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author | Mathias Agopian <mathias@google.com> | 2009-06-22 01:17:46 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2009-06-22 02:31:07 -0700 |
commit | 5f28411a856e47f86e3b0c7c031a6c0e0fa1dba0 (patch) | |
tree | 03fa00a09e37bcd669832a39fcf8a2dacd1a2260 /opengl/include | |
parent | 8e56914aab569c58a2942ef11c732f469109bb24 (diff) | |
download | frameworks_native-5f28411a856e47f86e3b0c7c031a6c0e0fa1dba0.zip frameworks_native-5f28411a856e47f86e3b0c7c031a6c0e0fa1dba0.tar.gz frameworks_native-5f28411a856e47f86e3b0c7c031a6c0e0fa1dba0.tar.bz2 |
improve Vector<> with types that can be trivially moved and remove some unused code.
This optimization applies to sp<> and wp<> which should now perform about the same as regular pointers when placed in to Vector<>.
Diffstat (limited to 'opengl/include')
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