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authorDuane Sand <duane.sand@imgtec.com>2014-11-25 16:43:13 -0800
committerBrian Carlstrom <bdc@google.com>2015-01-12 22:18:13 -0800
commit81c6d66a1daf740109eaaa10953a592907087e96 (patch)
tree9c61fe65d43275e10a22d34441a274eec7243df1 /opengl/libagl/Android.mk
parent96e4409e8c38b1d79285eca9886d44ff850b5748 (diff)
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[MIPS] Build libGLES for mips64, mips32r6
For now, use generic C code instead of assembler. Change-Id: I604ecdcde2d5373f1f68ab97a63a80667b630846
Diffstat (limited to 'opengl/libagl/Android.mk')
-rw-r--r--opengl/libagl/Android.mk2
1 files changed, 2 insertions, 0 deletions
diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk
index 64320cf..4b08749 100644
--- a/opengl/libagl/Android.mk
+++ b/opengl/libagl/Android.mk
@@ -31,7 +31,9 @@ LOCAL_SHARED_LIBRARIES := libcutils libhardware libutils liblog libpixelflinger
LOCAL_SRC_FILES_arm += fixed_asm.S iterators.S
LOCAL_CFLAGS_arm += -fstrict-aliasing
+ifndef ARCH_MIPS_REV6
LOCAL_SRC_FILES_mips += arch-mips/fixed_asm.S
+endif
LOCAL_CFLAGS_mips += -fstrict-aliasing
# The graphics code can generate division by zero
LOCAL_CFLAGS_mips += -mno-check-zero-division