - } - } - - return NULL; -} - -void TouchInputMapper::calculatePointerIds() { - uint32_t currentPointerCount = mCurrentTouch.pointerCount; - uint32_t lastPointerCount = mLastTouch.pointerCount; - - if (currentPointerCount == 0) { - // No pointers to assign. - mCurrentTouch.idBits.clear(); - } else if (lastPointerCount == 0) { - // All pointers are new. - mCurrentTouch.idBits.clear(); - for (uint32_t i = 0; i < currentPointerCount; i++) { - mCurrentTouch.pointers[i].id = i; - mCurrentTouch.idToIndex[i] = i; - mCurrentTouch.idBits.markBit(i); - } - } else if (currentPointerCount == 1 && lastPointerCount == 1) { - // Only one pointer and no change in count so it must have the same id as before. - uint32_t id = mLastTouch.pointers[0].id; - mCurrentTouch.pointers[0].id = id; - mCurrentTouch.idToIndex[id] = 0; - mCurrentTouch.idBits.value = BitSet32::valueForBit(id); - } else { - // General case. - // We build a heap of squared euclidean distances between current and last pointers - // associated with the current and last pointer indices. Then, we find the best - // match (by distance) for each current pointer. - PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS]; - - uint32_t heapSize = 0; - for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount; - currentPointerIndex++) { - for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount; - lastPointerIndex++) { - int64_t deltaX = mCurrentTouch.pointers[currentPointerIndex].x - - mLastTouch.pointers[lastPointerIndex].x; - int64_t deltaY = mCurrentTouch.pointers[currentPointerIndex].y - - mLastTouch.pointers[lastPointerIndex].y; - - uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); - - // Insert new element into the heap (sift up). - heap[heapSize].currentPointerIndex = currentPointerIndex; - heap[heapSize].lastPointerIndex = lastPointerIndex; - heap[heapSize].distance = distance; - heapSize += 1; - } - } - - // Heapify - for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) { - startIndex -= 1; - for (uint32_t parentIndex = startIndex; ;) { - uint32_t childIndex = parentIndex * 2 + 1; - if (childIndex >= heapSize) { - break; - } - - if (childIndex + 1 < heapSize - && heap[childIndex + 1].distance < heap[childIndex].distance) { - childIndex += 1; - } - - if (heap[parentIndex].distance <= heap[childIndex].distance) { - break; - } - - swap(heap[parentIndex], heap[childIndex]); - parentIndex = childIndex; - } - } - -#if DEBUG_POINTER_ASSIGNMENT - LOGD("calculatePointerIds - initial distance min-heap: size=%d", heapSize); - for (size_t i = 0; i < heapSize; i++) { - LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", - i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, - heap[i].distance); - } -#endif - - // Pull matches out by increasing order of distance. - // To avoid reassigning pointers that have already been matched, the loop keeps track - // of which last and current pointers have been matched using the matchedXXXBits variables. - // It also tracks the used pointer id bits. - BitSet32 matchedLastBits(0); - BitSet32 matchedCurrentBits(0); - BitSet32 usedIdBits(0); - bool first = true; - for (uint32_t i = min(currentPointerCount, lastPointerCount); i > 0; i--) { - for (;;) { - if (first) { - // The first time through the loop, we just consume the root element of - // the heap (the one with smallest distance). - first = false; - } else { - // Previous iterations consumed the root element of the heap. - // Pop root element off of the heap (sift down). - heapSize -= 1; - assert(heapSize > 0); - - // Sift down. - heap[0] = heap[heapSize]; - for (uint32_t parentIndex = 0; ;) { - uint32_t childIndex = parentIndex * 2 + 1; - if (childIndex >= heapSize) { - break; - } - - if (childIndex + 1 < heapSize - && heap[childIndex + 1].distance < heap[childIndex].distance) { - childIndex += 1; - } - - if (heap[parentIndex].distance <= heap[childIndex].distance) { - break; - } - - swap(heap[parentIndex], heap[childIndex]); - parentIndex = childIndex; - } - -#if DEBUG_POINTER_ASSIGNMENT - LOGD("calculatePointerIds - reduced distance min-heap: size=%d", heapSize); - for (size_t i = 0; i < heapSize; i++) { - LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", - i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, - heap[i].distance); - } -#endif - } - - uint32_t currentPointerIndex = heap[0].currentPointerIndex; - if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched - - uint32_t lastPointerIndex = heap[0].lastPointerIndex; - if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched - - matchedCurrentBits.markBit(currentPointerIndex); - matchedLastBits.markBit(lastPointerIndex); - - uint32_t id = mLastTouch.pointers[lastPointerIndex].id; - mCurrentTouch.pointers[currentPointerIndex].id = id; - mCurrentTouch.idToIndex[id] = currentPointerIndex; - usedIdBits.markBit(id); - -#if DEBUG_POINTER_ASSIGNMENT - LOGD("calculatePointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld", - lastPointerIndex, currentPointerIndex, id, heap[0].distance); -#endif - break; - } - } - - // Assign fresh ids to new pointers. - if (currentPointerCount > lastPointerCount) { - for (uint32_t i = currentPointerCount - lastPointerCount; ;) { - uint32_t currentPointerIndex = matchedCurrentBits.firstUnmarkedBit(); - uint32_t id = usedIdBits.firstUnmarkedBit(); - - mCurrentTouch.pointers[currentPointerIndex].id = id; - mCurrentTouch.idToIndex[id] = currentPointerIndex; - usedIdBits.markBit(id); - -#if DEBUG_POINTER_ASSIGNMENT - LOGD("calculatePointerIds - assigned: cur=%d, id=%d", - currentPointerIndex, id); -#endif - - if (--i == 0) break; // done - matchedCurrentBits.markBit(currentPointerIndex); - } - } - - // Fix id bits. - mCurrentTouch.idBits = usedIdBits; - } -} - -/* Special hack for devices that have bad screen data: if one of the - * points has moved more than a screen height from the last position, - * then drop it. */ -bool TouchInputMapper::applyBadTouchFilter() { - // This hack requires valid axis parameters. - if (! mRawAxes.y.valid) { - return false; - } - - uint32_t pointerCount = mCurrentTouch.pointerCount; - - // Nothing to do if there are no points. - if (pointerCount == 0) { - return false; - } - - // Don't do anything if a finger is going down or up. We run - // here before assigning pointer IDs, so there isn't a good - // way to do per-finger matching. - if (pointerCount != mLastTouch.pointerCount) { - return false; - } - - // We consider a single movement across more than a 7/16 of - // the long size of the screen to be bad. This was a magic value - // determined by looking at the maximum distance it is feasible - // to actually move in one sample. - int32_t maxDeltaY = mRawAxes.y.getRange() * 7 / 16; - - // XXX The original code in InputDevice.java included commented out - // code for testing the X axis. Note that when we drop a point - // we don't actually restore the old X either. Strange. - // The old code also tries to track when bad points were previously - // detected but it turns out that due to the placement of a "break" - // at the end of the loop, we never set mDroppedBadPoint to true - // so it is effectively dead code. - // Need to figure out if the old code is busted or just overcomplicated - // but working as intended. - - // Look through all new points and see if any are farther than - // acceptable from all previous points. - for (uint32_t i = pointerCount; i-- > 0; ) { - int32_t y = mCurrentTouch.pointers[i].y; - int32_t closestY = INT_MAX; - int32_t closestDeltaY = 0; - -#if DEBUG_HACKS - LOGD("BadTouchFilter: Looking at next point #%d: y=%d", i, y); -#endif - - for (uint32_t j = pointerCount; j-- > 0; ) { - int32_t lastY = mLastTouch.pointers[j].y; - int32_t deltaY = abs(y - lastY); - -#if DEBUG_HACKS - LOGD("BadTouchFilter: Comparing with last point #%d: y=%d deltaY=%d", - j, lastY, deltaY); -#endif - - if (deltaY < maxDeltaY) { - goto SkipSufficientlyClosePoint; - } - if (deltaY < closestDeltaY) { - closestDeltaY = deltaY; - closestY = lastY; - } - } - - // Must not have found a close enough match. -#if DEBUG_HACKS - LOGD("BadTouchFilter: Dropping bad point #%d: newY=%d oldY=%d deltaY=%d maxDeltaY=%d", - i, y, closestY, closestDeltaY, maxDeltaY); -#endif - - mCurrentTouch.pointers[i].y = closestY; - return true; // XXX original code only corrects one point - - SkipSufficientlyClosePoint: ; - } - - // No change. - return false; -} - -/* Special hack for devices that have bad screen data: drop points where - * the coordinate value for one axis has jumped to the other pointer's location. - */ -bool TouchInputMapper::applyJumpyTouchFilter() { - // This hack requires valid axis parameters. - if (! mRawAxes.y.valid) { - return false; - } - - uint32_t pointerCount = mCurrentTouch.pointerCount; - if (mLastTouch.pointerCount != pointerCount) { -#if DEBUG_HACKS - LOGD("JumpyTouchFilter: Different pointer count %d -> %d", - mLastTouch.pointerCount, pointerCount); - for (uint32_t i = 0; i < pointerCount; i++) { - LOGD(" Pointer %d (%d, %d)", i, - mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); - } -#endif - - if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_TRANSITION_DROPS) { - if (mLastTouch.pointerCount == 1 && pointerCount == 2) { - // Just drop the first few events going from 1 to 2 pointers. - // They're bad often enough that they're not worth considering. - mCurrentTouch.pointerCount = 1; - mJumpyTouchFilter.jumpyPointsDropped += 1; - -#if DEBUG_HACKS - LOGD("JumpyTouchFilter: Pointer 2 dropped"); -#endif - return true; - } else if (mLastTouch.pointerCount == 2 && pointerCount == 1) { - // The event when we go from 2 -> 1 tends to be messed up too - mCurrentTouch.pointerCount = 2; - mCurrentTouch.pointers[0] = mLastTouch.pointers[0]; - mCurrentTouch.pointers[1] = mLastTouch.pointers[1]; - mJumpyTouchFilter.jumpyPointsDropped += 1; - -#if DEBUG_HACKS - for (int32_t i = 0; i < 2; i++) { - LOGD("JumpyTouchFilter: Pointer %d replaced (%d, %d)", i, - mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); - } -#endif - return true; - } - } - // Reset jumpy points dropped on other transitions or if limit exceeded. - mJumpyTouchFilter.jumpyPointsDropped = 0; - -#if DEBUG_HACKS - LOGD("JumpyTouchFilter: Transition - drop limit reset"); -#endif - return false; - } - - // We have the same number of pointers as last time. - // A 'jumpy' point is one where the coordinate value for one axis - // has jumped to the other pointer's location. No need to do anything - // else if we only have one pointer. - if (pointerCount < 2) { - return false; - } - - if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_DROP_LIMIT) { - int jumpyEpsilon = mRawAxes.y.getRange() / JUMPY_EPSILON_DIVISOR; - - // We only replace the single worst jumpy point as characterized by pointer distance - // in a single axis. - int32_t badPointerIndex = -1; - int32_t badPointerReplacementIndex = -1; - int32_t badPointerDistance = INT_MIN; // distance to be corrected - - for (uint32_t i = pointerCount; i-- > 0; ) { - int32_t x = mCurrentTouch.pointers[i].x; - int32_t y = mCurrentTouch.pointers[i].y; - -#if DEBUG_HACKS - LOGD("JumpyTouchFilter: Point %d (%d, %d)", i, x, y); -#endif - - // Check if a touch point is too close to another's coordinates - bool dropX = false, dropY = false; - for (uint32_t j = 0; j < pointerCount; j++) { - if (i == j) { - continue; - } - - if (abs(x - mCurrentTouch.pointers[j].x) <= jumpyEpsilon) { - dropX = true; - break; - } - - if (abs(y - mCurrentTouch.pointers[j].y) <= jumpyEpsilon) { - dropY = true; - break; - } - } - if (! dropX && ! dropY) { - continue; // not jumpy - } - - // Find a replacement candidate by comparing with older points on the - // complementary (non-jumpy) axis. - int32_t distance = INT_MIN; // distance to be corrected - int32_t replacementIndex = -1; - - if (dropX) { - // X looks too close. Find an older replacement point with a close Y. - int32_t smallestDeltaY = INT_MAX; - for (uint32_t j = 0; j < pointerCount; j++) { - int32_t deltaY = abs(y - mLastTouch.pointers[j].y); - if (deltaY < smallestDeltaY) { - smallestDeltaY = deltaY; - replacementIndex = j; - } - } - distance = abs(x - mLastTouch.pointers[replacementIndex].x); - } else { - // Y looks too close. Find an older replacement point with a close X. - int32_t smallestDeltaX = INT_MAX; - for (uint32_t j = 0; j < pointerCount; j++) { - int32_t deltaX = abs(x - mLastTouch.pointers[j].x); - if (deltaX < smallestDeltaX) { - smallestDeltaX = deltaX; - replacementIndex = j; - } - } - distance = abs(y - mLastTouch.pointers[replacementIndex].y); - } - - // If replacing this pointer would correct a worse error than the previous ones - // considered, then use this replacement instead. - if (distance > badPointerDistance) { - badPointerIndex = i; - badPointerReplacementIndex = replacementIndex; - badPointerDistance = distance; - } - } - - // Correct the jumpy pointer if one was found. - if (badPointerIndex >= 0) { -#if DEBUG_HACKS - LOGD("JumpyTouchFilter: Replacing bad pointer %d with (%d, %d)", - badPointerIndex, - mLastTouch.pointers[badPointerReplacementIndex].x, - mLastTouch.pointers[badPointerReplacementIndex].y); -#endif - - mCurrentTouch.pointers[badPointerIndex].x = - mLastTouch.pointers[badPointerReplacementIndex].x; - mCurrentTouch.pointers[badPointerIndex].y = - mLastTouch.pointers[badPointerReplacementIndex].y; - mJumpyTouchFilter.jumpyPointsDropped += 1; - return true; - } - } - - mJumpyTouchFilter.jumpyPointsDropped = 0; - return false; -} - -/* Special hack for devices that have bad screen data: aggregate and - * compute averages of the coordinate data, to reduce the amount of - * jitter seen by applications. */ -void TouchInputMapper::applyAveragingTouchFilter() { - for (uint32_t currentIndex = 0; currentIndex < mCurrentTouch.pointerCount; currentIndex++) { - uint32_t id = mCurrentTouch.pointers[currentIndex].id; - int32_t x = mCurrentTouch.pointers[currentIndex].x; - int32_t y = mCurrentTouch.pointers[currentIndex].y; - int32_t pressure; - switch (mCalibration.pressureSource) { - case Calibration::PRESSURE_SOURCE_PRESSURE: - pressure = mCurrentTouch.pointers[currentIndex].pressure; - break; - case Calibration::PRESSURE_SOURCE_TOUCH: - pressure = mCurrentTouch.pointers[currentIndex].touchMajor; - break; - default: - pressure = 1; - break; - } - - if (mLastTouch.idBits.hasBit(id)) { - // Pointer was down before and is still down now. - // Compute average over history trace. - uint32_t start = mAveragingTouchFilter.historyStart[id]; - uint32_t end = mAveragingTouchFilter.historyEnd[id]; - - int64_t deltaX = x - mAveragingTouchFilter.historyData[end].pointers[id].x; - int64_t deltaY = y - mAveragingTouchFilter.historyData[end].pointers[id].y; - uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); - -#if DEBUG_HACKS - LOGD("AveragingTouchFilter: Pointer id %d - Distance from last sample: %lld", - id, distance); -#endif - - if (distance < AVERAGING_DISTANCE_LIMIT) { - // Increment end index in preparation for recording new historical data. - end += 1; - if (end > AVERAGING_HISTORY_SIZE) { - end = 0; - } - - // If the end index has looped back to the start index then we have filled - // the historical trace up to the desired size so we drop the historical - // data at the start of the trace. - if (end == start) { - start += 1; - if (start > AVERAGING_HISTORY_SIZE) { - start = 0; - } - } - - // Add the raw data to the historical trace. - mAveragingTouchFilter.historyStart[id] = start; - mAveragingTouchFilter.historyEnd[id] = end; - mAveragingTouchFilter.historyData[end].pointers[id].x = x; - mAveragingTouchFilter.historyData[end].pointers[id].y = y; - mAveragingTouchFilter.historyData[end].pointers[id].pressure = pressure; - - // Average over all historical positions in the trace by total pressure. - int32_t averagedX = 0; - int32_t averagedY = 0; - int32_t totalPressure = 0; - for (;;) { - int32_t historicalX = mAveragingTouchFilter.historyData[start].pointers[id].x; - int32_t historicalY = mAveragingTouchFilter.historyData[start].pointers[id].y; - int32_t historicalPressure = mAveragingTouchFilter.historyData[start] - .pointers[id].pressure; - - averagedX += historicalX * historicalPressure; - averagedY += historicalY * historicalPressure; - totalPressure += historicalPressure; - - if (start == end) { - break; - } - - start += 1; - if (start > AVERAGING_HISTORY_SIZE) { - start = 0; - } - } - - if (totalPressure != 0) { - averagedX /= totalPressure; - averagedY /= totalPressure; - -#if DEBUG_HACKS - LOGD("AveragingTouchFilter: Pointer id %d - " - "totalPressure=%d, averagedX=%d, averagedY=%d", id, totalPressure, - averagedX, averagedY); -#endif - - mCurrentTouch.pointers[currentIndex].x = averagedX; - mCurrentTouch.pointers[currentIndex].y = averagedY; - } - } else { -#if DEBUG_HACKS - LOGD("AveragingTouchFilter: Pointer id %d - Exceeded max distance", id); -#endif - } - } else { -#if DEBUG_HACKS - LOGD("AveragingTouchFilter: Pointer id %d - Pointer went up", id); -#endif - } - - // Reset pointer history. - mAveragingTouchFilter.historyStart[id] = 0; - mAveragingTouchFilter.historyEnd[id] = 0; - mAveragingTouchFilter.historyData[0].pointers[id].x = x; - mAveragingTouchFilter.historyData[0].pointers[id].y = y; - mAveragingTouchFilter.historyData[0].pointers[id].pressure = pressure; - } -} - -int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { - { // acquire lock - AutoMutex _l(mLock); - - if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.keyCode == keyCode) { - return AKEY_STATE_VIRTUAL; - } - - size_t numVirtualKeys = mLocked.virtualKeys.size(); - for (size_t i = 0; i < numVirtualKeys; i++) { - const VirtualKey& virtualKey = mLocked.virtualKeys[i]; - if (virtualKey.keyCode == keyCode) { - return AKEY_STATE_UP; - } - } - } // release lock - - return AKEY_STATE_UNKNOWN; -} - -int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { - { // acquire lock - AutoMutex _l(mLock); - - if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.scanCode == scanCode) { - return AKEY_STATE_VIRTUAL; - } - - size_t numVirtualKeys = mLocked.virtualKeys.size(); - for (size_t i = 0; i < numVirtualKeys; i++) { - const VirtualKey& virtualKey = mLocked.virtualKeys[i]; - if (virtualKey.scanCode == scanCode) { - return AKEY_STATE_UP; - } - } - } // release lock - - return AKEY_STATE_UNKNOWN; -} - -bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags) { - { // acquire lock - AutoMutex _l(mLock); - - size_t numVirtualKeys = mLocked.virtualKeys.size(); - for (size_t i = 0; i < numVirtualKeys; i++) { - const VirtualKey& virtualKey = mLocked.virtualKeys[i]; - - for (size_t i = 0; i < numCodes; i++) { - if (virtualKey.keyCode == keyCodes[i]) { - outFlags[i] = 1; - } - } - } - } // release lock - - return true; -} - - -// --- SingleTouchInputMapper --- - -SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) : - TouchInputMapper(device) { - initialize(); -} - -SingleTouchInputMapper::~SingleTouchInputMapper() { -} - -void SingleTouchInputMapper::initialize() { - mAccumulator.clear(); - - mDown = false; - mX = 0; - mY = 0; - mPressure = 0; // default to 0 for devices that don't report pressure - mToolWidth = 0; // default to 0 for devices that don't report tool width -} - -void SingleTouchInputMapper::reset() { - TouchInputMapper::reset(); - - initialize(); - } - -void SingleTouchInputMapper::process(const RawEvent* rawEvent) { - switch (rawEvent->type) { - case EV_KEY: - switch (rawEvent->scanCode) { - case BTN_TOUCH: - mAccumulator.fields |= Accumulator::FIELD_BTN_TOUCH; - mAccumulator.btnTouch = rawEvent->value != 0; - // Don't sync immediately. Wait until the next SYN_REPORT since we might - // not have received valid position information yet. This logic assumes that - // BTN_TOUCH is always followed by SYN_REPORT as part of a complete packet. - break; - } - break; - - case EV_ABS: - switch (rawEvent->scanCode) { - case ABS_X: - mAccumulator.fields |= Accumulator::FIELD_ABS_X; - mAccumulator.absX = rawEvent->value; - break; - case ABS_Y: - mAccumulator.fields |= Accumulator::FIELD_ABS_Y; - mAccumulator.absY = rawEvent->value; - break; - case ABS_PRESSURE: - mAccumulator.fields |= Accumulator::FIELD_ABS_PRESSURE; - mAccumulator.absPressure = rawEvent->value; - break; - case ABS_TOOL_WIDTH: - mAccumulator.fields |= Accumulator::FIELD_ABS_TOOL_WIDTH; - mAccumulator.absToolWidth = rawEvent->value; - break; - } - break; - - case EV_SYN: - switch (rawEvent->scanCode) { - case SYN_REPORT: - sync(rawEvent->when); - break; - } - break; - } -} - -void SingleTouchInputMapper::sync(nsecs_t when) { - uint32_t fields = mAccumulator.fields; - if (fields == 0) { - return; // no new state changes, so nothing to do - } - - if (fields & Accumulator::FIELD_BTN_TOUCH) { - mDown = mAccumulator.btnTouch; - } - - if (fields & Accumulator::FIELD_ABS_X) { - mX = mAccumulator.absX; - } - - if (fields & Accumulator::FIELD_ABS_Y) { - mY = mAccumulator.absY; - } - - if (fields & Accumulator::FIELD_ABS_PRESSURE) { - mPressure = mAccumulator.absPressure; - } - - if (fields & Accumulator::FIELD_ABS_TOOL_WIDTH) { - mToolWidth = mAccumulator.absToolWidth; - } - - mCurrentTouch.clear(); - - if (mDown) { - mCurrentTouch.pointerCount = 1; - mCurrentTouch.pointers[0].id = 0; - mCurrentTouch.pointers[0].x = mX; - mCurrentTouch.pointers[0].y = mY; - mCurrentTouch.pointers[0].pressure = mPressure; - mCurrentTouch.pointers[0].touchMajor = 0; - mCurrentTouch.pointers[0].touchMinor = 0; - mCurrentTouch.pointers[0].toolMajor = mToolWidth; - mCurrentTouch.pointers[0].toolMinor = mToolWidth; - mCurrentTouch.pointers[0].orientation = 0; - mCurrentTouch.idToIndex[0] = 0; - mCurrentTouch.idBits.markBit(0); - } - - syncTouch(when, true); - - mAccumulator.clear(); -} - -void SingleTouchInputMapper::configureRawAxes() { - TouchInputMapper::configureRawAxes(); - - getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_X, & mRawAxes.x); - getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_Y, & mRawAxes.y); - getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_PRESSURE, & mRawAxes.pressure); - getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_TOOL_WIDTH, & mRawAxes.toolMajor); -} - - -// --- MultiTouchInputMapper --- - -MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) : - TouchInputMapper(device) { - initialize(); -} - -MultiTouchInputMapper::~MultiTouchInputMapper() { -} - -void MultiTouchInputMapper::initialize() { - mAccumulator.clear(); -} - -void MultiTouchInputMapper::reset() { - TouchInputMapper::reset(); - - initialize(); -} - -void MultiTouchInputMapper::process(const RawEvent* rawEvent) { - switch (rawEvent->type) { - case EV_ABS: { - uint32_t pointerIndex = mAccumulator.pointerCount; - Accumulator::Pointer* pointer = & mAccumulator.pointers[pointerIndex]; - - switch (rawEvent->scanCode) { - case ABS_MT_POSITION_X: - pointer->fields |= Accumulator::FIELD_ABS_MT_POSITION_X; - pointer->absMTPositionX = rawEvent->value; - break; - case ABS_MT_POSITION_Y: - pointer->fields |= Accumulator::FIELD_ABS_MT_POSITION_Y; - pointer->absMTPositionY = rawEvent->value; - break; - case ABS_MT_TOUCH_MAJOR: - pointer->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MAJOR; - pointer->absMTTouchMajor = rawEvent->value; - break; - case ABS_MT_TOUCH_MINOR: - pointer->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MINOR; - pointer->absMTTouchMinor = rawEvent->value; - break; - case ABS_MT_WIDTH_MAJOR: - pointer->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MAJOR; - pointer->absMTWidthMajor = rawEvent->value; - break; - case ABS_MT_WIDTH_MINOR: - pointer->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MINOR; - pointer->absMTWidthMinor = rawEvent->value; - break; - case ABS_MT_ORIENTATION: - pointer->fields |= Accumulator::FIELD_ABS_MT_ORIENTATION; - pointer->absMTOrientation = rawEvent->value; - break; - case ABS_MT_TRACKING_ID: - pointer->fields |= Accumulator::FIELD_ABS_MT_TRACKING_ID; - pointer->absMTTrackingId = rawEvent->value; - break; - case ABS_MT_PRESSURE: - pointer->fields |= Accumulator::FIELD_ABS_MT_PRESSURE; - pointer->absMTPressure = rawEvent->value; - break; - } - break; - } - - case EV_SYN: - switch (rawEvent->scanCode) { - case SYN_MT_REPORT: { - // MultiTouch Sync: The driver has returned all data for *one* of the pointers. - uint32_t pointerIndex = mAccumulator.pointerCount; - - if (mAccumulator.pointers[pointerIndex].fields) { - if (pointerIndex == MAX_POINTERS) { - LOGW("MultiTouch device driver returned more than maximum of %d pointers.", - MAX_POINTERS); - } else { - pointerIndex += 1; - mAccumulator.pointerCount = pointerIndex; - } - } - - mAccumulator.pointers[pointerIndex].clear(); - break; - } - - case SYN_REPORT: - sync(rawEvent->when); - break; - } - break; - } -} - -void MultiTouchInputMapper::sync(nsecs_t when) { - static const uint32_t REQUIRED_FIELDS = - Accumulator::FIELD_ABS_MT_POSITION_X | Accumulator::FIELD_ABS_MT_POSITION_Y; - - uint32_t inCount = mAccumulator.pointerCount; - uint32_t outCount = 0; - bool havePointerIds = true; - - mCurrentTouch.clear(); - - for (uint32_t inIndex = 0; inIndex < inCount; inIndex++) { - const Accumulator::Pointer& inPointer = mAccumulator.pointers[inIndex]; - uint32_t fields = inPointer.fields; - - if ((fields & REQUIRED_FIELDS) != REQUIRED_FIELDS) { - // Some drivers send empty MT sync packets without X / Y to indicate a pointer up. - // Drop this finger. - continue; - } - - PointerData& outPointer = mCurrentTouch.pointers[outCount]; - outPointer.x = inPointer.absMTPositionX; - outPointer.y = inPointer.absMTPositionY; - - if (fields & Accumulator::FIELD_ABS_MT_PRESSURE) { - if (inPointer.absMTPressure <= 0) { - // Some devices send sync packets with X / Y but with a 0 pressure to indicate - // a pointer going up. Drop this finger. - continue; - } - outPointer.pressure = inPointer.absMTPressure; - } else { - // Default pressure to 0 if absent. - outPointer.pressure = 0; - } - - if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MAJOR) { - if (inPointer.absMTTouchMajor <= 0) { - // Some devices send sync packets with X / Y but with a 0 touch major to indicate - // a pointer going up. Drop this finger. - continue; - } - outPointer.touchMajor = inPointer.absMTTouchMajor; - } else { - // Default touch area to 0 if absent. - outPointer.touchMajor = 0; - } - - if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MINOR) { - outPointer.touchMinor = inPointer.absMTTouchMinor; - } else { - // Assume touch area is circular. - outPointer.touchMinor = outPointer.touchMajor; - } - - if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MAJOR) { - outPointer.toolMajor = inPointer.absMTWidthMajor; - } else { - // Default tool area to 0 if absent. - outPointer.toolMajor = 0; - } - - if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MINOR) { - outPointer.toolMinor = inPointer.absMTWidthMinor; - } else { - // Assume tool area is circular. - outPointer.toolMinor = outPointer.toolMajor; - } - - if (fields & Accumulator::FIELD_ABS_MT_ORIENTATION) { - outPointer.orientation = inPointer.absMTOrientation; - } else { - // Default orientation to vertical if absent. - outPointer.orientation = 0; - } - - // Assign pointer id using tracking id if available. - if (havePointerIds) { - if (fields & Accumulator::FIELD_ABS_MT_TRACKING_ID) { - uint32_t id = uint32_t(inPointer.absMTTrackingId); - - if (id > MAX_POINTER_ID) { -#if DEBUG_POINTERS - LOGD("Pointers: Ignoring driver provided pointer id %d because " - "it is larger than max supported id %d", - id, MAX_POINTER_ID); -#endif - havePointerIds = false; - } - else { - outPointer.id = id; - mCurrentTouch.idToIndex[id] = outCount; - mCurrentTouch.idBits.markBit(id); - } - } else { - havePointerIds = false; - } - } - - outCount += 1; - } - - mCurrentTouch.pointerCount = outCount; - - syncTouch(when, havePointerIds); - - mAccumulator.clear(); -} - -void MultiTouchInputMapper::configureRawAxes() { - TouchInputMapper::configureRawAxes(); - - getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_X, & mRawAxes.x); - getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_Y, & mRawAxes.y); - getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MAJOR, & mRawAxes.touchMajor); - getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MINOR, & mRawAxes.touchMinor); - getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MAJOR, & mRawAxes.toolMajor); - getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MINOR, & mRawAxes.toolMinor); - getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_ORIENTATION, & mRawAxes.orientation); - getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_PRESSURE, & mRawAxes.pressure); -} - - -} // namespace android diff --git a/libs/ui/tests/Android.mk b/libs/ui/tests/Android.mk index aa017b9..580d73c 100644 --- a/libs/ui/tests/Android.mk +++ b/libs/ui/tests/Android.mk @@ -7,8 +7,6 @@ ifneq ($(TARGET_SIMULATOR),true) # Build the unit tests. test_src_files := \ InputChannel_test.cpp \ - InputReader_test.cpp \ - InputDispatcher_test.cpp \ InputPublisherAndConsumer_test.cpp shared_libraries := \ diff --git a/libs/ui/tests/InputDispatcher_test.cpp b/libs/ui/tests/InputDispatcher_test.cpp deleted file mode 100644 index 7e17c57..0000000 --- a/libs/ui/tests/InputDispatcher_test.cpp +++ /dev/null @@ -1,229 +0,0 @@ -// -// Copyright 2010 The Android Open Source Project -// - -#include <ui/InputDispatcher.h> -#include <gtest/gtest.h> -#include <linux/input.h> - -namespace android { - -// An arbitrary time value. -static const nsecs_t ARBITRARY_TIME = 1234; - -// An arbitrary device id. -static const int32_t DEVICE_ID = 1; - -// An arbitrary injector pid / uid pair that has permission to inject events. -static const int32_t INJECTOR_PID = 999; -static const int32_t INJECTOR_UID = 1001; - - -// --- FakeInputDispatcherPolicy --- - -class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface { -protected: - virtual ~FakeInputDispatcherPolicy() { - } - -public: - FakeInputDispatcherPolicy() { - } - -private: - virtual void notifyConfigurationChanged(nsecs_t when) { - } - - virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle, - const sp<InputChannel>& inputChannel) { - return 0; - } - - virtual void notifyInputChannelBroken(const sp<InputChannel>& inputChannel) { - } - - virtual nsecs_t getKeyRepeatTimeout() { - return 500 * 1000000LL; - } - - virtual nsecs_t getKeyRepeatDelay() { - return 50 * 1000000LL; - } - - virtual int32_t getMaxEventsPerSecond() { - return 60; - } - - virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) { - } - - virtual void interceptGenericBeforeQueueing(nsecs_t when, uint32_t& policyFlags) { - } - - virtual bool interceptKeyBeforeDispatching(const sp<InputChannel>& inputChannel, - const KeyEvent* keyEvent, uint32_t policyFlags) { - return false; - } - - virtual bool dispatchUnhandledKey(const sp<InputChannel>& inputChannel, - const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) { - return false; - } - - virtual void notifySwitch(nsecs_t when, - int32_t switchCode, int32_t switchValue, uint32_t policyFlags) { - } - - virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) { - } - - virtual bool checkInjectEventsPermissionNonReentrant( - int32_t injectorPid, int32_t injectorUid) { - return false; - } -}; - - -// --- InputDispatcherTest --- - -class InputDispatcherTest : public testing::Test { -protected: - sp<FakeInputDispatcherPolicy> mFakePolicy; - sp<InputDispatcher> mDispatcher; - - virtual void SetUp() { - mFakePolicy = new FakeInputDispatcherPolicy(); - mDispatcher = new InputDispatcher(mFakePolicy); - } - - virtual void TearDown() { - mFakePolicy.clear(); - mDispatcher.clear(); - } -}; - - -TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) { - KeyEvent event; - - // Rejects undefined key actions. - event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, - /*action*/ -1, 0, - AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME); - ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) - << "Should reject key events with undefined action."; - - // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API. - event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, - AKEY_EVENT_ACTION_MULTIPLE, 0, - AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME); - ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) - << "Should reject key events with ACTION_MULTIPLE."; -} - -TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { - MotionEvent event; - int32_t pointerIds[MAX_POINTERS + 1]; - PointerCoords pointerCoords[MAX_POINTERS + 1]; - for (int i = 0; i <= MAX_POINTERS; i++) { - pointerIds[i] = i; - } - - // Rejects undefined motion actions. - event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, - /*action*/ -1, 0, 0, AMETA_NONE, 0, 0, 0, 0, - ARBITRARY_TIME, ARBITRARY_TIME, - /*pointerCount*/ 1, pointerIds, pointerCoords); - ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) - << "Should reject motion events with undefined action."; - - // Rejects pointer down with invalid index. - event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, - AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - 0, 0, AMETA_NONE, 0, 0, 0, 0, - ARBITRARY_TIME, ARBITRARY_TIME, - /*pointerCount*/ 1, pointerIds, pointerCoords); - ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) - << "Should reject motion events with pointer down index too large."; - - event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, - AMOTION_EVENT_ACTION_POINTER_DOWN | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - 0, 0, AMETA_NONE, 0, 0, 0, 0, - ARBITRARY_TIME, ARBITRARY_TIME, - /*pointerCount*/ 1, pointerIds, pointerCoords); - ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) - << "Should reject motion events with pointer down index too small."; - - // Rejects pointer up with invalid index. - event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, - AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - 0, 0, AMETA_NONE, 0, 0, 0, 0, - ARBITRARY_TIME, ARBITRARY_TIME, - /*pointerCount*/ 1, pointerIds, pointerCoords); - ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) - << "Should reject motion events with pointer up index too large."; - - event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, - AMOTION_EVENT_ACTION_POINTER_UP | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - 0, 0, AMETA_NONE, 0, 0, 0, 0, - ARBITRARY_TIME, ARBITRARY_TIME, - /*pointerCount*/ 1, pointerIds, pointerCoords); - ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) - << "Should reject motion events with pointer up index too small."; - - // Rejects motion events with invalid number of pointers. - event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, - AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, - ARBITRARY_TIME, ARBITRARY_TIME, - /*pointerCount*/ 0, pointerIds, pointerCoords); - ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) - << "Should reject motion events with 0 pointers."; - - event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, - AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, - ARBITRARY_TIME, ARBITRARY_TIME, - /*pointerCount*/ MAX_POINTERS + 1, pointerIds, pointerCoords); - ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) - << "Should reject motion events with more than MAX_POINTERS pointers."; - - // Rejects motion events with invalid pointer ids. - pointerIds[0] = -1; - event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, - AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, - ARBITRARY_TIME, ARBITRARY_TIME, - /*pointerCount*/ 1, pointerIds, pointerCoords); - ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) - << "Should reject motion events with pointer ids less than 0."; - - pointerIds[0] = MAX_POINTER_ID + 1; - event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, - AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, - ARBITRARY_TIME, ARBITRARY_TIME, - /*pointerCount*/ 1, pointerIds, pointerCoords); - ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) - << "Should reject motion events with pointer ids greater than MAX_POINTER_ID."; - - // Rejects motion events with duplicate pointer ids. - pointerIds[0] = 1; - pointerIds[1] = 1; - event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, - AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, - ARBITRARY_TIME, ARBITRARY_TIME, - /*pointerCount*/ 2, pointerIds, pointerCoords); - ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) - << "Should reject motion events with duplicate pointer ids."; -} - -} // namespace android diff --git a/libs/ui/tests/InputReader_test.cpp b/libs/ui/tests/InputReader_test.cpp deleted file mode 100644 index 50d3383..0000000 --- a/libs/ui/tests/InputReader_test.cpp +++ /dev/null @@ -1,3637 +0,0 @@ -// -// Copyright 2010 The Android Open Source Project -// - -#include <ui/InputReader.h> -#include <utils/List.h> -#include <gtest/gtest.h> -#include <math.h> - -namespace android { - -// An arbitrary time value. -static const nsecs_t ARBITRARY_TIME = 1234; - -// Arbitrary display properties. -static const int32_t DISPLAY_ID = 0; -static const int32_t DISPLAY_WIDTH = 480; -static const int32_t DISPLAY_HEIGHT = 800; - -// Error tolerance for floating point assertions. -static const float EPSILON = 0.001f; - -template<typename T> -static inline T min(T a, T b) { - return a < b ? a : b; -} - -static inline float avg(float x, float y) { - return (x + y) / 2; -} - - -// --- FakePointerController --- - -class FakePointerController : public PointerControllerInterface { - bool mHaveBounds; - float mMinX, mMinY, mMaxX, mMaxY; - -protected: - virtual ~FakePointerController() { } - -public: - FakePointerController() { - } - - void setBounds(float minX, float minY, float maxX, float maxY) { - mHaveBounds = true; - mMinX = minX; - mMinY = minY; - mMaxX = maxX; - mMaxY = maxY; - } - -private: - virtual bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const { - *outMinX = mMinX; - *outMaxX = mMinX; - *outMinY = mMinY; - *outMaxY = mMaxY; - return mHaveBounds; - } - - virtual void move(float deltaX, float deltaY) { - } - - virtual void setButtonState(uint32_t buttonState) { - } - - virtual uint32_t getButtonState() const { - return 0; - } - - virtual void setPosition(float x, float y) { - } - - virtual void getPosition(float* outX, float* outY) const { - *outX = 0; - *outY = 0; - } -}; - - -// --- FakeInputReaderPolicy --- - -class FakeInputReaderPolicy : public InputReaderPolicyInterface { - struct DisplayInfo { - int32_t width; - int32_t height; - int32_t orientation; - }; - - KeyedVector<int32_t, DisplayInfo> mDisplayInfos; - bool mFilterTouchEvents; - bool mFilterJumpyTouchEvents; - Vector<String8> mExcludedDeviceNames; - KeyedVector<int32_t, sp<FakePointerController> > mPointerControllers; - -protected: - virtual ~FakeInputReaderPolicy() { } - -public: - FakeInputReaderPolicy() : - mFilterTouchEvents(false), mFilterJumpyTouchEvents(false) { - } - - void removeDisplayInfo(int32_t displayId) { - mDisplayInfos.removeItem(displayId); - } - - void setDisplayInfo(int32_t displayId, int32_t width, int32_t height, int32_t orientation) { - removeDisplayInfo(displayId); - - DisplayInfo info; - info.width = width; - info.height = height; - info.orientation = orientation; - mDisplayInfos.add(displayId, info); - } - - void setFilterTouchEvents(bool enabled) { - mFilterTouchEvents = enabled; - } - - void setFilterJumpyTouchEvents(bool enabled) { - mFilterJumpyTouchEvents = enabled; - } - - void addExcludedDeviceName(const String8& deviceName) { - mExcludedDeviceNames.push(deviceName); - } - - void setPointerController(int32_t deviceId, const sp<FakePointerController>& controller) { - mPointerControllers.add(deviceId, controller); - } - -private: - virtual bool getDisplayInfo(int32_t displayId, - int32_t* width, int32_t* height, int32_t* orientation) { - ssize_t index = mDisplayInfos.indexOfKey(displayId); - if (index >= 0) { - const DisplayInfo& info = mDisplayInfos.valueAt(index); - if (width) { - *width = info.width; - } - if (height) { - *height = info.height; - } - if (orientation) { - *orientation = info.orientation; - } - return true; - } - return false; - } - - virtual bool filterTouchEvents() { - return mFilterTouchEvents; - } - - virtual bool filterJumpyTouchEvents() { - return mFilterJumpyTouchEvents; - } - - virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) { - outExcludedDeviceNames.appendVector(mExcludedDeviceNames); - } - - virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) { - return mPointerControllers.valueFor(deviceId); - } -}; - - -// --- FakeInputDispatcher --- - -class FakeInputDispatcher : public InputDispatcherInterface { -public: - struct NotifyConfigurationChangedArgs { - nsecs_t eventTime; - }; - - struct NotifyKeyArgs { - nsecs_t eventTime; - int32_t deviceId; - int32_t source; - uint32_t policyFlags; - int32_t action; - int32_t flags; - int32_t keyCode; - int32_t scanCode; - int32_t metaState; - nsecs_t downTime; - }; - - struct NotifyMotionArgs { - nsecs_t eventTime; - int32_t deviceId; - int32_t source; - uint32_t policyFlags; - int32_t action; - int32_t flags; - int32_t metaState; - int32_t edgeFlags; - uint32_t pointerCount; - Vector<int32_t> pointerIds; - Vector<PointerCoords> pointerCoords; - float xPrecision; - float yPrecision; - nsecs_t downTime; - }; - - struct NotifySwitchArgs { - nsecs_t when; - int32_t switchCode; - int32_t switchValue; - uint32_t policyFlags; - }; - -private: - List<NotifyConfigurationChangedArgs> mNotifyConfigurationChangedArgs; - List<NotifyKeyArgs> mNotifyKeyArgs; - List<NotifyMotionArgs> mNotifyMotionArgs; - List<NotifySwitchArgs> mNotifySwitchArgs; - -protected: - virtual ~FakeInputDispatcher() { } - -public: - FakeInputDispatcher() { - } - - void assertNotifyConfigurationChangedWasCalled(NotifyConfigurationChangedArgs* outArgs = NULL) { - ASSERT_FALSE(mNotifyConfigurationChangedArgs.empty()) - << "Expected notifyConfigurationChanged() to have been called."; - if (outArgs) { - *outArgs = *mNotifyConfigurationChangedArgs.begin(); - } - mNotifyConfigurationChangedArgs.erase(mNotifyConfigurationChangedArgs.begin()); - } - - void assertNotifyKeyWasCalled(NotifyKeyArgs* outArgs = NULL) { - ASSERT_FALSE(mNotifyKeyArgs.empty()) - << "Expected notifyKey() to have been called."; - if (outArgs) { - *outArgs = *mNotifyKeyArgs.begin(); - } - mNotifyKeyArgs.erase(mNotifyKeyArgs.begin()); - } - - void assertNotifyKeyWasNotCalled() { - ASSERT_TRUE(mNotifyKeyArgs.empty()) - << "Expected notifyKey() to not have been called."; - } - - void assertNotifyMotionWasCalled(NotifyMotionArgs* outArgs = NULL) { - ASSERT_FALSE(mNotifyMotionArgs.empty()) - << "Expected notifyMotion() to have been called."; - if (outArgs) { - *outArgs = *mNotifyMotionArgs.begin(); - } - mNotifyMotionArgs.erase(mNotifyMotionArgs.begin()); - } - - void assertNotifyMotionWasNotCalled() { - ASSERT_TRUE(mNotifyMotionArgs.empty()) - << "Expected notifyMotion() to not have been called."; - } - - void assertNotifySwitchWasCalled(NotifySwitchArgs* outArgs = NULL) { - ASSERT_FALSE(mNotifySwitchArgs.empty()) - << "Expected notifySwitch() to have been called."; - if (outArgs) { - *outArgs = *mNotifySwitchArgs.begin(); - } - mNotifySwitchArgs.erase(mNotifySwitchArgs.begin()); - } - -private: - virtual void notifyConfigurationChanged(nsecs_t eventTime) { - NotifyConfigurationChangedArgs args; - args.eventTime = eventTime; - mNotifyConfigurationChangedArgs.push_back(args); - } - - virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source, - uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode, - int32_t scanCode, int32_t metaState, nsecs_t downTime) { - NotifyKeyArgs args; - args.eventTime = eventTime; - args.deviceId = deviceId; - args.source = source; - args.policyFlags = policyFlags; - args.action = action; - args.flags = flags; - args.keyCode = keyCode; - args.scanCode = scanCode; - args.metaState = metaState; - args.downTime = downTime; - mNotifyKeyArgs.push_back(args); - } - - virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source, - uint32_t policyFlags, int32_t action, int32_t flags, - int32_t metaState, int32_t edgeFlags, - uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords, - float xPrecision, float yPrecision, nsecs_t downTime) { - NotifyMotionArgs args; - args.eventTime = eventTime; - args.deviceId = deviceId; - args.source = source; - args.policyFlags = policyFlags; - args.action = action; - args.flags = flags; - args.metaState = metaState; - args.edgeFlags = edgeFlags; - args.pointerCount = pointerCount; - args.pointerIds.clear(); - args.pointerIds.appendArray(pointerIds, pointerCount); - args.pointerCoords.clear(); - args.pointerCoords.appendArray(pointerCoords, pointerCount); - args.xPrecision = xPrecision; - args.yPrecision = yPrecision; - args.downTime = downTime; - mNotifyMotionArgs.push_back(args); - } - - virtual void notifySwitch(nsecs_t when, - int32_t switchCode, int32_t switchValue, uint32_t policyFlags) { - NotifySwitchArgs args; - args.when = when; - args.switchCode = switchCode; - args.switchValue = switchValue; - args.policyFlags = policyFlags; - mNotifySwitchArgs.push_back(args); - } - - virtual void dump(String8& dump) { - ADD_FAILURE() << "Should never be called by input reader."; - } - - virtual void dispatchOnce() { - ADD_FAILURE() << "Should never be called by input reader."; - } - - virtual int32_t injectInputEvent(const InputEvent* event, - int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) { - ADD_FAILURE() << "Should never be called by input reader."; - return INPUT_EVENT_INJECTION_FAILED; - } - - virtual void setInputWindows(const Vector<InputWindow>& inputWindows) { - ADD_FAILURE() << "Should never be called by input reader."; - } - - virtual void setFocusedApplication(const InputApplication* inputApplication) { - ADD_FAILURE() << "Should never be called by input reader."; - } - - virtual void setInputDispatchMode(bool enabled, bool frozen) { - ADD_FAILURE() << "Should never be called by input reader."; - } - - virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel, - const sp<InputChannel>& toChannel) { - ADD_FAILURE() << "Should never be called by input reader."; - return 0; - } - - virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel, bool monitor) { - ADD_FAILURE() << "Should never be called by input reader."; - return 0; - } - - virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) { - ADD_FAILURE() << "Should never be called by input reader."; - return 0; - } -}; - - -// --- FakeEventHub --- - -class FakeEventHub : public EventHubInterface { - struct KeyInfo { - int32_t keyCode; - uint32_t flags; - }; - - struct Device { - String8 name; - uint32_t classes; - PropertyMap configuration; - KeyedVector<int, RawAbsoluteAxisInfo> axes; - KeyedVector<int32_t, int32_t> keyCodeStates; - KeyedVector<int32_t, int32_t> scanCodeStates; - KeyedVector<int32_t, int32_t> switchStates; - KeyedVector<int32_t, KeyInfo> keys; - KeyedVector<int32_t, bool> leds; - Vector<VirtualKeyDefinition> virtualKeys; - - Device(const String8& name, uint32_t classes) : - name(name), classes(classes) { - } - }; - - KeyedVector<int32_t, Device*> mDevices; - Vector<String8> mExcludedDevices; - List<RawEvent> mEvents; - -protected: - virtual ~FakeEventHub() { - for (size_t i = 0; i < mDevices.size(); i++) { - delete mDevices.valueAt(i); - } - } - -public: - FakeEventHub() { } - - void addDevice(int32_t deviceId, const String8& name, uint32_t classes) { - Device* device = new Device(name, classes); - mDevices.add(deviceId, device); - - enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_ADDED, 0, 0, 0, 0); - } - - void removeDevice(int32_t deviceId) { - delete mDevices.valueFor(deviceId); - mDevices.removeItem(deviceId); - - enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_REMOVED, 0, 0, 0, 0); - } - - void finishDeviceScan() { - enqueueEvent(ARBITRARY_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0, 0, 0); - } - - void addConfigurationProperty(int32_t deviceId, const String8& key, const String8& value) { - Device* device = getDevice(deviceId); - device->configuration.addProperty(key, value); - } - - void addConfigurationMap(int32_t deviceId, const PropertyMap* configuration) { - Device* device = getDevice(deviceId); - device->configuration.addAll(configuration); - } - - void addAxis(int32_t deviceId, int axis, - int32_t minValue, int32_t maxValue, int flat, int fuzz) { - Device* device = getDevice(deviceId); - - RawAbsoluteAxisInfo info; - info.valid = true; - info.minValue = minValue; - info.maxValue = maxValue; - info.flat = flat; - info.fuzz = fuzz; - device->axes.add(axis, info); - } - - void setKeyCodeState(int32_t deviceId, int32_t keyCode, int32_t state) { - Device* device = getDevice(deviceId); - device->keyCodeStates.replaceValueFor(keyCode, state); - } - - void setScanCodeState(int32_t deviceId, int32_t scanCode, int32_t state) { - Device* device = getDevice(deviceId); - device->scanCodeStates.replaceValueFor(scanCode, state); - } - - void setSwitchState(int32_t deviceId, int32_t switchCode, int32_t state) { - Device* device = getDevice(deviceId); - device->switchStates.replaceValueFor(switchCode, state); - } - - void addKey(int32_t deviceId, int32_t scanCode, int32_t keyCode, uint32_t flags) { - Device* device = getDevice(deviceId); - KeyInfo info; - info.keyCode = keyCode; - info.flags = flags; - device->keys.add(scanCode, info); - } - - void addLed(int32_t deviceId, int32_t led, bool initialState) { - Device* device = getDevice(deviceId); - device->leds.add(led, initialState); - } - - bool getLedState(int32_t deviceId, int32_t led) { - Device* device = getDevice(deviceId); - return device->leds.valueFor(led); - } - - Vector<String8>& getExcludedDevices() { - return mExcludedDevices; - } - - void addVirtualKeyDefinition(int32_t deviceId, const VirtualKeyDefinition& definition) { - Device* device = getDevice(deviceId); - device->virtualKeys.push(definition); - } - - void enqueueEvent(nsecs_t when, int32_t deviceId, int32_t type, - int32_t scanCode, int32_t keyCode, int32_t value, uint32_t flags) { - RawEvent event; - event.when = when; - event.deviceId = deviceId; - event.type = type; - event.scanCode = scanCode; - event.keyCode = keyCode; - event.value = value; - event.flags = flags; - mEvents.push_back(event); - } - - void assertQueueIsEmpty() { - ASSERT_EQ(size_t(0), mEvents.size()) - << "Expected the event queue to be empty (fully consumed)."; - } - -private: - Device* getDevice(int32_t deviceId) const { - ssize_t index = mDevices.indexOfKey(deviceId); - return index >= 0 ? mDevices.valueAt(index) : NULL; - } - - virtual uint32_t getDeviceClasses(int32_t deviceId) const { - Device* device = getDevice(deviceId); - return device ? device->classes : 0; - } - - virtual String8 getDeviceName(int32_t deviceId) const { - Device* device = getDevice(deviceId); - return device ? device->name : String8("unknown"); - } - - virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const { - Device* device = getDevice(deviceId); - if (device) { - *outConfiguration = device->configuration; - } - } - - virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis, - RawAbsoluteAxisInfo* outAxisInfo) const { - Device* device = getDevice(deviceId); - if (device) { - ssize_t index = device->axes.indexOfKey(axis); - if (index >= 0) { - *outAxisInfo = device->axes.valueAt(index); - return OK; - } - } - return -1; - } - - virtual status_t scancodeToKeycode(int32_t deviceId, int scancode, - int32_t* outKeycode, uint32_t* outFlags) const { - Device* device = getDevice(deviceId); - if (device) { - ssize_t index = device->keys.indexOfKey(scancode); - if (index >= 0) { - if (outKeycode) { - *outKeycode = device->keys.valueAt(index).keyCode; - } - if (outFlags) { - *outFlags = device->keys.valueAt(index).flags; - } - return OK; - } - } - return NAME_NOT_FOUND; - } - - virtual void addExcludedDevice(const char* deviceName) { - mExcludedDevices.add(String8(deviceName)); - } - - virtual bool getEvent(RawEvent* outEvent) { - if (mEvents.empty()) { - return false; - } - - *outEvent = *mEvents.begin(); - mEvents.erase(mEvents.begin()); - return true; - } - - virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const { - Device* device = getDevice(deviceId); - if (device) { - ssize_t index = device->scanCodeStates.indexOfKey(scanCode); - if (index >= 0) { - return device->scanCodeStates.valueAt(index); - } - } - return AKEY_STATE_UNKNOWN; - } - - virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const { - Device* device = getDevice(deviceId); - if (device) { - ssize_t index = device->keyCodeStates.indexOfKey(keyCode); - if (index >= 0) { - return device->keyCodeStates.valueAt(index); - } - } - return AKEY_STATE_UNKNOWN; - } - - virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const { - Device* device = getDevice(deviceId); - if (device) { - ssize_t index = device->switchStates.indexOfKey(sw); - if (index >= 0) { - return device->switchStates.valueAt(index); - } - } - return AKEY_STATE_UNKNOWN; - } - - virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes, - uint8_t* outFlags) const { - bool result = false; - Device* device = getDevice(deviceId); - if (device) { - for (size_t i = 0; i < numCodes; i++) { - for (size_t j = 0; j < device->keys.size(); j++) { - if (keyCodes[i] == device->keys.valueAt(j).keyCode) { - outFlags[i] = 1; - result = true; - } - } - } - } - return result; - } - - virtual bool hasLed(int32_t deviceId, int32_t led) const { - Device* device = getDevice(deviceId); - return device && device->leds.indexOfKey(led) >= 0; - } - - virtual void setLedState(int32_t deviceId, int32_t led, bool on) { - Device* device = getDevice(deviceId); - if (device) { - ssize_t index = device->leds.indexOfKey(led); - if (index >= 0) { - device->leds.replaceValueAt(led, on); - } else { - ADD_FAILURE() - << "Attempted to set the state of an LED that the EventHub declared " - "was not present. led=" << led; - } - } - } - - virtual void getVirtualKeyDefinitions(int32_t deviceId, - Vector<VirtualKeyDefinition>& outVirtualKeys) const { - outVirtualKeys.clear(); - - Device* device = getDevice(deviceId); - if (device) { - outVirtualKeys.appendVector(device->virtualKeys); - } - } - - virtual void dump(String8& dump) { - } -}; - - -// --- FakeInputReaderContext --- - -class FakeInputReaderContext : public InputReaderContext { - sp<EventHubInterface> mEventHub; - sp<InputReaderPolicyInterface> mPolicy; - sp<InputDispatcherInterface> mDispatcher; - int32_t mGlobalMetaState; - bool mUpdateGlobalMetaStateWasCalled; - -public: - FakeInputReaderContext(const sp<EventHubInterface>& eventHub, - const sp<InputReaderPolicyInterface>& policy, - const sp<InputDispatcherInterface>& dispatcher) : - mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher), - mGlobalMetaState(0) { - } - - virtual ~FakeInputReaderContext() { } - - void assertUpdateGlobalMetaStateWasCalled() { - ASSERT_TRUE(mUpdateGlobalMetaStateWasCalled) - << "Expected updateGlobalMetaState() to have been called."; - mUpdateGlobalMetaStateWasCalled = false; - } - - void setGlobalMetaState(int32_t state) { - mGlobalMetaState = state; - } - -private: - virtual void updateGlobalMetaState() { - mUpdateGlobalMetaStateWasCalled = true; - } - - virtual int32_t getGlobalMetaState() { - return mGlobalMetaState; - } - - virtual EventHubInterface* getEventHub() { - return mEventHub.get(); - } - - virtual InputReaderPolicyInterface* getPolicy() { - return mPolicy.get(); - } - - virtual InputDispatcherInterface* getDispatcher() { - return mDispatcher.get(); - } -}; - - -// --- FakeInputMapper --- - -class FakeInputMapper : public InputMapper { - uint32_t mSources; - int32_t mKeyboardType; - int32_t mMetaState; - KeyedVector<int32_t, int32_t> mKeyCodeStates; - KeyedVector<int32_t, int32_t> mScanCodeStates; - KeyedVector<int32_t, int32_t> mSwitchStates; - Vector<int32_t> mSupportedKeyCodes; - RawEvent mLastEvent; - - bool mConfigureWasCalled; - bool mResetWasCalled; - bool mProcessWasCalled; - -public: - FakeInputMapper(InputDevice* device, uint32_t sources) : - InputMapper(device), - mSources(sources), mKeyboardType(AINPUT_KEYBOARD_TYPE_NONE), - mMetaState(0), - mConfigureWasCalled(false), mResetWasCalled(false), mProcessWasCalled(false) { - } - - virtual ~FakeInputMapper() { } - - void setKeyboardType(int32_t keyboardType) { - mKeyboardType = keyboardType; - } - - void setMetaState(int32_t metaState) { - mMetaState = metaState; - } - - void assertConfigureWasCalled() { - ASSERT_TRUE(mConfigureWasCalled) - << "Expected configure() to have been called."; - mConfigureWasCalled = false; - } - - void assertResetWasCalled() { - ASSERT_TRUE(mResetWasCalled) - << "Expected reset() to have been called."; - mResetWasCalled = false; - } - - void assertProcessWasCalled(RawEvent* outLastEvent = NULL) { - ASSERT_TRUE(mProcessWasCalled) - << "Expected process() to have been called."; - if (outLastEvent) { - *outLastEvent = mLastEvent; - } - mProcessWasCalled = false; - } - - void setKeyCodeState(int32_t keyCode, int32_t state) { - mKeyCodeStates.replaceValueFor(keyCode, state); - } - - void setScanCodeState(int32_t scanCode, int32_t state) { - mScanCodeStates.replaceValueFor(scanCode, state); - } - - void setSwitchState(int32_t switchCode, int32_t state) { - mSwitchStates.replaceValueFor(switchCode, state); - } - - void addSupportedKeyCode(int32_t keyCode) { - mSupportedKeyCodes.add(keyCode); - } - -private: - virtual uint32_t getSources() { - return mSources; - } - - virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) { - InputMapper::populateDeviceInfo(deviceInfo); - - if (mKeyboardType != AINPUT_KEYBOARD_TYPE_NONE) { - deviceInfo->setKeyboardType(mKeyboardType); - } - } - - virtual void configure() { - mConfigureWasCalled = true; - } - - virtual void reset() { - mResetWasCalled = true; - } - - virtual void process(const RawEvent* rawEvent) { - mLastEvent = *rawEvent; - mProcessWasCalled = true; - } - - virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { - ssize_t index = mKeyCodeStates.indexOfKey(keyCode); - return index >= 0 ? mKeyCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN; - } - - virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) { - ssize_t index = mScanCodeStates.indexOfKey(scanCode); - return index >= 0 ? mScanCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN; - } - - virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode) { - ssize_t index = mSwitchStates.indexOfKey(switchCode); - return index >= 0 ? mSwitchStates.valueAt(index) : AKEY_STATE_UNKNOWN; - } - - virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags) { - bool result = false; - for (size_t i = 0; i < numCodes; i++) { - for (size_t j = 0; j < mSupportedKeyCodes.size(); j++) { - if (keyCodes[i] == mSupportedKeyCodes[j]) { - outFlags[i] = 1; - result = true; - } - } - } - return result; - } - - virtual int32_t getMetaState() { - return mMetaState; - } -}; - - -// --- InstrumentedInputReader --- - -class InstrumentedInputReader : public InputReader { - InputDevice* mNextDevice; - -public: - InstrumentedInputReader(const sp<EventHubInterface>& eventHub, - const sp<InputReaderPolicyInterface>& policy, - const sp<InputDispatcherInterface>& dispatcher) : - InputReader(eventHub, policy, dispatcher) { - } - - virtual ~InstrumentedInputReader() { - if (mNextDevice) { - delete mNextDevice; - } - } - - void setNextDevice(InputDevice* device) { - mNextDevice = device; - } - -protected: - virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes) { - if (mNextDevice) { - InputDevice* device = mNextDevice; - mNextDevice = NULL; - return device; - } - return InputReader::createDevice(deviceId, name, classes); - } - - friend class InputReaderTest; -}; - - -// --- InputReaderTest --- - -class InputReaderTest : public testing::Test { -protected: - sp<FakeInputDispatcher> mFakeDispatcher; - sp<FakeInputReaderPolicy> mFakePolicy; - sp<FakeEventHub> mFakeEventHub; - sp<InstrumentedInputReader> mReader; - - virtual void SetUp() { - mFakeEventHub = new FakeEventHub(); - mFakePolicy = new FakeInputReaderPolicy(); - mFakeDispatcher = new FakeInputDispatcher(); - - mReader = new InstrumentedInputReader(mFakeEventHub, mFakePolicy, mFakeDispatcher); - } - - virtual void TearDown() { - mReader.clear(); - - mFakeDispatcher.clear(); - mFakePolicy.clear(); - mFakeEventHub.clear(); - } - - void addDevice(int32_t deviceId, const String8& name, uint32_t classes, - const PropertyMap* configuration) { - mFakeEventHub->addDevice(deviceId, name, classes); - if (configuration) { - mFakeEventHub->addConfigurationMap(deviceId, configuration); - } - mFakeEventHub->finishDeviceScan(); - mReader->loopOnce(); - mReader->loopOnce(); - mFakeEventHub->assertQueueIsEmpty(); - } - - FakeInputMapper* addDeviceWithFakeInputMapper(int32_t deviceId, - const String8& name, uint32_t classes, uint32_t sources, - const PropertyMap* configuration) { - InputDevice* device = new InputDevice(mReader.get(), deviceId, name); - FakeInputMapper* mapper = new FakeInputMapper(device, sources); - device->addMapper(mapper); - mReader->setNextDevice(device); - addDevice(deviceId, name, classes, configuration); - return mapper; - } -}; - -TEST_F(InputReaderTest, GetInputConfiguration_WhenNoDevices_ReturnsDefaults) { - InputConfiguration config; - mReader->getInputConfiguration(&config); - - ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); - ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation); - ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); -} - -TEST_F(InputReaderTest, GetInputConfiguration_WhenAlphabeticKeyboardPresent_ReturnsQwertyKeyboard) { - ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("keyboard"), - INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_ALPHAKEY, NULL)); - - InputConfiguration config; - mReader->getInputConfiguration(&config); - - ASSERT_EQ(InputConfiguration::KEYBOARD_QWERTY, config.keyboard); - ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation); - ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); -} - -TEST_F(InputReaderTest, GetInputConfiguration_WhenTouchScreenPresent_ReturnsFingerTouchScreen) { - ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("touchscreen"), - INPUT_DEVICE_CLASS_TOUCHSCREEN, NULL)); - - InputConfiguration config; - mReader->getInputConfiguration(&config); - - ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); - ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation); - ASSERT_EQ(InputConfiguration::TOUCHSCREEN_FINGER, config.touchScreen); -} - -TEST_F(InputReaderTest, GetInputConfiguration_WhenMousePresent_ReturnsNoNavigation) { - PropertyMap configuration; - configuration.addProperty(String8("cursor.mode"), String8("pointer")); - ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("mouse"), - INPUT_DEVICE_CLASS_CURSOR, &configuration)); - - InputConfiguration config; - mReader->getInputConfiguration(&config); - - ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); - ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation); - ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); -} - -TEST_F(InputReaderTest, GetInputConfiguration_WhenTrackballPresent_ReturnsTrackballNavigation) { - PropertyMap configuration; - configuration.addProperty(String8("cursor.mode"), String8("navigation")); - ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("trackball"), - INPUT_DEVICE_CLASS_CURSOR, &configuration)); - - InputConfiguration config; - mReader->getInputConfiguration(&config); - - ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); - ASSERT_EQ(InputConfiguration::NAVIGATION_TRACKBALL, config.navigation); - ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); -} - -TEST_F(InputReaderTest, GetInputConfiguration_WhenDPadPresent_ReturnsDPadNavigation) { - ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("dpad"), - INPUT_DEVICE_CLASS_DPAD, NULL)); - - InputConfiguration config; - mReader->getInputConfiguration(&config); - - ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); - ASSERT_EQ(InputConfiguration::NAVIGATION_DPAD, config.navigation); - ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); -} - -TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsValid) { - ASSERT_NO_FATAL_FAILURE(addDevice(1, String8("keyboard"), - INPUT_DEVICE_CLASS_KEYBOARD, NULL)); - - InputDeviceInfo info; - status_t result = mReader->getInputDeviceInfo(1, &info); - - ASSERT_EQ(OK, result); - ASSERT_EQ(1, info.getId()); - ASSERT_STREQ("keyboard", info.getName().string()); - ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, info.getKeyboardType()); - ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, info.getSources()); - ASSERT_EQ(size_t(0), info.getMotionRanges().size()); -} - -TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsInvalid) { - InputDeviceInfo info; - status_t result = mReader->getInputDeviceInfo(-1, &info); - - ASSERT_EQ(NAME_NOT_FOUND, result); -} - -TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsIgnored) { - addDevice(1, String8("ignored"), 0, NULL); // no classes so device will be ignored - - InputDeviceInfo info; - status_t result = mReader->getInputDeviceInfo(1, &info); - - ASSERT_EQ(NAME_NOT_FOUND, result); -} - -TEST_F(InputReaderTest, GetInputDeviceIds) { - ASSERT_NO_FATAL_FAILURE(addDevice(1, String8("keyboard"), - INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_ALPHAKEY, NULL)); - ASSERT_NO_FATAL_FAILURE(addDevice(2, String8("mouse"), - INPUT_DEVICE_CLASS_CURSOR, NULL)); - - Vector<int32_t> ids; - mReader->getInputDeviceIds(ids); - - ASSERT_EQ(size_t(2), ids.size()); - ASSERT_EQ(1, ids[0]); - ASSERT_EQ(2, ids[1]); -} - -TEST_F(InputReaderTest, GetKeyCodeState_ForwardsRequestsToMappers) { - FakeInputMapper* mapper = NULL; - ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), - INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL)); - mapper->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN); - - ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(0, - AINPUT_SOURCE_ANY, AKEYCODE_A)) - << "Should return unknown when the device id is >= 0 but unknown."; - - ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(1, - AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) - << "Should return unknown when the device id is valid but the sources are not supported by the device."; - - ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(1, - AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) - << "Should return value provided by mapper when device id is valid and the device supports some of the sources."; - - ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(-1, - AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) - << "Should return unknown when the device id is < 0 but the sources are not supported by any device."; - - ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(-1, - AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) - << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources."; -} - -TEST_F(InputReaderTest, GetScanCodeState_ForwardsRequestsToMappers) { - FakeInputMapper* mapper = NULL; - ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), - INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL)); - mapper->setScanCodeState(KEY_A, AKEY_STATE_DOWN); - - ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(0, - AINPUT_SOURCE_ANY, KEY_A)) - << "Should return unknown when the device id is >= 0 but unknown."; - - ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(1, - AINPUT_SOURCE_TRACKBALL, KEY_A)) - << "Should return unknown when the device id is valid but the sources are not supported by the device."; - - ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(1, - AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A)) - << "Should return value provided by mapper when device id is valid and the device supports some of the sources."; - - ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(-1, - AINPUT_SOURCE_TRACKBALL, KEY_A)) - << "Should return unknown when the device id is < 0 but the sources are not supported by any device."; - - ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(-1, - AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A)) - << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources."; -} - -TEST_F(InputReaderTest, GetSwitchState_ForwardsRequestsToMappers) { - FakeInputMapper* mapper = NULL; - ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), - INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL)); - mapper->setSwitchState(SW_LID, AKEY_STATE_DOWN); - - ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(0, - AINPUT_SOURCE_ANY, SW_LID)) - << "Should return unknown when the device id is >= 0 but unknown."; - - ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(1, - AINPUT_SOURCE_TRACKBALL, SW_LID)) - << "Should return unknown when the device id is valid but the sources are not supported by the device."; - - ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(1, - AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID)) - << "Should return value provided by mapper when device id is valid and the device supports some of the sources."; - - ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(-1, - AINPUT_SOURCE_TRACKBALL, SW_LID)) - << "Should return unknown when the device id is < 0 but the sources are not supported by any device."; - - ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(-1, - AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID)) - << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources."; -} - -TEST_F(InputReaderTest, MarkSupportedKeyCodes_ForwardsRequestsToMappers) { - FakeInputMapper* mapper = NULL; - ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), - INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL)); - mapper->addSupportedKeyCode(AKEYCODE_A); - mapper->addSupportedKeyCode(AKEYCODE_B); - - const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 }; - uint8_t flags[4] = { 0, 0, 0, 1 }; - - ASSERT_FALSE(mReader->hasKeys(0, AINPUT_SOURCE_ANY, 4, keyCodes, flags)) - << "Should return false when device id is >= 0 but unknown."; - ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]); - - flags[3] = 1; - ASSERT_FALSE(mReader->hasKeys(1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) - << "Should return false when device id is valid but the sources are not supported by the device."; - ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]); - - flags[3] = 1; - ASSERT_TRUE(mReader->hasKeys(1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) - << "Should return value provided by mapper when device id is valid and the device supports some of the sources."; - ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]); - - flags[3] = 1; - ASSERT_FALSE(mReader->hasKeys(-1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) - << "Should return false when the device id is < 0 but the sources are not supported by any device."; - ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]); - - flags[3] = 1; - ASSERT_TRUE(mReader->hasKeys(-1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) - << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources."; - ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]); -} - -TEST_F(InputReaderTest, LoopOnce_WhenDeviceScanFinished_SendsConfigurationChanged) { - addDevice(1, String8("ignored"), INPUT_DEVICE_CLASS_KEYBOARD, NULL); - - FakeInputDispatcher::NotifyConfigurationChangedArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyConfigurationChangedWasCalled(&args)); - ASSERT_EQ(ARBITRARY_TIME, args.eventTime); -} - -TEST_F(InputReaderTest, LoopOnce_ForwardsRawEventsToMappers) { - FakeInputMapper* mapper = NULL; - ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), - INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL)); - - mFakeEventHub->enqueueEvent(0, 1, EV_KEY, KEY_A, AKEYCODE_A, 1, POLICY_FLAG_WAKE); - mReader->loopOnce(); - ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty()); - - RawEvent event; - ASSERT_NO_FATAL_FAILURE(mapper->assertProcessWasCalled(&event)); - ASSERT_EQ(0, event.when); - ASSERT_EQ(1, event.deviceId); - ASSERT_EQ(EV_KEY, event.type); - ASSERT_EQ(KEY_A, event.scanCode); - ASSERT_EQ(AKEYCODE_A, event.keyCode); - ASSERT_EQ(1, event.value); - ASSERT_EQ(POLICY_FLAG_WAKE, event.flags); -} - - -// --- InputDeviceTest --- - -class InputDeviceTest : public testing::Test { -protected: - static const char* DEVICE_NAME; - static const int32_t DEVICE_ID; - - sp<FakeEventHub> mFakeEventHub; - sp<FakeInputReaderPolicy> mFakePolicy; - sp<FakeInputDispatcher> mFakeDispatcher; - FakeInputReaderContext* mFakeContext; - - InputDevice* mDevice; - - virtual void SetUp() { - mFakeEventHub = new FakeEventHub(); - mFakePolicy = new FakeInputReaderPolicy(); - mFakeDispatcher = new FakeInputDispatcher(); - mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeDispatcher); - - mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0); - mDevice = new InputDevice(mFakeContext, DEVICE_ID, String8(DEVICE_NAME)); - } - - virtual void TearDown() { - delete mDevice; - - delete mFakeContext; - mFakeDispatcher.clear(); - mFakePolicy.clear(); - mFakeEventHub.clear(); - } -}; - -const char* InputDeviceTest::DEVICE_NAME = "device"; -const int32_t InputDeviceTest::DEVICE_ID = 1; - -TEST_F(InputDeviceTest, ImmutableProperties) { - ASSERT_EQ(DEVICE_ID, mDevice->getId()); - ASSERT_STREQ(DEVICE_NAME, mDevice->getName()); -} - -TEST_F(InputDeviceTest, WhenNoMappersAreRegistered_DeviceIsIgnored) { - // Configuration. - mDevice->configure(); - - // Metadata. - ASSERT_TRUE(mDevice->isIgnored()); - ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, mDevice->getSources()); - - InputDeviceInfo info; - mDevice->getDeviceInfo(&info); - ASSERT_EQ(DEVICE_ID, info.getId()); - ASSERT_STREQ(DEVICE_NAME, info.getName().string()); - ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NONE, info.getKeyboardType()); - ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, info.getSources()); - - // State queries. - ASSERT_EQ(0, mDevice->getMetaState()); - - ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, 0)) - << "Ignored device should return unknown key code state."; - ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 0)) - << "Ignored device should return unknown scan code state."; - ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 0)) - << "Ignored device should return unknown switch state."; - - const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B }; - uint8_t flags[2] = { 0, 1 }; - ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 2, keyCodes, flags)) - << "Ignored device should never mark any key codes."; - ASSERT_EQ(0, flags[0]) << "Flag for unsupported key should be unchanged."; - ASSERT_EQ(1, flags[1]) << "Flag for unsupported key should be unchanged."; - - // Reset. - mDevice->reset(); -} - -TEST_F(InputDeviceTest, WhenMappersAreRegistered_DeviceIsNotIgnoredAndForwardsRequestsToMappers) { - // Configuration. - mFakeEventHub->addConfigurationProperty(DEVICE_ID, String8("key"), String8("value")); - - FakeInputMapper* mapper1 = new FakeInputMapper(mDevice, AINPUT_SOURCE_KEYBOARD); - mapper1->setKeyboardType(AINPUT_KEYBOARD_TYPE_ALPHABETIC); - mapper1->setMetaState(AMETA_ALT_ON); - mapper1->addSupportedKeyCode(AKEYCODE_A); - mapper1->addSupportedKeyCode(AKEYCODE_B); - mapper1->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN); - mapper1->setKeyCodeState(AKEYCODE_B, AKEY_STATE_UP); - mapper1->setScanCodeState(2, AKEY_STATE_DOWN); - mapper1->setScanCodeState(3, AKEY_STATE_UP); - mapper1->setSwitchState(4, AKEY_STATE_DOWN); - mDevice->addMapper(mapper1); - - FakeInputMapper* mapper2 = new FakeInputMapper(mDevice, AINPUT_SOURCE_TOUCHSCREEN); - mapper2->setMetaState(AMETA_SHIFT_ON); - mDevice->addMapper(mapper2); - - mDevice->configure(); - - String8 propertyValue; - ASSERT_TRUE(mDevice->getConfiguration().tryGetProperty(String8("key"), propertyValue)) - << "Device should have read configuration during configuration phase."; - ASSERT_STREQ("value", propertyValue.string()); - - ASSERT_NO_FATAL_FAILURE(mapper1->assertConfigureWasCalled()); - ASSERT_NO_FATAL_FAILURE(mapper2->assertConfigureWasCalled()); - - // Metadata. - ASSERT_FALSE(mDevice->isIgnored()); - ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), mDevice->getSources()); - - InputDeviceInfo info; - mDevice->getDeviceInfo(&info); - ASSERT_EQ(DEVICE_ID, info.getId()); - ASSERT_STREQ(DEVICE_NAME, info.getName().string()); - ASSERT_EQ(AINPUT_KEYBOARD_TYPE_ALPHABETIC, info.getKeyboardType()); - ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), info.getSources()); - - // State queries. - ASSERT_EQ(AMETA_ALT_ON | AMETA_SHIFT_ON, mDevice->getMetaState()) - << "Should query mappers and combine meta states."; - - ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) - << "Should return unknown key code state when source not supported."; - ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) - << "Should return unknown scan code state when source not supported."; - ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) - << "Should return unknown switch state when source not supported."; - - ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, AKEYCODE_A)) - << "Should query mapper when source is supported."; - ASSERT_EQ(AKEY_STATE_UP, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 3)) - << "Should query mapper when source is supported."; - ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 4)) - << "Should query mapper when source is supported."; - - const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 }; - uint8_t flags[4] = { 0, 0, 0, 1 }; - ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) - << "Should do nothing when source is unsupported."; - ASSERT_EQ(0, flags[0]) << "Flag should be unchanged when source is unsupported."; - ASSERT_EQ(0, flags[1]) << "Flag should be unchanged when source is unsupported."; - ASSERT_EQ(0, flags[2]) << "Flag should be unchanged when source is unsupported."; - ASSERT_EQ(1, flags[3]) << "Flag should be unchanged when source is unsupported."; - - ASSERT_TRUE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 4, keyCodes, flags)) - << "Should query mapper when source is supported."; - ASSERT_EQ(1, flags[0]) << "Flag for supported key should be set."; - ASSERT_EQ(1, flags[1]) << "Flag for supported key should be set."; - ASSERT_EQ(0, flags[2]) << "Flag for unsupported key should be unchanged."; - ASSERT_EQ(1, flags[3]) << "Flag for unsupported key should be unchanged."; - - // Event handling. - RawEvent event; - mDevice->process(&event); - - ASSERT_NO_FATAL_FAILURE(mapper1->assertProcessWasCalled()); - ASSERT_NO_FATAL_FAILURE(mapper2->assertProcessWasCalled()); - - // Reset. - mDevice->reset(); - - ASSERT_NO_FATAL_FAILURE(mapper1->assertResetWasCalled()); - ASSERT_NO_FATAL_FAILURE(mapper2->assertResetWasCalled()); -} - - -// --- InputMapperTest --- - -class InputMapperTest : public testing::Test { -protected: - static const char* DEVICE_NAME; - static const int32_t DEVICE_ID; - - sp<FakeEventHub> mFakeEventHub; - sp<FakeInputReaderPolicy> mFakePolicy; - sp<FakeInputDispatcher> mFakeDispatcher; - FakeInputReaderContext* mFakeContext; - InputDevice* mDevice; - - virtual void SetUp() { - mFakeEventHub = new FakeEventHub(); - mFakePolicy = new FakeInputReaderPolicy(); - mFakeDispatcher = new FakeInputDispatcher(); - mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeDispatcher); - mDevice = new InputDevice(mFakeContext, DEVICE_ID, String8(DEVICE_NAME)); - - mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0); - } - - virtual void TearDown() { - delete mDevice; - delete mFakeContext; - mFakeDispatcher.clear(); - mFakePolicy.clear(); - mFakeEventHub.clear(); - } - - void addConfigurationProperty(const char* key, const char* value) { - mFakeEventHub->addConfigurationProperty(DEVICE_ID, String8(key), String8(value)); - } - - void addMapperAndConfigure(InputMapper* mapper) { - mDevice->addMapper(mapper); - mDevice->configure(); - } - - static void process(InputMapper* mapper, nsecs_t when, int32_t deviceId, int32_t type, - int32_t scanCode, int32_t keyCode, int32_t value, uint32_t flags) { - RawEvent event; - event.when = when; - event.deviceId = deviceId; - event.type = type; - event.scanCode = scanCode; - event.keyCode = keyCode; - event.value = value; - event.flags = flags; - mapper->process(&event); - } - - static void assertMotionRange(const InputDeviceInfo& info, - int32_t rangeType, float min, float max, float flat, float fuzz) { - const InputDeviceInfo::MotionRange* range = info.getMotionRange(rangeType); - ASSERT_TRUE(range != NULL) << "Range: " << rangeType; - ASSERT_NEAR(min, range->min, EPSILON) << "Range: " << rangeType; - ASSERT_NEAR(max, range->max, EPSILON) << "Range: " << rangeType; - ASSERT_NEAR(flat, range->flat, EPSILON) << "Range: " << rangeType; - ASSERT_NEAR(fuzz, range->fuzz, EPSILON) << "Range: " << rangeType; - } - - static void assertPointerCoords(const PointerCoords& coords, - float x, float y, float pressure, float size, - float touchMajor, float touchMinor, float toolMajor, float toolMinor, - float orientation) { - ASSERT_NEAR(x, coords.x, 1); - ASSERT_NEAR(y, coords.y, 1); - ASSERT_NEAR(pressure, coords.pressure, EPSILON); - ASSERT_NEAR(size, coords.size, EPSILON); - ASSERT_NEAR(touchMajor, coords.touchMajor, 1); - ASSERT_NEAR(touchMinor, coords.touchMinor, 1); - ASSERT_NEAR(toolMajor, coords.toolMajor, 1); - ASSERT_NEAR(toolMinor, coords.toolMinor, 1); - ASSERT_NEAR(orientation, coords.orientation, EPSILON); - } -}; - -const char* InputMapperTest::DEVICE_NAME = "device"; -const int32_t InputMapperTest::DEVICE_ID = 1; - - -// --- SwitchInputMapperTest --- - -class SwitchInputMapperTest : public InputMapperTest { -protected: -}; - -TEST_F(SwitchInputMapperTest, GetSources) { - SwitchInputMapper* mapper = new SwitchInputMapper(mDevice); - addMapperAndConfigure(mapper); - - ASSERT_EQ(uint32_t(0), mapper->getSources()); -} - -TEST_F(SwitchInputMapperTest, GetSwitchState) { - SwitchInputMapper* mapper = new SwitchInputMapper(mDevice); - addMapperAndConfigure(mapper); - - mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 1); - ASSERT_EQ(1, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID)); - - mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 0); - ASSERT_EQ(0, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID)); -} - -TEST_F(SwitchInputMapperTest, Process) { - SwitchInputMapper* mapper = new SwitchInputMapper(mDevice); - addMapperAndConfigure(mapper); - - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SW, SW_LID, 0, 1, 0); - - FakeInputDispatcher::NotifySwitchArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifySwitchWasCalled(&args)); - ASSERT_EQ(ARBITRARY_TIME, args.when); - ASSERT_EQ(SW_LID, args.switchCode); - ASSERT_EQ(1, args.switchValue); - ASSERT_EQ(uint32_t(0), args.policyFlags); -} - - -// --- KeyboardInputMapperTest --- - -class KeyboardInputMapperTest : public InputMapperTest { -protected: - void testDPadKeyRotation(KeyboardInputMapper* mapper, - int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode); -}; - -void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper* mapper, - int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode) { - FakeInputDispatcher::NotifyKeyArgs args; - - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, originalKeyCode, 1, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); - ASSERT_EQ(originalScanCode, args.scanCode); - ASSERT_EQ(rotatedKeyCode, args.keyCode); - - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, originalKeyCode, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); - ASSERT_EQ(originalScanCode, args.scanCode); - ASSERT_EQ(rotatedKeyCode, args.keyCode); -} - - -TEST_F(KeyboardInputMapperTest, GetSources) { - KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, - AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - addMapperAndConfigure(mapper); - - ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mapper->getSources()); -} - -TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) { - KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, - AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - addMapperAndConfigure(mapper); - - // Key down. - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_HOME, AKEYCODE_HOME, 1, POLICY_FLAG_WAKE); - FakeInputDispatcher::NotifyKeyArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(DEVICE_ID, args.deviceId); - ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); - ASSERT_EQ(ARBITRARY_TIME, args.eventTime); - ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); - ASSERT_EQ(AKEYCODE_HOME, args.keyCode); - ASSERT_EQ(KEY_HOME, args.scanCode); - ASSERT_EQ(AMETA_NONE, args.metaState); - ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags); - ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); - ASSERT_EQ(ARBITRARY_TIME, args.downTime); - - // Key up. - process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, - EV_KEY, KEY_HOME, AKEYCODE_HOME, 0, POLICY_FLAG_WAKE); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(DEVICE_ID, args.deviceId); - ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); - ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime); - ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); - ASSERT_EQ(AKEYCODE_HOME, args.keyCode); - ASSERT_EQ(KEY_HOME, args.scanCode); - ASSERT_EQ(AMETA_NONE, args.metaState); - ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags); - ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); - ASSERT_EQ(ARBITRARY_TIME, args.downTime); -} - -TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreNotDown_DoesNotSynthesizeKeyUp) { - KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, - AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - addMapperAndConfigure(mapper); - - // Key down. - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_HOME, AKEYCODE_HOME, 1, POLICY_FLAG_WAKE); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); - - // Key up. - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_HOME, AKEYCODE_HOME, 0, POLICY_FLAG_WAKE); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); - - // Reset. Since no keys still down, should not synthesize any key ups. - mapper->reset(); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); -} - -TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreDown_SynthesizesKeyUps) { - KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, - AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - addMapperAndConfigure(mapper); - - // Metakey down. - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 1, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); - - // Key down. - process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, - EV_KEY, KEY_A, AKEYCODE_A, 1, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); - - // Reset. Since two keys are still down, should synthesize two key ups in reverse order. - mapper->reset(); - - FakeInputDispatcher::NotifyKeyArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(DEVICE_ID, args.deviceId); - ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); - ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); - ASSERT_EQ(AKEYCODE_A, args.keyCode); - ASSERT_EQ(KEY_A, args.scanCode); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); - ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags); - ASSERT_EQ(uint32_t(0), args.policyFlags); - ASSERT_EQ(ARBITRARY_TIME + 1, args.downTime); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(DEVICE_ID, args.deviceId); - ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); - ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); - ASSERT_EQ(AKEYCODE_SHIFT_LEFT, args.keyCode); - ASSERT_EQ(KEY_LEFTSHIFT, args.scanCode); - ASSERT_EQ(AMETA_NONE, args.metaState); - ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags); - ASSERT_EQ(uint32_t(0), args.policyFlags); - ASSERT_EQ(ARBITRARY_TIME + 1, args.downTime); - - // And that's it. - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); -} - -TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) { - KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, - AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - addMapperAndConfigure(mapper); - - // Initial metastate. - ASSERT_EQ(AMETA_NONE, mapper->getMetaState()); - - // Metakey down. - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 1, 0); - FakeInputDispatcher::NotifyKeyArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState()); - ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled()); - - // Key down. - process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, - EV_KEY, KEY_A, AKEYCODE_A, 1, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState()); - - // Key up. - process(mapper, ARBITRARY_TIME + 2, DEVICE_ID, - EV_KEY, KEY_A, AKEYCODE_A, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState()); - - // Metakey up. - process(mapper, ARBITRARY_TIME + 3, DEVICE_ID, - EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(AMETA_NONE, args.metaState); - ASSERT_EQ(AMETA_NONE, mapper->getMetaState()); - ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled()); -} - -TEST_F(KeyboardInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateDPad) { - KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, - AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - addMapperAndConfigure(mapper); - - mFakePolicy->setDisplayInfo(DISPLAY_ID, - DISPLAY_WIDTH, DISPLAY_HEIGHT, - InputReaderPolicyInterface::ROTATION_90); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT)); -} - -TEST_F(KeyboardInputMapperTest, Process_WhenOrientationAware_ShouldRotateDPad) { - KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, - AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - addConfigurationProperty("keyboard.orientationAware", "1"); - addMapperAndConfigure(mapper); - - mFakePolicy->setDisplayInfo(DISPLAY_ID, - DISPLAY_WIDTH, DISPLAY_HEIGHT, - InputReaderPolicyInterface::ROTATION_0); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT)); - - mFakePolicy->setDisplayInfo(DISPLAY_ID, - DISPLAY_WIDTH, DISPLAY_HEIGHT, - InputReaderPolicyInterface::ROTATION_90); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN)); - - mFakePolicy->setDisplayInfo(DISPLAY_ID, - DISPLAY_WIDTH, DISPLAY_HEIGHT, - InputReaderPolicyInterface::ROTATION_180); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_LEFT)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_UP)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_RIGHT)); - - mFakePolicy->setDisplayInfo(DISPLAY_ID, - DISPLAY_WIDTH, DISPLAY_HEIGHT, - InputReaderPolicyInterface::ROTATION_270); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_DOWN)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT)); - ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, - KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_UP)); - - // Special case: if orientation changes while key is down, we still emit the same keycode - // in the key up as we did in the key down. - FakeInputDispatcher::NotifyKeyArgs args; - - mFakePolicy->setDisplayInfo(DISPLAY_ID, - DISPLAY_WIDTH, DISPLAY_HEIGHT, - InputReaderPolicyInterface::ROTATION_270); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, AKEYCODE_DPAD_UP, 1, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); - ASSERT_EQ(KEY_UP, args.scanCode); - ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode); - - mFakePolicy->setDisplayInfo(DISPLAY_ID, - DISPLAY_WIDTH, DISPLAY_HEIGHT, - InputReaderPolicyInterface::ROTATION_180); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, AKEYCODE_DPAD_UP, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); - ASSERT_EQ(KEY_UP, args.scanCode); - ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode); -} - -TEST_F(KeyboardInputMapperTest, GetKeyCodeState) { - KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, - AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - addMapperAndConfigure(mapper); - - mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 1); - ASSERT_EQ(1, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A)); - - mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 0); - ASSERT_EQ(0, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A)); -} - -TEST_F(KeyboardInputMapperTest, GetScanCodeState) { - KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, - AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - addMapperAndConfigure(mapper); - - mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 1); - ASSERT_EQ(1, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A)); - - mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 0); - ASSERT_EQ(0, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A)); -} - -TEST_F(KeyboardInputMapperTest, MarkSupportedKeyCodes) { - KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, - AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - addMapperAndConfigure(mapper); - - mFakeEventHub->addKey(DEVICE_ID, KEY_A, AKEYCODE_A, 0); - - const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B }; - uint8_t flags[2] = { 0, 0 }; - ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags)); - ASSERT_TRUE(flags[0]); - ASSERT_FALSE(flags[1]); -} - -TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleMetaStateAndLeds) { - mFakeEventHub->addLed(DEVICE_ID, LED_CAPSL, true /*initially on*/); - mFakeEventHub->addLed(DEVICE_ID, LED_NUML, false /*initially off*/); - mFakeEventHub->addLed(DEVICE_ID, LED_SCROLLL, false /*initially off*/); - - KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, - AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - addMapperAndConfigure(mapper); - - // Initialization should have turned all of the lights off. - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL)); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML)); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL)); - - // Toggle caps lock on. - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 1, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 0, 0); - ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL)); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML)); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL)); - ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper->getMetaState()); - - // Toggle num lock on. - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 1, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 0, 0); - ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL)); - ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML)); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL)); - ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper->getMetaState()); - - // Toggle caps lock off. - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 1, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 0, 0); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL)); - ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML)); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL)); - ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper->getMetaState()); - - // Toggle scroll lock on. - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 1, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 0, 0); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL)); - ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML)); - ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL)); - ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper->getMetaState()); - - // Toggle num lock off. - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 1, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 0, 0); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL)); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML)); - ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL)); - ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper->getMetaState()); - - // Toggle scroll lock off. - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 1, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, - EV_KEY, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 0, 0); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL)); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML)); - ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL)); - ASSERT_EQ(AMETA_NONE, mapper->getMetaState()); -} - - -// --- CursorInputMapperTest --- - -class CursorInputMapperTest : public InputMapperTest { -protected: - static const int32_t TRACKBALL_MOVEMENT_THRESHOLD; - - sp<FakePointerController> mFakePointerController; - - virtual void SetUp() { - InputMapperTest::SetUp(); - - mFakePointerController = new FakePointerController(); - mFakePolicy->setPointerController(DEVICE_ID, mFakePointerController); - } - - void testMotionRotation(CursorInputMapper* mapper, - int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY); -}; - -const int32_t CursorInputMapperTest::TRACKBALL_MOVEMENT_THRESHOLD = 6; - -void CursorInputMapperTest::testMotionRotation(CursorInputMapper* mapper, - int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY) { - FakeInputDispatcher::NotifyMotionArgs args; - - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, originalX, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, originalY, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD, - float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD, - 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); -} - -TEST_F(CursorInputMapperTest, WhenModeIsPointer_GetSources_ReturnsMouse) { - CursorInputMapper* mapper = new CursorInputMapper(mDevice); - addConfigurationProperty("cursor.mode", "pointer"); - addMapperAndConfigure(mapper); - - ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper->getSources()); -} - -TEST_F(CursorInputMapperTest, WhenModeIsNavigation_GetSources_ReturnsTrackball) { - CursorInputMapper* mapper = new CursorInputMapper(mDevice); - addConfigurationProperty("cursor.mode", "navigation"); - addMapperAndConfigure(mapper); - - ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, mapper->getSources()); -} - -TEST_F(CursorInputMapperTest, WhenModeIsPointer_PopulateDeviceInfo_ReturnsRangeFromPointerController) { - CursorInputMapper* mapper = new CursorInputMapper(mDevice); - addConfigurationProperty("cursor.mode", "pointer"); - addMapperAndConfigure(mapper); - - InputDeviceInfo info; - mapper->populateDeviceInfo(&info); - - // Initially there may not be a valid motion range. - ASSERT_EQ(NULL, info.getMotionRange(AINPUT_MOTION_RANGE_X)); - ASSERT_EQ(NULL, info.getMotionRange(AINPUT_MOTION_RANGE_Y)); - ASSERT_NO_FATAL_FAILURE(assertMotionRange(info, AINPUT_MOTION_RANGE_PRESSURE, - 0.0f, 1.0f, 0.0f, 1.0f)); - - // When the bounds are set, then there should be a valid motion range. - mFakePointerController->setBounds(1, 2, 800, 480); - - InputDeviceInfo info2; - mapper->populateDeviceInfo(&info2); - - ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2, AINPUT_MOTION_RANGE_X, - 1, 800, 0.0f, 1.0f)); - ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2, AINPUT_MOTION_RANGE_Y, - 2, 480, 0.0f, 1.0f)); - ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2, AINPUT_MOTION_RANGE_PRESSURE, - 0.0f, 1.0f, 0.0f, 1.0f)); -} - -TEST_F(CursorInputMapperTest, WhenModeIsNavigation_PopulateDeviceInfo_ReturnsScaledRange) { - CursorInputMapper* mapper = new CursorInputMapper(mDevice); - addConfigurationProperty("cursor.mode", "navigation"); - addMapperAndConfigure(mapper); - - InputDeviceInfo info; - mapper->populateDeviceInfo(&info); - - ASSERT_NO_FATAL_FAILURE(assertMotionRange(info, AINPUT_MOTION_RANGE_X, - -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD)); - ASSERT_NO_FATAL_FAILURE(assertMotionRange(info, AINPUT_MOTION_RANGE_Y, - -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD)); -} - -TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaState) { - CursorInputMapper* mapper = new CursorInputMapper(mDevice); - addConfigurationProperty("cursor.mode", "navigation"); - addMapperAndConfigure(mapper); - - mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); - - FakeInputDispatcher::NotifyMotionArgs args; - - // Button press. - // Mostly testing non x/y behavior here so we don't need to check again elsewhere. - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(ARBITRARY_TIME, args.eventTime); - ASSERT_EQ(DEVICE_ID, args.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source); - ASSERT_EQ(uint32_t(0), args.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); - ASSERT_EQ(0, args.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); - ASSERT_EQ(0, args.edgeFlags); - ASSERT_EQ(uint32_t(1), args.pointerCount); - ASSERT_EQ(0, args.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision); - ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision); - ASSERT_EQ(ARBITRARY_TIME, args.downTime); - - // Button release. Should have same down time. - process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime); - ASSERT_EQ(DEVICE_ID, args.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source); - ASSERT_EQ(uint32_t(0), args.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); - ASSERT_EQ(0, args.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); - ASSERT_EQ(0, args.edgeFlags); - ASSERT_EQ(uint32_t(1), args.pointerCount); - ASSERT_EQ(0, args.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision); - ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision); - ASSERT_EQ(ARBITRARY_TIME, args.downTime); -} - -TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentXYUpdates) { - CursorInputMapper* mapper = new CursorInputMapper(mDevice); - addConfigurationProperty("cursor.mode", "navigation"); - addMapperAndConfigure(mapper); - - FakeInputDispatcher::NotifyMotionArgs args; - - // Motion in X but not Y. - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 1, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - - // Motion in Y but not X. - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, -2, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - ASSERT_NEAR(0.0f, args.pointerCoords[0].x, EPSILON); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - 0.0f, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); -} - -TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) { - CursorInputMapper* mapper = new CursorInputMapper(mDevice); - addConfigurationProperty("cursor.mode", "navigation"); - addMapperAndConfigure(mapper); - - FakeInputDispatcher::NotifyMotionArgs args; - - // Button press without following sync. - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - - // Button release without following sync. - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); -} - -TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) { - CursorInputMapper* mapper = new CursorInputMapper(mDevice); - addConfigurationProperty("cursor.mode", "navigation"); - addMapperAndConfigure(mapper); - - FakeInputDispatcher::NotifyMotionArgs args; - - // Combined X, Y and Button. - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 1, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, -2, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, - 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - - // Move X, Y a bit while pressed. - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 2, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, 1, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - 2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, - 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - - // Release Button. - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); -} - -TEST_F(CursorInputMapperTest, Reset_WhenButtonIsNotDown_ShouldNotSynthesizeButtonUp) { - CursorInputMapper* mapper = new CursorInputMapper(mDevice); - addConfigurationProperty("cursor.mode", "navigation"); - addMapperAndConfigure(mapper); - - FakeInputDispatcher::NotifyMotionArgs args; - - // Button press. - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - - // Button release. - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - - // Reset. Should not synthesize button up since button is not pressed. - mapper->reset(); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); -} - -TEST_F(CursorInputMapperTest, Reset_WhenButtonIsDown_ShouldSynthesizeButtonUp) { - CursorInputMapper* mapper = new CursorInputMapper(mDevice); - addConfigurationProperty("cursor.mode", "navigation"); - addMapperAndConfigure(mapper); - - FakeInputDispatcher::NotifyMotionArgs args; - - // Button press. - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - - // Reset. Should synthesize button up. - mapper->reset(); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); -} - -TEST_F(CursorInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateMotions) { - CursorInputMapper* mapper = new CursorInputMapper(mDevice); - addConfigurationProperty("cursor.mode", "navigation"); - addMapperAndConfigure(mapper); - - mFakePolicy->setDisplayInfo(DISPLAY_ID, - DISPLAY_WIDTH, DISPLAY_HEIGHT, - InputReaderPolicyInterface::ROTATION_90); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, 1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 1, 0)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, -1, 0)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, 1)); -} - -TEST_F(CursorInputMapperTest, Process_WhenOrientationAware_ShouldRotateMotions) { - CursorInputMapper* mapper = new CursorInputMapper(mDevice); - addConfigurationProperty("cursor.mode", "navigation"); - addConfigurationProperty("cursor.orientationAware", "1"); - addMapperAndConfigure(mapper); - - mFakePolicy->setDisplayInfo(DISPLAY_ID, - DISPLAY_WIDTH, DISPLAY_HEIGHT, - InputReaderPolicyInterface::ROTATION_0); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, 1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 1, 0)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, -1, 0)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, 1)); - - mFakePolicy->setDisplayInfo(DISPLAY_ID, - DISPLAY_WIDTH, DISPLAY_HEIGHT, - InputReaderPolicyInterface::ROTATION_90); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 1, 0)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 0, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, -1, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, -1, 0)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, 1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 0, 1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, 1, 1)); - - mFakePolicy->setDisplayInfo(DISPLAY_ID, - DISPLAY_WIDTH, DISPLAY_HEIGHT, - InputReaderPolicyInterface::ROTATION_180); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, -1, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, -1, 0)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, -1, 1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, 1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, 1, 1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 1, 0)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, 1, -1)); - - mFakePolicy->setDisplayInfo(DISPLAY_ID, - DISPLAY_WIDTH, DISPLAY_HEIGHT, - InputReaderPolicyInterface::ROTATION_270); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, -1, 0)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, -1, 1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 0, 1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, 1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 1, 0)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, 1, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 0, -1)); - ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, -1)); -} - - -// --- TouchInputMapperTest --- - -class TouchInputMapperTest : public InputMapperTest { -protected: - static const int32_t RAW_X_MIN; - static const int32_t RAW_X_MAX; - static const int32_t RAW_Y_MIN; - static const int32_t RAW_Y_MAX; - static const int32_t RAW_TOUCH_MIN; - static const int32_t RAW_TOUCH_MAX; - static const int32_t RAW_TOOL_MIN; - static const int32_t RAW_TOOL_MAX; - static const int32_t RAW_PRESSURE_MIN; - static const int32_t RAW_PRESSURE_MAX; - static const int32_t RAW_ORIENTATION_MIN; - static const int32_t RAW_ORIENTATION_MAX; - static const int32_t RAW_ID_MIN; - static const int32_t RAW_ID_MAX; - static const float X_PRECISION; - static const float Y_PRECISION; - - static const VirtualKeyDefinition VIRTUAL_KEYS[2]; - - enum Axes { - POSITION = 1 << 0, - TOUCH = 1 << 1, - TOOL = 1 << 2, - PRESSURE = 1 << 3, - ORIENTATION = 1 << 4, - MINOR = 1 << 5, - ID = 1 << 6, - }; - - void prepareDisplay(int32_t orientation); - void prepareVirtualKeys(); - int32_t toRawX(float displayX); - int32_t toRawY(float displayY); - float toDisplayX(int32_t rawX); - float toDisplayY(int32_t rawY); -}; - -const int32_t TouchInputMapperTest::RAW_X_MIN = 25; -const int32_t TouchInputMapperTest::RAW_X_MAX = 1020; -const int32_t TouchInputMapperTest::RAW_Y_MIN = 30; -const int32_t TouchInputMapperTest::RAW_Y_MAX = 1010; -const int32_t TouchInputMapperTest::RAW_TOUCH_MIN = 0; -const int32_t TouchInputMapperTest::RAW_TOUCH_MAX = 31; -const int32_t TouchInputMapperTest::RAW_TOOL_MIN = 0; -const int32_t TouchInputMapperTest::RAW_TOOL_MAX = 15; -const int32_t TouchInputMapperTest::RAW_PRESSURE_MIN = RAW_TOUCH_MIN; -const int32_t TouchInputMapperTest::RAW_PRESSURE_MAX = RAW_TOUCH_MAX; -const int32_t TouchInputMapperTest::RAW_ORIENTATION_MIN = -7; -const int32_t TouchInputMapperTest::RAW_ORIENTATION_MAX = 7; -const int32_t TouchInputMapperTest::RAW_ID_MIN = 0; -const int32_t TouchInputMapperTest::RAW_ID_MAX = 9; -const float TouchInputMapperTest::X_PRECISION = float(RAW_X_MAX - RAW_X_MIN) / DISPLAY_WIDTH; -const float TouchInputMapperTest::Y_PRECISION = float(RAW_Y_MAX - RAW_Y_MIN) / DISPLAY_HEIGHT; - -const VirtualKeyDefinition TouchInputMapperTest::VIRTUAL_KEYS[2] = { - { KEY_HOME, 60, DISPLAY_HEIGHT + 15, 20, 20 }, - { KEY_MENU, DISPLAY_HEIGHT - 60, DISPLAY_WIDTH + 15, 20, 20 }, -}; - -void TouchInputMapperTest::prepareDisplay(int32_t orientation) { - mFakePolicy->setDisplayInfo(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation); -} - -void TouchInputMapperTest::prepareVirtualKeys() { - mFakeEventHub->addVirtualKeyDefinition(DEVICE_ID, VIRTUAL_KEYS[0]); - mFakeEventHub->addVirtualKeyDefinition(DEVICE_ID, VIRTUAL_KEYS[1]); - mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, AKEYCODE_HOME, POLICY_FLAG_WAKE); - mFakeEventHub->addKey(DEVICE_ID, KEY_MENU, AKEYCODE_MENU, POLICY_FLAG_WAKE); -} - -int32_t TouchInputMapperTest::toRawX(float displayX) { - return int32_t(displayX * (RAW_X_MAX - RAW_X_MIN) / DISPLAY_WIDTH + RAW_X_MIN); -} - -int32_t TouchInputMapperTest::toRawY(float displayY) { - return int32_t(displayY * (RAW_Y_MAX - RAW_Y_MIN) / DISPLAY_HEIGHT + RAW_Y_MIN); -} - -float TouchInputMapperTest::toDisplayX(int32_t rawX) { - return float(rawX - RAW_X_MIN) * DISPLAY_WIDTH / (RAW_X_MAX - RAW_X_MIN); -} - -float TouchInputMapperTest::toDisplayY(int32_t rawY) { - return float(rawY - RAW_Y_MIN) * DISPLAY_HEIGHT / (RAW_Y_MAX - RAW_Y_MIN); -} - - -// --- SingleTouchInputMapperTest --- - -class SingleTouchInputMapperTest : public TouchInputMapperTest { -protected: - void prepareAxes(int axes); - - void processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y); - void processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y); - void processUp(SingleTouchInputMapper* mappery); - void processPressure(SingleTouchInputMapper* mapper, int32_t pressure); - void processToolMajor(SingleTouchInputMapper* mapper, int32_t toolMajor); - void processSync(SingleTouchInputMapper* mapper); -}; - -void SingleTouchInputMapperTest::prepareAxes(int axes) { - if (axes & POSITION) { - mFakeEventHub->addAxis(DEVICE_ID, ABS_X, RAW_X_MIN, RAW_X_MAX, 0, 0); - mFakeEventHub->addAxis(DEVICE_ID, ABS_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0); - } - if (axes & PRESSURE) { - mFakeEventHub->addAxis(DEVICE_ID, ABS_PRESSURE, RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0); - } - if (axes & TOOL) { - mFakeEventHub->addAxis(DEVICE_ID, ABS_TOOL_WIDTH, RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0); - } -} - -void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 0, 1, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, 0, x, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, 0, y, 0); -} - -void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, 0, x, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, 0, y, 0); -} - -void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper* mapper) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 0, 0, 0); -} - -void SingleTouchInputMapperTest::processPressure( - SingleTouchInputMapper* mapper, int32_t pressure) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_PRESSURE, 0, pressure, 0); -} - -void SingleTouchInputMapperTest::processToolMajor( - SingleTouchInputMapper* mapper, int32_t toolMajor) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_TOOL_WIDTH, 0, toolMajor, 0); -} - -void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper* mapper) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); -} - - -TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchPad_ReturnsTouchPad) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareAxes(POSITION); - addConfigurationProperty("touch.deviceType", "touchPad"); - addMapperAndConfigure(mapper); - - ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources()); -} - -TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchScreen_ReturnsTouchScreen) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareAxes(POSITION); - addConfigurationProperty("touch.deviceType", "touchScreen"); - addMapperAndConfigure(mapper); - - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper->getSources()); -} - -TEST_F(SingleTouchInputMapperTest, GetKeyCodeState) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION); - prepareVirtualKeys(); - addMapperAndConfigure(mapper); - - // Unknown key. - ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A)); - - // Virtual key is down. - int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); - int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); - processDown(mapper, x, y); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); - - ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME)); - - // Virtual key is up. - processUp(mapper); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); - - ASSERT_EQ(AKEY_STATE_UP, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME)); -} - -TEST_F(SingleTouchInputMapperTest, GetScanCodeState) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION); - prepareVirtualKeys(); - addMapperAndConfigure(mapper); - - // Unknown key. - ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A)); - - // Virtual key is down. - int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); - int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); - processDown(mapper, x, y); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); - - ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME)); - - // Virtual key is up. - processUp(mapper); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); - - ASSERT_EQ(AKEY_STATE_UP, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME)); -} - -TEST_F(SingleTouchInputMapperTest, MarkSupportedKeyCodes) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION); - prepareVirtualKeys(); - addMapperAndConfigure(mapper); - - const int32_t keys[2] = { AKEYCODE_HOME, AKEYCODE_A }; - uint8_t flags[2] = { 0, 0 }; - ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags)); - ASSERT_TRUE(flags[0]); - ASSERT_FALSE(flags[1]); -} - -TEST_F(SingleTouchInputMapperTest, Reset_WhenVirtualKeysAreDown_SendsUp) { - // Note: Ideally we should send cancels but the implementation is more straightforward - // with up and this will only happen if a device is forcibly removed. - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION); - prepareVirtualKeys(); - addMapperAndConfigure(mapper); - - mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); - - // Press virtual key. - int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); - int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); - processDown(mapper, x, y); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); - - // Reset. Since key is down, synthesize key up. - mapper->reset(); - - FakeInputDispatcher::NotifyKeyArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - //ASSERT_EQ(ARBITRARY_TIME, args.eventTime); - ASSERT_EQ(DEVICE_ID, args.deviceId); - ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); - ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags); - ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); - ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags); - ASSERT_EQ(AKEYCODE_HOME, args.keyCode); - ASSERT_EQ(KEY_HOME, args.scanCode); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); - ASSERT_EQ(ARBITRARY_TIME, args.downTime); -} - -TEST_F(SingleTouchInputMapperTest, Reset_WhenNothingIsPressed_NothingMuchHappens) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION); - prepareVirtualKeys(); - addMapperAndConfigure(mapper); - - // Press virtual key. - int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); - int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); - processDown(mapper, x, y); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); - - // Release virtual key. - processUp(mapper); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); - - // Reset. Since no key is down, nothing happens. - mapper->reset(); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); -} - -TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNormally_SendsKeyDownAndKeyUp) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION); - prepareVirtualKeys(); - addMapperAndConfigure(mapper); - - mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); - - FakeInputDispatcher::NotifyKeyArgs args; - - // Press virtual key. - int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); - int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); - processDown(mapper, x, y); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(ARBITRARY_TIME, args.eventTime); - ASSERT_EQ(DEVICE_ID, args.deviceId); - ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); - ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags); - ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); - ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags); - ASSERT_EQ(AKEYCODE_HOME, args.keyCode); - ASSERT_EQ(KEY_HOME, args.scanCode); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); - ASSERT_EQ(ARBITRARY_TIME, args.downTime); - - // Release virtual key. - processUp(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(ARBITRARY_TIME, args.eventTime); - ASSERT_EQ(DEVICE_ID, args.deviceId); - ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); - ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags); - ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); - ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags); - ASSERT_EQ(AKEYCODE_HOME, args.keyCode); - ASSERT_EQ(KEY_HOME, args.scanCode); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); - ASSERT_EQ(ARBITRARY_TIME, args.downTime); - - // Should not have sent any motions. - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); -} - -TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfBounds_SendsKeyDownAndKeyCancel) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION); - prepareVirtualKeys(); - addMapperAndConfigure(mapper); - - mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); - - FakeInputDispatcher::NotifyKeyArgs keyArgs; - - // Press virtual key. - int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); - int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); - processDown(mapper, x, y); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&keyArgs)); - ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime); - ASSERT_EQ(DEVICE_ID, keyArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source); - ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags); - ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action); - ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, keyArgs.flags); - ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode); - ASSERT_EQ(KEY_HOME, keyArgs.scanCode); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState); - ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime); - - // Move out of bounds. This should generate a cancel and a pointer down since we moved - // into the display area. - y -= 100; - processMove(mapper, x, y); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&keyArgs)); - ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime); - ASSERT_EQ(DEVICE_ID, keyArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source); - ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags); - ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action); - ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY - | AKEY_EVENT_FLAG_CANCELED, keyArgs.flags); - ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode); - ASSERT_EQ(KEY_HOME, keyArgs.scanCode); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState); - ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime); - - FakeInputDispatcher::NotifyMotionArgs motionArgs; - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Keep moving out of bounds. Should generate a pointer move. - y -= 50; - processMove(mapper, x, y); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Release out of bounds. Should generate a pointer up. - processUp(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Should not have sent any more keys or motions. - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); -} - -TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMovesIn_SendsDownAsTouchEntersDisplay) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION); - prepareVirtualKeys(); - addMapperAndConfigure(mapper); - - mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); - - FakeInputDispatcher::NotifyMotionArgs motionArgs; - - // Initially go down out of bounds. - int32_t x = -10; - int32_t y = -10; - processDown(mapper, x, y); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); - - // Move into the display area. Should generate a pointer down. - x = 50; - y = 75; - processMove(mapper, x, y); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Release. Should generate a pointer up. - processUp(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Should not have sent any more keys or motions. - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); -} - -TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION); - prepareVirtualKeys(); - addMapperAndConfigure(mapper); - - mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); - - FakeInputDispatcher::NotifyMotionArgs motionArgs; - - // Down. - int32_t x = 100; - int32_t y = 125; - processDown(mapper, x, y); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Move. - x += 50; - y += 75; - processMove(mapper, x, y); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Up. - processUp(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Should not have sent any more keys or motions. - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); -} - -TEST_F(SingleTouchInputMapperTest, Process_WhenNotOrientationAware_DoesNotRotateMotions) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareAxes(POSITION); - addConfigurationProperty("touch.orientationAware", "0"); - addMapperAndConfigure(mapper); - - FakeInputDispatcher::NotifyMotionArgs args; - - // Rotation 90. - prepareDisplay(InputReaderPolicyInterface::ROTATION_90); - processDown(mapper, toRawX(50), toRawY(75)); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_NEAR(50, args.pointerCoords[0].x, 1); - ASSERT_NEAR(75, args.pointerCoords[0].y, 1); - - processUp(mapper); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); -} - -TEST_F(SingleTouchInputMapperTest, Process_WhenOrientationAware_RotatesMotions) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareAxes(POSITION); - addMapperAndConfigure(mapper); - - FakeInputDispatcher::NotifyMotionArgs args; - - // Rotation 0. - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - processDown(mapper, toRawX(50), toRawY(75)); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_NEAR(50, args.pointerCoords[0].x, 1); - ASSERT_NEAR(75, args.pointerCoords[0].y, 1); - - processUp(mapper); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); - - // Rotation 90. - prepareDisplay(InputReaderPolicyInterface::ROTATION_90); - processDown(mapper, toRawX(50), toRawY(75)); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_NEAR(75, args.pointerCoords[0].x, 1); - ASSERT_NEAR(DISPLAY_WIDTH - 50, args.pointerCoords[0].y, 1); - - processUp(mapper); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); - - // Rotation 180. - prepareDisplay(InputReaderPolicyInterface::ROTATION_180); - processDown(mapper, toRawX(50), toRawY(75)); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_NEAR(DISPLAY_WIDTH - 50, args.pointerCoords[0].x, 1); - ASSERT_NEAR(DISPLAY_HEIGHT - 75, args.pointerCoords[0].y, 1); - - processUp(mapper); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); - - // Rotation 270. - prepareDisplay(InputReaderPolicyInterface::ROTATION_270); - processDown(mapper, toRawX(50), toRawY(75)); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_NEAR(DISPLAY_HEIGHT - 75, args.pointerCoords[0].x, 1); - ASSERT_NEAR(50, args.pointerCoords[0].y, 1); - - processUp(mapper); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); -} - -TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) { - SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION | PRESSURE | TOOL); - addMapperAndConfigure(mapper); - - // These calculations are based on the input device calibration documentation. - int32_t rawX = 100; - int32_t rawY = 200; - int32_t rawPressure = 10; - int32_t rawToolMajor = 12; - - float x = toDisplayX(rawX); - float y = toDisplayY(rawY); - float pressure = float(rawPressure) / RAW_PRESSURE_MAX; - float size = float(rawToolMajor) / RAW_TOOL_MAX; - float tool = min(DISPLAY_WIDTH, DISPLAY_HEIGHT) * size; - float touch = min(tool * pressure, tool); - - processDown(mapper, rawX, rawY); - processPressure(mapper, rawPressure); - processToolMajor(mapper, rawToolMajor); - processSync(mapper); - - FakeInputDispatcher::NotifyMotionArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - x, y, pressure, size, touch, touch, tool, tool, 0)); -} - - -// --- MultiTouchInputMapperTest --- - -class MultiTouchInputMapperTest : public TouchInputMapperTest { -protected: - void prepareAxes(int axes); - - void processPosition(MultiTouchInputMapper* mapper, int32_t x, int32_t y); - void processTouchMajor(MultiTouchInputMapper* mapper, int32_t touchMajor); - void processTouchMinor(MultiTouchInputMapper* mapper, int32_t touchMinor); - void processToolMajor(MultiTouchInputMapper* mapper, int32_t toolMajor); - void processToolMinor(MultiTouchInputMapper* mapper, int32_t toolMinor); - void processOrientation(MultiTouchInputMapper* mapper, int32_t orientation); - void processPressure(MultiTouchInputMapper* mapper, int32_t pressure); - void processId(MultiTouchInputMapper* mapper, int32_t id); - void processMTSync(MultiTouchInputMapper* mapper); - void processSync(MultiTouchInputMapper* mapper); -}; - -void MultiTouchInputMapperTest::prepareAxes(int axes) { - if (axes & POSITION) { - mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX, 0, 0); - mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0); - } - if (axes & TOUCH) { - mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TOUCH_MAJOR, RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0); - if (axes & MINOR) { - mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TOUCH_MINOR, - RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0); - } - } - if (axes & TOOL) { - mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_WIDTH_MAJOR, RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0); - if (axes & MINOR) { - mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_WIDTH_MINOR, - RAW_TOOL_MAX, RAW_TOOL_MAX, 0, 0); - } - } - if (axes & ORIENTATION) { - mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_ORIENTATION, - RAW_ORIENTATION_MIN, RAW_ORIENTATION_MAX, 0, 0); - } - if (axes & PRESSURE) { - mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_PRESSURE, - RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0); - } - if (axes & ID) { - mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TRACKING_ID, - RAW_ID_MIN, RAW_ID_MAX, 0, 0); - } -} - -void MultiTouchInputMapperTest::processPosition( - MultiTouchInputMapper* mapper, int32_t x, int32_t y) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_X, 0, x, 0); - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_Y, 0, y, 0); -} - -void MultiTouchInputMapperTest::processTouchMajor( - MultiTouchInputMapper* mapper, int32_t touchMajor) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MAJOR, 0, touchMajor, 0); -} - -void MultiTouchInputMapperTest::processTouchMinor( - MultiTouchInputMapper* mapper, int32_t touchMinor) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MINOR, 0, touchMinor, 0); -} - -void MultiTouchInputMapperTest::processToolMajor( - MultiTouchInputMapper* mapper, int32_t toolMajor) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MAJOR, 0, toolMajor, 0); -} - -void MultiTouchInputMapperTest::processToolMinor( - MultiTouchInputMapper* mapper, int32_t toolMinor) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MINOR, 0, toolMinor, 0); -} - -void MultiTouchInputMapperTest::processOrientation( - MultiTouchInputMapper* mapper, int32_t orientation) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_ORIENTATION, 0, orientation, 0); -} - -void MultiTouchInputMapperTest::processPressure( - MultiTouchInputMapper* mapper, int32_t pressure) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_PRESSURE, 0, pressure, 0); -} - -void MultiTouchInputMapperTest::processId( - MultiTouchInputMapper* mapper, int32_t id) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TRACKING_ID, 0, id, 0); -} - -void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper* mapper) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_MT_REPORT, 0, 0, 0); -} - -void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper* mapper) { - process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); -} - - -TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackingIds) { - MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION); - prepareVirtualKeys(); - addMapperAndConfigure(mapper); - - mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); - - FakeInputDispatcher::NotifyMotionArgs motionArgs; - - // Two fingers down at once. - int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; - processPosition(mapper, x1, y1); - processMTSync(mapper); - processPosition(mapper, x2, y2); - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(2), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_EQ(1, motionArgs.pointerIds[1]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Move. - x1 += 10; y1 += 15; x2 += 5; y2 -= 10; - processPosition(mapper, x1, y1); - processMTSync(mapper); - processPosition(mapper, x2, y2); - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(2), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_EQ(1, motionArgs.pointerIds[1]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // First finger up. - x2 += 15; y2 -= 20; - processPosition(mapper, x2, y2); - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(2), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_EQ(1, motionArgs.pointerIds[1]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(1, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Move. - x2 += 20; y2 -= 25; - processPosition(mapper, x2, y2); - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(1, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // New finger down. - int32_t x3 = 700, y3 = 300; - processPosition(mapper, x2, y2); - processMTSync(mapper); - processPosition(mapper, x3, y3); - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(2), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_EQ(1, motionArgs.pointerIds[1]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Second finger up. - x3 += 30; y3 -= 20; - processPosition(mapper, x3, y3); - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(2), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_EQ(1, motionArgs.pointerIds[1]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Last finger up. - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); - ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); - ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); - ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); - ASSERT_EQ(0, motionArgs.flags); - ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); - ASSERT_EQ(0, motionArgs.edgeFlags); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(0, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); - ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); - ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); - - // Should not have sent any more keys or motions. - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); -} - -TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingIds) { - MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION | ID); - prepareVirtualKeys(); - addMapperAndConfigure(mapper); - - mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); - - FakeInputDispatcher::NotifyMotionArgs motionArgs; - - // Two fingers down at once. - int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; - processPosition(mapper, x1, y1); - processId(mapper, 1); - processMTSync(mapper); - processPosition(mapper, x2, y2); - processId(mapper, 2); - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(1, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(size_t(2), motionArgs.pointerCount); - ASSERT_EQ(1, motionArgs.pointerIds[0]); - ASSERT_EQ(2, motionArgs.pointerIds[1]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - - // Move. - x1 += 10; y1 += 15; x2 += 5; y2 -= 10; - processPosition(mapper, x1, y1); - processId(mapper, 1); - processMTSync(mapper); - processPosition(mapper, x2, y2); - processId(mapper, 2); - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(size_t(2), motionArgs.pointerCount); - ASSERT_EQ(1, motionArgs.pointerIds[0]); - ASSERT_EQ(2, motionArgs.pointerIds[1]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - - // First finger up. - x2 += 15; y2 -= 20; - processPosition(mapper, x2, y2); - processId(mapper, 2); - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(size_t(2), motionArgs.pointerCount); - ASSERT_EQ(1, motionArgs.pointerIds[0]); - ASSERT_EQ(2, motionArgs.pointerIds[1]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(2, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - - // Move. - x2 += 20; y2 -= 25; - processPosition(mapper, x2, y2); - processId(mapper, 2); - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(2, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - - // New finger down. - int32_t x3 = 700, y3 = 300; - processPosition(mapper, x2, y2); - processId(mapper, 2); - processMTSync(mapper); - processPosition(mapper, x3, y3); - processId(mapper, 3); - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(size_t(2), motionArgs.pointerCount); - ASSERT_EQ(2, motionArgs.pointerIds[0]); - ASSERT_EQ(3, motionArgs.pointerIds[1]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], - toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); - - // Second finger up. - x3 += 30; y3 -= 20; - processPosition(mapper, x3, y3); - processId(mapper, 3); - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(size_t(2), motionArgs.pointerCount); - ASSERT_EQ(2, motionArgs.pointerIds[0]); - ASSERT_EQ(3, motionArgs.pointerIds[1]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], - toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(3, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); - - // Last finger up. - processMTSync(mapper); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); - ASSERT_EQ(size_t(1), motionArgs.pointerCount); - ASSERT_EQ(3, motionArgs.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], - toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); - - // Should not have sent any more keys or motions. - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); -} - -TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) { - MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION | TOUCH | TOOL | PRESSURE | ORIENTATION | ID | MINOR); - addMapperAndConfigure(mapper); - - // These calculations are based on the input device calibration documentation. - int32_t rawX = 100; - int32_t rawY = 200; - int32_t rawTouchMajor = 7; - int32_t rawTouchMinor = 6; - int32_t rawToolMajor = 9; - int32_t rawToolMinor = 8; - int32_t rawPressure = 11; - int32_t rawOrientation = 3; - int32_t id = 5; - - float x = toDisplayX(rawX); - float y = toDisplayY(rawY); - float pressure = float(rawPressure) / RAW_PRESSURE_MAX; - float size = avg(rawToolMajor, rawToolMinor) / RAW_TOOL_MAX; - float toolMajor = float(min(DISPLAY_WIDTH, DISPLAY_HEIGHT)) * rawToolMajor / RAW_TOOL_MAX; - float toolMinor = float(min(DISPLAY_WIDTH, DISPLAY_HEIGHT)) * rawToolMinor / RAW_TOOL_MAX; - float touchMajor = min(toolMajor * pressure, toolMajor); - float touchMinor = min(toolMinor * pressure, toolMinor); - float orientation = float(rawOrientation) / RAW_ORIENTATION_MAX * M_PI_2; - - processPosition(mapper, rawX, rawY); - processTouchMajor(mapper, rawTouchMajor); - processTouchMinor(mapper, rawTouchMinor); - processToolMajor(mapper, rawToolMajor); - processToolMinor(mapper, rawToolMinor); - processPressure(mapper, rawPressure); - processOrientation(mapper, rawOrientation); - processId(mapper, id); - processMTSync(mapper); - processSync(mapper); - - FakeInputDispatcher::NotifyMotionArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(id, args.pointerIds[0]); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, orientation)); -} - -TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_GeometricCalibration) { - MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION | TOUCH | TOOL | MINOR); - addConfigurationProperty("touch.touchSize.calibration", "geometric"); - addConfigurationProperty("touch.toolSize.calibration", "geometric"); - addMapperAndConfigure(mapper); - - // These calculations are based on the input device calibration documentation. - int32_t rawX = 100; - int32_t rawY = 200; - int32_t rawTouchMajor = 140; - int32_t rawTouchMinor = 120; - int32_t rawToolMajor = 180; - int32_t rawToolMinor = 160; - - float x = toDisplayX(rawX); - float y = toDisplayY(rawY); - float pressure = float(rawTouchMajor) / RAW_TOUCH_MAX; - float size = avg(rawToolMajor, rawToolMinor) / RAW_TOOL_MAX; - float scale = avg(float(DISPLAY_WIDTH) / (RAW_X_MAX - RAW_X_MIN), - float(DISPLAY_HEIGHT) / (RAW_Y_MAX - RAW_Y_MIN)); - float toolMajor = float(rawToolMajor) * scale; - float toolMinor = float(rawToolMinor) * scale; - float touchMajor = min(float(rawTouchMajor) * scale, toolMajor); - float touchMinor = min(float(rawTouchMinor) * scale, toolMinor); - - processPosition(mapper, rawX, rawY); - processTouchMajor(mapper, rawTouchMajor); - processTouchMinor(mapper, rawTouchMinor); - processToolMajor(mapper, rawToolMajor); - processToolMinor(mapper, rawToolMinor); - processMTSync(mapper); - processSync(mapper); - - FakeInputDispatcher::NotifyMotionArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, 0)); -} - -TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_SummedLinearCalibration) { - MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION | TOUCH | TOOL); - addConfigurationProperty("touch.touchSize.calibration", "pressure"); - addConfigurationProperty("touch.toolSize.calibration", "linear"); - addConfigurationProperty("touch.toolSize.linearScale", "10"); - addConfigurationProperty("touch.toolSize.linearBias", "160"); - addConfigurationProperty("touch.toolSize.isSummed", "1"); - addConfigurationProperty("touch.pressure.calibration", "amplitude"); - addConfigurationProperty("touch.pressure.source", "touch"); - addConfigurationProperty("touch.pressure.scale", "0.01"); - addMapperAndConfigure(mapper); - - // These calculations are based on the input device calibration documentation. - // Note: We only provide a single common touch/tool value because the device is assumed - // not to emit separate values for each pointer (isSummed = 1). - int32_t rawX = 100; - int32_t rawY = 200; - int32_t rawX2 = 150; - int32_t rawY2 = 250; - int32_t rawTouchMajor = 60; - int32_t rawToolMajor = 5; - - float x = toDisplayX(rawX); - float y = toDisplayY(rawY); - float x2 = toDisplayX(rawX2); - float y2 = toDisplayY(rawY2); - float pressure = float(rawTouchMajor) * 0.01f; - float size = float(rawToolMajor) / RAW_TOOL_MAX; - float tool = (float(rawToolMajor) * 10.0f + 160.0f) / 2; - float touch = min(tool * pressure, tool); - - processPosition(mapper, rawX, rawY); - processTouchMajor(mapper, rawTouchMajor); - processToolMajor(mapper, rawToolMajor); - processMTSync(mapper); - processPosition(mapper, rawX2, rawY2); - processTouchMajor(mapper, rawTouchMajor); - processToolMajor(mapper, rawToolMajor); - processMTSync(mapper); - processSync(mapper); - - FakeInputDispatcher::NotifyMotionArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - args.action); - ASSERT_EQ(size_t(2), args.pointerCount); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - x, y, pressure, size, touch, touch, tool, tool, 0)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[1], - x2, y2, pressure, size, touch, touch, tool, tool, 0)); -} - -TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_AreaCalibration) { - MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice); - prepareDisplay(InputReaderPolicyInterface::ROTATION_0); - prepareAxes(POSITION | TOUCH | TOOL); - addConfigurationProperty("touch.touchSize.calibration", "pressure"); - addConfigurationProperty("touch.toolSize.calibration", "area"); - addConfigurationProperty("touch.toolSize.areaScale", "22"); - addConfigurationProperty("touch.toolSize.areaBias", "1"); - addConfigurationProperty("touch.toolSize.linearScale", "9.2"); - addConfigurationProperty("touch.toolSize.linearBias", "3"); - addConfigurationProperty("touch.pressure.calibration", "amplitude"); - addConfigurationProperty("touch.pressure.source", "touch"); - addConfigurationProperty("touch.pressure.scale", "0.01"); - addMapperAndConfigure(mapper); - - // These calculations are based on the input device calibration documentation. - int32_t rawX = 100; - int32_t rawY = 200; - int32_t rawTouchMajor = 60; - int32_t rawToolMajor = 5; - - float x = toDisplayX(rawX); - float y = toDisplayY(rawY); - float pressure = float(rawTouchMajor) * 0.01f; - float size = float(rawToolMajor) / RAW_TOOL_MAX; - float tool = sqrtf(float(rawToolMajor) * 22.0f + 1.0f) * 9.2f + 3.0f; - float touch = min(tool * pressure, tool); - - processPosition(mapper, rawX, rawY); - processTouchMajor(mapper, rawTouchMajor); - processToolMajor(mapper, rawToolMajor); - processMTSync(mapper); - processSync(mapper); - - FakeInputDispatcher::NotifyMotionArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], - x, y, pressure, size, touch, touch, tool, tool, 0)); -} - -} // namespace android |