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authorJamie Gennis <jgennis@google.com>2011-01-28 14:12:57 -0800
committerAndroid (Google) Code Review <android-gerrit@google.com>2011-01-28 14:12:57 -0800
commit155c93ad47d86323aaafe3aad19fcd0a3280d6e8 (patch)
treeb13263d42001b5d587f6f41ce962ee0ae4c01ea6 /libs
parent2948bb3f5f10db6b11018a64828ab8ac14c3755e (diff)
parent749172269ac6b6f7a430e64f604e7f040524e0a1 (diff)
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Merge "Quiet the SurfaceFlingerClient dequeueBuffer error." into honeycomb
Diffstat (limited to 'libs')
-rw-r--r--libs/gui/SurfaceTextureClient.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index 0ed8be5..c0e4e0f 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -88,7 +88,7 @@ int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) {
int buf = -1;
status_t err = mSurfaceTexture->dequeueBuffer(&buf);
if (err < 0) {
- LOGE("dequeueBuffer: ISurfaceTexture::dequeueBuffer failed: %d", err);
+ LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer failed: %d", err);
return err;
}
sp<GraphicBuffer>& gbuf(mSlots[buf]);