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authorMathias Agopian <mathias@google.com>2011-08-01 16:36:02 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2011-08-01 16:36:02 -0700
commitd05b34a07940f3d6009b90b3eda067a2d0a35d2c (patch)
treee205321a5bd067fde518d37a6b0b32c2e19bec33 /libs/ui
parentd8501af36354aaf0de9c6c475a78941af8b0e7fc (diff)
parent81a63350527cafce6929309533c58586878f10b5 (diff)
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Merge "connect/disconnect is now called from our EGL wrapper"
Diffstat (limited to 'libs/ui')
-rw-r--r--libs/ui/FramebufferNativeWindow.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index 0e8ae61..8949730 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -317,6 +317,8 @@ int FramebufferNativeWindow::perform(ANativeWindow* window,
case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS:
case NATIVE_WINDOW_SET_BUFFERS_FORMAT:
case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM:
+ case NATIVE_WINDOW_API_CONNECT:
+ case NATIVE_WINDOW_API_DISCONNECT:
// TODO: we should implement these
return NO_ERROR;